Coding Standards for Gnustep Libraries 26 Jun 1996
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Source Code Trees in the VALLEY of THE
PROGRAMMING GNOME Source code trees IN THE VALLEY OF THE CODETHORSTEN FISCHER So you’ve just like the one in Listing 1. Not too complex, eh? written yet another Unfortunately, creating a Makefile isn’t always the terrific GNOME best solution, as assumptions on programs program. Great! But locations, path names and others things may not be does it, like so many true in all cases, forcing the user to edit the file in other great programs, order to get it to work properly. lack something in terms of ease of installation? Even the Listing 1: A simple Makefile for a GNOME 1: CC=/usr/bin/gcc best and easiest to use programs 2: CFLAGS=`gnome-config —cflags gnome gnomeui` will cause headaches if you have to 3: LDFLAGS=`gnome-config —libs gnome gnomeui` type in lines like this, 4: OBJ=example.o one.o two.o 5: BINARIES=example With the help of gcc -c sourcee.c gnome-config —libs —cflags 6: gnome gnomeui gnomecanvaspixbuf -o sourcee.o 7: all: $(BINARIES) Automake and Autoconf, 8: you can create easily perhaps repeated for each of the files, and maybe 9: example: $(OBJ) with additional compiler flags too, only to then 10: $(CC) $(LDFLAGS) -o $@ $(OBJ) installed source code demand that everything is linked. And at the end, 11: do you then also have to copy the finished binary 12: .c.o: text trees. Read on to 13: $(CC) $(CFLAGS) -c $< manually into the destination directory? Instead, 14: find out how. wouldn’t you rather have an easy, portable and 15: clean: quick installation process? Well, you can – if you 16: rm -rf $(OBJ) $(BINARIES) know how. -
Object Oriented Programming
No. 52 March-A pril'1990 $3.95 T H E M TEe H CAL J 0 URN A L COPIA Object Oriented Programming First it was BASIC, then it was structures, now it's objects. C++ afi<;ionados feel, of course, that objects are so powerful, so encompassing that anything could be so defined. I hope they're not placing bets, because if they are, money's no object. C++ 2.0 page 8 An objective view of the newest C++. Training A Neural Network Now that you have a neural network what do you do with it? Part two of a fascinating series. Debugging C page 21 Pointers Using MEM Keep C fro111 (C)rashing your system. An AT Keyboard Interface Use an AT keyboard with your latest project. And More ... Understanding Logic Families EPROM Programming Speeding Up Your AT Keyboard ((CHAOS MADE TO ORDER~ Explore the Magnificent and Infinite World of Fractals with FRAC LS™ AN ELECTRONIC KALEIDOSCOPE OF NATURES GEOMETRYTM With FracTools, you can modify and play with any of the included images, or easily create new ones by marking a region in an existing image or entering the coordinates directly. Filter out areas of the display, change colors in any area, and animate the fractal to create gorgeous and mesmerizing images. Special effects include Strobe, Kaleidoscope, Stained Glass, Horizontal, Vertical and Diagonal Panning, and Mouse Movies. The most spectacular application is the creation of self-running Slide Shows. Include any PCX file from any of the popular "paint" programs. FracTools also includes a Slide Show Programming Language, to bring a higher degree of control to your shows. -
Red Hat Enterprise Linux 6 Developer Guide
Red Hat Enterprise Linux 6 Developer Guide An introduction to application development tools in Red Hat Enterprise Linux 6 Dave Brolley William Cohen Roland Grunberg Aldy Hernandez Karsten Hopp Jakub Jelinek Developer Guide Jeff Johnston Benjamin Kosnik Aleksander Kurtakov Chris Moller Phil Muldoon Andrew Overholt Charley Wang Kent Sebastian Red Hat Enterprise Linux 6 Developer Guide An introduction to application development tools in Red Hat Enterprise Linux 6 Edition 0 Author Dave Brolley [email protected] Author William Cohen [email protected] Author Roland Grunberg [email protected] Author Aldy Hernandez [email protected] Author Karsten Hopp [email protected] Author Jakub Jelinek [email protected] Author Jeff Johnston [email protected] Author Benjamin Kosnik [email protected] Author Aleksander Kurtakov [email protected] Author Chris Moller [email protected] Author Phil Muldoon [email protected] Author Andrew Overholt [email protected] Author Charley Wang [email protected] Author Kent Sebastian [email protected] Editor Don Domingo [email protected] Editor Jacquelynn East [email protected] Copyright © 2010 Red Hat, Inc. and others. The text of and illustrations in this document are licensed by Red Hat under a Creative Commons Attribution–Share Alike 3.0 Unported license ("CC-BY-SA"). An explanation of CC-BY-SA is available at http://creativecommons.org/licenses/by-sa/3.0/. In accordance with CC-BY-SA, if you distribute this document or an adaptation of it, you must provide the URL for the original version. Red Hat, as the licensor of this document, waives the right to enforce, and agrees not to assert, Section 4d of CC-BY-SA to the fullest extent permitted by applicable law. -
Using the GNU Compiler Collection (GCC)
Using the GNU Compiler Collection (GCC) Using the GNU Compiler Collection by Richard M. Stallman and the GCC Developer Community Last updated 23 May 2004 for GCC 3.4.6 For GCC Version 3.4.6 Published by: GNU Press Website: www.gnupress.org a division of the General: [email protected] Free Software Foundation Orders: [email protected] 59 Temple Place Suite 330 Tel 617-542-5942 Boston, MA 02111-1307 USA Fax 617-542-2652 Last printed October 2003 for GCC 3.3.1. Printed copies are available for $45 each. Copyright c 1988, 1989, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004 Free Software Foundation, Inc. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with the Invariant Sections being \GNU General Public License" and \Funding Free Software", the Front-Cover texts being (a) (see below), and with the Back-Cover Texts being (b) (see below). A copy of the license is included in the section entitled \GNU Free Documentation License". (a) The FSF's Front-Cover Text is: A GNU Manual (b) The FSF's Back-Cover Text is: You have freedom to copy and modify this GNU Manual, like GNU software. Copies published by the Free Software Foundation raise funds for GNU development. i Short Contents Introduction ...................................... 1 1 Programming Languages Supported by GCC ............ 3 2 Language Standards Supported by GCC ............... 5 3 GCC Command Options ......................... -
Bringing GNU Emacs to Native Code
Bringing GNU Emacs to Native Code Andrea Corallo Luca Nassi Nicola Manca [email protected] [email protected] [email protected] CNR-SPIN Genoa, Italy ABSTRACT such a long-standing project. Although this makes it didactic, some Emacs Lisp (Elisp) is the Lisp dialect used by the Emacs text editor limitations prevent the current implementation of Emacs Lisp to family. GNU Emacs can currently execute Elisp code either inter- be appealing for broader use. In this context, performance issues preted or byte-interpreted after it has been compiled to byte-code. represent the main bottleneck, which can be broken down in three In this work we discuss the implementation of an optimizing com- main sub-problems: piler approach for Elisp targeting native code. The native compiler • lack of true multi-threading support, employs the byte-compiler’s internal representation as input and • garbage collection speed, exploits libgccjit to achieve code generation using the GNU Com- • code execution speed. piler Collection (GCC) infrastructure. Generated executables are From now on we will focus on the last of these issues, which con- stored as binary files and can be loaded and unloaded dynamically. stitutes the topic of this work. Most of the functionality of the compiler is written in Elisp itself, The current implementation traditionally approaches the prob- including several optimization passes, paired with a C back-end lem of code execution speed in two ways: to interface with the GNU Emacs core and libgccjit. Though still a work in progress, our implementation is able to bootstrap a func- • Implementing a large number of performance-sensitive prim- tional Emacs and compile all lexically scoped Elisp files, including itive functions (also known as subr) in C. -
The GNOME Desktop Environment
The GNOME desktop environment Miguel de Icaza ([email protected]) Instituto de Ciencias Nucleares, UNAM Elliot Lee ([email protected]) Federico Mena ([email protected]) Instituto de Ciencias Nucleares, UNAM Tom Tromey ([email protected]) April 27, 1998 Abstract We present an overview of the free GNU Network Object Model Environment (GNOME). GNOME is a suite of X11 GUI applications that provides joy to users and hackers alike. It has been designed for extensibility and automation by using CORBA and scripting languages throughout the code. GNOME is licensed under the terms of the GNU GPL and the GNU LGPL and has been developed on the Internet by a loosely-coupled team of programmers. 1 Motivation Free operating systems1 are excellent at providing server-class services, and so are often the ideal choice for a server machine. However, the lack of a consistent user interface and of consumer-targeted applications has prevented free operating systems from reaching the vast majority of users — the desktop users. As such, the benefits of free software have only been enjoyed by the technically savvy computer user community. Most users are still locked into proprietary solutions for their desktop environments. By using GNOME, free operating systems will have a complete, user-friendly desktop which will provide users with powerful and easy-to-use graphical applications. Many people have suggested that the cause for the lack of free user-oriented appli- cations is that these do not provide enough excitement to hackers, as opposed to system- level programming. Since most of the GNOME code had to be written by hackers, we kept them happy: the magic recipe here is to design GNOME around an adrenaline response by trying to use exciting models and ideas in the applications. -
Why and How I Use Lilypond Daniel F
Why and How I Use LilyPond Daniel F. Savarese Version 1.1 Copyright © 2018 Daniel F. Savarese1 even with an academic discount. I never got my money's Introduction worth out of it. At the time I couldn't explain exactly why, but I was never productive using it. In June of 2017, I received an email from someone using my classical guitar transcriptions inquiring about how I Years later, when I started playing piano, I upgraded to use LilyPond2 to typeset (or engrave) music. He was the latest version of Finale and suddenly found it easier dissatisfied with his existing WYSIWYG3 commercial to produce scores using the software. It had nothing to software and was looking for alternatives. He was im- do with new features in the product. After notating eight pressed with the appearance of my transcription of Lá- original piano compositions, I realized that my previous grima and wondered if I would share the source for it difficulties had to do with the idiosyncratic requirements and my other transcriptions. of guitar music that were not well-supported by the soft- ware. Nevertheless, note entry and the overall user inter- I sent the inquirer a lengthy response explaining that I'd face of Finale were tedious. I appreciated how accurate like to share the source for my transcriptions, but that it the MIDI playback could be with respect to dynamics, wouldn't be readily usable by anyone given the rather tempo changes, articulations, and so on. But I had little involved set of support files and programs I've built to need for MIDI output. -
Seashore Guide
Seashore The Incomplete Guide Contents Contents..........................................................................................................................1 Introducing Seashore.......................................................................................................4 Product Summary........................................................................................................4 Technical Requirements ..............................................................................................4 Development Notice....................................................................................................4 Seashore’s Philosophy.................................................................................................4 Seashore and the GIMP...............................................................................................4 How do I contribute?...................................................................................................5 The Concepts ..................................................................................................................6 Bitmaps.......................................................................................................................6 Colours .......................................................................................................................7 Layers .........................................................................................................................7 Channels .................................................................................................................. -
Emacs Speaks Statistics (ESS): a Multi-Platform, Multi-Package Intelligent Environment for Statistical Analysis
Emacs Speaks Statistics (ESS): A multi-platform, multi-package intelligent environment for statistical analysis A.J. Rossini Richard M. Heiberger Rodney A. Sparapani Martin Machler¨ Kurt Hornik ∗ Date: 2003/10/22 17:34:04 Revision: 1.255 Abstract Computer programming is an important component of statistics research and data analysis. This skill is necessary for using sophisticated statistical packages as well as for writing custom software for data analysis. Emacs Speaks Statistics (ESS) provides an intelligent and consistent interface between the user and software. ESS interfaces with SAS, S-PLUS, R, and other statistics packages under the Unix, Microsoft Windows, and Apple Mac operating systems. ESS extends the Emacs text editor and uses its many features to streamline the creation and use of statistical software. ESS understands the syntax for each data analysis language it works with and provides consistent display and editing features across packages. ESS assists in the interactive or batch execution by the statistics packages of statements written in their languages. Some statistics packages can be run as a subprocess of Emacs, allowing the user to work directly from the editor and thereby retain a consistent and constant look- and-feel. We discuss how ESS works and how it increases statistical programming efficiency. Keywords: Data Analysis, Programming, S, SAS, S-PLUS, R, XLISPSTAT,STATA, BUGS, Open Source Software, Cross-platform User Interface. ∗A.J. Rossini is Research Assistant Professor in the Department of Biostatistics, University of Washington and Joint Assis- tant Member at the Fred Hutchinson Cancer Research Center, Seattle, WA, USA mailto:[email protected]; Richard M. -
Autotools Tutorial
Autotools Tutorial Mengke HU ECE Department Drexel University ASPITRG Group Meeting Outline 1 Introduction 2 GNU Coding standards 3 Autoconf 4 Automake 5 Libtools 6 Demonstration The Basics of Autotools 1 The purpose of autotools I It serves the needs of your users (checking platform and libraries; compiling and installing ). I It makes your project incredibly portablefor dierent system platforms. 2 Why should we use autotools: I A lot of free softwares target Linux operating system. I Autotools allow your project to build successfully on future versions or distributions with virtually no changes to the build scripts. The Basics of Autotools 1 The purpose of autotools I It serves the needs of your users (checking platform and libraries; compiling and installing ). I It makes your project incredibly portablefor dierent system platforms. 2 Why should we use autotools: I A lot of free softwares target Linux operating system. I Autotools allow your project to build successfully on future versions or distributions with virtually no changes to the build scripts. The Basics of Autotools 1 3 GNU packages for GNU build system I Autoconf Generate a conguration script for a project I Automake Simplify the process of creating consistent and functional makeles I Libtool Provides an abstraction for the portable creation of shared libraries 2 Basic steps (commends) to build and install software I tar -zxvf package_name-version.tar.gz I cd package_name-version I ./congure I make I sudo make install The Basics of Autotools 1 3 GNU packages for GNU build -
1 What Is Gimp? 3 2 Default Short Cuts and Dynamic Keybinding 9
GUM The Gimp User Manual version 1.0.0 Karin Kylander & Olof S Kylander legalities Legalities The Gimp user manual may be reproduced and distributed, subject to the fol- lowing conditions: Copyright © 1997 1998 by Karin Kylander Copyright © 1998 by Olof S Kylander E-mail: [email protected] (summer 98 [email protected]) The Gimp User Manual is an open document; you may reproduce it under the terms of the Graphic Documentation Project Copying Licence (aka GDPL) as published by Frozenriver. This document is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANT- ABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Graphic Documentation Project Copying License for more details. GRAPHIC DOCUMENTATION PROJECT COPYING LICENSE The following copyright license applies to all works by the Graphic Docu- mentation Project. Please read the license carefully---it is similar to the GNU General Public License, but there are several conditions in it that differ from what you may be used to. The Graphic Documentation Project manuals may be reproduced and distrib- uted in whole, subject to the following conditions: The Gimp User Manual Page i Legalities All Graphic Documentation Project manuals are copyrighted by their respective authors. THEY ARE NOT IN THE PUBLIC DOMAIN. • The copyright notice above and this permission notice must be preserved complete. • All work done under the Graphic Documentation Project Copying License must be available in source code for anyone who wants to obtain it. The source code for a work means the preferred form of the work for making modifications to it. -
Download Chapter 3: "Configuring Your Project with Autoconf"
CONFIGURING YOUR PROJECT WITH AUTOCONF Come my friends, ’Tis not too late to seek a newer world. —Alfred, Lord Tennyson, “Ulysses” Because Automake and Libtool are essen- tially add-on components to the original Autoconf framework, it’s useful to spend some time focusing on using Autoconf without Automake and Libtool. This will provide a fair amount of insight into how Autoconf operates by exposing aspects of the tool that are often hidden by Automake. Before Automake came along, Autoconf was used alone. In fact, many legacy open source projects never made the transition from Autoconf to the full GNU Autotools suite. As a result, it’s not unusual to find a file called configure.in (the original Autoconf naming convention) as well as handwritten Makefile.in templates in older open source projects. In this chapter, I’ll show you how to add an Autoconf build system to an existing project. I’ll spend most of this chapter talking about the fundamental features of Autoconf, and in Chapter 4, I’ll go into much more detail about how some of the more complex Autoconf macros work and how to properly use them. Throughout this process, we’ll continue using the Jupiter project as our example. Autotools © 2010 by John Calcote Autoconf Configuration Scripts The input to the autoconf program is shell script sprinkled with macro calls. The input stream must also include the definitions of all referenced macros—both those that Autoconf provides and those that you write yourself. The macro language used in Autoconf is called M4. (The name means M, plus 4 more letters, or the word Macro.1) The m4 utility is a general-purpose macro language processor originally written by Brian Kernighan and Dennis Ritchie in 1977.