Foldit!: , DNA and Origami of life

When: Who: Camp runs for one week starting from July 7- Incoming 9th-12th graders August 11; 9AM- 3PM; (M-F)

Where: Monday-Thursday: Paul G. Allen Center for Computer Science Engineering, UW Friday: CSNE at 1414 NE 42nd St.; Suite 204; Seattle, WA 98105

What: An exciting summer camp where students will learn to play & understand ‘Protein Foldit’; an online developed by UW Department of . It illuminates functional elements of specialized and help scientists solve various scientific/real world puzzles/problems. The game is to fold the proteins in the best way possible, using chemical puzzles. The highest scoring solutions are analyzed by researchers, who determine whether or not the protein is in the native state (It means that the protein is in properly folded and/or assembled form, which is operative and functional) that can be applied to the relevant proteins, in the "real world".

Along with Foldit, campers will learn to use tools to analyze DNA to better understand biomedical research. Bioinformatics tools like BLAST helps to analyze DNA to its bases level.

As part of the Do It Yourself with Neuroscience track of Camp BIOmed, students will tour Quorum Review IRB and Center for Sensorimotor Neural Engineering (CSNE).

One of the most exciting experiences for the campers at CSNE, will be playing with the device developed by CSNE students called WrestleBrainia 3000, which harnesses the activation energy in the muscles to power robots to compete. Participants get direct visual feedback about their muscle firing patterns and learn basic concepts about the nervous system and neural engineering.

How fun it is to play Wrestlebrania3000 Students at the 2014 Brain Awareness Week event EMG arm-wrestling game trying out gesture recognition camera game Photo Courtesy: CSNE Other experiences might include: • Donning an Emotiv EPOC head set which uses 14 sensors and 2 references to detect electrical signals produced by the brain to control a computer icon using only their thoughts; • Wearing a NeuroSky MindWave headset with biosensors that measures brain and motor signals; • Using CREATIVE gesture recognition camera that allows users to play a video game by manipulating their hand in front of the camera and complementary software programs.