Global Threats in Combinatorial Games: a Computation Model with Applications to Chess Endgames
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A Combinatorial Game Theoretic Analysis of Chess Endgames
A COMBINATORIAL GAME THEORETIC ANALYSIS OF CHESS ENDGAMES QINGYUN WU, FRANK YU,¨ MICHAEL LANDRY 1. Abstract In this paper, we attempt to analyze Chess endgames using combinatorial game theory. This is a challenge, because much of combinatorial game theory applies only to games under normal play, in which players move according to a set of rules that define the game, and the last player to move wins. A game of Chess ends either in a draw (as in the game above) or when one of the players achieves checkmate. As such, the game of chess does not immediately lend itself to this type of analysis. However, we found that when we redefined certain aspects of chess, there were useful applications of the theory. (Note: We assume the reader has a knowledge of the rules of Chess prior to reading. Also, we will associate Left with white and Right with black). We first look at positions of chess involving only pawns and no kings. We treat these as combinatorial games under normal play, but with the modification that creating a passed pawn is also a win; the assumption is that promoting a pawn will ultimately lead to checkmate. Just using pawns, we have found chess positions that are equal to the games 0, 1, 2, ?, ", #, and Tiny 1. Next, we bring kings onto the chessboard and construct positions that act as game sums of the numbers and infinitesimals we found. The point is that these carefully constructed positions are games of chess played according to the rules of chess that act like sums of combinatorial games under normal play. -
Social Conflict and Sacrificial Rhetoric
CHRISTOPHER ROBERTS Social Conflict and Sacrificial Rhetoric Luther’s Discursive Intervention and the Religious Division of Labor Introduction ‘Sacrifice’ is a religious term whose use extends far beyond the church door. People from all walks of life speak of ‘sacrifice’ when they want to evoke an irreducible conflict in the relations between self, family, and soci- ety. In America, hardly a speech goes by without political leaders insisting upon the necessity and virtue of sacrifice, but rarely will they clarify who is sacrificing what, and to whom. Indeed, this is not only an American phenomenon, as a number of recent texts examining ‘sacrifice’ as a term in various national discourses have shown.1 Such a political and economic deployment of a religious figure demands interpretation, for not only does the rhetoric of sacrifice span the globe,2 it constitutes a problem with a long genealogy. As a key moment in the Western segment of this genealogy, this article will examine the way that Luther’s exegetical work rhetoricalized sacrifice, and, in doing so, constructed a new discursive position, the pas- tor as anti-sophist, or parrhesiast, in the religious division of labor. The overarching question for this inquiry is how did a particular re- ligious ritual like sacrifice come to serve as such a widespread rhetorical figure? When faced with the immense historical distance between, first, the public destruction of wealth or butchering of an animal, and, last, a speech act describing non-ritual phenomena as a sacrifice, one measures the distance not only in years but also in religious and cultural transform- ation. -
CONTENTS Contents
CONTENTS Contents Symbols 5 Preface 6 Introduction 9 1 Glossary of Attacking and Strategic Terms 11 2 Double Attack 23 2.1: Double Attacks with Queens and Rooks 24 2.2: Bishop Forks 31 2.3: Knight Forks 34 2.4: The Í+Ì Connection 44 2.5: Pawn Forks 45 2.6: The Discovered Double Attack 46 2.7: Another Type of Double Attack 53 Exercises 55 Solutions 61 3 The Role of the Pawns 65 3.1: Pawn Promotion 65 3.2: The Far-Advanced Passed Pawn 71 3.3: Connected Passed Pawns 85 3.4: The Pawn-Wedge 89 3.5: Passive Sacrifices 91 3.6: The Kamikaze Pawn 92 Exercises 99 Solutions 103 4 Attacking the Castled Position 106 4.1: Weakness in the Castled Position 106 4.2: Rooks and Files 112 4.3: The Greek Gift 128 4.4: Other Bishop Sacrifices 133 4.5: Panic on the Long Diagonal 143 4.6: The Knight Sacrifice 150 4.7: The Exchange Sacrifice 162 4.8: The Queen Sacrifice 172 Exercises 176 Solutions 181 5 Drawing Combinations 186 5.1: Perpetual Check 186 5.2: Repetition of Position 194 5.3: Stalemate 197 5.4: Fortress and Blockade 202 5.5: Positional Draws 204 Exercises 207 Solutions 210 6 Combined Tactical Themes 213 6.1: Material, Endings, Zugzwang 214 6.2: One Sacrifice after Another 232 6.3: Extraordinary Combinations 242 6.4: A Diabolical Position 257 Exercises 260 Solutions 264 7 Opening Disasters 268 7.1: Open Games 268 7.2: Semi-Open Games 274 7.3: Closed Games 288 8 Tactical Examination 304 Test 1 306 Test 2 308 Test 3 310 Test 4 312 Test 5 314 Test 6 316 Hints 318 Solutions 320 Index of Names 331 Index of Openings 335 THE ROLE OF THE PAWNS 3 The Role of the Pawns Ever since the distant days of the 18th century 3.1: Pawn Promotion (let us call it the time of the French Revolution, or of François-André Danican Philidor) we have known that “pawns are the soul of chess”. -
I Make This Pledge to You Alone, the Castle Walls Protect Our Back That I Shall Serve Your Royal Throne
AMERA M. ANDERSEN Battlefield of Life “I make this pledge to you alone, The castle walls protect our back that I shall serve your royal throne. and Bishops plan for their attack; My silver sword, I gladly wield. a master plan that is concealed. Squares eight times eight the battlefield. Squares eight times eight the battlefield. With knights upon their mighty steed For chess is but a game of life the front line pawns have vowed to bleed and I your Queen, a loving wife and neither Queen shall ever yield. shall guard my liege and raise my shield Squares eight times eight the battlefield. Squares eight time eight the battlefield.” Apathy Checkmate I set my moves up strategically, enemy kings are taken easily Knights move four spaces, in place of bishops east of me Communicate with pawns on a telepathic frequency Smash knights with mics in militant mental fights, it seems to be An everlasting battle on the 64-block geometric metal battlefield The sword of my rook, will shatter your feeble battle shield I witness a bishop that’ll wield his mystic sword And slaughter every player who inhabits my chessboard Knight to Queen’s three, I slice through MCs Seize the rook’s towers and the bishop’s ministries VISWANATHAN ANAND “Confidence is very important—even pretending to be confident. If you make a mistake but do not let your opponent see what you are thinking, then he may overlook the mistake.” Public Enemy Rebel Without A Pause No matter what the name we’re all the same Pieces in one big chess game GERALD ABRAHAMS “One way of looking at chess development is to regard it as a fight for freedom. -
UIL Text 111212
UIL Chess Puzzle Solvin g— Fall/Winter District 2016-2017 —Grades 4 and 5 IMPORTANT INSTRUCTIONS: [Test-administrators, please read text in this box aloud.] This is the UIL Chess Puzzle Solving Fall/Winter District Test for grades four and five. There are 20 questions on this test. You have 30 minutes to complete it. All questions are multiple choice. Use the answer sheet to mark your answers. Multiple choice answers pur - posely do not indicate check, checkmate, or e.p. symbols. You will be awarded one point for each correct answer. No deductions will be made for incorrect answers on this test. Finishing early is not rewarded, even to break ties. So use all of your time. Some of the questions may be hard, but all of the puzzles are interesting! Good luck and have fun! If you don’t already know chess notation, reading and referring to the section below on this page will help you. How to read and answer questions on this test Piece Names Each chessman can • To answer the questions on this test, you’ll also be represented need to know how to read chess moves. It’s by a symbol, except for the pawn. simple to do. (Figurine Notation) K King Q • Every square on the board has an “address” Queen R made up of a letter and a number. Rook B Bishop N Knight Pawn a-h (We write the file it’s on.) • To make them easy to read, the questions on this test use the figurine piece symbols on the right, above. -
Parallel Chess Searching and Bitboards
Parallel Chess Searching and Bitboards David Ravn Rasmussen August 2004 Abstract In order to make chess programs faster and thus stronger, the two approaches of parallelizing the search and of using clever data structures have been suc- cessful in the past. In this project it is examined how the use of a specific data structure called a bitboard affects the performance of parallel search. For this, a realistic bitboard chess program with important modern enhance- ments is implemented, and several experiments are done to evaluate the performance of the implementation. A maximum speedup of 9.2 on 22 pro- cessors is achieved in one experiment and a maximum speedup of 9.4 on 12 processors is achieved in another experiment. These results indicate that bitboards are a realistic choice of data structure in a parallel chess program, although the considerable difference in the two results suggests that more research could be done to clarify what factors affect such an implementation, and how. I II Contents 1 Introduction 1 2 The Game Of Chess 5 2.1 TheBoard............................. 6 2.2 TheArmies ............................ 6 2.3 TheMoves............................. 6 2.3.1 TheBishop ........................ 7 2.3.2 TheRook ......................... 7 2.3.3 TheQueen ........................ 8 2.3.4 TheKnight ........................ 8 2.3.5 TheKing ......................... 8 2.3.6 ThePawn ......................... 10 2.4 TheEnd.............................. 11 3 Game Trees and Searching 13 3.1 GameTrees ............................ 13 3.2 SearchAlgorithms ........................ 15 3.2.1 Minimax.......................... 16 3.2.2 Negamax ......................... 18 3.2.3 Evaluation......................... 18 3.2.4 Alpha-BetaSearch . 20 4 Search Algorithm Improvements 25 4.1 AspirationWindows . -
1 Najdorf Sicilian Focus on the Critical D5 Squar One the Most Common Openings in the Past 50 Years Is the Najdorf Variation Of
1 Najdorf Sicilian will try to keep full control over the d5 Focus on the Critical d5 Squar square, and try to maintain the possibility of placing and keeping a piece One the most common openings in the on d5. Fully controlling the d5 square past 50 years is the Najdorf variation of allows white to affect both sides of the the Sicilian Defense. The Najdorf offers board. In order to assure that control, many different possibilities, starting from white wants to trade off black pieces extremely sharp, poison pawn variation that can control d5. For example, he (1. e4, c5 2. nf3 d6 3. d4 cxd4 4. Nxd4 wants to play with Bg5, in order to trade Nf6 5. Nc3 a6 6. Bg5 e6 7. f4 Qb6 8. off the Knight on f6. He also will Qd2 Qxb2! ) to extremely positional lines increase the number of his own pieces (1. e4, c5 2. nf3 d6 3. d4 cxd4 4. Nxd4 that can control d5, with maneuvers like Nf6 5. Nc3 a6 6. Be2 e5 7. Nb3 ... ) bishop to c4, then b3, and the knight on Somewhere between those two lines is f3 going to d2-c4-e3. It seems that white the following position, which I will try to has full control of the situation. So why explain. 1.e4 c5 2.Nf3 d6 3.d4 cxd4 does black choose to create this pawn 4.Nxd4 Nf6 5.Nc3 a6 6.Be3 e5 7.Nf3 structure? The answer is because this is Diagram one of the rare Sicilian pawn structures abcdef gh that gives the black side a slight space advantage. -
Do First Mover Advantages Exist in Competitive Board Games: the Importance of Zugzwang
DO FIRST MOVER ADVANTAGES EXIST IN COMPETITIVE BOARD GAMES: THE IMPORTANCE OF ZUGZWANG Douglas L. Micklich Illinois State University [email protected] ABSTRACT to the other player(s) in the game (Zagal, et.al., 2006) Examples of such games are chess and Connect-Four. The players try to The ability to move first in competitive games is thought to be secure some sort of first-mover advantage in trying to attain the sole determinant on who wins the game. This study attempts some advantage of position from which a lethal attack can be to show other factors which contribute and have a non-linear mounted. The ability to move first in competitive board games effect on the game’s outcome. These factors, although shown to has thought to have resulted more often in a situation where that be not statistically significant, because of their non-linear player, the one moving first, being victorious. The person relationship have some positive correlations to helping moving first will normally try to take control from the outset and determine the winner of the game. force their opponent into making moves that they would not otherwise have made. This is a strategy which Allis refers to as “Zugzwang”, which is the principle of having to play a move INTRODUCTION one would rather not. To be able to ensure that victory through a gained advantage In Allis’s paper “A Knowledge-Based Approach of is attained, a position must first be determined. SunTzu in the Connect-Four: The Game is Solved: White Wins”, the author “Art of War” described position in this manner: “this position, a states that the player of the black pieces can follow strategic strategic position (hsing), is defined as ‘one that creates a rules by which they can at least draw the game provided that the situation where we can use ‘the individual whole to attack our player of the red pieces does not start in the middle column (the rival’s) one, and many to strike a few’ – that is, to win the (Allis, 1992). -
Fundamental Endings CYRUS LAKDAWALA
First Steps : Fundamental Endings CYRUS LAKDAWALA www.everymanchess.com About the Author Cyrus Lakdawala is an International Master, a former National Open and American Open Cham- pion, and a six-time State Champion. He has been teaching chess for over 30 years, and coaches some of the top junior players in the U.S. Also by the Author: Play the London System A Ferocious Opening Repertoire The Slav: Move by Move 1...d6: Move by Move The Caro-Kann: Move by Move The Four Knights: Move by Move Capablanca: Move by Move The Modern Defence: Move by Move Kramnik: Move by Move The Colle: Move by Move The Scandinavian: Move by Move Botvinnik: Move by Move The Nimzo-Larsen Attack: Move by Move Korchnoi: Move by Move The Alekhine Defence: Move by Move The Trompowsky Attack: Move by Move Carlsen: Move by Move The Classical French: Move by Move Larsen: Move by Move 1...b6: Move by Move Bird’s Opening: Move by Move Petroff Defence: Move by Move Fischer: Move by Move Anti-Sicilians: Move by Move Opening Repertoire ... c6 First Steps: the Modern 3 Contents About the Author 3 Bibliography 5 Introduction 7 1 Essential Knowledge 9 2 Pawn Endings 23 3 Rook Endings 63 4 Queen Endings 119 5 Bishop Endings 144 6 Knight Endings 172 7 Minor Piece Endings 184 8 Rooks and Minor Pieces 206 9 Queen and Other Pieces 243 4 Introduction Why Study Chess at its Cellular Level? A chess battle is no less intense for its lack of brevity. Because my messianic mission in life is to make the chess board a safer place for students and readers, I break the seal of confessional and tell you that some students consider the idea of enjoyable endgame study an oxymoron. -
The Fianchetto Solution: a Complete, Solid and Flexible Chess Opening Repertoire for Black White - with the King's Fianchetto (New in Chess) Online
iqo7p [Read and download] The Fianchetto Solution: A Complete, Solid and Flexible Chess Opening Repertoire for Black White - with the King's Fianchetto (New in Chess) Online [iqo7p.ebook] The Fianchetto Solution: A Complete, Solid and Flexible Chess Opening Repertoire for Black White - with the King's Fianchetto (New in Chess) Pdf Free Emmanuel Neiman, Samy Shoker *Download PDF | ePub | DOC | audiobook | ebooks Download Now Free Download Here Download eBook #465530 in Books The House of Staunton, Inc. 2016-12-15Original language:EnglishPDF # 1 9.19 x .61 x 6.72l, .0 #File Name: 9056916637272 pagesAuthor: Emmanuel Neiman,Samy ShokerPages: 272 PagesPublication Years: 2016 | File size: 39.Mb Emmanuel Neiman, Samy Shoker : The Fianchetto Solution: A Complete, Solid and Flexible Chess Opening Repertoire for Black White - with the King's Fianchetto (New in Chess) before purchasing it in order to gage whether or not it would be worth my time, and all praised The Fianchetto Solution: A Complete, Solid and Flexible Chess Opening Repertoire for Black White - with the King's Fianchetto (New in Chess): 4 of 4 people found the following review helpful. How to Handle Fianchetto BishopsBy Danny WoodallBook gives you plans on how to handle positions with a fianchetto bishop. Good games with good explanations. Anyone playing fianchetto positions can learn from this book.1 of 1 people found the following review helpful. A good book on a not so common chess subject.By CustomerIf you read and study this book, and then decide that you may not actually be comfortable with this opening, your time, I suggest, would not have been wasted.On the other hand, I would encourage all chess students to give this opening, at least, an occasional try.Reading and studying this book for me was time well spent (My ELO is +2000).The title of this book could also be called "A Deep Introduction to Fianchetto Positions." Most chess student, who are deficient in their knowledge on this topic, would find this book's study to be of benefit. -
PGN/AN Verification for Legal Chess Gameplay
PGN/AN Verification for Legal Chess Gameplay Neil Shah Guru Prashanth [email protected] [email protected] May 10, 2015 Abstract Chess has been widely regarded as one of the world's most popular games through the past several centuries. One of the modern ways in which chess games are recorded for analysis is through the PGN/AN (Portable Game Notation/Algebraic Notation) standard, which enforces a strict set of rules for denoting moves made by each player. In this work, we examine the use of PGN/AN to record and describe moves with the intent of building a system to verify PGN/AN in order to check for validity and legality of chess games. To do so, we formally outline the abstract syntax of PGN/AN movetext and subsequently define denotational state-transition and associated termination semantics of this notation. 1 Introduction Chess is a two-player strategy board game which is played on an eight-by-eight checkered board with 64 squares. There are two players (playing with white and black pieces, respectively), which move in alternating fashion. Each player starts the game with a total of 16 pieces: one king, one queen, two rooks, two knights, two bishops and eight pawns. Each of the pieces moves in a different fashion. The game ends when one player checkmates the opponents' king by placing it under threat of capture, with no defensive moves left playable by the losing player. Games can also end with a player's resignation or mutual stalemate/draw. We examine the particulars of piece movements later in this paper. -
Super Human Chess Engine
SUPER HUMAN CHESS ENGINE FIDE Master / FIDE Trainer Charles Storey PGCE WORLD TOUR Young Masters Training Program SUPER HUMAN CHESS ENGINE Contents Contents .................................................................................................................................................. 1 INTRODUCTION ....................................................................................................................................... 2 Power Principles...................................................................................................................................... 4 Human Opening Book ............................................................................................................................. 5 ‘The Core’ Super Human Chess Engine 2020 ......................................................................................... 6 Acronym Algorthims that make The Storey Human Chess Engine ......................................................... 8 4Ps Prioritise Poorly Placed Pieces ................................................................................................... 10 CCTV Checks / Captures / Threats / Vulnerabilities ...................................................................... 11 CCTV 2.0 Checks / Checkmate Threats / Captures / Threats / Vulnerabilities ............................. 11 DAFiii Attack / Features / Initiative / I for tactics / Ideas (crazy) ................................................. 12 The Fruit Tree analysis process ............................................................................................................