Star Wars: Legends -Timeline Checklist
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Do Not Pass Go by Eric Eidson
1 Do Not Pass Go By Eric Eidson MEL, Best friends with Bethany. In a long-distance relationship with Austin. Eager for Bethany and Austin to hang out with each other. AUSTIN, In a long-distance relationship with Mel. Excited for his date night with Mel. BETHANY, Best friends with Mel. Excited for her game night with Mel… and Austin. AUSTIN and MEL begin a video call. Unbeknownst to Austin, BETHANY is also on the call with her screen off. Austin Damn girl, you looking fine! Mel Says you. Are you wearing that shirt I got you? Austin You know it. Though I hope I won’t be wearing it very long. If you know what I mean… Mel Yeah, about that… Austin What? Mel I don’t think we’ll be able to do… that… tonight. Austin Are you canceling Sexy Saturday? Yesterday you said we were going to… Mel Before you say anything else, I have a surprise for you. Austin Mmm, what kind of surprise? Bethany turns on her camera. Bethany Surprise! © Copyright Eidson 2020 2 Austin Bethany… what a great surprise. Bethany Got you! See, Mel. I told you he would be surprised. Mel I knew he would be. Austin I certainly am. Bethany You should have seen your face! You were like, “Whoa, I’m so surprised.” Austin That sounds like me. What are you doing? Here? On our date night? Mel We were catching up earlier, and we didn’t want to hang up right away. Bethany So I suggested a game night with all three of us! Austin Oh nice, that sounds way better than what we had planned. -
Angry Birds Go Hackeado Angry Birds Xmas Hacked
angry birds go hackeado Angry Birds Xmas Hacked. Game Information During Christmas, the birds decided to collect gifts to children. There are many levels to challenge you, you select the appropriate angle of attack to obtain one more gift. The more gifts, the higher your score. Currently 2.5 /5. Games being played by others. Level Editor 4. Cheats: Hackbar: Press [1] Toggle Godmode - [2] Blocks - [3] Win Lev. Hacked By: leverage419. Shekateka. Cheats: Keyhacks: Press [1] Toggle Lives. Hacked By: leverage419. Edge Of Space. Cheats: Keyhacks: Press [1] Toggle Hp - [2] Normal/Small Gun - [3] H. Hacked By: leverage419. Zombie Resist. Cheats: Keyhacks: Press [1] Toggle godmode - [2] Money - [3] Timer -. Hacked By: selectLOL. Comments. stupid dumb ugly dumb weird misleading stupid waste of time never.play.this.ever.again.because it sucks and it shouldn't exist on ARCADEPREHACKS. how change profile pic. Santa is not real. our parents are giving us the presents that is why in December has a discount for every store in the USA i am so mad that our parents have to pay for the presents and rapping paper and a Christmas tree and the cleaning. The game sucks because its a really crappy fake version up it though :/ EH atleast theres the real one still :D. MERRY CHRISTMAS EVERYONE 3. Jingle bells Batman smells Robin laid an egg The batmobile lost a wheel And Joker got away. Cool Game! I love Xmas! this game is very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very veryvery very ver yvery very very very very very very very very boring. -
Star Wars - Das Erwachen Der Macht
Presseinformation Star Wars - das Erwachen der Macht Spiele und Spielzeuge aus dem Star Wars Universum Star Wars Fans fiebern schon dem 17. Dezember entgegen, denn da kommt die siebente Episode der weltberühmten Filmreihe in die Kinos. Der aktuelle Film wird „Das Erwachen der Macht“ heißen und handelt von der Bekämpfung des Imperiums „The First Order“, das trotz des Todes des Imperators den Rebellen immer noch schwer zu schaffen macht. Fans haben ab sofort die Möglichkeit, schon vor dem Start des Films, die Kämpfe mit dem Lichtschwert oder spannende Szenen mit den Star Wars Helden nachzuspielen. Star Wars Hero Mashers Mit den 15 cm großen Spielfiguren aus dem Star Wars Universum sind der Fantasie keine Grenzen mehr gesetzt. Durch die austauschbaren Körperteile kann spielerisch ein individueller Superheld gebaut werden, beispielsweise mit Darth Vader, Jar Jar Binks und vielen mehr. Kopf, Arme und Beine mehrerer Figuren sind beliebig austauschbar und ergeben so eine neue Figur, je nach Lust und Laune. Alter: ab 4 Jahren Preis (UVP): ab € 16,99 Star Wars E7 Jedi Meister Lichtschwert Das Jedi-Meister Lichtschwert bietet rund 100 Möglichkeiten, sich sein Traum-Schwert zu bauen. Die blaue Klinge des Hauptschwerts kann bis zu 55 cm lang werden und ist mit zwei grünen Lichtdolchen, die mit fünf Winkel- und Verbindungselementen an verschiedenen Positionen am Hauptschwert angebracht werden können, ausgestattet. Zusätzliche Licht- und Soundeffekte versetzen die jungen Jedi-Meister in das Star Wars Universum. Alter: ab 4 Jahren Preis (UVP): € 64,99 Star Wars E7 Battle-Action Millennium Falke Was wäre die spektakuläre Weltraumsaga nur ohne den Millennium Falken? Ausgestattet mit Sound- und Lichteffekten sowie einer Vorrichtung um NERF Darts abzuschießen, ist er das Herzstück jeder Star Wars Sammlung. -
Complete Catalogue of the Musical Themes Of
COMPLETE CATALOGUE OF THE MUSICAL THEMES OF CATALOGUE CONTENTS I. Leitmotifs (Distinctive recurring musical ideas prone to development, creating meaning, & absorbing symbolism) A. Original Trilogy A New Hope (1977) | The Empire Strikes Back (1980) | The Return of the Jedi (1983) B. Prequel Trilogy The Phantom Menace (1999) | Attack of the Clones (2002) | Revenge of the Sith (2005) C. Sequel Trilogy The Force Awakens (2015) | The Last Jedi (2017) | The Rise of Skywalker (2019) D. Anthology Films & Misc. Rogue One (2016) | Solo (2018) | Galaxy's Edge (2018) II. Non-Leitmotivic Themes A. Incidental Motifs (Musical ideas that occur in multiple cues but lack substantial development or symbolism) B. Set-Piece Themes (Distinctive musical ideas restricted to a single cue) III. Source Music (Music that is performed or heard from within the film world) IV. Thematic Relationships (Connections and similarities between separate themes and theme families) A. Associative Progressions B. Thematic Interconnections C. Thematic Transformations [ coming soon ] V. Concert Arrangements & Suites (Stand-alone pieces composed & arranged specifically by Williams for performance) A. Concert Arrangements B. End Credits VI. Appendix This catalogue is adapted from a more thorough and detailed investigation published in JOHN WILLIAMS: MUSIC FOR FILMS, TELEVISION, AND CONCERT STAGE (edited by Emilio Audissino, Brepols, 2018) Materials herein are based on research and transcriptions of the author, Frank Lehman ([email protected]) Associate Professor of Music, Tufts -
Star Wars Video Game Planets
Terrestrial Planets Appearing in Star Wars Video Games In order of release. By LCM Mirei Seppen 1. Star Wars: The Empire Strikes Back (1982) Outer Rim Hoth 2. Star Wars (1983) No Terrestrial Planets 3. Star Wars: Jedi Arena (1983) No Terrestrial Planets 4. Star Wars: Return of the Jedi: Death Star Battle (1983) No Terrestrial Planets 5. Star Wars: Return of the Jedi (1984) Outer Rim Forest Moon of Endor 6. Death Star Interceptor (1985) No Terrestrial Planets 7. Star Wars: The Empire Strikes Back (1985) Outer Rim Hoth 8. Star Wars (1987) Mid Rim Iskalon Outer Rim Hoth (Called 'Tina') Kessel Tatooine Yavin 4 9. Ewoks and the Dandelion Warriors (1987) Outer Rim Forest Moon of Endor 10. Star Wars Droids (1988) Outer Rim Aaron 11. Star Wars (1991) Outer Rim Tatooine Yavin 4 12. Star Wars: Attack on the Death Star (1991) No Terrestrial Planets 13. Star Wars: The Empire Strikes Back (1992) Outer Rim Bespin Dagobah Hoth 14. Super Star Wars 1 (1992) Outer Rim Tatooine Yavin 4 15. Star Wars: X-Wing (1993) No Terrestrial Planets 16. Star Wars Chess (1993) No Terrestrial Planets 17. Star Wars Arcade (1993) No Terrestrial Planets 18. Star Wars: Rebel Assault 1 (1993) Outer Rim Hoth Kolaador Tatooine Yavin 4 19. Super Star Wars 2: The Empire Strikes Back (1993) Outer Rim Bespin Dagobah Hoth 20. Super Star Wars 3: Return of the Jedi (1994) Outer Rim Forest Moon of Endor Tatooine 21. Star Wars: TIE Fighter (1994) No Terrestrial Planets 22. Star Wars: Dark Forces 1 (1995) Core Cal-Seti Coruscant Hutt Space Nar Shaddaa Mid Rim Anteevy Danuta Gromas 16 Talay Outer Rim Anoat Fest Wildspace Orinackra 23. -
Rise of the Empire 1000 Bby-0 Bby (2653 Atc -3653 Atc)
RISE OF THE EMPIRE 1003-980 B.B.Y. (2653-2653 A.T.C.) The Battle of Ruusan 1,000 B.B.Y.-0 B.B.Y. and the Rule of Two (2653 A.T.C. -3653 A.T.C.) 1000 B.B.Y. (2653 A.T.C.) “DARKNESS SHARED” Bill Slavicsek Star Wars Gamer #1 Six months prior to the Battle of Ruusan. Between chapters 20 and 21 of Darth Bane: Path of Destruction. 996 B.B.Y. (2657 A.T.C.) “ALL FOR YOU” Adam Gallardo Tales #17 Volume 5 The sequence here is intentional. Though I am keeping the given date, this story would seem to make more sense placed prior to the Battle of Ruusan and the fall of the Sith. 18 PATH OF DESTRUCTION with the Sith). This was an issue dealt with in the Ruusan Reformations, marking the Darth Bane beginning of the Rule of Two for the Sith, and Drew Karpyshyn the reformation of the Republic and the Jedi Order. This has also been borne out by the fact that in The Clone Wars, the members of the current Galactic Republic still refer to the former era as “The Old Republic” (an error that in this case works in the favor of retcons, I The date of this novel has been shifted around believe). The events of this graphic novel were somewhat. The comic Jedi vs. Sith, off of which adapted and overwritten by Chapters 26- it is based, has been dated 1032 B.B.Y and Epilogue of Darth Bane: Path of Destruction 1000 B.B.Y. -
Be Mindful of the Future: Information and Knowledge Management in Star Wars Tie-In Fiction
Volume 13 Spring 2017 djim.management.dal.ca | Be mindful of the future: information and knowledge management in Star Wars tie-in fiction Diana Castillo School of Information Management, Dalhousie University Abstract In the last fifty years, media franchises have been using tie-in fiction to expand their universes and tell stories outside the main source material. This paper examines how information management is used specifically in Star Wars tie-in fiction and its recent transition to using knowledge management. To start, this paper looks at the history of tie-in fiction from its roots in the 1960s to the modern day, before transitioning to the role of brand managers and editors as information managers. Then, this paper documents the history of Star Wars tie-in fiction and how information management strategies were implemented through 2014 and how it impacted the franchise’s internal continuity. Finally, this paper examines the recent move towards a unified canon and how this shift towards knowledge management has impacted storytelling. This paper concludes that while it is too early to evaluate its results, Star Wars was uniquely situated among franchises to move towards knowledge management through its prior information management efforts. Introduction universes and tell stories they may not be able to tell otherwise. Creating a well-run line In today’s entertainment environment, of tie-in fiction requires coordination between popular franchises are rarely limited to one authors, publishing houses, and the licensing type of media. They license their products company through information management. across various different formats to engage In the context of this paper, information fans and expand their footprint in popular management is defined as working with culture as much as possible. -
Newagearcade.Com 5000 in One Arcade Game List!
Newagearcade.com 5,000 In One arcade game list! 1. AAE|Armor Attack 2. AAE|Asteroids Deluxe 3. AAE|Asteroids 4. AAE|Barrier 5. AAE|Boxing Bugs 6. AAE|Black Widow 7. AAE|Battle Zone 8. AAE|Demon 9. AAE|Eliminator 10. AAE|Gravitar 11. AAE|Lunar Lander 12. AAE|Lunar Battle 13. AAE|Meteorites 14. AAE|Major Havoc 15. AAE|Omega Race 16. AAE|Quantum 17. AAE|Red Baron 18. AAE|Ripoff 19. AAE|Solar Quest 20. AAE|Space Duel 21. AAE|Space Wars 22. AAE|Space Fury 23. AAE|Speed Freak 24. AAE|Star Castle 25. AAE|Star Hawk 26. AAE|Star Trek 27. AAE|Star Wars 28. AAE|Sundance 29. AAE|Tac/Scan 30. AAE|Tailgunner 31. AAE|Tempest 32. AAE|Warrior 33. AAE|Vector Breakout 34. AAE|Vortex 35. AAE|War of the Worlds 36. AAE|Zektor 37. Classic Arcades|'88 Games 38. Classic Arcades|1 on 1 Government (Japan) 39. Classic Arcades|10-Yard Fight (World, set 1) 40. Classic Arcades|1000 Miglia: Great 1000 Miles Rally (94/07/18) 41. Classic Arcades|18 Holes Pro Golf (set 1) 42. Classic Arcades|1941: Counter Attack (World 900227) 43. Classic Arcades|1942 (Revision B) 44. Classic Arcades|1943 Kai: Midway Kaisen (Japan) 45. Classic Arcades|1943: The Battle of Midway (Euro) 46. Classic Arcades|1944: The Loop Master (USA 000620) 47. Classic Arcades|1945k III 48. Classic Arcades|19XX: The War Against Destiny (USA 951207) 49. Classic Arcades|2 On 2 Open Ice Challenge (rev 1.21) 50. Classic Arcades|2020 Super Baseball (set 1) 51. -
2005 ANNUAL REPORT Financial Highlights
2005 ANNUAL REPORT Financial Highlights (Thousands of Dollars and Shares Except Per Share Data) 2005 2004 2003 2002 2001 For The Year Net revenues $ 3,087,627 2,997,510 3,138,657 2,816,230 2,856,339 Operating profit $ 310,521 293,012 344,616 219,291 211,330 Net earnings (loss) $ 212,075 195,977 157,664 ( 170,674 ) 59,732 EBITDA Earnings before cumulative effect of accounting change $ 212,075 195,977 175,015 75,058 60,798 Interest expense $ 30,537 31,698 52,462 77,499 103,688 Income taxes $ 98,838 64,111 69,049 29,030 35,401 Depreciation and amortization $ 180,132 146,180 164,123 183,838 225,899 EBITDA (1) $ 521,582 437,966 460,649 365,425 425,786 Cash provided by operating activities $ 496,624 358,506 454,155 473,139 372,475 Cash utilized by investing activities $ 120,671 84,967 64,879 62,314 57,779 Weighted average number of common shares outstanding Basic 178,303 176,540 173,748 172,720 172,131 Diluted 197,436 196,048 190,058 185,062 184,592 Per Common Share Net earnings before cumulative effect of accounting change Basic $ 1.19 1.11 1.01 .43 .35 Diluted $ 1.09 .96 .94 .43 .33 Cash dividends declared $ .36 .24 .12 .12 .12 Shareholders’ equity $ 9.69 9.25 8.01 6.88 7.82 At Year End Shareholders’ equity $ 1,723,476 1,639,724 1,405,240 1,191,366 1,352,864 Total assets $ 3,301,143 3,240,660 3,163,376 3,142,881 3,368,979 Long-term debt, including current portions $ 528,389 626,822 688,204 1,059,115 1,167,953 Debt to capitalization ratio .24 .28 .34 .48 .47 (1) EBITDA (earnings before interest, taxes, depreciation and amortization) represents net earnings (loss) before cumulative effect of accounting change, excluding interest expense, income taxes, depreciation and amortization. -
Titel System Genre Release the Empire Strikes Back ATARI 2600, Intellivision
Titel System Genre Release The Empire Strikes Back ATARI 2600, Intellivision (1983) Action 1982 Jedi Arena ATARI 2600 Action 1983 Death Star Battle ATARI 2600, XE/XL Action 1983 Star Wars: The Arcade Game Atari 2600, Atari 5200, XE/XL, Coleco Action 1983 Ewok Adventure (Prototype) ATARI 2600 Action 1983 Star Wars Arcade Action 1983 Return of the Jedi Arcade Action 1984 The Empire Strikes Back Arcade Action 1985 Star Wars - The Arcade Game (Domark) C-64, versch. Homecomputer, ST, Amiga Action 1987 Star Wars - The Arcade Game (Broderbound) PC Action 1988 The Empire Strikes Back (Domark) C-64, versch. Homecomputer, ST, Amiga Action 1987 Return of the Jedi (Domark) C-64, versch. Homecomputer, ST, Amiga Action 1988 Star Wars NES Jump'n'Run 1991 Star Wars GameBoy Jump'n'Run 1992 Das Imperium schlägt zurück NES Jump'n'Run 1992 Super Star Wars Super-NES Jump'n'Run Dez 92 Rebel Assault PC, 3DO, Sega CD, MAC Action 1993 X-Wing PC Action 1993 Star Wars Arcade Arcade, MegaDrive 32x Action 1993 Imperial Pursuit PC Flug-Sim 1993 B-Wing PC Flug-Sim 1993 Das Imperium schlägt zurück GameBoy Jump'n'Run 1993 Star Wars Master System, Game Gear Jump'n'Run 1993 Super Empire Strikes Back Super-NES Jump'n'Run Dez 93 Tie Fighter PC Flug-Sim 1994 Defender of the Empire PC Flug-Sim 1994 Screen Entertainment PC Entertainment 1994 Star Wars Chess PC, SegaCD Strategie 1994 Super Return of the Jedi Super-NES Jump'n'Run Dez 94 Rebel Assault II PC, Mac, PS one Action 1995 Star Wars Collection PC Sonstiges 1995 Super Return of the Jedi GameBoy, Game Gear Jump'n'Run 1995 -
Super Star Wars Dos Download Pc Super Star Trek
super star wars dos download pc Super Star Trek. The original Super Star Trek is so old, it didn't even get to be produced for the DOS environment, instead being a game that few had ever seen, based on mainframe technology. At its core, it is a simulation of the Enterprise spaceship. The main conflict in the game is with the Klingonians, and in between bouts of hunting these, you also have to cater to your ship, which needs frequent refueling. This DOS version of the game is a much more amended version of the original, and, another plus it has is the ability to command the dock faster, add weapons dynamically and send a deep space probe so that you can foresee an attack (mostly from cloaked Romulan ships) in advance. While a pretty ambitious game overall, Super Star Trek is by no means as ambitious in terms of the graphics, so you'd better be ready for some abysmal graphics and lots of text and numerical play. Which is still more than what the original could do, since that one was played via dot matrix results printed and then new inputs sent to the mainframe! Another good alternative for Star trek lovers is Star Trek: Starfleet Academy, a truly graphical game, that puts you in the shoes of a Star Fleet cadet. Super Star Wars. Re-edition of the classic arcade game from the SNES console. In the game we play Luke Skywalker, Han Solo or a friendly Chewbacca, and the plot recreates the most important events from the fourth part of the Star Wars film saga. -
Star Wars Insider
R2-D2: THE MAKING OF A MOVIE ICON THE OFFICIAL MAGAZINE OF THE STAR WARS SAGA ™ the x-wing factor! How Marvel Launched Poe Dameron as a Comic Book Hero! ISSUE #166 July 2016 U.S. $7.99 CAN $9.99 Display until 07/26/2016 CHEWBACCA’S 20 GREATESTREVEALED! MOMENTS © 2016 Lucasfilm Ltd. All Rights Reserved.Used under authorization. SWI_166_01_NS_Curtis_COVER.indd 1 20/05/2016 13:45 Untitled-1 1 16/05/2016 11:55 EDITOR’S a JULY 2016 a EDITORIAL Editor Jonathan Wilkins Senior Executive Editor Divinia Fleary Copy Editor Simon Hugo WELCOME Art Editor Oz Browne “Go straight at ’em. Editorial Assistant Tolly Maggs Don’t let these thugs scare you.”—Poe Dameron,ronn, Senior Editor Frank Parisi Star Wars: The Force Awakenswakens Editor Brett Rector Image Archives Newell Todd, Erik Sanchez, suspect that everybodyy wouldwoulld likelikeik to be Bryce Pinkos, Tim Mapp Art Director Troy Alders a little like Poe Dameron. He’sHe’s coolcooloo in Bantha Tracks Pete Vilmur the face of intimidation. Look howwh hee I CONTRIBUTORS faces down Kylo Ren with a witty quip! He’s Mark Newbold, Amy Ratcliffe, handsome, brave, and fearless in the cockpit James Burns, Dan Wallace, cj Fawcett of his sleek black X-wing fighter. He’s got a very cool droid, and he’s even happy to give THIS ISSUE.... SPECIAL THANKS TO Erich Schoeneweiss at Random House, away a jacket that, quite frankly, I’d have Chris D’Lando at Marvel Comics, fought tooth and nail to hold on to! So it’s 12 POE DAMERONMERON Tracy Cannobbio and Chris Argyropoulos no surprise that he’s now the star of his own at Lucasfilm comic-book series.