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Name Region System Mapper Savestate Powerpak
Name Region System Mapper Savestate Powerpak Savestate '89 Dennou Kyuusei Uranai Japan Famicom 1 YES Supported YES 10-Yard Fight Japan Famicom 0 YES Supported YES 10-Yard Fight USA NES-NTSC 0 YES Supported YES 1942 Japan Famicom 0 YES Supported YES 1942 USA NES-NTSC 0 YES Supported YES 1943: The Battle of Midway USA NES-NTSC 2 YES Supported YES 1943: The Battle of Valhalla Japan Famicom 2 YES Supported YES 2010 Street Fighter Japan Famicom 4 YES Supported YES 3-D Battles of Worldrunner, The USA NES-NTSC 2 YES Supported YES 4-nin Uchi Mahjong Japan Famicom 0 YES Supported YES 6 in 1 USA NES-NTSC 41 NO Supported NO 720° USA NES-NTSC 1 YES Supported YES 8 Eyes Japan Famicom 4 YES Supported YES 8 Eyes USA NES-NTSC 4 YES Supported YES A la poursuite de l'Octobre Rouge France NES-PAL-B 4 YES Supported YES ASO: Armored Scrum Object Japan Famicom 3 YES Supported YES Aa Yakyuu Jinsei Icchokusen Japan Famicom 4 YES Supported YES Abadox: The Deadly Inner War USA NES-NTSC 1 YES Supported YES Action 52 USA NES-NTSC 228 NO Supported NO Action in New York UK NES-PAL-A 1 YES Supported YES Adan y Eva Spain NES-PAL 3 YES Supported YES Addams Family, The USA NES-NTSC 1 YES Supported YES Addams Family, The France NES-PAL-B 1 YES Supported YES Addams Family, The Scandinavia NES-PAL-B 1 YES Supported YES Addams Family, The Spain NES-PAL-B 1 YES Supported YES Addams Family, The: Pugsley's Scavenger Hunt USA NES-NTSC 1 YES Supported YES Addams Family, The: Pugsley's Scavenger Hunt UK NES-PAL-A 1 YES Supported YES Addams Family, The: Pugsley's Scavenger Hunt -
BACHELOR PAPER Analysis of Mycroft and Rhasspy Open Source
BACHELOR PAPER Term paper submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Engineering at the University of Applied Sciences Technikum Wien - Degree Program Smart Homes and Assistive Technologies Analysis of Mycroft and Rhasspy Open Source voice assistants By: Carlos Lumbreras Sádaba Supervisor 1: Ing. Martin Deinhofer, M.Sc. Vienna, 2020-22-06 Declaration of Authenticity “As author and creator of this work to hand, I confirm with my signature knowledge of the relevant copyright regulations governed by higher education acts (see Urheberrechtsgesetz/ Austrian copyright law as amended as well as the Statute on Studies Act Provisions / Examination Regulations of the UAS Technikum Wien as amended). I hereby declare that I completed the present work independently and that any ideas, whether written by others or by myself, have been fully sourced and referenced. I am aware of any consequences I may face on the part of the degree program director if there should be evidence of missing autonomy and independence or evidence of any intent to fraudulently achieve a pass mark for this work (see Statute on Studies Act Provisions / Examination Regulations of the UAS Technikum Wien as amended). I further declare that up to this date I have not published the work to hand nor have I presented it to another examination board in the same or similar form. I affirm that the version submitted matches the version in the upload tool.” Sesma, 2020-06-22 Place, Date Signature Kurzfassung Der technologische Fortschritt hat die Sprachsteuerung von Maschinen bzw. intelligenten Geräten für den Durchschnittskonsumenten zugänglich gemacht. -
Ubuntu Installation Guide
Ubuntu Installation Guide Ubuntu Installation Guide Copyright © 2004 – 2020 the Debian Installer team Copyright © 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2015, 2018 Canonical Ltd. This document contains installation instructions for the Ubuntu 20.04 system (codename “‘Focal Fossa’”), for the S/390 (“s390x”) architecture. It also contains pointers to more information and information on how to make the most of your new Ubuntu system. This manual is free software; you may redistribute it and/or modify it under the terms of the GNU General Public License. Please refer to the license in Appendix F. Table of Contents Installing Ubuntu 20.04 “Focal Fossa” For s390x...........................................................................ix 1. Welcome to Ubuntu ........................................................................................................................1 1.1. What is Ubuntu?...................................................................................................................1 1.1.1. Sponsorship by Canonical .......................................................................................1 1.2. What is Debian? ...................................................................................................................1 1.2.1. Ubuntu and Debian..................................................................................................2 1.2.1.1. Package selection........................................................................................2 1.2.1.2. Releases.......................................................................................................3 -
Ainix: an Open Platform for Natural Language Interfaces to Shell Commands
AInix: An open platform for natural language interfaces to shell commands Turing Scholars Undergraduate Honors Thesis University of Texas at Austin David Gros Supervised By: Dr. Raymond Mooney Second Reader: Dr. Greg Durrett Departmental Reader: Dr. Robert van de Geijn May 2019 Contents 1 Abstract 3 2 Introduction 4 3 Background and Motivation 6 3.1 Relevant Terms and Concepts . .6 3.2 Currently Available Platforms and Tools . .6 3.2.1 Digital Assistant Platforms . .6 3.2.2 Semantic Parsing Frameworks . .7 3.2.3 Previous Natural Language to Shell Commands Work . .7 3.3 Why Unix Commands? . .8 3.3.1 Brief History of the Unix Shell Commands . .8 4 Platform Architecture 9 4.1 aish . 10 5 AInix Kernel Dataset 10 5.1 Key Features . 10 5.1.1 Many-to-many . 10 5.1.2 Replacers . 12 5.2 The Arche Release . 13 6 AInix Grammar Files 14 6.1 Challenges of Parsing Unix Commands . 16 6.2 Terminology . 16 6.3 Enabling Flexible Parsing . 17 6.4 Limitations . 18 7 Explored Models 19 7.1 Seq2Seq . 19 7.2 Grammar Guided Methods . 20 7.3 Retrieval Based Methods . 20 7.3.1 UNIX-focused contextual embedding . 21 7.3.2 Background . 21 7.3.3 Collecting a code-focused dataset . 21 7.3.4 CookieMonster Model . 22 7.3.4.1 CookieMonster Tokenization Scheme . 22 7.3.4.2 CookieMonster Architecture . 25 7.3.5 Nearest Neighbor Method . 25 1 8 Results and Discussion 26 8.1 Seq2Seq Results . 27 8.2 Grammar Guided Model Results . -
Energy-Aware Interface for Memory Allocation in Linux
Energy-Aware Interface for Memory Allocation in Linux Lars Rechter, Martin Jensen June 2021 10th Semester The Technical Faculty of IT and Design Department of Computer Science Selma Lagerlöfsvej 300 9220 Aalborg Øst https://www.cs.aau.dk Abstract: In this master thesis, we extend the Linux kernel to support grouping frequently ac- Title: Energy-Aware Interface for cessed (hot) and infrequently accessed Memory Allocation in Linux (cold) data on different memory hardware. By doing this, the memory hardware with Subject: Programming Technology cold data can reduce energy consumption Project period: by going into low power states. We man- Spring 2021 age this separation in the kernel by adding 01/02/2021 - 14/06/2021 an additional zone for cold data, which is adjustable at compile time. Processes can Group No: allocate memory in the cold zone with an pt103f21 extension to the mmap system call. We test the memory layout of our machine Group Members: with the benchmark STREAM, showing Lars Rechter that the modified kernel behaves as desired Martin Jensen in terms of memory separation. Addition- ally, we implement a proof of concept in- Supervisor: memory database to benchmark the power Bent Thomsen consumption and run time performance of Lone Leth Thomsen our modified kernel. The results show a Pages: 78 smaller overhead than expected, but no reduction in power usage. We attribute the unchanged power usage to the memory power management strategy of the mem- ory controller in our test machine. Publication of this report’s contents (including citation) without permission from the authors is prohibited. Summary Computers are faster and more common now than ever, rendering the need to optimise programs, specifically for speed, less prevalent. -
Liste Des Jeux Nintendo NES Chase Bubble Bobble Part 2
Liste des jeux Nintendo NES Chase Bubble Bobble Part 2 Cabal International Cricket Color a Dinosaur Wayne's World Bandai Golf : Challenge Pebble Beach Nintendo World Championships 1990 Lode Runner Tecmo Cup : Football Game Teenage Mutant Ninja Turtles : Tournament Fighters Tecmo Bowl The Adventures of Rocky and Bullwinkle and Friends Metal Storm Cowboy Kid Archon - The Light And The Dark The Legend of Kage Championship Pool Remote Control Freedom Force Predator Town & Country Surf Designs : Thrilla's Surfari Kings of the Beach : Professional Beach Volleyball Ghoul School KickMaster Bad Dudes Dragon Ball : Le Secret du Dragon Cyber Stadium Series : Base Wars Urban Champion Dragon Warrior IV Bomberman King's Quest V The Three Stooges Bases Loaded 2: Second Season Overlord Rad Racer II The Bugs Bunny Birthday Blowout Joe & Mac Pro Sport Hockey Kid Niki : Radical Ninja Adventure Island II Soccer NFL Track & Field Star Voyager Teenage Mutant Ninja Turtles II : The Arcade Game Stack-Up Mappy-Land Gauntlet Silver Surfer Cybernoid - The Fighting Machine Wacky Races Circus Caper Code Name : Viper F-117A : Stealth Fighter Flintstones - The Surprise At Dinosaur Peak, The Back To The Future Dick Tracy Magic Johnson's Fast Break Tombs & Treasure Dynablaster Ultima : Quest of the Avatar Renegade Super Cars Videomation Super Spike V'Ball + Nintendo World Cup Dungeon Magic : Sword of the Elements Ultima : Exodus Baseball Stars II The Great Waldo Search Rollerball Dash Galaxy In The Alien Asylum Power Punch II Family Feud Magician Destination Earthstar Captain America and the Avengers Cyberball Karnov Amagon Widget Shooting Range Roger Clemens' MVP Baseball Bill Elliott's NASCAR Challenge Garry Kitchen's BattleTank Al Unser Jr. -
User Manual - S.USV Solutions Compatible with Raspberry Pi, up Board and Tinker Board Revision 2.2 | Date 07.06.2018
User Manual - S.USV solutions Compatible with Raspberry Pi, UP Board and Tinker Board Revision 2.2 | Date 07.06.2018 User Manual - S.USV solutions / Revision 2.0 Table of Contents 1 Functions .............................................................................................................................................. 3 2 Technical Specification ........................................................................................................................ 4 2.1 Overview ....................................................................................................................................... 5 2.2 Performance .................................................................................................................................. 6 2.3 Lighting Indicators ......................................................................................................................... 6 3 Installation Guide................................................................................................................................. 7 3.1 Hardware ...................................................................................................................................... 7 3.1.1 Commissioning S.USV ............................................................................................................ 7 3.1.2 Connecting the battery .......................................................................................................... 8 3.1.3 Connecting the external power supply ................................................................................. -
Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games ( Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack ( Arcade, TG16) 10. 1942 (NES, Arcade, GBC) 11. 1943: Kai (TG16) 12. 1943: The Battle of Midway (NES, Arcade) 13. 1944: The Loop Master ( Arcade) 14. 1999: Hore, Mitakotoka! Seikimatsu (NES) 15. 19XX: The War Against Destiny ( Arcade) 16. 2 on 2 Open Ice Challenge ( Arcade) 17. 2010: The Graphic Action Game (Colecovision) 18. 2020 Super Baseball ( Arcade, SNES) 19. 21-Emon (TG16) 20. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 21. 3 Count Bout ( Arcade) 22. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 23. 3-D Tic-Tac-Toe (Atari 2600) 24. 3-D Ultra Pinball: Thrillride (GBC) 25. 3-D WorldRunner (NES) 26. 3D Asteroids (Atari 7800) 27. -
Free Companions.Xlsx
Free Companion List By AladdinAnon Key Type = There are 4 types Jump Name = Name of Jump Canon = Canon Charcter, typically a gift Folder = Which folder to find the jump OC = Get an OC Character, typically a "create your own" option Companion = What you get Scenario = required to do a scenario to get the companion Source = Copy and ctrl+F to find their location in jump doc Drawback = Taking the companion is optional after the drawback is finished TG Drive Jumps starting with Numbers Folder Companion Type Source 10 Billion Wives Gauntlets 0 - 10 Billion Wives OC 10 Billion Wives Jumps starting with A Folder Companion Type Source A Brother’s Price A-M Family OC Non Drop-ins A Brother’s Price A-M Husband OC Non Drop-in Women A Brother’s Price A-M Mentor OC Non Drop-in Men A Brother’s Price A-M Aged Spinsters OC Drop-ins of any Gender A Practical Guide to Evil A-M Rival Drawback Rival (+100) A Super Mario…Thing Images 1 OC OC Multiplayer Option After War Gundam X Gundum Frost brothers Drawback A Frosty Reception (+200cp/+300cp) Age of Empires III: Part 1: Blood Age of Empires III Pick 1 of 5 Canon Faction Alignment Ah! My Goddess A-M Goddess Waifu Scenario Child of Ash and Elm Ah! My Goddess A-M Raising Iðavöllr Scenario Iðavöllr AKB49 - Renai Kinshi Jourei (The Rules Against Love) A-M 1 A New Talent OC Drop-In, Fan, Stagework AKB49 - Renai Kinshi Jourei (The Rules Against Love) A-M 1 Canon Companion Canon Kenkyusei, Idol, Producer AKB49 - Renai Kinshi Jourei (The Rules Against Love) A-M Rival Drawback 0CP Rivals AKB49 - Renai Kinshi Jourei (The Rules Against Love) A-M Yoshinaga Drawback 400CP For Her Dreams Aladdin Disney Iago Canon Iago Aladdin Disney Mirage Scenario Mirage’s Wrath Aladdin Disney Forty Thieves Scenario Jumper And The Forty Thieves. -
A Highly Modular Router Microarchitecture for Networks-On-Chip
A Highly Modular Router Microarchitecture for Networks-on-Chip Item Type text; Electronic Dissertation Authors Wu, Wo-Tak Publisher The University of Arizona. Rights Copyright © is held by the author. Digital access to this material is made possible by the University Libraries, University of Arizona. Further transmission, reproduction, presentation (such as public display or performance) of protected items is prohibited except with permission of the author. Download date 01/10/2021 08:12:16 Link to Item http://hdl.handle.net/10150/631277 A HIGHLY MODULAR ROUTER MICROARCHITECTURE FOR NETWORKS-ON-CHIP by Wo-Tak Wu Copyright c Wo-Tak Wu 2019 A Dissertation Submitted to the Faculty of the DEPARTMENT OF ELECTRICAL AND COMPUTER ENGINEERING In Partial Fulfillment of the Requirements For the Degree of DOCTOR OF PHILOSOPHY In the Graduate College THE UNIVERSITY OF ARIZONA 2019 THE UNIVERSITY OF ARIZONA GRADUATE COLLEGE As members of the Dissertation Committee, we certify that we have read the dissertation prepared by Wo-Tak Wu, titled A HIGHLY MODULAR ROUTER MICROARCHITECTURE FOR NETWORKS-ON-CHIP and recommend that it be accepted as fulfilling the dissertation requirement for the Degree of Doctor of Philosophy. Dr. Linda Powers --~-__:::::____ ---?---- _________ Date: August 7, 2018 Dr. Roman Lysecky Final approval and acceptance of this dissertation is contingent upon the candidate's submission of the final copies of the dissertation to the Graduate College. I hereby certify that I have read this dissertation prepared under my direction and recommend that it be accepted as fulfilling the dissertation requirement. _____(/2 __·...... ~"--------\;-~=--------- · __ Date: August 7, 2018 Dissertation Director: Dr. -
Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games (Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack (TG16, Arcade) 10. 1942 (NES, Arcade, GBC) 11. 1942 (Revision B) (Arcade) 12. 1943 Kai: Midway Kaisen (Japan) (Arcade) 13. 1943: Kai (TG16) 14. 1943: The Battle of Midway (NES, Arcade) 15. 1944: The Loop Master (Arcade) 16. 1999: Hore, Mitakotoka! Seikimatsu (NES) 17. 19XX: The War Against Destiny (Arcade) 18. 2 on 2 Open Ice Challenge (Arcade) 19. 2010: The Graphic Action Game (Colecovision) 20. 2020 Super Baseball (SNES, Arcade) 21. 21-Emon (TG16) 22. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 23. 3 Count Bout (Arcade) 24. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 25. 3-D Tic-Tac-Toe (Atari 2600) 26. 3-D Ultra Pinball: Thrillride (GBC) 27. -
Performance Assessment of Linux Kernels with PREEMPT RT on ARM-Based Embedded Devices
electronics Article Performance Assessment of Linux Kernels with PREEMPT_RT on ARM-Based Embedded Devices George K. Adam 1,* , Nikos Petrellis 2 and Lambros T. Doulos 3 1 CSLab Computer Systems Laboratory, Department of Digital Systems, University of Thessaly, 41500 Larisa, Greece 2 Department of Electrical and Computer Engineering, University of Peloponnese, 26334 Patra, Greece; [email protected] 3 School of Applied Arts, Hellenic Open University, 26335 Patra, Greece; [email protected] * Correspondence: [email protected]; Tel.: +30-241-0684-596 Abstract: This work investigates the real-time performance of Linux kernels and distributions with a PREEMPT_RT real-time patch on ARM-based embedded devices. Experimental measurements, which are mainly based on heuristic methods, provide novel insights into Linux real-time perfor- mance on ARM-based embedded devices (e.g., BeagleBoard and RaspberryPi). Evaluations of the Linux real-time performance are based on specific real-time software measurement modules, devel- oped for this purpose, and the use of a standard benchmark tool, cyclictest. Software modules were designed upon the introduction of a new response task model, an innovative aspect of this work. Measurements include the latency of response tasks at user and kernel space, the response on the exe- cution of periodic tasks, the maximum sustained frequency and general latency performance metrics. The results show that in such systems the PREEMPT_RT patch provides more improved real-time performance than the default Linux kernels. The latencies and particularly the worst-case latencies are reduced with real-time support, thus making such devices running Linux with PREEMPT_RT Citation: Adam, G.K.; Petrellis, N.; more appropriate for use in time-sensitive embedded control systems and applications.