Using Robocup in University-Level Computer Science Education
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Robocup a Challenge Problem for Artificial Intelligence
RoboCup A Challenge Problem for Artificial Intelligence Michail G. Lagoudakis Intelligent Systems Laboratory Department of Electronic and Computer Engineering Technical University of Crete Chania, Greece Democritus Summer School 2010 July 2010, Athens, Greece RoboCup: A Challenge Problem for Artificial Intelligence Sunday 17 July 2050 Spain vs Robots Soccer City Stadium Summer School 2010 Michail G. Lagoudakis Page 2 RoboCup: A Challenge Problem for Artificial Intelligence Humans vs. Robots 2010 Summer School 2010 Michail G. Lagoudakis Page 3 RoboCup: A Challenge Problem for Artificial Intelligence Where do we stand today? RoboCup 2010 Humanoid KidSize League Final (Dribblers vs. Fumanoids) Summer School 2010 Michail G. Lagoudakis Page 4 RoboCup: A Challenge Problem for Artificial Intelligence Where do we stand today? RoboCup 2010 Humanoid TeenSize League Final (Nimbro vs. CIT Brains) Summer School 2010 Michail G. Lagoudakis Page 5 RoboCup: A Challenge Problem for Artificial Intelligence Talk Outline RoboCup The Aldebaran Nao Robot Standard Platform League Team Kouretes Kouretes Research Summer School 2010 Michail G. Lagoudakis Page 6 RoboCup Robot Champions! RoboCup: A Challenge Problem for Artificial Intelligence RoboCup RoboCup – international robotic soccer world cup – 1994: idea conceived by Hiroaki Kitano – today: RoboCup federation [ www.robocup.org ] Vision – “By the year 2050, to develop a team of fully autonomous humanoid robots that can win against the human world soccer champions ” – ambitious endeavor similar to sending a man to the moon – "One small step for a ROBOT, one giant leap for mankind." TM Extensions – RoboRescue: search and rescue missions – RoboCup Junior, RoboCup@home, RoboDance Summer School 2010 Michail G. Lagoudakis Page 8 RoboCup: A Challenge Problem for Artificial Intelligence RoboCup Divisions Summer School 2010 Michail G. -
Development of an Open Humanoid Robot Platform for Research and Autonomous Soccer Playing
Development of an Open Humanoid Robot Platform for Research and Autonomous Soccer Playing Karl J. Muecke and Dennis W. Hong RoMeLa: Robotics and Mechanisms Lab Virginia Tech Blacksburg, VA 24061 [email protected], [email protected] Abstract This paper describes the development of a fully autonomous humanoid robot for locomotion research and as the first US entry in to RoboCup. DARwIn (Dynamic Anthropomorphic Robot with Intelligence) is a humanoid robot capable of bipedal walking and performing human like motions. As the years have progressed, DARwIn has evolved from a concept to a sophisticated robot platform. DARwIn 0 was a feasibility study that investigated the possibility of making a humanoid robot walk. Its successor, DARwIn I, was a design study that investigated how to create a humanoid robot with human proportions, range of motion, and kinematic structure. DARwIn IIa built on the name ªhumanoidº by adding autonomy. DARwIn IIb improved on its predecessor by adding more powerful actuators and modular computing components. Finally, DARwIn III is designed to take the best of all the designs and incorporate the robot's most advanced motion control yet. Introduction Dynamic Anthropomorphic Robot with Intelligence (DARwIn), a humanoid robot, is a sophisticated hardware platform used for studying bipedal gaits that has evolved over time. Five versions of DARwIn have been developed, each an improvement on its predecessor. The first version, DARwIn 0 (Figure 1a), was used as a design study to determine the feasibility of creating a humanoid robot abd for actuator evaluation. The second version, DARwIn I (Figure 1b), used improved gaits and software. -
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2018 RCJ Soccer Rules
RoboCupJunior Soccer - Rules 2018 RoboCupJunior Soccer Technical Committee RoboCupJunior General Chairs Marek Šuppa (Slovakia) CHAIR Irene Kipnis (Israel) CHAIR Felipe Nascimento (The Netherlands) Roberto Bonilla (Mexico) James Riley (Australia) Nerea de la Riva (Sweden) Javier Delgado (México) Michael Sloan Warren (USA) Trustees representing RoboCupJunior Sarit Salzman (Israel) Amy Eguchi (USA)* Fernando Ribeiro (Portugal) Gerard Elias (Australia) * RoboCup Federation Vice President representing RCJ Gerald Steinbauer (Austria) These are the official Soccer rules for RoboCupJunior 2018. They are released by the RoboCupJunior Soccer Technical Committee. The English version of these rules has priority over any translations. Items in red represent significant rules changes introduced this year. Teams are advised to check the RoboCupJunior Soccer site http://junior.robocup.org/soccer/ for OC (Organizational Committee) procedures and requirements for the international competition. Each team is responsible for verifying the latest version of the rules prior to competition. Preface In the RoboCupJunior soccer challenge, teams of young engineers design, build, and program two fully autonomous mobile robots to compete against another team in matches. The robots must detect a ball and score into a color-coded goal on a special field that resembles a human soccer field. Figure 1: Two teams of two robots with an orange ball on a RoboCupJunior Soccer field. Final Rules as of April 23rd, 2018 Page 1 of 40 To be successful, participants must demonstrate skill in programming, robotics, electronics and mechatronics. Teams are also expected to contribute to the advancement of the community as a whole by sharing their discoveries with other participants and by engaging in good sportsman- ship,regardless of culture, age or result in the competition. -
The French Robocup Team
RoboCup-99 Team Descriptions 0 NIL League, Team French-Team, pages 0–0 http://www.ep.liu.se/ea/cis/1999/NIL/2/ The French Robocup Team French-Team Kamel BOUCHEFRA, Vincent HUGEL, Patrick BONNIN, Pierre BLAZEVIC, Dominique DUHAUT DD: Paris 6 University PB: Versailles Saint Quentin En Yvelines University VH: Laboratoire de Paris KB, PB: Paris 13 University Abstract. This paper presents the software components designed by the LRP team and which are intended to make the Sony Pet Robots behave as powerful organized soccer players. These components comprise a locomo- tion module, a vision module and a strategy module. The article explains the personal background of the authors, this includes the experience from earlier projects. The key words of this work are the following : Pet Robots, auton- omy, perception, concurrency, strategy. The French RoboCup Team is composed of Dominique DUHAUT, Pierre BLAZEVIC, Patrick BONNIN, Vincent HUGEL and Kamel BOUCHEFRA. Pierre BLAZEVIC and Vincent HUGEL are both in charge of the robotics part of the project. They are the roboticians of our team. Pierre and Vincent have been involved in many competitions and exhibitions, among which the last RoboCup held in july 1998 in Paris. Pierre BLAZEVIC is an Associate Professor at Versailles Saint Quentin En Yvelines University. Vincent HUGEL is a PhD student at LRP (Laboratoire de Paris). Patrick BONNIN is in charge of the vision system. He has been involved in the last RoboCup held in july 1998 in Paris. Patrick BONNIN is an Associate Professor at Paris 13 university. Kamel BOUCHEFRA is a new member in the team, he is in charge of the strategy level within the subject. -
Robocupjunior Rescue Line - Rules 2021 (Draft 01)
RoboCupJunior Rescue Line - Rules 2021 (Draft 01) RoboCupJunior Rescue Technical Committee 2020 Chair Kai Junge UK Naomi Chikuma Japan Tom Linnemann Germany Ryo Unemoto Japan Elizabeth Mabrey USA Tatiana Pazelli Brazil Alexis Cosette Arizaga Mexico RoboCupJunior General Chairs 2020 Trustees representing RoboCupJunior Chair Nerea de la Riva Iriepa Sweden Amy Eguchi USA Julia Maurer USA Fernando Ribeiro Portugal Shoko Niwa Japan Gerard Elias Australia Gerald Steinbauer Austria Official Resources RoboCupJunior Official Site RoboCupJunior Official Forum https://junior.robocup.org/ https://junior.forum.robocup.org/ Corrections and clarifications to the rules may be posted on the Forum in advance of updating this rule file. It is the responsibility of the teams to review the forum to have a complete vision of these rules. Last updated: 2020-07-14 Page 1 of 21 Before you read the rules Please read through the RoboCupJunior General Rules before proceeding on with these rules, as they are the premise for all rules. The English rules published by the RoboCupJunior Rescue Technical Committee are the only official rules for RoboCupJunior Rescue Line 2021. The translated versions that can be published by each regional committee are only reference information for non-English speakers to better understand the rules. It is the responsibility of the teams to have read and understood the official rules. Scenario The land is simply too dangerous for humans to reach the victims. Your team has been given a difficult task. The robot must be able to carry out a rescue mission in a fully autonomous mode with no human assistance. The robot must be durable and intelligent enough to navigate through treacherous terrain with hills, uneven land and rubble without getting stuck. -
The Magazine July | 2021
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Robocuppers! Attention! Your Technical Innovation Will Be Evaluated Prior to by Robocup Junior Rescue Organizing Committee the Start of the Field Competition
ROBOCUP JUNIOR RESCUE Robocup Junior Rescue July 11, 2014 WELCOME! NEWSLETTER #1 OPEN TECHNICAL EVALUATION Welcome RoboCuppers! Attention! Your technical innovation will be evaluated prior to by RoboCup Junior Rescue Organizing Committee the start of the field competition. We will focus on it the first days starting on the setup day (July 20th) at Once again, it is an honor for us to share, released by the RCJ Rescue Technical the evening on the working area. with the best teams around the world, the Committee and have priority over any experience of the RoboCupJunior world cup translation. Do not forget to bring your robot, poster, and the engineering journal printed out. Be prepared to championship. This time we will meet in the If you have any question please contact them explain about your work! beautiful city of João Pessoa, Brazil. How through the International RCJ Community quickly the time passes since we had the Forum at http://www.rcjcommunity.org/ opportunity to see each other in our 2013 edition at Eindhoven, the Netherlands and Inspection for others this will be a great first experience. As stated in the RoboCupJunior Rescue 2014 The Organizing Committee have worked rules under the 2.4 Inspection section, all the hard in the contest to be a great source of teams have to comply with: knowledge and experience for each one of “2.4.5 All teams will need to email a you. Here you will have the opportunity to technical document containing the major list test the hard work carried out in recent of hardware and software components […]” RCJ 2014 Members months. -
Rescue Simulation (Former Cospace) 2021 Rules – Final
RoboCupJunior Simulation (former CoSpace) – Rules 2021 RoboCupJunior Rescue Technical Committee 2020 RoboCupJunior General Chairs Kai Junge (UK) CHAIR Nerea de la Riva (Sweden) CHAIR Naomi Chikuma (Japan) Julia Maurer (USA) Tom Linnemann (Germany) Shoko Niwa (Japan) Ryo Unemoto (Japan) Elizabeth Mabrey (USA) Trustees representing RoboCupJunior Tatiana Pazelli (Brazil) Amy Eguchi (USA) Alexis Cosette Arizaga (Mexico) Fernando Ribeiro (Portugal) Gerard Elias (Australia) Gerald Steinbauer (Austria) Please read through the RoboCupJunior General Rules before proceeding on with this rule, as it is the premise for all rules. These are the official rules for RoboCupJunior Rescue Simulation 2021. They are released by the RoboCupJunior Rescue Technical Committee (TC). The English rules have priority over any translations. Additions from the 2020 rules are highlighted by a "NEW" indicator in front of the section/subsection/subsubsection, dependent on the change. Grammatical corrections, rearrangements of rules, and minor clarifications will not be indicated. It is the responsibility of the teams to have read and understood the official rules. Summary of notable changes to the rules ● Removal of the Preliminary level. All of the individual competition will be performed identically to the former Advanced level. ● Removal of the use of real robots. ● Teams are not allowed to change their AI/program after submission for each round. Final Rules as of Sept 27th, 2020 Page 1 of 31 Preface In Rescue Simulation, teams have to develop and program appropriate strategies for virtual and autonomous robots to navigate through the virtual world to collect objects while competing with another team’s robot that is searching and collecting objects in the same virtual world. -
Robocup Rescue 2016 Team Description Paper Romansa (South Korea)
ROBOCUP RESCUE 2016 TDP COLLECTION 1 RoboCup Rescue 2016 Team Description Paper RoManSa (South Korea) Yi Taek Kim, Han Soul Kim, Su Yeon Lee, Hyeon Seok Lee, Dong Hoon Baek, Hyun Gon Kim, Tae Min Hwang and Ju Hoon Back (advisor) Info The RoboCup Rescue competition requires a lot of abilities Team Name: RoManSa which can overcome unknown environments. So, we used Team Institution: Kwang Woon University ‘Turtlebot’ open platform which was made by Yujin Robot Team Leader: Yi Taek Kim company in South Korea. First, we connected our robot to Team URL: None ‘Turtlebot’ electronically so that ROSA and ‘Turtlebot’ could operate together. In addition, we made our robot’s main driving part with four modules which make it possible to Abstract. To begin with, robot that we developed has separate each other easily. Second, we designed the free rubber track on both side. Sub-rubber tracks are designed to movement of six robot arm which can help operator to find help robot to easily go ramp terrain and hazardous victim. 6DOF manipulator was made up of eight ‘Dynamixel’ environments. In addition, installation of rubber sponge on which generates continuous torque (5.3Nm). Third, we used each rubber track increases friction which can help to run well. motor’s revolutions, depth camera (‘Kinect’) and LIDAR in Therefore, ROSA can pass the harsh environment and stairs order to implement SLAM (Simultaneous Localization and through enough motor’s torque and friction between robot and Mapping) for our robot. Lastly, our team used CCD camera ground. Besides, ROSA’s two middle rubber tracks are able to module upon 6DOF-arm to recognize QR code and victim easily separate into four parts, and these modules have advantages which can adjust size of robot in different disaster Therefore, most of all, we are going to participate in yellow, situations. -
Affisch Aktiviteter Cool Creations Serie
Serie Cool Creations Aktiviteter Affisch 6(37(0%(5ǟ2.72%(5 2018-01-se4_creaturefc.indd 1 6/28/18 2:54 PM HJÄLP DE MAGISKA MINIFIGURERNA! 1LưDUHQKDUYDULWXSSWDJHQPHGDWWVRSDXQGDQVDNHUIUÀQGHQQ\DVDPOLQJHQ PLQLƬJXUHUPHG/(*2®+DUU\3RWWHU™RFK/(*2®)DQWDVWLF%HDVWV™ HITTA SAKERNA SOM NIFFLAREN HAR GÖMT! NEVILLES MANDRAGORA DEANS GRYFFINDORFLAGGA PROFESSOR FLITWICKS MEGAFON PROFESSOR TRELAWNEYS KOPP OCH FAT QUEENIES STRUDEL CEDRICS POKAL I MAGISK TREKAMP NEWTS VÄSKA )$17$67,&%($676FKDUDFWHUVQDPHVDQGUHODWHGLQGLFLDDUH v:DUQHU%URV(QWHUWDLQPHQW,QF +$55<3277(5FKDUDFWHUVQDPHVDQGUHODWHGLQGLFLDDUH v:DUQHU%URV(QWHUWDLQPHQW,QF:%6+,(/' v:%(, 'XKLWWDUVYDUHQSÀVLGDQ :,=$5',1*:25/'WUDGHPDUNDQGORJR v:DUQHU%URV(QWHUWDLQPHQW,QF3XEOLVKLQJ5LJKWV-.5 V 2018-02-se4_minifigs.indd 2 6/28/18 2:54 PM Hej, Max här! BOCKA AV DIN Här med några av mina FAVORITDJURTYP! favoritdjurvänner för att fira det här numret som är fullt av varelser och smådjur! Vissa är utdöda, som den sabeltandade tigern och mammuten i LEGO® City serien, andra är påhittade, som LEGO Star Wars Porg™, och vissa – ja, du får lista ut själv! KRAFTFULLA KAN DU SE VARELSEN SOM MAX TYCKER SÄMST OM PÅ DEN HÄR BILDEN? LÄSKIGA KRYP SÖTA SEPTEMBER–OKTOBER | 2018 HALLÅ MAX, ÖH, MÅSTE DRA, MAX SERIE EN STOR SPINDEL GOTT FOLK! NU! DÖK UPP. STOR. RIKTIGT ÅH, OCH HOPPAS DU STOR. HAN FINNS PÅ GILLAR NUMRET! HEJ! DU VET, JAG SIDAN 26. ÄLSKAR ALLA SLAGS DJUR ... JA, UTOM KANSKE SPINDLAR. MEN JAG LOVAR ATT DET INTE FINNS NÅGRA SPINDLAR I DET HÄR NUMRET! VÅTA VA? ... S-S-SPINDEL?? DU MENAR SPIN-DEL? FÖRÄLDRAR! +DUGXEDUQLÀOGHUQs{ÀU" Då är den här tidningen perfekt för dem. De lite För information om För frågor om ditt medlemskap, besök äldre barnen kommer att LEGO® Life, besök LEGO.com/service eller ring älska LEGO® Life appen, LEGO.com/life 00 800 5346 5555 VRPƬQQVJUDWLVL$SS6WRUH och på Google Play. -
Playing Robotic Soccer Based on an Explicit World Model
AI Magazine Volume 21 Number 1 (2000) (© AAAI) Articles The CS Freiburg Team Playing Robotic Soccer Based on an Explicit World Model Jens-Steffen Gutmann, Wolfgang Hatzack, Immanuel Herrmann, Bernhard Nebel, Frank Rittinger, Augustinus Topor, and Thilo Weigel I Robotic soccer is an ideal task to demonstrate new reacting on mostly uninterpreted sensor input techniques and explore new problems. Moreover, as in pure behavior-based (Werger et al. 1998) problems and solutions can easily be communicat- or reinforcement learning approaches (Suzuki ed because soccer is a well-known game. Our et al. 1998), soccer seems to be a game that has intention in building a robotic soccer team and a structure that requires more than just react- participating in RoboCup-98 was, first, to demon- ing on uninterpreted sensor input. Our claim strate the usefulness of the self-localization meth- ods we have developed. Second, we wanted to is justified by the fact that the two winning show that playing soccer based on an explicit teams in the simulation and the small-size world model is much more effective than other league in RoboCup-97 used this approach methods. Third, we intended to explore the prob- (Burkhard, Hannebauer, and Wendler 1998; lem of building and maintaining a global team Veloso et al. 1998). Further evidence for our world model. As has been demonstrated by the claim is the performance of our team at performance of our team, we were successful with RoboCup-98, which won the competition in the first two points. Moreover, robotic soccer gave the middle-size league.