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Preview Objective-C Tutorial (PDF Version)
Objective-C Objective-C About the Tutorial Objective-C is a general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language. This is the main programming language used by Apple for the OS X and iOS operating systems and their respective APIs, Cocoa and Cocoa Touch. This reference will take you through simple and practical approach while learning Objective-C Programming language. Audience This reference has been prepared for the beginners to help them understand basic to advanced concepts related to Objective-C Programming languages. Prerequisites Before you start doing practice with various types of examples given in this reference, I'm making an assumption that you are already aware about what is a computer program, and what is a computer programming language? Copyright & Disclaimer © Copyright 2015 by Tutorials Point (I) Pvt. Ltd. All the content and graphics published in this e-book are the property of Tutorials Point (I) Pvt. Ltd. The user of this e-book can retain a copy for future reference but commercial use of this data is not allowed. Distribution or republishing any content or a part of the content of this e-book in any manner is also not allowed without written consent of the publisher. We strive to update the contents of our website and tutorials as timely and as precisely as possible, however, the contents may contain inaccuracies or errors. Tutorials Point (I) Pvt. Ltd. provides no guarantee regarding the accuracy, timeliness or completeness of our website or its contents including this tutorial. If you discover any errors on our website or in this tutorial, please notify us at [email protected] ii Objective-C Table of Contents About the Tutorial .................................................................................................................................. -
Algorithms and Data Structures Lecture 11: Symbol Table ADT
cs2010: algorithms and data structures Lecture 11: Symbol Table ADT Vasileios Koutavas School of Computer Science and Statistics Trinity College Dublin Algorithms ROBERT SEDGEWICK | KEVIN WAYNE 3.1 SYMBOL TABLES ‣ API ‣ elementary implementations Algorithms ‣ ordered operations FOURTH EDITION ROBERT SEDGEWICK | KEVIN WAYNE http://algs4.cs.princeton.edu 3.1 SYMBOL TABLES ‣ API ‣ elementary implementations Algorithms ‣ ordered operations ROBERT SEDGEWICK | KEVIN WAYNE http://algs4.cs.princeton.edu Symbol tables Key-value pair abstraction. ・Insert a value with specified key. ・Given a key, search for the corresponding value. Ex. DNS lookup. ・Insert domain name with specified IP address. ・Given domain name, find corresponding IP address. domain name IP address www.cs.princeton.edu 128.112.136.11 www.princeton.edu 128.112.128.15 www.yale.edu 130.132.143.21 www.harvard.edu 128.103.060.55 www.simpsons.com 209.052.165.60 key value 3 Symbol table applications application purpose of search key value dictionary find definition word definition book index find relevant pages term list of page numbers file share find song to download name of song computer ID financial account process transactions account number transaction details web search find relevant web pages keyword list of page names compiler find properties of variables variable name type and value routing table route Internet packets destination best route DNS find IP address domain name IP address reverse DNS find domain name IP address domain name genomics find markers DNA string known positions file system find file on disk filename location on disk 4 Symbol tables: context Also known as: maps, dictionaries, associative arrays. -
Using the Unibasic Debugger
C:\Program Files\Adobe\FrameMaker8\UniData 7.2\7.2rebranded\DEBUGGER\BASBTITL.fm March 8, 2010 10:30 am Beta Beta Beta Beta Beta Beta Beta Beta Beta Beta Beta Beta Beta Beta Beta Beta UniData Using the UniBasic Debugger UDT-720-UDEB-1 C:\Program Files\Adobe\FrameMaker8\UniData 7.2\7.2rebranded\DEBUGGER\BASBTITL.fm March 8, 2010 10:30 am Beta Beta Beta Beta Beta Beta Beta Beta Beta Beta Beta Beta Beta Notices Edition Publication date: July 2008 Book number: UDT-720-UDEB-1 Product version: UniData 7.2 Copyright © Rocket Software, Inc. 1988-2008. All Rights Reserved. Trademarks The following trademarks appear in this publication: Trademark Trademark Owner Rocket Software™ Rocket Software, Inc. Dynamic Connect® Rocket Software, Inc. RedBack® Rocket Software, Inc. SystemBuilder™ Rocket Software, Inc. UniData® Rocket Software, Inc. UniVerse™ Rocket Software, Inc. U2™ Rocket Software, Inc. U2.NET™ Rocket Software, Inc. U2 Web Development Environment™ Rocket Software, Inc. wIntegrate® Rocket Software, Inc. Microsoft® .NET Microsoft Corporation Microsoft® Office Excel®, Outlook®, Word Microsoft Corporation Windows® Microsoft Corporation Windows® 7 Microsoft Corporation Windows Vista® Microsoft Corporation Java™ and all Java-based trademarks and logos Sun Microsystems, Inc. UNIX® X/Open Company Limited ii Using the UniBasic Debugger The above trademarks are property of the specified companies in the United States, other countries, or both. All other products or services mentioned in this document may be covered by the trademarks, service marks, or product names as designated by the companies who own or market them. License agreement This software and the associated documentation are proprietary and confidential to Rocket Software, Inc., are furnished under license, and may be used and copied only in accordance with the terms of such license and with the inclusion of the copyright notice. -
Kednos PL/I for Openvms Systems User Manual
) Kednos PL/I for OpenVMS Systems User Manual Order Number: AA-H951E-TM November 2003 This manual provides an overview of the PL/I programming language. It explains programming with Kednos PL/I on OpenVMS VAX Systems and OpenVMS Alpha Systems. It also describes the operation of the Kednos PL/I compilers and the features of the operating systems that are important to the PL/I programmer. Revision/Update Information: This revised manual supersedes the PL/I User’s Manual for VAX VMS, Order Number AA-H951D-TL. Operating System and Version: For Kednos PL/I for OpenVMS VAX: OpenVMS VAX Version 5.5 or higher For Kednos PL/I for OpenVMS Alpha: OpenVMS Alpha Version 6.2 or higher Software Version: Kednos PL/I Version 3.8 for OpenVMS VAX Kednos PL/I Version 4.4 for OpenVMS Alpha Published by: Kednos Corporation, Pebble Beach, CA, www.Kednos.com First Printing, August 1980 Revised, November 1983 Updated, April 1985 Revised, April 1987 Revised, January 1992 Revised, May 1992 Revised, November 1993 Revised, April 1995 Revised, October 1995 Revised, November 2003 Kednos Corporation makes no representations that the use of its products in the manner described in this publication will not infringe on existing or future patent rights, nor do the descriptions contained in this publication imply the granting of licenses to make, use, or sell equipment or software in accordance with the description. Possession, use, or copying of the software described in this publication is authorized only pursuant to a valid written license from Kednos Corporation or an anthorized sublicensor. -
Data General Extended Algol 60 Compiler
DATA GENERAL EXTENDED ALGOL 60 COMPILER, Data General's Extended ALGOL is a powerful language tial I/O with optional formatting. These extensions comple which allows systems programmers to develop programs ment the basic structure of ALGOL and significantly in on mini computers that would otherwise require the use of crease the convenience of ALGOL programming without much larger, more expensive computers. No other mini making the language unwieldy. computer offers a language with the programming features and general applicability of Data General's Extended FEATURES OF DATA GENERAL'S EXTENDED ALGOL Character strings are implemented as an extended data ALGOL. type to allow easy manipulation of character data. The ALGOL 60 is the most widely used language for describ program may, for example, read in character strings, search ing programming algorithms. It has a flexible, generalized, for substrings, replace characters, and maintain character arithmetic organization and a modular, "building block" string tables efficiently. structure that provides clear, easily readable documentation. Multi-precision arithmetic allows up to 60 decimal digits The language is powerful and concise, allowing the systems of precision in integer or floating point calculations. programmer to state algorithms without resorting to "tricks" Device-independent I/O provides for reading and writ to bypass the language. ing in line mode, sequential mode, or random mode.' Free These characteristics of ALGOL are especially important form reading and writing is permitted for all data types, or in the development of working prototype systems. The output can be formatted according to a "picture" of the clear documentation makes it easy for the programmer to output line or lines. -
Supplementary Materials
Contents 2 Programming Language Syntax C 1 2.3.5 Syntax Errors C 1 2.4 Theoretical Foundations C 13 2.4.1 Finite Automata C 13 2.4.2 Push-Down Automata C 18 2.4.3 Grammar and Language Classes C 19 2.6 Exercises C 24 2.7 Explorations C 25 3 Names, Scopes, and Bindings C 26 3.4 Implementing Scope C 26 3.4.1 Symbol Tables C 26 3.4.2 Association Lists and Central Reference Tables C 31 3.8 Separate Compilation C 36 3.8.1 Separate Compilation in C C 37 3.8.2 Packages and Automatic Header Inference C 40 3.8.3 Module Hierarchies C 41 3.10 Exercises C 42 3.11 Explorations C 44 4SemanticAnalysis C 45 4.5 Space Management for Attributes C 45 4.5.1 Bottom-Up Evaluation C 45 4.5.2 Top-Down Evaluation C 50 C ii Contents 4.8 Exercises C 57 4.9 Explorations C 59 5 Target Machine Architecture C 60 5.1 The Memory Hierarchy C 61 5.2 Data Representation C 63 5.2.1 Integer Arithmetic C 65 5.2.2 Floating-Point Arithmetic C 67 5.3 Instruction Set Architecture (ISA) C 70 5.3.1 Addressing Modes C 71 5.3.2 Conditions and Branches C 72 5.4 Architecture and Implementation C 75 5.4.1 Microprogramming C 76 5.4.2 Microprocessors C 77 5.4.3 RISC C 77 5.4.4 Multithreading and Multicore C 78 5.4.5 Two Example Architectures: The x86 and ARM C 80 5.5 Compiling for Modern Processors C 88 5.5.1 Keeping the Pipeline Full C 89 5.5.2 Register Allocation C 93 5.6 Summary and Concluding Remarks C 98 5.7 Exercises C 100 5.8 Explorations C 104 5.9 Bibliographic Notes C 105 6 Control Flow C 107 6.5.4 Generators in Icon C 107 6.7 Nondeterminacy C 110 6.9 Exercises C 116 6.10 Explorations -
A History of Clojure
A History of Clojure RICH HICKEY, Cognitect, Inc., USA Shepherd: Mira Mezini, Technische Universität Darmstadt, Germany Clojure was designed to be a general-purpose, practical functional language, suitable for use by professionals wherever its host language, e.g., Java, would be. Initially designed in 2005 and released in 2007, Clojure is a dialect of Lisp, but is not a direct descendant of any prior Lisp. It complements programming with pure functions of immutable data with concurrency-safe state management constructs that support writing correct multithreaded programs without the complexity of mutex locks. Clojure is intentionally hosted, in that it compiles to and runs on the runtime of another language, such as the JVM. This is more than an implementation strategy; numerous features ensure that programs written in Clojure can leverage and interoperate with the libraries of the host language directly and efficiently. In spite of combining two (at the time) rather unpopular ideas, functional programming and Lisp, Clojure has since seen adoption in industries as diverse as finance, climate science, retail, databases, analytics, publishing, healthcare, advertising and genomics, and by consultancies and startups worldwide, much to the career-altering surprise of its author. Most of the ideas in Clojure were not novel, but their combination puts Clojure in a unique spot in language design (functional, hosted, Lisp). This paper recounts the motivation behind the initial development of Clojure and the rationale for various design decisions and language constructs. It then covers its evolution subsequent to release and adoption. CCS Concepts: • Software and its engineering ! General programming languages; • Social and pro- fessional topics ! History of programming languages. -
CS412/CS413 Introduction to Compilers Tim Teitelbaum Lecture 12
CS412/CS413 Introduction to Compilers Tim Teitelbaum Lecture 12: Symbol Tables February 15, 2008 CS 412/413 Spring 2008 Introduction to Compilers 1 Where We Are Source code if (b == 0) a = b; (character stream) Lexical Analysis Token if ( b == 0 ) a = b ; stream Syntax Analysis if (Parsing) == = Abstract syntax tree (AST) b0ab if Semantic Analysis boolean int Decorated == = AST int b int 0 int a int b Errors lvalue (incorrect program) CS 412/413 Spring 2008 Introduction to Compilers 2 Non-Context-Free Syntax • Programs that are correct with respect to the language’s lexical and context-free syntactic rules may still contain other syntactic errors • Lexical analysis and context-free syntax analysis are not powerful enough to ensure the correct usage of variables, objects, functions, statements, etc. • Non-context-free syntactic analysis is known as semantic analysis CS 412/413 Spring 2008 Introduction to Compilers 3 Incorrect Programs •Example 1: lexical analysis does not distinguish between different variable or function identifiers (it returns the same token for all identifiers) int a; int a; a = 1; b = 1; •Example 2: syntax analysis does not correlate the declarations with the uses of variables in the program: int a; a = 1; a = 1; •Example3: syntax analysis does not correlate the types from the declarations with the uses of variables: int a; int a; a = 1; a = 1.0; CS 412/413 Spring 2008 Introduction to Compilers 4 Goals of Semantic Analysis • Semantic analysis ensures that the program satisfies a set of additional rules regarding the -
Specialising Dynamic Techniques for Implementing the Ruby Programming Language
SPECIALISING DYNAMIC TECHNIQUES FOR IMPLEMENTING THE RUBY PROGRAMMING LANGUAGE A thesis submitted to the University of Manchester for the degree of Doctor of Philosophy in the Faculty of Engineering and Physical Sciences 2015 By Chris Seaton School of Computer Science This published copy of the thesis contains a couple of minor typographical corrections from the version deposited in the University of Manchester Library. [email protected] chrisseaton.com/phd 2 Contents List of Listings7 List of Tables9 List of Figures 11 Abstract 15 Declaration 17 Copyright 19 Acknowledgements 21 1 Introduction 23 1.1 Dynamic Programming Languages.................. 23 1.2 Idiomatic Ruby............................ 25 1.3 Research Questions.......................... 27 1.4 Implementation Work......................... 27 1.5 Contributions............................. 28 1.6 Publications.............................. 29 1.7 Thesis Structure............................ 31 2 Characteristics of Dynamic Languages 35 2.1 Ruby.................................. 35 2.2 Ruby on Rails............................. 36 2.3 Case Study: Idiomatic Ruby..................... 37 2.4 Summary............................... 49 3 3 Implementation of Dynamic Languages 51 3.1 Foundational Techniques....................... 51 3.2 Applied Techniques.......................... 59 3.3 Implementations of Ruby....................... 65 3.4 Parallelism and Concurrency..................... 72 3.5 Summary............................... 73 4 Evaluation Methodology 75 4.1 Evaluation Philosophy -
Language Design and Implementation Using Ruby and the Interpreter Pattern
Language Design and Implementation using Ruby and the Interpreter Pattern Ariel Ortiz Information Technology Department Tecnológico de Monterrey, Campus Estado de México Atizapán de Zaragoza, Estado de México, Mexico. 52926 [email protected] ABSTRACT to explore different language concepts and programming styles. In this paper, the S-expression Interpreter Framework (SIF) is Section 4 describes briefly how the SIF has been used in class. presented as a tool for teaching language design and The conclusions are found in section 5. implementation. The SIF is based on the interpreter design pattern and is written in the Ruby programming language. Its core is quite 1.1 S-Expressions S-expressions (symbolic expressions) are a parenthesized prefix small, but it can be easily extended by adding primitive notation, mainly used in the Lisp family languages. They were procedures and special forms. The SIF can be used to demonstrate selected as the framework’s source language notation because advanced language concepts (variable scopes, continuations, etc.) they offer important advantages: as well as different programming styles (functional, imperative, and object oriented). • Both code and data can be easily represented. Adding a new language construct is pretty straightforward. • Categories and Subject Descriptors The number of program elements is minimal, thus a parser is − relatively easy to write. D.3.4 [Programming Languages]: Processors interpreters, • run-time environments. The arity of operators doesn’t need to be fixed, so, for example, the + operator can be defined to accept any number of arguments. General Terms • There are no problems regarding operator precedence or Design, Languages. associativity, because every operator has its own pair of parentheses. -
Symbolic Programming Example
CS 580 1 ' $ Symb olic Programming Symb ols: +, -, 1, 2 etc. Symb olic expressions: + 1 2, + * 3 4 2 Symb olic programs are programs that manipulate symbolic expressions. Symb olic manipulation: you do it all the time; now you'll write programs to do it. & CS 580 2 ' $ Example Logical rules can be represented as symb olic expressions of the form, `antecedent' implies `consequent'. The following rule states that the relation of `b eing inside something is transitive, `x is inside y and yis inside z' implies `x is inside z'. In lisp notation, we would represent this rule as setq rule `implies and inside x y inside y z inside x z & CS 580 3 ' $ Manipulating symb olic expressions rst rule ;; The expression is a rule. ;; FIRST RULE ! IMPLIES second rule ;; The antecedent of the rule. ;; SECOND RULE! AND INSIDE X Y INSIDE Y Z third rule ;; The consequent of the rule. ;; THIRD RULE ! INSIDE X Z rst second rule ;; The antecedent is a conjunction. ;; FIRST SECOND RULE ! AND second second rule ;; The rst conjunct of the antecedent. ;; SECOND SECOND RULE ! INSIDE X Y & CS 580 4 ' $ Lisp and Common Lisp What are you lo oking for in a programming language? primitive data typ es: strings, numbers, arrays op erators: +, -, +, /, etc. ow of control: if, or, and, while, for input/output: le handling, loading, compiling programs & CS 580 5 ' $ Lisp has all of this and more. develop ed by John McCarthy at MIT second oldest programming language still in use FORTRAN is oldest sp eci cally designed for symb olic programming We use a dialect of Lisp called Common Lisp. -
An Introduction to Prolog
Appendix A An Introduction to Prolog A.1 A Short Background Prolog was designed in the 1970s by Alain Colmerauer and a team of researchers with the idea – new at that time – that it was possible to use logic to represent knowledge and to write programs. More precisely, Prolog uses a subset of predicate logic and draws its structure from theoretical works of earlier logicians such as Herbrand (1930) and Robinson (1965) on the automation of theorem proving. Prolog was originally intended for the writing of natural language processing applications. Because of its conciseness and simplicity, it became popular well beyond this domain and now has adepts in areas such as: • Formal logic and associated forms of programming • Reasoning modeling • Database programming • Planning, and so on. This chapter is a short review of Prolog. In-depth tutorials include: in English, Bratko (2012), Clocksin and Mellish (2003), Covington et al. (1997), and Sterling and Shapiro (1994); in French, Giannesini et al. (1985); and in German, Baumann (1991). Boizumault (1988, 1993) contain a didactical implementation of Prolog in Lisp. Prolog foundations rest on first-order logic. Apt (1997), Burke and Foxley (1996), Delahaye (1986), and Lloyd (1987) examine theoretical links between this part of logic and Prolog. Colmerauer started his work at the University of Montréal, and a first version of the language was implemented at the University of Marseilles in 1972. Colmerauer and Roussel (1996) tell the story of the birth of Prolog, including their try-and-fail experimentation to select tractable algorithms from the mass of results provided by research in logic.