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Stardust: Accessible and Transparent GPU Support for Information Visualization Rendering
Eurographics Conference on Visualization (EuroVis) 2017 Volume 36 (2017), Number 3 J. Heer, T. Ropinski and J. van Wijk (Guest Editors) Stardust: Accessible and Transparent GPU Support for Information Visualization Rendering Donghao Ren1, Bongshin Lee2, and Tobias Höllerer1 1University of California, Santa Barbara, United States 2Microsoft Research, Redmond, United States Abstract Web-based visualization libraries are in wide use, but performance bottlenecks occur when rendering, and especially animating, a large number of graphical marks. While GPU-based rendering can drastically improve performance, that paradigm has a steep learning curve, usually requiring expertise in the computer graphics pipeline and shader programming. In addition, the recent growth of virtual and augmented reality poses a challenge for supporting multiple display environments beyond regular canvases, such as a Head Mounted Display (HMD) and Cave Automatic Virtual Environment (CAVE). In this paper, we introduce a new web-based visualization library called Stardust, which provides a familiar API while leveraging GPU’s processing power. Stardust also enables developers to create both 2D and 3D visualizations for diverse display environments using a uniform API. To demonstrate Stardust’s expressiveness and portability, we present five example visualizations and a coding playground for four display environments. We also evaluate its performance by comparing it against the standard HTML5 Canvas, D3, and Vega. Categories and Subject Descriptors (according to ACM CCS): -
Domain-Specific Programming Systems
Lecture 22: Domain-Specific Programming Systems Parallel Computer Architecture and Programming CMU 15-418/15-618, Spring 2020 Slide acknowledgments: Pat Hanrahan, Zach Devito (Stanford University) Jonathan Ragan-Kelley (MIT, Berkeley) Course themes: Designing computer systems that scale (running faster given more resources) Designing computer systems that are efficient (running faster under constraints on resources) Techniques discussed: Exploiting parallelism in applications Exploiting locality in applications Leveraging hardware specialization (earlier lecture) CMU 15-418/618, Spring 2020 Claim: most software uses modern hardware resources inefficiently ▪ Consider a piece of sequential C code - Call the performance of this code our “baseline performance” ▪ Well-written sequential C code: ~ 5-10x faster ▪ Assembly language program: maybe another small constant factor faster ▪ Java, Python, PHP, etc. ?? Credit: Pat Hanrahan CMU 15-418/618, Spring 2020 Code performance: relative to C (single core) GCC -O3 (no manual vector optimizations) 51 40/57/53 47 44/114x 40 = NBody 35 = Mandlebrot = Tree Alloc/Delloc 30 = Power method (compute eigenvalue) 25 20 15 10 5 Slowdown (Compared to C++) Slowdown (Compared no data no 0 data no Java Scala C# Haskell Go Javascript Lua PHP Python 3 Ruby (Mono) (V8) (JRuby) Data from: The Computer Language Benchmarks Game: CMU 15-418/618, http://shootout.alioth.debian.org Spring 2020 Even good C code is inefficient Recall Assignment 1’s Mandelbrot program Consider execution on a high-end laptop: quad-core, Intel Core i7, AVX instructions... Single core, with AVX vector instructions: 5.8x speedup over C implementation Multi-core + hyper-threading + AVX instructions: 21.7x speedup Conclusion: basic C implementation compiled with -O3 leaves a lot of performance on the table CMU 15-418/618, Spring 2020 Making efficient use of modern machines is challenging (proof by assignments 2, 3, and 4) In our assignments, you only programmed homogeneous parallel computers. -
Civic Participation and Empowerment Through Visualization
SIGRAD 2015 L. Kjelldahl and C. Peters (Editors) Civic Participation and Empowerment through Visualization Samuel Bohmany Department of Computer and Systems Sciences, Stockholm University, Sweden Abstract This article elaborates on the use of data visualization to promote civic participation and democratic engage- ment. The power and potential of data visualization is examined through a brief historical overview and four interconnected themes that provide new opportunities for electronic participation research: data storytelling, in- fographics, data physicalization, and quantified self. The goal is to call attention to this space and encourage a larger community of researchers to explore the possibilities that data visualization can bring. Categories and Subject Descriptors (according to ACM CCS): H.5.2 [Information Interfaces and Presentation]: Screen design—User-centered design 1. Introduction The authors acknowledge that the deliberative approach to civic dialogue is “unduly restrictive, discounting other im- Since the advent of the web in the early 1990s, prospects portant ways of making, receiving, and contesting public of electronic democracy have been viewed as heralding in claims”. They therefore encourage researchers in the field to a new era of political participation and civic engagement. be more open to a wider range of practices and technologies However, empirical studies suggest most initiatives to date and suggest some of the most innovative research is being have failed to live up to expectations despite large invest- done in the area of computer-supported argument mapping ments in research. For instance, Chadwick [Cha08] states and visualization. However, the visualization research they that “the reality of online deliberation, whether judged in are referring to have primarily focused on facilitating large- terms of quantity, its quality, or its impact on political be- scale online deliberation within a conventional rationalistic haviour and policy outcomes, is far removed from the ide- framework. -
Daftar Program Untuk Komputer Grafik Dan Pengolahan Citra
Daftar program untuk Komputer Grafik dan Pengolahan Citra I Made Wiryana 1 Nopember 2012 Daftar Isi 1 OpenCV 1 2 Scilab Image Processing Toolbox 2 3 VIPS 2 4 ImageJ 2 5 Marvin 2 6 MeVisLab 3 7 MVTH 3 8 Gephex 3 9 Fiji 3 10 MathMap 4 11 VTK 4 12 Tulip 4 13 PreFuse 4 1 OpenCV OpenCV - Open Source Computer Vision Library [http://www.opencv.org] is an open-source BSD- licensed library that includes several hundreds of computer vision algorithms. The document de- scribes the so-called OpenCV 2.x API, which is essentially a C++ API, as opposite to the C-based OpenCV 1.x API. The latter is described in opencv1x.pdf. OpenCV (Open Source Computer Vision Library) is an open source computer vision and machine learning software library. OpenCV was built to provide a common infrastructure for computer vision applications and to accelerate the use of machine perception in the commercial products. Being a BSD-licensed product, OpenCV makes it easy for businesses to utilize and modify the code. The library has more than 2500 optimized algorithms, which includes a comprehensive set of both classic and state-of-the-art computer vision and machine learning algorithms. These algori- thms can be used to detect and recognize faces, identify objects, classify human actions in videos, track camera movements, track moving objects, extract 3D models of objects, produce 3D point clouds from stereo cameras, stitch images together to produce a high resolution image of an entire 1 scene, find similar images from an image database, remove red eyes from images taken using flash, follow eye movements, recognize scenery and establish markers to overlay it with augmented reali- ty, etc. -
Cryptic Inoviruses Revealed As Pervasive in Bacteria and Archaea Across Earth’S Biomes
ARTICLES https://doi.org/10.1038/s41564-019-0510-x Corrected: Author Correction Cryptic inoviruses revealed as pervasive in bacteria and archaea across Earth’s biomes Simon Roux 1*, Mart Krupovic 2, Rebecca A. Daly3, Adair L. Borges4, Stephen Nayfach1, Frederik Schulz 1, Allison Sharrar5, Paula B. Matheus Carnevali 5, Jan-Fang Cheng1, Natalia N. Ivanova 1, Joseph Bondy-Denomy4,6, Kelly C. Wrighton3, Tanja Woyke 1, Axel Visel 1, Nikos C. Kyrpides1 and Emiley A. Eloe-Fadrosh 1* Bacteriophages from the Inoviridae family (inoviruses) are characterized by their unique morphology, genome content and infection cycle. One of the most striking features of inoviruses is their ability to establish a chronic infection whereby the viral genome resides within the cell in either an exclusively episomal state or integrated into the host chromosome and virions are continuously released without killing the host. To date, a relatively small number of inovirus isolates have been extensively studied, either for biotechnological applications, such as phage display, or because of their effect on the toxicity of known bacterial pathogens including Vibrio cholerae and Neisseria meningitidis. Here, we show that the current 56 members of the Inoviridae family represent a minute fraction of a highly diverse group of inoviruses. Using a machine learning approach lever- aging a combination of marker gene and genome features, we identified 10,295 inovirus-like sequences from microbial genomes and metagenomes. Collectively, our results call for reclassification of the current Inoviridae family into a viral order including six distinct proposed families associated with nearly all bacterial phyla across virtually every ecosystem. -
Information Graphics Design Challenges and Workflow Management Marco Giardina, University of Neuchâtel, Switzerland, Pablo Medi
Online Journal of Communication and Media Technologies Volume: 3 – Issue: 1 – January - 2013 Information Graphics Design Challenges and Workflow Management Marco Giardina, University of Neuchâtel, Switzerland, Pablo Medina, Sensiel Research, Switzerland Abstract Infographics, though still in its infancy in the digital world, may offer an opportunity for media companies to enhance their business processes and value creation activities. This paper describes research about the influence of infographics production and dissemination on media companies’ workflow management. Drawing on infographics examples from New York Times print and online version, this contribution empirically explores the evolution from static to interactive multimedia infographics, the possibilities and design challenges of this journalistic emerging field and its impact on media companies’ activities in relation to technology changes and media-use patterns. Findings highlight some explorative ideas about the required workflow and journalism activities for a successful inception of infographics into online news dissemination practices of media companies. Conclusions suggest that delivering infographics represents a yet not fully tapped opportunity for media companies, but its successful inception on news production routines requires skilled professionals in audiovisual journalism and revised business models. Keywords: newspapers, visual communication, infographics, digital media technology © Online Journal of Communication and Media Technologies 108 Online Journal of Communication and Media Technologies Volume: 3 – Issue: 1 – January - 2013 During this time of unprecedented change in journalism, media practitioners and scholars find themselves mired in a new debate on the storytelling potential of data visualization narratives. News organization including the New York Times, Washington Post and The Guardian are at the fore of innovation and experimentation and regularly incorporate dynamic graphics into their journalism products (Segel, 2011). -
Network Visualization Design Using Prefuse Visualization Framework
Air Force Institute of Technology AFIT Scholar Theses and Dissertations Student Graduate Works 3-2008 Network Visualization Design using Prefuse Visualization Framework John Mark Belue Follow this and additional works at: https://scholar.afit.edu/etd Part of the Digital Communications and Networking Commons Recommended Citation Belue, John Mark, "Network Visualization Design using Prefuse Visualization Framework" (2008). Theses and Dissertations. 2745. https://scholar.afit.edu/etd/2745 This Thesis is brought to you for free and open access by the Student Graduate Works at AFIT Scholar. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of AFIT Scholar. For more information, please contact [email protected]. Network Visualization Design using Prefuse Visualization Toolkit THESIS J. Mark Belue, Captain, USAF AFIT/GCS/ENG/08-03 DEPARTMENT OF THE AIR FORCE AIR UNIVERSITY AIR FORCE INSTITUTE OF TECHNOLOGY Wright-Patterson Air Force Base, Ohio APPROVED FOR PUBLIC RELEASE; DISTRIBUTION UNLIMITED. The views expressed in this thesis are those of the author and do not reflect the o±cial policy of the United States Air Force, Department of Defense, or the United States Government. AFIT/GCS/ENG/08-03 Network Visualization Design using Prefuse Visualization Toolkit THESIS Presented to the Faculty Department of Electrical and Computer Engineering Graduate School of Engineering and Management Air Force Institute of Technology Air University Air Education and Training Command In Partial Ful¯llment of the Requirements for the Degree of Master of Science (Computer Science) J. Mark Belue, BS Captain, USAF March 2008 APPROVED FOR PUBLIC RELEASE; DISTRIBUTION UNLIMITED. AFIT/GCS/ENG/08-03 Network Visualization Design using Prefuse Visualization Toolkit J. -
Data Visualization by Nils Gehlenborg
Data Visualization Nils Gehlenborg ([email protected]) Center for Biomedical Informatics / Harvard Medical School Cancer Program / Broad Institute of MIT and Harvard ISMB/ECCB 2011 http://www.biovis.net Flyers at ISCB booth! Data Visualization / ISMB/ECCB 2011 / Nils Gehlenborg A good sketch is better than a long speech. Napoleon Bonaparte Data Visualization / ISMB/ECCB 2011 / Nils Gehlenborg Minard 1869 Napoleon’s March on Moscow Data Visualization / ISMB/ECCB 2011 / Nils Gehlenborg 4 I believe when I see it. Unknown Data Visualization / ISMB/ECCB 2011 / Nils Gehlenborg Anscombe 1973, The American Statistician Anscombe’s Quartet mean(X) = 9, var(X) = 11, mean(Y) = 7.5, var(Y) = 4.12, cor(X,Y) = 0.816, linear regression line Y = 3 + 0.5*X Data Visualization / ISMB/ECCB 2011 / Nils Gehlenborg 6 Anscombe 1973, The American Statistician Anscombe’s Quartet Data Visualization / ISMB/ECCB 2011 / Nils Gehlenborg 7 Exploration: Hypothesis Generation trends gaps outliers clusters - A large data set is given and the goal is to learn something about it. - Visualization is employed to perform pattern detection using the human visual system. - The goal is to generate hypotheses that can be tested with statistical methods or follow-up experiments. Data Visualization / ISMB/ECCB 2011 / Nils Gehlenborg 8 Visualization Use Cases Presentation Confirmation Exploration Data Visualization / ISMB/ECCB 2011 / Nils Gehlenborg 9 Definition The use of computer-supported, interactive, visual representations of data to amplify cognition. Stu Card, Jock Mackinlay & Ben Shneiderman Computer-based visualization systems provide visual representations of datasets intended to help people carry out some task more effectively.effectively. -
The Mission of IUPUI Is to Provide for Its Constituents Excellence in Teaching and Learning; Research, Scholarship, and Creative Activity; and Civic Engagement
INFO H517 Visualization Design, Analysis, and Evaluation Department of Human-Centered Computing Indiana University School of Informatics and Computing, Indianapolis Fall 2016 Section No.: 35557 Credit Hours: 3 Time: Wednesdays 12:00 – 2:40 PM Location: IT 257, Informatics & Communications Technology Complex 535 West Michigan Street, Indianapolis, IN 46202 [map] First Class: August 24, 2016 Website: http://vis.ninja/teaching/h590/ Instructor: Khairi Reda, Ph.D. in Computer Science (University of Illinois, Chicago) Assistant Professor, Human–Centered Computing Office Hours: Mondays, 1:00-2:30PM, or by Appointment Office: IT 581, Informatics & Communications Technology Complex 535 West Michigan Street, Indianapolis, IN 46202 [map] Phone: (317) 274-5788 (Office) Email: [email protected] Website: http://vis.ninja/ Prerequisites: Prior programming experience in a high-level language (e.g., Java, JavaScript, Python, C/C++, C#). COURSE DESCRIPTION This is an introductory course in design and evaluation of interactive visualizations for data analysis. Topics include human visual perception, visualization design, interaction techniques, and evaluation methods. Students develop projects to create their own web- based visualizations and develop competence to undertake independent research in visualization and visual analytics. EXTENDED COURSE DESCRIPTION This course introduces students to interactive data visualization from a human-centered perspective. Students learn how to apply principles from perceptual psychology, cognitive science, and graphics design to create effective visualizations for a variety of data types and analytical tasks. Topics include fundamentals of human visual perception and cognition, 1 2 graphical data encoding, visual representations (including statistical plots, maps, graphs, small-multiples), task abstraction, interaction techniques, data analysis methods (e.g., clustering and dimensionality reduction), and evaluation methods. -
Computational Photography
Computational Photography George Legrady © 2020 Experimental Visualization Lab Media Arts & Technology University of California, Santa Barbara Definition of Computational Photography • An R & D development in the mid 2000s • Computational photography refers to digital image-capture cameras where computers are integrated into the image-capture process within the camera • Examples of computational photography results include in-camera computation of digital panoramas,[6] high-dynamic-range images, light- field cameras, and other unconventional optics • Correlating one’s image with others through the internet (Photosynth) • Sensing in other electromagnetic spectrum • 3 Leading labs: Marc Levoy, Stanford (LightField, FrankenCamera, etc.) Ramesh Raskar, Camera Culture, MIT Media Lab Shree Nayar, CV Lab, Columbia University https://en.wikipedia.org/wiki/Computational_photography Definition of Computational Photography Sensor System Opticcs Software Processing Image From Shree K. Nayar, Columbia University From Shree K. Nayar, Columbia University Shree K. Nayar, Director (lab description video) • Computer Vision Laboratory • Lab focuses on vision sensors; physics based models for vision; algorithms for scene interpretation • Digital imaging, machine vision, robotics, human- machine interfaces, computer graphics and displays [URL] From Shree K. Nayar, Columbia University • Refraction (lens / dioptrics) and reflection (mirror / catoptrics) are combined in an optical system, (Used in search lights, headlamps, optical telescopes, microscopes, and telephoto lenses.) • Catadioptric Camera for 360 degree Imaging • Reflector | Recorded Image | Unwrapped [dance video] • 360 degree cameras [Various projects] Marc Levoy, Computer Science Lab, Stanford George Legrady Director, Experimental Visualization Lab Media Arts & Technology University of California, Santa Barbara http://vislab.ucsb.edu http://georgelegrady.com Marc Levoy, Computer Science Lab, Stanford • Light fields were introduced into computer graphics in 1996 by Marc Levoy and Pat Hanrahan. -
Transcriptome Networks Identify Mechanisms of Viral and Nonviral Asthma Exacerbations in Children
RESOURCE https://doi.org/10.1038/s41590-019-0347-8 Transcriptome networks identify mechanisms of viral and nonviral asthma exacerbations in children Matthew C. Altman 1,2*, Michelle A. Gill3, Elizabeth Whalen2, Denise C. Babineau4, Baomei Shao3, Andrew H. Liu5, Brett Jepson4, Rebecca S. Gruchalla3, George T. O’Connor6, Jacqueline A. Pongracic7, Carolyn M. Kercsmar8, Gurjit K. Khurana Hershey8, Edward M. Zoratti9, Christine C. Johnson9, Stephen J. Teach10, Meyer Kattan11, Leonard B. Bacharier12, Avraham Beigelman12, Steve M. Sigelman13, Scott Presnell 2, James E. Gern14, Peter J. Gergen13, Lisa M. Wheatley13, Alkis Togias13, William W. Busse14 and Daniel J. Jackson14 Respiratory infections are common precursors to asthma exacerbations in children, but molecular immune responses that determine whether and how an infection causes an exacerbation are poorly understood. By using systems-scale network analy- sis, we identify repertoires of cellular transcriptional pathways that lead to and underlie distinct patterns of asthma exacerba- tion. Specifically, in both virus-associated and nonviral exacerbations, we demonstrate a set of core exacerbation modules, among which epithelial-associated SMAD3 signaling is upregulated and lymphocyte response pathways are downregulated early in exacerbation, followed by later upregulation of effector pathways including epidermal growth factor receptor signaling, extracellular matrix production, mucus hypersecretion, and eosinophil activation. We show an additional set of multiple inflam- matory cell pathways involved in virus-associated exacerbations, in contrast to squamous cell pathways associated with nonvi- ral exacerbations. Our work introduces an in vivo molecular platform to investigate, in a clinical setting, both the mechanisms of disease pathogenesis and therapeutic targets to modify exacerbations. xacerbations are the primary cause of morbidity and mortality Respiratory epithelial inflammation, in particular IL-33 signaling, in children with asthma and occur despite current treatments. -
Divergent Brain Gene Expression Patterns Associate with Distinct Cell‑Specifc Tau Neuropathology Traits in Progressive Supranuclear Palsy
Acta Neuropathologica https://doi.org/10.1007/s00401-018-1900-5 ORIGINAL PAPER Divergent brain gene expression patterns associate with distinct cell‑specifc tau neuropathology traits in progressive supranuclear palsy Mariet Allen1 · Xue Wang2 · Daniel J. Serie2 · Samantha L. Strickland1 · Jeremy D. Burgess1 · Shunsuke Koga1 · Curtis S. Younkin3 · Thuy T. Nguyen1 · Kimberly G. Malphrus1 · Sarah J. Lincoln1 · Melissa Alamprese4 · Kuixi Zhu5 · Rui Chang5,6 · Minerva M. Carrasquillo1 · Naomi Kouri1 · Melissa E. Murray1 · Joseph S. Reddy2 · Cory Funk7 · Nathan D. Price7 · Todd E. Golde8 · Steven G. Younkin1 · Yan W. Asmann2 · Julia E. Crook2 · Dennis W. Dickson1 · Nilüfer Ertekin‑Taner1,9 Received: 14 December 2017 / Revised: 26 July 2018 / Accepted: 15 August 2018 © The Author(s) 2018 Abstract Progressive supranuclear palsy (PSP) is a neurodegenerative parkinsonian disorder characterized by tau pathology in neurons and glial cells. Transcriptional regulation has been implicated as a potential mechanism in conferring disease risk and neu- ropathology for some PSP genetic risk variants. However, the role of transcriptional changes as potential drivers of distinct cell-specifc tau lesions has not been explored. In this study, we integrated brain gene expression measurements, quantita- tive neuropathology traits and genome-wide genotypes from 268 autopsy-confrmed PSP patients to identify transcriptional associations with unique cell-specifc tau pathologies. We provide individual transcript and transcriptional network associa- tions for quantitative oligodendroglial (coiled bodies = CB), neuronal (neurofbrillary tangles = NFT), astrocytic (tufted astrocytes = TA) tau pathology, and tau threads and genomic annotations of these fndings. We identifed divergent patterns of transcriptional associations for the distinct tau lesions, with the neuronal and astrocytic neuropathologies being the most diferent.