1. Computer Graphics with Java http://public.rz.fh-wolfenbuettel.de/~klawonn/computergraphics/e-buch/links.html
2. panda3d python Game engine http://www.panda3d.org/
3. game development platform Microsoft's XNA.
4. Irrlicht Engine is a cross-platform high performance realtime 3D engine written in C++ http://irrlicht.sourceforge.net/features/
5. ZBrush http://www.pixologic.com/home.php
6. LBrush for Maya - Lipservise http://lbrush.com/
7. OpenSceneGraph http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/Examples
8. Expression 3D Toolkit Expression is a C++/STL toolkit that supports interactive 3D graphics using OpenGL as well as non-interactive sphere tracing. http://www.kotterink.com/expression/
9. OpelGL Software Development Kit - TyphoonLabs' OpenGL Shader Designer http://www.opengl.org/sdk/tools/ShaderDesigner/ 10. Processing (Open Source) http://www.processing.org/
11. Cg programming language
12. modo Modern 3D Software for PC and Mac. modo is an innovative 3D modeling, painting and rendering software designed to accelerate the creation of world-class models, associated color and normal maps, and ultra high-quality renderings and animations.
13. Δημιουργία online 3D animated video σε 10 λεπτά www.miivies.com http://www.miivies.com/classics/index.php
14. Adobe After Effects http://www.adobe.com/products/aftereffects.html
15. Polygon mesh, Boundary representation, Wire-frame model http://en.wikipedia.org/wiki/Polygon_mesh http://en.wikipedia.org/wiki/B-rep http://en.wikipedia.org/wiki/Wire-frame_model
16. Vector graphics - Inkscape 17. PyGL - Pygame
18. VRML http://computergraphicsebook.blogspot.com/2007/03/vrml-tutorial.html
19. DirectX
20. X3D, Web3D
21. Render Man - Pixar https://renderman.pixar.com/products/tools/index.html
22. Adobe Flash Animation
23. Animation studio. Creative, Innovative, Professional www.PilAnimation.com *anima 1.1 - For Architects Easy 3D character animations www.axyz-design.com/anima
24. 3ds max
25. GPU (graphics processing unit) 26. OGRE is a 3D graphics rendering engine that presents an object-oriented (OO) interface that allows you to render 3D scenes independently of the underlying 3D implementation, be it Direct3D or OpenGL. http://www.ogre3d.org/