Usborne Puzzles – level 2 To print out these puzzles, click on ‘File’ and then ‘Print’ in the menu at the top of your browser. Puzzles 11–20 You may find it helps to set up the positions on a chess board. For the answers, go to Usborne Quicklinks and type the keywords “complete chess”.

8 11.White has two 8 16. In this puzzle, you possible two-move have a find a way for 7 7 mates here. One White not to deliver 6 involves a . 6 mate. Can you find the 5 Can you find them 5 one White move that 4 both? 4 allows Black to stay in

3 3 the game?

2 2

1 1 a b c d e f g h a b c d e f g h

8 12.White is three 8 17. Black has just Pawns down but has a advanced a and 7 7 winning sacrifice is expecting to win, 6 available. Can you 6 but White can give 5 spot it? 5 in three – 4 4 how?

3 3

2 2

1 1 a b c d e f g h a b c d e f g h

8 13.This is a help-mate 8 18. In this game, Black’s Pawn move to d3 was 7 puzzle. Can you see a 7 move for White that a blunder. How can 6 6 allows Black to achieve White now deliver 5 checkmate with the 5 checkmate in 2? 4 next move? 4

3 3

2 2

1 1 a b c d e f g h a b c d e f g h

8 14. Can you find a 8 19.White to play and help-mate for White in mate in six – how? 7 7 five? (Hint – drive the 6 white to a 6 5 vulnerable square.) 5 4 4

3 3

2 2

1 1 a b c d e f g h a b c d e f g h

8 15.This is not a real 8 20.This is an imaginary game – there are no situation (too many 7 7 Kings. Can you place Bishops!) – how can 6 the missing Kings so 6 White give checkmate 5 that White, to move, 5 with two moves? 4 Black? The 4

3 White King will need 3

2 to help its two Bishops 2 deliver mate. 1 1 a b c d e f g h a b c d e f g h

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