Hasbro's Easy-Bake Oven
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Alternate History – Alternate Memory: Counterfactual Literature in the Context of German Normalization
ALTERNATE HISTORY – ALTERNATE MEMORY: COUNTERFACTUAL LITERATURE IN THE CONTEXT OF GERMAN NORMALIZATION by GUIDO SCHENKEL M.A., Freie Universität Berlin, 2006 A THESIS SUBMITTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF DOCTOR OF PHILOSOPHY in THE FACULTY OF GRADUATE STUDIES (German Studies) THE UNIVERSITY OF BRITISH COLUMBIA (Vancouver) April 2012 © Guido Schenkel, 2012 ABSTRACT This dissertation examines a variety of Alternate Histories of the Third Reich from the perspective of memory theory. The term ‘Alternate History’ describes a genre of literature that presents fictional accounts of historical developments which deviate from the known course of hi story. These allohistorical narratives are inherently presentist, meaning that their central question of “What If?” can harness the repertoire of collective memory in order to act as both a reflection of and a commentary on contemporary social and political conditions. Moreover, Alternate Histories can act as a form of counter-memory insofar as the counterfactual mode can be used to highlight marginalized historical events. This study investigates a specific manifestation of this process. Contrasted with American and British examples, the primary focus is the analysis of the discursive functions of German-language counterfactual literature in the context of German normalization. The category of normalization connects a variety of commemorative trends in postwar Germany aimed at overcoming the legacy of National Socialism and re-formulating a positive German national identity. The central hypothesis is that Alternate Histories can perform a unique task in this particular discursive setting. In the context of German normalization, counterfactual stories of the history of the Third Reich are capable of functioning as alternate memories, meaning that they effectively replace the memory of real events with fantasies that are better suited to serve as exculpatory narratives for the German collective. -
Do Not Pass Go by Eric Eidson
1 Do Not Pass Go By Eric Eidson MEL, Best friends with Bethany. In a long-distance relationship with Austin. Eager for Bethany and Austin to hang out with each other. AUSTIN, In a long-distance relationship with Mel. Excited for his date night with Mel. BETHANY, Best friends with Mel. Excited for her game night with Mel… and Austin. AUSTIN and MEL begin a video call. Unbeknownst to Austin, BETHANY is also on the call with her screen off. Austin Damn girl, you looking fine! Mel Says you. Are you wearing that shirt I got you? Austin You know it. Though I hope I won’t be wearing it very long. If you know what I mean… Mel Yeah, about that… Austin What? Mel I don’t think we’ll be able to do… that… tonight. Austin Are you canceling Sexy Saturday? Yesterday you said we were going to… Mel Before you say anything else, I have a surprise for you. Austin Mmm, what kind of surprise? Bethany turns on her camera. Bethany Surprise! © Copyright Eidson 2020 2 Austin Bethany… what a great surprise. Bethany Got you! See, Mel. I told you he would be surprised. Mel I knew he would be. Austin I certainly am. Bethany You should have seen your face! You were like, “Whoa, I’m so surprised.” Austin That sounds like me. What are you doing? Here? On our date night? Mel We were catching up earlier, and we didn’t want to hang up right away. Bethany So I suggested a game night with all three of us! Austin Oh nice, that sounds way better than what we had planned. -
Star Wars - Das Erwachen Der Macht
Presseinformation Star Wars - das Erwachen der Macht Spiele und Spielzeuge aus dem Star Wars Universum Star Wars Fans fiebern schon dem 17. Dezember entgegen, denn da kommt die siebente Episode der weltberühmten Filmreihe in die Kinos. Der aktuelle Film wird „Das Erwachen der Macht“ heißen und handelt von der Bekämpfung des Imperiums „The First Order“, das trotz des Todes des Imperators den Rebellen immer noch schwer zu schaffen macht. Fans haben ab sofort die Möglichkeit, schon vor dem Start des Films, die Kämpfe mit dem Lichtschwert oder spannende Szenen mit den Star Wars Helden nachzuspielen. Star Wars Hero Mashers Mit den 15 cm großen Spielfiguren aus dem Star Wars Universum sind der Fantasie keine Grenzen mehr gesetzt. Durch die austauschbaren Körperteile kann spielerisch ein individueller Superheld gebaut werden, beispielsweise mit Darth Vader, Jar Jar Binks und vielen mehr. Kopf, Arme und Beine mehrerer Figuren sind beliebig austauschbar und ergeben so eine neue Figur, je nach Lust und Laune. Alter: ab 4 Jahren Preis (UVP): ab € 16,99 Star Wars E7 Jedi Meister Lichtschwert Das Jedi-Meister Lichtschwert bietet rund 100 Möglichkeiten, sich sein Traum-Schwert zu bauen. Die blaue Klinge des Hauptschwerts kann bis zu 55 cm lang werden und ist mit zwei grünen Lichtdolchen, die mit fünf Winkel- und Verbindungselementen an verschiedenen Positionen am Hauptschwert angebracht werden können, ausgestattet. Zusätzliche Licht- und Soundeffekte versetzen die jungen Jedi-Meister in das Star Wars Universum. Alter: ab 4 Jahren Preis (UVP): € 64,99 Star Wars E7 Battle-Action Millennium Falke Was wäre die spektakuläre Weltraumsaga nur ohne den Millennium Falken? Ausgestattet mit Sound- und Lichteffekten sowie einer Vorrichtung um NERF Darts abzuschießen, ist er das Herzstück jeder Star Wars Sammlung. -
The New Order of Hitler: Virtual History, Fiction and Myth
DEBATER A EUROPA Periódico do CIEDA e do CEIS20 , em parceria com GPE e a RCE. N.13 julho/dezembro 2015 – Semestral ISSN 1647-6336 Disponível em: http://www.europe-direct-aveiro.aeva.eu/debatereuropa/ The New Order of Hitler: Virtual History, Fiction and Myth Sérgio Neto Researcher of CEIS20, University of Coimbra E-mail: [email protected] Abstract At the intersection of counterfactual Historiography and literary fantasy, the triumph of the Axis powers in World War II has been one of the main issues. The resurgence of a hypothetical IV Reich also results extensive. Similarly, cinema has not failed to go over the old question of “if”. This article intent to analyse some virtual literature and historical works of reference about the New European Order in order to discuss possible inspiration that science awoke this genre and concepts revolving around the revisionism and determinism. Keywords: New European Order; Counterfactuals; Dystopia; Historiography; Fantasy When the German army completed the conquest of Poland in September 1939 the New European Order began to take shape. The euphemistic name of that brutal military occupation was in fact more incisive than the name given to the Japanese occupied areas: Greater East Asia Co-Prosperity Sphere 1. But, the main issue was if Hitler’s projects achieved in a few years the degree of dehumanization promised by the propaganda with the so called Reich of a Thousand Years. Based on the assumptions outlined by Mein Kampf , as well as the improvisations made during the course of the war, the dreams and fantasies of world domination were analysed not only by the historiography, but widely widespread by the alternate story genre. -
{PDF EPUB} Batman Turning Points by Greg Rucka Search Abebooks
Read Ebook {PDF EPUB} Batman Turning Points by Greg Rucka Search AbeBooks. We're sorry; the page you requested could not be found. AbeBooks offers millions of new, used, rare and out-of-print books, as well as cheap textbooks from thousands of booksellers around the world. Shopping on AbeBooks is easy, safe and 100% secure - search for your book, purchase a copy via our secure checkout and the bookseller ships it straight to you. Search thousands of booksellers selling millions of new & used books. New & Used Books. New and used copies of new releases, best sellers and award winners. Save money with our huge selection. Rare & Out of Print Books. From scarce first editions to sought-after signatures, find an array of rare, valuable and highly collectible books. Textbooks. Catch a break with big discounts and fantastic deals on new and used textbooks. ISBN 13: 9781401213602. Explores the history of Batman's relationship with Commissioner James Gordon, as they fight crime in the streets of Gotham City. "synopsis" may belong to another edition of this title. Shipping: FREE From United Kingdom to U.S.A. Other Popular Editions of the Same Title. Featured Edition. ISBN 10: 184576563X ISBN 13: 9781845765637 Publisher: Titan Books Ltd, 2007 Softcover. Customers who bought this item also bought. Top Search Results from the AbeBooks Marketplace. 1. Batman Turning Points TP (Paperback) Book Description Paperback. Condition: New. Language: English. Brand new Book. Written by Greg Rucka, Chuck Dixon and Ed Brubaker Art by Steve Lieber, Dick Giordano, Paul Pope and others Cover by Tim Sale Collecting the miniseries BATMAN TURNING POINTS #1-5! This story explores the relationship between Batman and Commisioner Gordon, and how it has developed through the years, from Batman's early days through sidekicks and even a broken back. -
2005 ANNUAL REPORT Financial Highlights
2005 ANNUAL REPORT Financial Highlights (Thousands of Dollars and Shares Except Per Share Data) 2005 2004 2003 2002 2001 For The Year Net revenues $ 3,087,627 2,997,510 3,138,657 2,816,230 2,856,339 Operating profit $ 310,521 293,012 344,616 219,291 211,330 Net earnings (loss) $ 212,075 195,977 157,664 ( 170,674 ) 59,732 EBITDA Earnings before cumulative effect of accounting change $ 212,075 195,977 175,015 75,058 60,798 Interest expense $ 30,537 31,698 52,462 77,499 103,688 Income taxes $ 98,838 64,111 69,049 29,030 35,401 Depreciation and amortization $ 180,132 146,180 164,123 183,838 225,899 EBITDA (1) $ 521,582 437,966 460,649 365,425 425,786 Cash provided by operating activities $ 496,624 358,506 454,155 473,139 372,475 Cash utilized by investing activities $ 120,671 84,967 64,879 62,314 57,779 Weighted average number of common shares outstanding Basic 178,303 176,540 173,748 172,720 172,131 Diluted 197,436 196,048 190,058 185,062 184,592 Per Common Share Net earnings before cumulative effect of accounting change Basic $ 1.19 1.11 1.01 .43 .35 Diluted $ 1.09 .96 .94 .43 .33 Cash dividends declared $ .36 .24 .12 .12 .12 Shareholders’ equity $ 9.69 9.25 8.01 6.88 7.82 At Year End Shareholders’ equity $ 1,723,476 1,639,724 1,405,240 1,191,366 1,352,864 Total assets $ 3,301,143 3,240,660 3,163,376 3,142,881 3,368,979 Long-term debt, including current portions $ 528,389 626,822 688,204 1,059,115 1,167,953 Debt to capitalization ratio .24 .28 .34 .48 .47 (1) EBITDA (earnings before interest, taxes, depreciation and amortization) represents net earnings (loss) before cumulative effect of accounting change, excluding interest expense, income taxes, depreciation and amortization. -
Titel System Genre Release the Empire Strikes Back ATARI 2600, Intellivision
Titel System Genre Release The Empire Strikes Back ATARI 2600, Intellivision (1983) Action 1982 Jedi Arena ATARI 2600 Action 1983 Death Star Battle ATARI 2600, XE/XL Action 1983 Star Wars: The Arcade Game Atari 2600, Atari 5200, XE/XL, Coleco Action 1983 Ewok Adventure (Prototype) ATARI 2600 Action 1983 Star Wars Arcade Action 1983 Return of the Jedi Arcade Action 1984 The Empire Strikes Back Arcade Action 1985 Star Wars - The Arcade Game (Domark) C-64, versch. Homecomputer, ST, Amiga Action 1987 Star Wars - The Arcade Game (Broderbound) PC Action 1988 The Empire Strikes Back (Domark) C-64, versch. Homecomputer, ST, Amiga Action 1987 Return of the Jedi (Domark) C-64, versch. Homecomputer, ST, Amiga Action 1988 Star Wars NES Jump'n'Run 1991 Star Wars GameBoy Jump'n'Run 1992 Das Imperium schlägt zurück NES Jump'n'Run 1992 Super Star Wars Super-NES Jump'n'Run Dez 92 Rebel Assault PC, 3DO, Sega CD, MAC Action 1993 X-Wing PC Action 1993 Star Wars Arcade Arcade, MegaDrive 32x Action 1993 Imperial Pursuit PC Flug-Sim 1993 B-Wing PC Flug-Sim 1993 Das Imperium schlägt zurück GameBoy Jump'n'Run 1993 Star Wars Master System, Game Gear Jump'n'Run 1993 Super Empire Strikes Back Super-NES Jump'n'Run Dez 93 Tie Fighter PC Flug-Sim 1994 Defender of the Empire PC Flug-Sim 1994 Screen Entertainment PC Entertainment 1994 Star Wars Chess PC, SegaCD Strategie 1994 Super Return of the Jedi Super-NES Jump'n'Run Dez 94 Rebel Assault II PC, Mac, PS one Action 1995 Star Wars Collection PC Sonstiges 1995 Super Return of the Jedi GameBoy, Game Gear Jump'n'Run 1995 -
Summer Activities
SUMMER ACTIVITIES Backyard Scrabble: Cut 144 pieces of cardboard that are 12 inch squares. You may paint the letters with any type of paint you have around the house. You will need 2: J,K,Q,X,Z. 3: B,C,F,H,M,P,V,W,Y. 4: G. 5: L. 6: D,S,U. 8: N. 9: T,R. 11: O. 12: I. 13: A. 18: E. This not only makes your brain work, but you are exercising as well! Directions for the game can be found online! https://scrabble.hasbro.com/en-us/rules Bean Bag Ladder Toss: Grab any type of ladder you have laying around your house! Label each ru n of a step ladder on paper with points and let the kids try and get as many points as possible by throwing bean bags between the rungs. (If you don't have bean bags, fill up old socks with rice!) You can make it more fun by giving addition and subtraction questions and having them throw it in the correct answer slot! Lawn Twister: Use a paper plate to make a spinner with a pencil to hold the paper clip in the middle and then use the paper clip to spin to figure out what color you are landing on and what body part must go on that spot! Then cut out a 10 inch circle from an old pizza box to use as a stencil for the spots on the lawn. Then spray paint 4 different colored rows of 6 circles. Feel free to eyeball it! Directions can be found here: https://www.math.uni- bielefeld.de/~sillke/Twister/rules/ Sack Races: Grab an old pillow case and head outside to your lawn! There should be some type of marker for the start line and turning point (stick or cone). -
Application of Turning Point Theory to Communication Following an Acquired Disability
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by The Research Repository @ WVU (West Virginia University) Graduate Theses, Dissertations, and Problem Reports 2004 Application of turning point theory to communication following an acquired disability Katie Neary Dunleavy West Virginia University Follow this and additional works at: https://researchrepository.wvu.edu/etd Recommended Citation Dunleavy, Katie Neary, "Application of turning point theory to communication following an acquired disability" (2004). Graduate Theses, Dissertations, and Problem Reports. 863. https://researchrepository.wvu.edu/etd/863 This Thesis is protected by copyright and/or related rights. It has been brought to you by the The Research Repository @ WVU with permission from the rights-holder(s). You are free to use this Thesis in any way that is permitted by the copyright and related rights legislation that applies to your use. For other uses you must obtain permission from the rights-holder(s) directly, unless additional rights are indicated by a Creative Commons license in the record and/ or on the work itself. This Thesis has been accepted for inclusion in WVU Graduate Theses, Dissertations, and Problem Reports collection by an authorized administrator of The Research Repository @ WVU. For more information, please contact [email protected]. Application of Turning Point Theory to Communication Following an Acquired Disability Katie Neary Dunleavy Thesis submitted to the Eberly College of Arts and Sciences at West Virginia University in partial fulfillment of the requirements for the degree of Master of Arts in Communication Studies Melanie Booth-Butterfield, Ph.D., Chair Matthew Martin, Ph.D. -
Alliance Game Distributors Alc Studio Amigo Games Arc Dream Publishing
GAMES ALLIANCE GAME DISTRIBUTORS GAMES GAME TRADE MAGAZINE #221 GTM contains articles on gameplay, previews and reviews, game related fiction, and self contained games and NOT FINAL ART game modules, along with solicitation NOT FINAL ART information on upcoming game and O/A SABOTEUR O/A SABOTEUR 2 EXPANSION hobby supply releases. You and your fellow dwarves are digging The dwarves are still mining and the GTM 221 ....................................$3.99 for gold in a maze of mining tunnels. But, saboteurs are still lurking around. But, beware! Some of the miners are saboteurs now the dwarves are divided into two trying to foil your efforts and steal all squabbling and competing groups. They your hard-earned gold! Now you must are joined by enough new dwarves for up overcome cave-ins, broken lanterns, and to 12 players. The ‘Boss’ tries to help both groups, while the ‘Profiteer’ deals with ART FROM PREVIOUS ISSUE busted pick-axes to find the mother lode! AGI 5712 ...................................$15.00 everyone, and the Geologists hunt crystals rather than gold. AGI 5713 ...................................$13.20 ALC STUDIO O/A SABOTEUR: THE DUEL HIGHLANDER: Do Unto Others! Both dwarves have to choose: THE BOARD GAME Will they build their tunnel together or try on Highlander: The Board Game is a 2 to 6 their own? In either case, you’ll need to sabotage player game in which each player takes your opponent at the right time. Play a broken on the role of an immortal. These mighty pickaxe, a rock slide in the tunnel, or a locked warriors live many lives throughout door - the cleverer dwarf will gain the crucial the centuries as they prepare for the advantage and gain the gold in this two-player gathering, a time in which they will version of Saboteur. -
Star Wars: Legends -Timeline Checklist
Star Wars: Legends - Timeline Checklist Time Title Media Read Own Notes - Version 11.0 - September 17th, 2020 - New Legends and Canon Timelines - As of April 25th, 2014, it was announced that the old Expanded Universe was no longer the official story line of the Star Wars universe. Old EU stories were now to be branded "Legends" and future stories were to become new official "Canon" stories. All stories within this timeline are considered to be Legends stories. This timeline has essentially ended, unless new Legends stories are produced. As of September, 2014, all stories will be considered Canon stories and can be found on the Canon Timeline, unless specifically denoted as "Legends". This timeline will continue to be improved and refined with older material, but only stories after September, 2014 that are specifically stated as Legends will be added. - Abbreviations and Obscure Source Descriptions- DH Star Wars - Stories from the original Dark Horse Star Wars comic line SW Tales - Stories that were compiled in the Star Wars Tales comic series TFJP - Tales from Jabba's Palace TFTMEC - Tales from the Mos Eisley Canina TFTNR - Tales from the New Republic TOTBH - Tales of the Bounty Hunters Wizards - RPG material from the Wizards of the coast website - www.wizards.com/starwars - Media Categories - Compilation Sourcebooks, Galaxy Magazine, Adventure Journal, RPG Book, Universe, Gamer, etc. Trade Paperback Dark Horse Trade Paperbacks or Digest size comics Hyperspace ____ Hyperspace Stories, Hyperspace Source Articles, and Non-Hyperspace Starwars.com materials Any story (comic, movie, etc.) found online beside at Starwars.com (See below in Online _____ Online Content ) Classic SW Marvel Comics and Marvel Reprints Movie/ Cartoon/ Radio Any movies, cartoons, or radio programs Insider Stories found in Star Wars Insider Novel Stories released in paperback or hardcover. -
CHAPTER CONSTITUTION Turning Point USA at the University of Alabama
CHAPTER CONSTITUTION Turning Point USA at the University of Alabama Turning Point USA is a student organization that exists to educate students about limited government and :iscal responsibility. ARTICLE I – ORGANIZATION SeCtion I. Name The name of this organization shall be Turning Point USA at the University of Alabama. SeCtion II. Mission Statement Turning Point USA starts conversations among young people, by educating students about :iscal responsibility, free markets, and capitalism. Through non-partisan debate, dialogue, and discussion, Turning Point USA believes that every young person can be enlightened to true free market values. SeCtion III. University Registration The organization shall be independent in its decision-making in accordance with the national Turning Point USA organization. The Executive Board will register the Club or apply for its recognition as a registered student organization. ARTICLE II - MEMBERSHIP Membership in registered student organizations shall be open to all students of The University of Alabama, without regard to race, religion, sex, disability, national origin, color, age disability, gender identity or expression, sexual identity, or veteran status except in cases of designated fraternal organizations exempted by federal law from Title IX regulations concerning discrimination on the basis of sex. SeCtion I Voting Members Membership in the club shall be open to all full-time and part-time University of Alabama students who have attended at least one meeting and remain in good standing with the national organization and university. Dues must be paid and membership must be registered on theSOURCE in order to be a voting member. SeCtion II AssoCiate Members Associate membership in the organization shall be open to any individual who demonstrates an interest and willingness to support the purposes and objectives of the Club but does not attend the University or is a University student but does not pay dues.