The Battle Is On! Enabling the Digital Media Home Network INDUSTRY
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Book IG 1800 British Telecom Rev A.Book
Notice to Users ©2003 2Wire, Inc. All rights reserved. This manual in whole or in part, may not be reproduced, translated, or reduced to any machine-readable form without prior written approval. 2WIRE PROVIDES NO WARRANTY WITH REGARD TO THIS MANUAL, THE SOFTWARE, OR OTHER INFORMATION CONTAINED HEREIN AND HEREBY EXPRESSLY DISCLAIMS ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE WITH REGARD TO THIS MANUAL, THE SOFTWARE, OR SUCH OTHER INFORMATION, IN NO EVENT SHALL 2WIRE, INC. BE LIABLE FOR ANY INCIDENTAL, CONSEQUENTIAL, OR SPECIAL DAMAGES, WHETHER BASED ON TORT, CONTRACT, OR OTHERWISE, ARISING OUT OF OR IN CONNECTION WITH THIS MANUAL, THE SOFTWARE, OR OTHER INFORMATION CONTAINED HEREIN OR THE USE THEREOF. 2Wire, Inc. reserves the right to make any modification to this manual or the information contained herein at any time without notice. The software described herein is governed by the terms of a separate user license agreement. Updates and additions to software may require an additional charge. Subscriptions to online service providers may require a fee and credit card information. Financial services may require prior arrangements with participating financial institutions. © British Telecommunications Plc 2002. BTopenworld and the BTopenworld orb are registered trademarks of British Telecommunications plc. British Telecommunications Plc registered office is at 81 Newgate Street, London EC1A 7AJ, registered in England No. 180000. ___________________________________________________________________________________________________________________________ Owner’s Record The serial number is located on the bottom of your Intelligent Gateway. Record the serial number in the space provided here and refer to it when you call Customer Care. Serial Number:__________________________ Safety Information • Use of an alternative power supply may damage the Intelligent Gateway, and will invalidate the approval that accompanies the Intelligent Gateway. -
Modle De CP Cisco
INFORMATION PRESSE Cisco Systems France 3d Communication Véronique Jaffro – [email protected] Alexis Noal – [email protected] Tel : 01 58 04 31 90 Tel : 01 46 05 87 87 La prochaine génération de décodeurs supporte Microsoft TV IPTV Edition • La plate-forme logicielle Microsoft TV IPTV Edition peut d’ores et déjà être intégrée aux décodeurs de Cisco, Motorola, Philips et Tatung. • Cette nouvelle génération de récepteurs SoC (system-on-a chip), haute définition et prêts pour l’IPTV facilite un déploiement plus étendu, plus rapide et plus économique d’IPTV Edition par les prestataires de service. ##### Next-Generation Set-Top Platforms Supporting Microsoft TV IPTV Edition Enable Advanced New Functionalities Cisco, Motorola, Philips and Tatung devices are available immediately. PARIS - October 10, 2006 - Microsoft Corp. and leading set-top box manufacturers Cisco Systems Inc., Motorola Inc., Philips and Tatung Co. today announced at Broadband World Forum Europe that advanced system-on-a-chip (SoC) set-tops, which will greatly enhance the Internet Protocol television (IPTV) user experience, are now available to support Microsoft® IPTV Edition software platform deployments with leading telecommunications carriers worldwide. An integral part of the IPTV ecosystem, SoC set-tops will enable service providers to begin delivering high-definition TV (HDTV), digital video recording (DVR) and picture-in-picture functionalities as well as other advanced features in the future, enhancing consumers' television-viewing experience. This new generation of SoC-based, HD-capable, IPTV-ready receivers makes it easier for service providers to deploy IPTV Edition more broadly, quickly and cost-efficiently while supporting exciting new TV services. -
Control4® Z-Wave® Module and USB Dongle
Control4® Z-Wave® Module and USB Dongle Control4® Z-Wave® Module and USB Dongle C4-ZWDUSB C4-ZWE/C4-ZWH/C4-ZWU Paired with the Control4 Z-Wave Module and USB Dongle, the EA Series controllers are now Z-Wave Plus™ certified and designed to augment Control4 lighting, comfort, and security solutions with supported Z-Wave devices. Native Z-Wave support includes water sensors, in-wall power outlets, door and window sensors, and shade control. For a list of supported Z-Wave products, please visit ctrl4.co/z-wave. Available drivers for supported Z-Wave products are available in the Online Driver Database. The USB Dongle plugs into the USB port of an EA controller and allows the dealer the flexibility to mount the Z-Wave USB Module in an ideal location to optimize Z-Wave RF performance. The Z-Wave Module is available in three models to support regions throughout the world: • Region U • Region E • Region H To see which version of the module is required in your particular country, see the table on the last page or visit ctrl4.co/z-wave. Control4® Z-Wave® Module and USB Dongle Z-Wave USB Dongle Model number C4-ZWDUSB Power Power requirements Powered by USB, no power supply required Other Mounting 1 wall-mount slot on the bottom of the dongle Do not mount on a metal surface! Cable Includes 1-meter USB cable Operating temperature 14˚ ~ 185˚F (-10˚ ~ 85˚C) Dimensions (H x W x D) 1" (25.8 mm) x 2.4" (62 mm) x 1.6" (40 mm) Shipping weight .12 lbs (.05 kg) Optional accessories 3-Meter USB Cable C4-USB-WH Z-Wave Module C4-ZWE (Region E) Model numbers C4-ZWH (Region H) C4-ZWU (Region U) Power Power requirements No power required. -
Foreign Direct Investment in Latin America and the Caribbean Alicia Bárcena Executive Secretary
2010 Foreign Direct Investment in Latin America and the Caribbean Alicia Bárcena Executive Secretary Antonio Prado Deputy Executive Secretary Mario Cimoli Chief Division of Production, Productivity and Management Ricardo Pérez Chief Documents and Publications Division Foreign Direct Investment in Latin America and the Caribbean, 2010 is the latest edition of a series issued annually by the Unit on Investment and Corporate Strategies of the ECLAC Division of Production, Productivity and Management. It was prepared by Álvaro Calderón, Mario Castillo, René A. Hernández, Jorge Mario Martínez Piva, Wilson Peres, Miguel Pérez Ludeña and Sebastián Vergara, with assistance from Martha Cordero, Lucía Masip Naranjo, Juan Pérez, Álex Rodríguez, Indira Romero and Kelvin Sergeant. Contributions were received as well from Eduardo Alonso and Enrique Dussel Peters, consultants. Comments and suggestions were also provided by staff of the ECLAC subregional headquarters in Mexico, including Hugo Beteta, Director, and Juan Carlos Moreno-Brid, Juan Alberto Fuentes, Claudia Schatan, Willy Zapata, Rodolfo Minzer and Ramón Padilla. ECLAC wishes to express its appreciation for the contribution received from the executives and officials of the firms and other institutions consulted during the preparation of this publication. Chapters IV and V were prepared within the framework of the project “Inclusive political dialogue and exchange of experiences”, carried out jointly by ECLAC and the Alliance for the Information Society (@lis 2) with financing from the European -
2Wire Gateway User Guide
2Wire Gateway User Guide For 2701HGV-W Notice to Users ©2008 2Wire, Inc. All rights reserved. This manual in whole or in part, may not be reproduced, translated, or reduced to any machine- readable form without prior written approval. 2WIRE PROVIDES NO WARRANTY WITH REGARD TO THIS MANUAL, THE SOFTWARE, OR OTHER INFORMATION CONTAINED HEREIN AND HEREBY EXPRESSLY DISCLAIMS ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE WITH REGARD TO THIS MANUAL, THE SOFTWARE, OR SUCH OTHER INFORMATION, IN NO EVENT SHALL 2WIRE, INC. BE LIABLE FOR ANY INCIDENTAL, CONSEQUENTIAL, OR SPECIAL DAMAGES, WHETHER BASED ON TORT, CONTRACT, OR OTHERWISE, ARISING OUT OF OR IN CONNECTION WITH THIS MANUAL, THE SOFTWARE, OR OTHER INFORMATION CONTAINED HEREIN OR THE USE THEREOF. 2Wire, Inc. reserves the right to make any modification to this manual or the information contained herein at any time without notice. The software described herein is governed by the terms of a separate user license agreement. Updates and additions to software may require an additional charge. Subscriptions to online service providers may require a fee and credit card information. Financial services may require prior arrangements with participating financial institutions. 2Wire, the 2Wire logo, and HomePortal are registered trademarks, and HyperG, Greenlight, FullPass, and GuestPass are trademarks of 2Wire, Inc. All other trademarks are trademarks of their respective owners. 5100-000659-000 Rev 001 08/2008 Contents Introduction Networking Technology Overview . 1 System Tab Viewing Your System Summary . 2 Network at a Glance Panel . 3 System Area of the Network at a Glance Panel . 3 Broadband Link Area of the Network at a Glance Panel . -
SIGMA DESIGNS LAUNCHES FIRST STUDIO-GRADE SET TOP BOX Soc
SIGMA DESIGNS LAUNCHES FIRST STUDIO-GRADE SET TOP BOX SoC Delivers Unparalleled 3DTV, Blu-ray and Over-The-Top Viewing Experience MILPITAS, California — January 3, 2010 — Sigma Designs (NASDAQ: SIGM), a leading provider of System-on-Chip (SoC) solutions for delivering entertainment and control throughout the home, today set a new bar for advanced connected media players, Blu-ray players and IPTV set-top box (STB) SoCs with the introduction of its SMP8910 media processor. The SMP8910 is the first chip to integrate VXP studio quality video processing and the most flexible 3D video processing into a high-performance media processor. The SMP8910 provides more than 6,000 DMIPS via a dual-core 1004K MIPS CPU – achieving real- world performance never before possible on a STB SoC. The chip’s unique distributed processing architecture features task-optimized CPU that manage key processes, including HD multi-format video decoding, 3D graphics rendering, content protection and security management and multi-format audio encoding and decoding. This highly optimized architecture leaves more than 3,000 DMIPS of available processing to smoothly run middleware, STB applications and the latest over-the-top (OTT) applications. “The SMP8910 is a powerhouse chip that gives OEMs and ODMs the processing power to completely redefine the television experience and offer customers a visual experience that is years ahead of anything available today,” said David Lynch, vice president and general manager, Media Processor Group at Sigma Designs. For the first time, VXP, the de-facto standard for studio and professional level video post- processing, has now been included in a media processor chip. -
SMP8630 Series BOXES Secure Media Processors
SET-TOP SMP8630 Series BOXES Secure Media Processors CONSUMER ELECTRONICS Target MARkets • IPTV • Blu-ray players • Network players AV NETWORKS SuPPorted TechnoloGIES • ATSC, DVB, ARIB and IPTV • Blu-ray, AVCHD, HDV, DVD-Video, DVD-R/-RW/+R/+RW, CD/-R/-RW, HOME Picture CD (JPEG) media formats CONTROL • Audio DSP supports wide variety of audio codecs • Security CPu supports wide variety of conditional access (CA) and COMMERCIAL digital rights management (DRM) SYSTEMS solutions VIDEo DECoding • MPEG-4.10 (H.264) BP@l3, [email protected]* and [email protected]* • SMPTE 421M (VC-1) The SMP8630 family provides highly-integrated solutions MP@Hl and AP@l3 for products requiring high-definition MPEG-4.10 (H.264), • WMV9 MP@Hl • MPEG-2 MP@Hl SMPTE 421M (VC-1), WMV9, MPEG-4.2 and MPEG-2 • MPEG-4.2 ASP@l5 decoding. The Secure Media Processor architecture (720p, 1-point GMC) * L4.1 for Blu-ray applications offers advanced content protection, supporting a wide variety of Digital Rights Management (DRM) and Advanced VIDEo PRocessing • 32-bit oSD Conditional Access (CA) solutions. • 2D graphics accelerator with scaling • JPEG and openType acceleration • Motion adaptive deinterlacing Incorporating flexible, advanced audio/video processing, • Adaptive flicker filtering the SMP8630 family enables cost-effective solutions for • Programmable up/downscaling • Simultaneous HD and SD outputs consumer products such as network players, IPTV set- • Individual brightness, contrast, top boxes, and Blu-ray players. saturation, hue and colorimetry correction controls for each video source and output port • Color temperature and gamma controls • xvYCC processing • Supports HDMI v1.3 with advanced audio and xvYCC POWERING THE NEW DIGITAL HOME Secure Media Processors ISo 7816 SALES OFFICES DVI-CI PCI U.S.A (Headquarters) 1778 McCarthy Blvd. -
Digital Media: Rise of On-Demand Content 2 Contents
Digital Media: Rise of On-demand Content www.deloitte.com/in 2 Contents Foreword 04 Global Trends: Transition to On-Demand Content 05 Digital Media Landscape in India 08 On-demand Ecosystem in India 13 Prevalent On-Demand Content Monetization Models 15 On-Demand Content: Music Streaming 20 On-Demand Content: Video Streaming 28 Conclusion 34 Acknowledgements 35 References 36 3 Foreword Welcome to the Deloitte’s point of view about the rise key industry trends and developments in key sub-sectors. of On-demand Content consumption through digital In some cases, we seek to identify the drivers behind platforms in India. major inflection points and milestones while in others Deloitte’s aim with this point of view is to catalyze our intent is to explain fundamental challenges and discussions around significant developments that may roadblocks that might need due consideration. We also require companies or governments to respond. Deloitte aim to cover the different monetization methods that provides a view on what may happen, what could likely the players are experimenting with in the evolving Indian occur as a consequence, and the likely implications for digital content market in order to come up with the various types of ecosystem players. most optimal operating model. This publication is inspired by the huge opportunity Arguably, the bigger challenge in identification of the Hemant Joshi presented by on-demand content, especially digital future milestones about this evolving industry and audio and video in India. Our objective with this report ecosystem is not about forecasting what technologies is to analyze the key market trends in past, and expected or services will emerge or be enhanced, but in how they developments in the near to long-term future which will be adopted. -
View PDF of Past Speakers
SPEAKERS | 2008-2011 2011 NOV Amsterdam, Netherlands 2008 AUG Berlin, Germany Gianluca Ferremi, VP Sales & Marketing, Motive Television KEYNOTE SPEAKER Antonio Gioia, Project Manager, DTT Content Factory, MediaSet Stefan Jenzowsky, Head of Business Unit Multimedia, Siemens Communications, Media and Technology Tim Hadley, Director, Corporate Communications, Omniphone Telmo Perez Luaces, VP Strategy, Orange - France Telecom Benoit Joly, Senior VP - Operational Marketing, Technicolor Colin Lawrence, Commercial Director, BBC World News SESSION SPEAKERS Cees Links, CEO, GreenPeak Technologies David Noguer Bau, Head of SP Marketing, EMEA, Juniper Networks Simon McGrath, General Manager, Europe, thePlatform, a Comcast Pilgrim Beart, Director and Co-founder, AlertMe subsidiary Jan Van Bogaert, Chief Engineer, Alcatel-Lucent Fernando Coloma Miró, Head of Connected Home Services, Telefónica Klaus Böhm, Director, Technology, Media & Telecommunications, Deloitte Thomas Nogues, Director of Technology, Cable Europe Consulting GmbH R. Uwe Placzek, CEO, Acetrax Paul Bristow, VP Strategy, Middleware & Consumer Experience, Advanced Antti Reijönen, VP Solution Management, F-Secure Digital Broadcast (ADB) Jerome Rota, Sr. VP of Consumer Products and Services, PacketVideo Richard Bullwinkle, Chief Evangelist, Rovi Corporation Toby Russell, Chief Executive Officer, 3Vision Philippe Calvet, Director of Home & Broadband Network Standards, Orange Christopher Schouten, Senior Marketing Director - Online, Irdeto Olivier Carmona, Board of Directors Member, Digital -
Digital Rights Management and Consumer Acceptability
Digital Rights Management and Consumer Acceptability A Multi-Disciplinary Discussion of Consumer Concerns and Expectations State of the Art Report - First Supplement May 2005 by Natali Helberger (ed.), IViR Nicole Dufft, Berlecon Margreet Groenenboom, IViR Kristóf Kerényi, SEARCH Carsten Orwat, FZK-ITAS Ulrich Riehm, FZK-ITAS INDICARE The Informed Dialogue about Consumer Acceptability of DRM Solutions in Europe http://www.indicare.org i Disclaimer This publication is a deliverable of the INDICARE project. INDICARE is financially sup- ported by the European Commission, DG Information Society, as an Accompanying Measure under the eContent Programme (Ref. EDC - 53042 INDICARE/28609). This publication does not express the European Commission’s official views. In its views and opinions the INDICARE project is independent from the European Commission and the views expressed and all recommendations made are those of the authors. Neither the European Commission nor the authors accept liability for the consequences of actions taken on the basis of the information contained in this publication. Copyright This publication is copyright protected and licensed under a Creative Commons License allowing others to copy, distribute, and display the report in its entirety only if a) the au- thor/authors is/are credited; b) it is used for non-commercial purposes only; c) not with respect to derivative works based upon the original report. Comments You are invited to send any comments, critics or ideas you may have on this publication to Natali Helberger ([email protected]) INDICARE Project INDICARE – The Informed Dialogue about Consumer Acceptability of Digital Rights Management Solutions – addresses problems pointed out in the eContent work pro- gramme 2003-2004: “There has been little attention to the consumer side of managing rights. -
Policy Directives
Recycle My Cell - Recycle mon cell CWTA Stewardship Plan for the Recycling of Cellular Phones in the Province of British Columbia As Submitted for Final Approval to the British Columbia Ministry of Environment on October 15, 2009 Based Upon the CWTA National Cellular Phone Recycling Program Table of Contents 1. Introduction ................................................................................................................. 1 1.1 Executive Summary ............................................................................................... 1 1.2 Background ........................................................................................................... 2 2. Program Overview ....................................................................................................... 4 2.1 Brand Owners Participating in the Program ........................................................... 4 2.1.1 Brand Owner Induction ................................................................................... 7 2.2 Recyclers Participating in the Program .................................................................. 7 2.3 Contact Information for the Program ...................................................................... 8 2.4 Program Compliance ............................................................................................. 8 2.4.1 Dispute Resolution .......................................................................................... 9 2.5 Responsibilities of Industry Steward ..................................................................... -
A 2014 Study by the Entertainment Software Association (ESA)
SALE2014S, DEMOGRAPHIC, AND USAGE DATA ESSENTIAL FACTS ABOUT THE COMPUTER AND VIDEO GAME INDUSTRY [ i ] “Our industry has a remarkable upward trajectory. Computer and video games are a form of entertainment enjoyed by a diverse, worldwide consumer base that demonstrates immense energy and enthusiasm for games. With an exciting new generation of hardware, outstanding software, and unmatched creativity, technology, and content, our industry will continue to thrive in the years ahead.” —Michael D. Gallagher, president and CEO, Entertainment Software Association [ ii ] WHAT’S INSIDE WHO IS PLAYING 2 Who Plays Computer and Video Games? 4 Who Buys Computer and Video Games? AT PLAY 5 What Type of Online and Mobile Games are Played Most Often? 5 How Many Gamers Play on a Phone or Wireless Device? 6 How Many Gamers Play Games With Others? 7 Parents and Games 7 Parents Control What Their Kids Play 9 Top Reasons Parents Play With Their Kids THE BOTTOM LINE 10 What Were the Top-Selling Game Genres in 2013? 11 What Were the Top-Selling Games of 2013? 12 Sales Information: 2003–2013 13 Total Consumer Spend on Video Game Industry in 2013 WHO WE ARE 14 About ESA 14 ESA Members OTHER RESOURCES 16 ESA Partners The 2014 Essential Facts About the Computer and Video Game Industry was released by the Entertainment Software Association (ESA) in April 2014. The annual research was conducted by Ipsos MediaCT for ESA. The study is the most in-depth and targeted survey of its kind, gathering data from more than 2,200 nationally representative households. Heads of households, and the most frequent gamers within each household, were surveyed about their game play habits and attitudes.