Introduction of Perceptron in Python
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Malware Classification with BERT
San Jose State University SJSU ScholarWorks Master's Projects Master's Theses and Graduate Research Spring 5-25-2021 Malware Classification with BERT Joel Lawrence Alvares Follow this and additional works at: https://scholarworks.sjsu.edu/etd_projects Part of the Artificial Intelligence and Robotics Commons, and the Information Security Commons Malware Classification with Word Embeddings Generated by BERT and Word2Vec Malware Classification with BERT Presented to Department of Computer Science San José State University In Partial Fulfillment of the Requirements for the Degree By Joel Alvares May 2021 Malware Classification with Word Embeddings Generated by BERT and Word2Vec The Designated Project Committee Approves the Project Titled Malware Classification with BERT by Joel Lawrence Alvares APPROVED FOR THE DEPARTMENT OF COMPUTER SCIENCE San Jose State University May 2021 Prof. Fabio Di Troia Department of Computer Science Prof. William Andreopoulos Department of Computer Science Prof. Katerina Potika Department of Computer Science 1 Malware Classification with Word Embeddings Generated by BERT and Word2Vec ABSTRACT Malware Classification is used to distinguish unique types of malware from each other. This project aims to carry out malware classification using word embeddings which are used in Natural Language Processing (NLP) to identify and evaluate the relationship between words of a sentence. Word embeddings generated by BERT and Word2Vec for malware samples to carry out multi-class classification. BERT is a transformer based pre- trained natural language processing (NLP) model which can be used for a wide range of tasks such as question answering, paraphrase generation and next sentence prediction. However, the attention mechanism of a pre-trained BERT model can also be used in malware classification by capturing information about relation between each opcode and every other opcode belonging to a malware family. -
Backpropagation and Deep Learning in the Brain
Backpropagation and Deep Learning in the Brain Simons Institute -- Computational Theories of the Brain 2018 Timothy Lillicrap DeepMind, UCL With: Sergey Bartunov, Adam Santoro, Jordan Guerguiev, Blake Richards, Luke Marris, Daniel Cownden, Colin Akerman, Douglas Tweed, Geoffrey Hinton The “credit assignment” problem The solution in artificial networks: backprop Credit assignment by backprop works well in practice and shows up in virtually all of the state-of-the-art supervised, unsupervised, and reinforcement learning algorithms. Why Isn’t Backprop “Biologically Plausible”? Why Isn’t Backprop “Biologically Plausible”? Neuroscience Evidence for Backprop in the Brain? A spectrum of credit assignment algorithms: A spectrum of credit assignment algorithms: A spectrum of credit assignment algorithms: How to convince a neuroscientist that the cortex is learning via [something like] backprop - To convince a machine learning researcher, an appeal to variance in gradient estimates might be enough. - But this is rarely enough to convince a neuroscientist. - So what lines of argument help? How to convince a neuroscientist that the cortex is learning via [something like] backprop - What do I mean by “something like backprop”?: - That learning is achieved across multiple layers by sending information from neurons closer to the output back to “earlier” layers to help compute their synaptic updates. How to convince a neuroscientist that the cortex is learning via [something like] backprop 1. Feedback connections in cortex are ubiquitous and modify the -
Fun with Hyperplanes: Perceptrons, Svms, and Friends
Perceptrons, SVMs, and Friends: Some Discriminative Models for Classification Parallel to AIMA 18.1, 18.2, 18.6.3, 18.9 The Automatic Classification Problem Assign object/event or sequence of objects/events to one of a given finite set of categories. • Fraud detection for credit card transactions, telephone calls, etc. • Worm detection in network packets • Spam filtering in email • Recommending articles, books, movies, music • Medical diagnosis • Speech recognition • OCR of handwritten letters • Recognition of specific astronomical images • Recognition of specific DNA sequences • Financial investment Machine Learning methods provide one set of approaches to this problem CIS 391 - Intro to AI 2 Universal Machine Learning Diagram Feature Things to Magic Vector Classification be Classifier Represent- Decision classified Box ation CIS 391 - Intro to AI 3 Example: handwritten digit recognition Machine learning algorithms that Automatically cluster these images Use a training set of labeled images to learn to classify new images Discover how to account for variability in writing style CIS 391 - Intro to AI 4 A machine learning algorithm development pipeline: minimization Problem statement Given training vectors x1,…,xN and targets t1,…,tN, find… Mathematical description of a cost function Mathematical description of how to minimize/maximize the cost function Implementation r(i,k) = s(i,k) – maxj{s(i,j)+a(i,j)} … CIS 391 - Intro to AI 5 Universal Machine Learning Diagram Today: Perceptron, SVM and Friends Feature Things to Magic Vector -
Introduction to Machine Learning
Introduction to Machine Learning Perceptron Barnabás Póczos Contents History of Artificial Neural Networks Definitions: Perceptron, Multi-Layer Perceptron Perceptron algorithm 2 Short History of Artificial Neural Networks 3 Short History Progression (1943-1960) • First mathematical model of neurons ▪ Pitts & McCulloch (1943) • Beginning of artificial neural networks • Perceptron, Rosenblatt (1958) ▪ A single neuron for classification ▪ Perceptron learning rule ▪ Perceptron convergence theorem Degression (1960-1980) • Perceptron can’t even learn the XOR function • We don’t know how to train MLP • 1963 Backpropagation… but not much attention… Bryson, A.E.; W.F. Denham; S.E. Dreyfus. Optimal programming problems with inequality constraints. I: Necessary conditions for extremal solutions. AIAA J. 1, 11 (1963) 2544-2550 4 Short History Progression (1980-) • 1986 Backpropagation reinvented: ▪ Rumelhart, Hinton, Williams: Learning representations by back-propagating errors. Nature, 323, 533—536, 1986 • Successful applications: ▪ Character recognition, autonomous cars,… • Open questions: Overfitting? Network structure? Neuron number? Layer number? Bad local minimum points? When to stop training? • Hopfield nets (1982), Boltzmann machines,… 5 Short History Degression (1993-) • SVM: Vapnik and his co-workers developed the Support Vector Machine (1993). It is a shallow architecture. • SVM and Graphical models almost kill the ANN research. • Training deeper networks consistently yields poor results. • Exception: deep convolutional neural networks, Yann LeCun 1998. (discriminative model) 6 Short History Progression (2006-) Deep Belief Networks (DBN) • Hinton, G. E, Osindero, S., and Teh, Y. W. (2006). A fast learning algorithm for deep belief nets. Neural Computation, 18:1527-1554. • Generative graphical model • Based on restrictive Boltzmann machines • Can be trained efficiently Deep Autoencoder based networks Bengio, Y., Lamblin, P., Popovici, P., Larochelle, H. -
Audio Event Classification Using Deep Learning in an End-To-End Approach
Audio Event Classification using Deep Learning in an End-to-End Approach Master thesis Jose Luis Diez Antich Aalborg University Copenhagen A. C. Meyers Vænge 15 2450 Copenhagen SV Denmark Title: Abstract: Audio Event Classification using Deep Learning in an End-to-End Approach The goal of the master thesis is to study the task of Sound Event Classification Participant(s): using Deep Neural Networks in an end- Jose Luis Diez Antich to-end approach. Sound Event Classifi- cation it is a multi-label classification problem of sound sources originated Supervisor(s): from everyday environments. An auto- Hendrik Purwins matic system for it would many applica- tions, for example, it could help users of hearing devices to understand their sur- Page Numbers: 38 roundings or enhance robot navigation systems. The end-to-end approach con- Date of Completion: sists in systems that learn directly from June 16, 2017 data, not from features, and it has been recently applied to audio and its results are remarkable. Even though the re- sults do not show an improvement over standard approaches, the contribution of this thesis is an exploration of deep learning architectures which can be use- ful to understand how networks process audio. The content of this report is freely available, but publication (with reference) may only be pursued due to agreement with the author. Contents 1 Introduction1 1.1 Scope of this work.............................2 2 Deep Learning3 2.1 Overview..................................3 2.2 Multilayer Perceptron...........................4 -
Deep Learning Architectures for Sequence Processing
Speech and Language Processing. Daniel Jurafsky & James H. Martin. Copyright © 2021. All rights reserved. Draft of September 21, 2021. CHAPTER Deep Learning Architectures 9 for Sequence Processing Time will explain. Jane Austen, Persuasion Language is an inherently temporal phenomenon. Spoken language is a sequence of acoustic events over time, and we comprehend and produce both spoken and written language as a continuous input stream. The temporal nature of language is reflected in the metaphors we use; we talk of the flow of conversations, news feeds, and twitter streams, all of which emphasize that language is a sequence that unfolds in time. This temporal nature is reflected in some of the algorithms we use to process lan- guage. For example, the Viterbi algorithm applied to HMM part-of-speech tagging, proceeds through the input a word at a time, carrying forward information gleaned along the way. Yet other machine learning approaches, like those we’ve studied for sentiment analysis or other text classification tasks don’t have this temporal nature – they assume simultaneous access to all aspects of their input. The feedforward networks of Chapter 7 also assumed simultaneous access, al- though they also had a simple model for time. Recall that we applied feedforward networks to language modeling by having them look only at a fixed-size window of words, and then sliding this window over the input, making independent predictions along the way. Fig. 9.1, reproduced from Chapter 7, shows a neural language model with window size 3 predicting what word follows the input for all the. Subsequent words are predicted by sliding the window forward a word at a time. -
Unsupervised Speech Representation Learning Using Wavenet Autoencoders Jan Chorowski, Ron J
1 Unsupervised speech representation learning using WaveNet autoencoders Jan Chorowski, Ron J. Weiss, Samy Bengio, Aaron¨ van den Oord Abstract—We consider the task of unsupervised extraction speaker gender and identity, from phonetic content, properties of meaningful latent representations of speech by applying which are consistent with internal representations learned autoencoding neural networks to speech waveforms. The goal by speech recognizers [13], [14]. Such representations are is to learn a representation able to capture high level semantic content from the signal, e.g. phoneme identities, while being desired in several tasks, such as low resource automatic speech invariant to confounding low level details in the signal such as recognition (ASR), where only a small amount of labeled the underlying pitch contour or background noise. Since the training data is available. In such scenario, limited amounts learned representation is tuned to contain only phonetic content, of data may be sufficient to learn an acoustic model on the we resort to using a high capacity WaveNet decoder to infer representation discovered without supervision, but insufficient information discarded by the encoder from previous samples. Moreover, the behavior of autoencoder models depends on the to learn the acoustic model and a data representation in a fully kind of constraint that is applied to the latent representation. supervised manner [15], [16]. We compare three variants: a simple dimensionality reduction We focus on representations learned with autoencoders bottleneck, a Gaussian Variational Autoencoder (VAE), and a applied to raw waveforms and spectrogram features and discrete Vector Quantized VAE (VQ-VAE). We analyze the quality investigate the quality of learned representations on LibriSpeech of learned representations in terms of speaker independence, the ability to predict phonetic content, and the ability to accurately re- [17]. -
Machine Learning V/S Deep Learning
International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 06 Issue: 02 | Feb 2019 www.irjet.net p-ISSN: 2395-0072 Machine Learning v/s Deep Learning Sachin Krishan Khanna Department of Computer Science Engineering, Students of Computer Science Engineering, Chandigarh Group of Colleges, PinCode: 140307, Mohali, India ---------------------------------------------------------------------------***--------------------------------------------------------------------------- ABSTRACT - This is research paper on a brief comparison and summary about the machine learning and deep learning. This comparison on these two learning techniques was done as there was lot of confusion about these two learning techniques. Nowadays these techniques are used widely in IT industry to make some projects or to solve problems or to maintain large amount of data. This paper includes the comparison of two techniques and will also tell about the future aspects of the learning techniques. Keywords: ML, DL, AI, Neural Networks, Supervised & Unsupervised learning, Algorithms. INTRODUCTION As the technology is getting advanced day by day, now we are trying to make a machine to work like a human so that we don’t have to make any effort to solve any problem or to do any heavy stuff. To make a machine work like a human, the machine need to learn how to do work, for this machine learning technique is used and deep learning is used to help a machine to solve a real-time problem. They both have algorithms which work on these issues. With the rapid growth of this IT sector, this industry needs speed, accuracy to meet their targets. With these learning algorithms industry can meet their requirements and these new techniques will provide industry a different way to solve problems. -
Comparative Analysis of Recurrent Neural Network Architectures for Reservoir Inflow Forecasting
water Article Comparative Analysis of Recurrent Neural Network Architectures for Reservoir Inflow Forecasting Halit Apaydin 1 , Hajar Feizi 2 , Mohammad Taghi Sattari 1,2,* , Muslume Sevba Colak 1 , Shahaboddin Shamshirband 3,4,* and Kwok-Wing Chau 5 1 Department of Agricultural Engineering, Faculty of Agriculture, Ankara University, Ankara 06110, Turkey; [email protected] (H.A.); [email protected] (M.S.C.) 2 Department of Water Engineering, Agriculture Faculty, University of Tabriz, Tabriz 51666, Iran; [email protected] 3 Department for Management of Science and Technology Development, Ton Duc Thang University, Ho Chi Minh City, Vietnam 4 Faculty of Information Technology, Ton Duc Thang University, Ho Chi Minh City, Vietnam 5 Department of Civil and Environmental Engineering, Hong Kong Polytechnic University, Hong Kong, China; [email protected] * Correspondence: [email protected] or [email protected] (M.T.S.); [email protected] (S.S.) Received: 1 April 2020; Accepted: 21 May 2020; Published: 24 May 2020 Abstract: Due to the stochastic nature and complexity of flow, as well as the existence of hydrological uncertainties, predicting streamflow in dam reservoirs, especially in semi-arid and arid areas, is essential for the optimal and timely use of surface water resources. In this research, daily streamflow to the Ermenek hydroelectric dam reservoir located in Turkey is simulated using deep recurrent neural network (RNN) architectures, including bidirectional long short-term memory (Bi-LSTM), gated recurrent unit (GRU), long short-term memory (LSTM), and simple recurrent neural networks (simple RNN). For this purpose, daily observational flow data are used during the period 2012–2018, and all models are coded in Python software programming language. -
A Primer on Machine Learning
A Primer on Machine Learning By instructor Amit Manghani Question: What is Machine Learning? Simply put, Machine Learning is a form of data analysis. Using algorithms that “ continuously learn from data, Machine Learning allows computers to recognize The core of hidden patterns without actually being programmed to do so. The key aspect of Machine Learning Machine Learning is that as models are exposed to new data sets, they adapt to produce reliable and consistent output. revolves around a computer system Question: consuming data What is driving the resurgence of Machine Learning? and learning from There are four interrelated phenomena that are behind the growing prominence the data. of Machine Learning: 1) the ever-increasing volume, variety and velocity of data, 2) the decrease in bandwidth and storage costs and 3) the exponential improve- ments in computational processing. In a nutshell, the ability to perform complex ” mathematical computations on big data is driving the resurgence in Machine Learning. 1 Question: What are some of the commonly used methods of Machine Learning? Reinforce- ment Machine Learning Supervised Machine Learning Semi- supervised Machine Unsupervised Learning Machine Learning Supervised Machine Learning In Supervised Learning, algorithms are trained using labeled examples i.e. the desired output for an input is known. For example, a piece of mail could be labeled either as relevant or junk. The algorithm receives a set of inputs along with the corresponding correct outputs to foster learning. Once the algorithm is trained on a set of labeled data; the algorithm is run against the same labeled data and its actual output is compared against the correct output to detect errors. -
Deep Learning and Neural Networks Module 4
Deep Learning and Neural Networks Module 4 Table of Contents Learning Outcomes ......................................................................................................................... 5 Review of AI Concepts ................................................................................................................... 6 Artificial Intelligence ............................................................................................................................ 6 Supervised and Unsupervised Learning ................................................................................................ 6 Artificial Neural Networks .................................................................................................................... 8 The Human Brain and the Neural Network ........................................................................................... 9 Machine Learning Vs. Neural Network ............................................................................................... 11 Machine Learning vs. Neural Network Comparison Table (Educba, 2019) .............................................. 12 Conclusion – Machine Learning vs. Neural Network ........................................................................... 13 Real-time Speech Translation ............................................................................................................. 14 Uses of a Translator App ................................................................................................................... -
Introduction Q-Learning and Variants
Introduction In this assignment, you will implement Q-learning using deep learning function approxima- tors in OpenAI Gym. You will work with the Atari game environments, and learn how to train a Q-network directly from pixel inputs. The goal is to understand and implement some of the techniques that were found to be important in practice to stabilize training and achieve better performance. As a side effect, we also expect you to get comfortable using Tensorflow or Keras to experiment with different architectures and different hyperparameter configurations and gain insight into the importance of these choices on final performance and learning behavior. Before starting your implementation, make sure that you have Tensorflow and the Atari environments correctly installed. For this assignment you may choose either Enduro (Enduro-v0) or Space Invaders (SpaceInvaders-v0). In spite of this, the observations from other Atari games have the same size so you can try to train your models in the other games too. Note that while the size of the observations is the same across games, the number of available actions may be different from game to game. Q-learning and variants Due to the state space complexity of Atari environments, we represent Q-functions using a p class of parametrized function approximators Q = fQw j w 2 R g, where p is the number of parameters. Remember that in the tabular setting, given a 4-tuple of sampled experience (s; a; r; s0), the vanilla Q-learning update is Q(s; a) := Q(s; a) + α r + γ max Q(s0; a0) − Q(s; a) ; (1) a02A where α 2 R is the learning rate.