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Nvidia Geforce 6 Series Specifications
NVIDIA GEFORCE 6 SERIES PRODUCT OVERVIEW DECEMBER 2004v06 NVIDIA GEFORCE 6 SERIES SPECIFICATIONS CINEFX 3.0 SHADING ARCHITECTURE ULTRASHADOW II TECHNOLOGY ADVANCED ENGINEERING • Vertex Shaders • Designed to enhance the performance of • Designed for PCI Express x16 ° Support for Microsoft DirectX 9.0 shadow-intensive games, like id Software’s • Support for AGP 8X including Fast Writes and Vertex Shader 3.0 Doom 3 sideband addressing Displacement mapping 3 • Designed for high-speed GDDR3 memory ° TURBOCACHE TECHNOLOGY Geometry instancing • Advanced thermal management and thermal ° • Shares the capacity and bandwidth of Infinite length vertex programs monitoring ° dedicated video memory and dynamically • Pixel Shaders available system memory for optimal system NVIDIA® DIGITAL VIBRANCE CONTROL™ Support for DirectX 9.0 Pixel Shader 3.0 ° performance (DVC) 3.0 Full pixel branching support ° • DVC color controls PC graphics such as photos, videos, and games require a Support for Multiple Render Targets (MRTs) PUREVIDEO TECHNOLOGY4 ° • DVC image sharpening controls ° Infinite length pixel programs • Adaptable programmable video processor lot of processing power. Without any help, the CPU • Next-Generation Texture Engine • High-definition MPEG-2 hardware acceleration OPERATING SYSTEMS ° Up to 16 textures per rendering pass • High-quality video scaling and filtering • Windows XP must handle all of the system and graphics ° Support for 16-bit floating point format • DVD and HDTV-ready MPEG-2 decoding up to • Windows ME and 32-bit floating point format 1920x1080i resolution • Windows 2000 processing which can result in decreased system ° Support for non-power of two textures • Display gamma correction • Windows 9X ° Support for sRGB texture format for • Microsoft® Video Mixing Renderer (VMR) • Linux performance. -
Privacy of Streaming Apps and Devices
2021 PRIVACY OF STREAMING APPS AND DEVICES: WATCHING TV THAT WATCHES US Common Sense is the nation's leading nonprofit organization dedicated to improving the lives of kids and families by providing the trustworthy information, education, and independent voice they need to thrive in the 21st century. www.commonsense.org Common Sense is grateful for the generous support and underwriting that funded this report from the Michael and Susan Dell Foundation, the Bill and Melinda Gates Foundation, and the Chan Zuckerberg Initative. CREDITS Authors: Girard Kelly, Common Sense Media Jeff Graham, Common Sense Media Jill Bronfman, Common Sense Media Steve Garton, Common Sense Media Data analysis: Girard Kelly, Common Sense Media Jeff Graham, Common Sense Media Copy editor: Jennifer Robb Designer: Jeff Graham, Common Sense Media Suggested citation: Kelly, G., Graham, J., Bronfman, J., & Garton, S. (2021). Privacy of Streaming Apps and Devices: Watching TV that Watches Us. San Francisco, CA: Common Sense Media This work is licensed under a Creative Commons Attribution 4.0 International Public .License TABLE OF CONTENTS Privacy of streaming apps and devices 1 What are streaming services? ......................................... 1 Apps we rated ............................................... 1 How do streaming services make money? ............................... 2 How we rate privacy ........................................... 2 What we found .............................................. 6 Compare privacy ratings ........................................ -
Objet30 User Guide
User Guide English Objet30 3D Printer Systems Copyright Copyright © 2013 Stratasys Ltd. All right ts reserved. This documentation contains proprietary information of Stratasys Ltd. This information is supplied solely to assist authorized users of Objet30 3D printing systems. No part of this document may be used for other purposes, and it may not be disclosed to other parties. The specifications on which this document is based are subject to change without notice. No part of this book may be reproduced in any form or by any means, nor stored in a database or retrieval system, without prior permission in writing from Stratasys Ltd. If this document is distributed as a PDF file, you may print it for internal use. Trademarks The following are registered trademarks of Stratasys Ltd.: Stratasys®, Objet®, FullCure®. The following are trademarks of Stratasys Ltd.: Eden, Eden500V, Eden350V, Eden350, Eden330, Eden260, Eden260V, Eden250, Connex, Connex500, Connex350, Objet30, Objet30‐Pro, Objet30‐ OrthoDesk, Objet30‐Scholar, Objet24, Alaris, Alaris30, PolyJet, PolyJet Matrix, CADMatrix, PolyLog, Objet Studio, Job Manager, SHR, Clear, Durus, DurusWhite, MED610, MED690, ObjetGreen, RoseClear, TangoBlack, TangoBlackPlus, TangoGray, TangoPlus, VeroBlue, VeroGray, VeroWhite, VeroWhitePlus, VeroBlack. Microsoft and Microsoft XP are trademarks of Microsoft Corporation. All names of products and services cited in this book are trademarks or registered trademarks of their respective companies. FCC Compliance The equipment referred to in this guide has been tested and found to comply with the limits for a Class A device pursuant to part 15 of the FCC rules. These limits provide reasonable protection against harmful interference when the equipment is operated in a commercial environment. -
Passmark Software - Video Card (GPU) Benchmark Charts - Video Car
PassMark Software - Video Card (GPU) Benchmark Charts - Video Car... https://www.videocardbenchmark.net/gpu_list.php Home Software Hardware Benchmarks Services Store Support Forums About Us Home » Video Card Benchmarks » Video Card List CPU Benchmarks Video Card Benchmarks Hard Drive Benchmarks RAM PC Systems Android iOS / iPhone Videocard Benchmarks ----Select A Page ---- Over 800,000 Video Cards Benchmarked Video Card List How does your Video Card compare? Below is an alphabetical list of all Video Card types that appear in the charts. Clicking on a Add your card to our benchmark specific Video Card will take you to the chart it appears in and will highlight it for you. charts with PerformanceTest V9 ! Passmark G3D Rank Videocard Value Price Videocard Name Mark (lower is better) (higher is better) (USD) (higher is better) Quadro P6000 13648 1 2.84 $4,808.00 GeForce GTX 1080 Ti 13526 2 19.32 $699.99 NVIDIA TITAN X 13026 3 10.86 $1,200.00* NVIDIA TITAN Xp 12962 4 10.80 $1,200.00* GeForce GTX 1070 Ti 12346 5 27.44 $449.99 GeForce GTX 1080 12038 6 24.08 $499.99 Radeon RX Vega 64 11805 7 22.70 $519.99 Radeon Vega Frontier Edition 11698 8 11.94 $979.99 Radeon RX Vega 11533 9 25.63 $449.99 Radeon RX Vega 56 11517 10 NA NA GeForce GTX 980 Ti 11311 11 17.40 $649.99 Radeon Pro WX 9100 11021 12 NA NA GeForce GTX 1070 10986 13 27.47 $399.99 GeForce GTX TITAN X 10675 14 3.17 $3,363.06 Quadro M6000 24GB 10239 15 NA NA GeForce GTX 1080 with Max-Q Design 10207 16 NA NA Quadro P5000 10188 17 5.72 $1,779.67 Quadro P4000 10078 18 12.61 $799.00 GeForce GTX 980 9569 19 21.27 $449.86 Radeon R9 Fury 9562 20 23.91 $399.99* Radeon Pro Duo 9472 21 10.89 $869.99 Quadro M6000 9392 22 2.35 $3,999.00 Quadro M5500 9322 23 NA NA Quadro GP100 9214 24 NA NA GeForce GTX 780 Ti 8881 25 22.21 $399.99 1 z 37 2017-11-16, 09:13 PassMark Software - Video Card (GPU) Benchmark Charts - Video Car.. -
Club 3D Geforce 7300GS Pcie “512MB Turbocache”
Club 3D GeForce 7300GS PCIe “512MB TurboCache” Introduction: The Club 3D 7300GS shows stunningly fast, 3D effects in your Games, crystal clear high definition video in your Home-Theater and a brilliant and sharp image when browsing the Internet. The Club 3D GeForce 7300GS is designed for high performance desktop PC’s and quality in all Windows XP versions. High Quality analogue and digital CyberLink PowerPack display outputs make the Club 3D GeForce 7300GS the best solution for high resolution LCD and CRT monitors. HDTV support, up to 720p/1080i, is excellent for the ultimate Home-Theater experience. The latest NVIDIA GeForce tech- nology is fully compatible with all games and PC platforms and makes it possible to run your games with high framer- ates and excellent detail. Order Information: • GeForce 7300GS 256MB/512MBTC : CGNX-GS736 Product Positioning: • Office Applications • Gaming Panda Jr Game Specifications: Features: System requirements Item code: CGNX-GS736 • NVIDIA® PureVideo™ Technology • Intel® Pentium® or AMD™ Athlon™ • NVIDIA® nView™ multi-display Technology Format: PCIe or compatible • NVIDIA® Intellysample™ 4.0 Technology • 128MB of system memory YPrPb breakout cable Engine Clock: 550MHz • Full support for DirectX® 9.0 • Mainboard with free PCIe (x16) slot Memory Clock: 533MHz • Shader Model 3.0 • CD-ROM drive for software installation Memory: 256MB DDR2 • DVI-I display output • 350Watt or greater Power Supply Memory Bus: 64 bit • CVBS and S-video output Pixel Pipelines: 4 • TurboCache Technology supports 512MB, 1GB System -
TOSHIBA NOTEBOOKS, PRICELIST – July 30Th, 2013 INCL
TOSHIBA NOTEBOOKS, PRICELIST – July 30th, 2013 INCL. PC OPTIONS, PERIPHERALS, SERVICE & MULTIMEDIA www.toshiba.ch/computer Toshiba recommends Windows 8 Pro. PORTÉGÉ Z10t-A-102 ADAPTS AS OFTEN ASYOU DO With a powerful laptop and high-performance tablet in one device, the 29.5 cm (11.6“) Portégé Z10t-A Ultrabook™ from Toshiba adapts to any professional‘s changing needs. It‘s made for business, so you can use it as a laptop to type emails on the way to a meeting, and then click into tablet mode to make notes when you get there. The latest Intel Core processors for Ultrabook™ will give you all the power you need to cut through your workload, in or out the office. And because it runs Windows 8 Pro, you can rely on an intuitive experience, whether you‘re using the touchscreen, touchpad or keyboard. All of these flexible functions can be found in one travel friendly device, which comes with Accupoint navigation and the optional pen to help you work more precisely. And as the Z10t-A also has the latest high-performance components and a full set of ports, it can adapt as often as you do. * Spill-resistant keyboards help protect your data from accidental spills up to 30 ml, allowing you 3 minutes shut down time to save your data. ** Pen included with selected models only. Model Part No. List Price EAN Code incl. VAT Portégé Z10t-A-102 PT131E-00500US4 1799 4051528083163 Specification Processor / Technology 3rd generation Intel® Core™ i5-3339Y Processor with Intel® Turbo Boost Technology 2.0 (1.50/2.00 GHz Turbo, 3 MB shared L3 cache, FSB 1600 MHz, -
最新 7.3.X 6.0.0-6.02 6.0.3 6.0.4 6.0.5-6.09 6.0.2(RIQ)
2017/04/24現在 赤字は標準インストール外 最新 RedHawk Linux 6.0.x 6.3.x 6.5.x 7.0.x 7.2.x 7.3.x Version 6.0.0-6.02 6.0.3 6.0.4 6.0.5-6.09 6.0.2(RIQ) 6.3.1-6.3.2 6.3.3 6.3.4-6.3.6 6.3.7-6.3.11 6.5.0 6.5.1 6.5-6.5.8 7.0 7.01-7.03 7.2-7.2.5 7.3-7.3.1 Xorg-version 1.7.7(X11R7.4) 1.10.6(X11R7.4) 1.13.0(X11R7.4) 1.15.0(X11R7.7) 1.17.2-10(X11R7.7) 1.17.2-22(X11R7.7) X.Org ANSI C 0.4 0.4 0.4 0.4 0.4 0.4 Emulation X.Org Video Driver 6.0 10.0 13.1 19.0 19.0 15.0 X.Org Xinput driver 7.0 12.2 18.1 21.0 21.0 20.0 X.Org Server 2.0 5.0 7.0 9.0 9.0 8.0 Extention RandR Version 1.1 1.1 1.1 1.1/1.2 1.1/1.2/1.3/1.4 1.1/1.2 1.1/1.2/1.3 1.1/1.2/1.3 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 NVIDIA driver 340.76 275.09.07 295.20 295.40 304.54 331.20 304.37 304.54 310.32 319.49 331.67 337.25 340.32 346.35 346.59 352.79 367.57 375.51 version (Download) PTX ISA 2.3(CUDA4.0) 3.0(CUDA 4.1,4.2) 3.0(CUDA4.1,4.2) 3.1(CUDA5.0) 4.0(CUDA6.0) 3.1(CUDA5.0) 3.1(CUDA5.0) 3.1(CUDA5.0) 3.2(CUDA5.5) 4.0(CUDA6.0) 4.0(CUDA6.0) 4.1(CUDA6.5) 4.1(CUDA6.5) 4.3(CUDA7.5) 5.0(CUDA8.0) 5.0(CUDA8.0) Version(対応可能 4.2(CUDA7.0) 4.2(CUDA7.0) CUDAバージョン) Unified Memory N/A Yes N/A Yes kernel module last update Aug 17 2011 Mar 20 2012 May 16 2012 Nov 13 2012 Sep 27 2012 Nov 20 2012 Aug 16 2013 Jan 08 2014 Jun 30 2014 May 16 2014 Dec 10 2014 Jan 27 2015 Mar 24 2015 Apr 7 2015 Mar 09 2016 Dec 21 2016 Arp 5 2017 標準バンドル 4.0.1 4.1.28 4.1.28 4.2.9 5.5 5.0 5.0 5.0 5.5 5.5,6.0 5.5,6.0 5.5,6.0 7.5 7.5 8.0 -
Graphical Process Unit a New Era
Nov 2014 (Volume 1 Issue 6) JETIR (ISSN-2349-5162) Graphical Process Unit A New Era Santosh Kumar, Shashi Bhushan Jha, Rupesh Kumar Singh Students Computer Science and Engineering Dronacharya College of Engineering, Greater Noida, India Abstract - Now in present days every computer is come with G.P.U (graphical process unit). The graphics processing unit (G.P.U) has become an essential part of today's mainstream computing systems. Over the past 6 years, there has been a marked increase in the performance and potentiality of G.P.U. The modern G.P.Us is not only a powerful graphics engine but also a deeply parallel programmable processor showing peak arithmetic and memory bandwidth that substantially outpaces its CPU counterpart. The G.P.U's speedy increase in both programmability and capability has spawned a research community that has successfully mapped a broad area of computationally demanding, mixed problems to the G.P.U. This effort in general-purpose computing on the G.P.Us, also known as G.P.U computing, has positioned the G.P.U as a compelling alternative to traditional microprocessors in high-performance computer systems of the future. We illustrate the history, hardware, and programming model for G.P.U computing, abstract the state of the art in tools and techniques, and present 4 G.P.U computing successes in games physics and computational physics that deliver order-of- magnitude performance gains over optimized CPU applications. Index Terms - G.P.U, History of G.P.U, Future of G.P.U, Problems in G.P.U, eG.P.U, Integrated graphics ________________________________________________________________________________________________________ I. -
Release 70 Notes
ForceWare Graphics Drivers Release 70 Notes Version 71.89 For Windows XP / 2000 Windows XP Media Center Edition Windows 98 / ME Windows NT 4.0 NVIDIA Corporation April 14, 2005 Published by NVIDIA Corporation 2701 San Tomas Expressway Santa Clara, CA 95050 Notice ALL NVIDIA DESIGN SPECIFICATIONS, REFERENCE BOARDS, FILES, DRAWINGS, DIAGNOSTICS, LISTS, AND OTHER DOCUMENTS (TOGETHER AND SEPARATELY, “MATERIALS”) ARE BEING PROVIDED “AS IS.” NVIDIA MAKES NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. Information furnished is believed to be accurate and reliable. However, NVIDIA Corporation assumes no responsibility for the consequences of use of such information or for any infringement of patents or other rights of third parties that may result from its use. No license is granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation. Specifications mentioned in this publication are subject to change without notice. This publication supersedes and replaces all information previously supplied. NVIDIA Corporation products are not authorized for use as critical components in life support devices or systems without express written approval of NVIDIA Corporation. Trademarks NVIDIA, the NVIDIA logo, 3DFX, 3DFX INTERACTIVE, the 3dfx Logo, STB, STB Systems and Design, the STB Logo, the StarBox Logo, NVIDIA nForce, GeForce, NVIDIA Quadro, NVDVD, NVIDIA Personal -
University of Massachusetts Dartmouth Center for Scientific
University of Massachusetts Dartmouth Center for Scientific Computing and Visualization Research Annual Report for July 1, 2017 { June 30, 2018 1 Goal and Mission The Center for Scientific Computing and Visualization Research (CSCVR) at UMass Dartmouth unites a group of highly-qualified and well-trained scientists with complementary backgrounds and interests who develop and use computational algorithms to simulate and visualize complex physical problems. The impetus for the formation of the center came from the awareness of our significant multidisciplinary and interdisciplinary expertise in scientific computing, and the desire to leverage existing strengths to build an internationally recognized center of excellence at UMass Dartmouth. The primary mission of the center is to transcend the traditional departmental boundaries and form a close-knit and collaborative multidisciplinary group that will combine wide range of mathematical, computational, and scientific skills to make significant impact across the field of computational science. Our activities focus on creating a supportive and collaborative environment for computational science, and to support the computational needs of the CSCVR faculty and students. The CSCVR's website can be accessed at http://cscvr.umassd.edu. 2 Activities and Accomplishments 2.1 Major CSCVR endeavors • Fostering collaboration and mentorship of junior faculty and students. A major com- ponent of our activities this year has been to support and mentor junior faculty. This year the CSCVR directors helped junior faculty members with editing grant proposals and also provided text on diversity, work environment, data management plans, and computational resources, to support proposal development. • New research instrumentation through an ONR DURIP grant for $643,899. -
Release 80 Notes
ForceWare Graphics Drivers Release 80 Notes Version 81.94 For Windows XP / 2000 Windows XP Media Center Edition Windows NT 4.0 NVIDIA Corporation November 2005 Published by NVIDIA Corporation 2701 San Tomas Expressway Santa Clara, CA 95050 Notice ALL NVIDIA DESIGN SPECIFICATIONS, REFERENCE BOARDS, FILES, DRAWINGS, DIAGNOSTICS, LISTS, AND OTHER DOCUMENTS (TOGETHER AND SEPARATELY, “MATERIALS”) ARE BEING PROVIDED “AS IS.” NVIDIA MAKES NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. Information furnished is believed to be accurate and reliable. However, NVIDIA Corporation assumes no responsibility for the consequences of use of such information or for any infringement of patents or other rights of third parties that may result from its use. No license is granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation. Specifications mentioned in this publication are subject to change without notice. This publication supersedes and replaces all information previously supplied. NVIDIA Corporation products are not authorized for use as critical components in life support devices or systems without express written approval of NVIDIA Corporation. Trademarks NVIDIA, the NVIDIA logo, 3DFX, 3DFX INTERACTIVE, the 3dfx Logo, STB, STB Systems and Design, the STB Logo, the StarBox Logo, NVIDIA nForce, GeForce, NVIDIA Quadro, NVDVD, NVIDIA Personal Cinema, NVIDIA -
User Guide Trueconf for Android TV Table of Contents 1
User Guide TrueConf for Android TV Table of Contents 1. Setting up 3 1.1. App features 3 1.2. Installation 3 1.3. Authorization 4 1.4. AV device settings 5 2. Getting started 7 2.1. Home page 7 2.2. Address book 7 2.2.1. User profile 8 2.2.2. Adding a new contact 9 2.2.3. Deleting a contact 9 2.2.4. Blocking a user 10 2.3. Viewing your profile 11 3. Video conferencing 13 3.1. Incoming calls 13 3.2. Making a call 14 3.3. Joining a conference 14 3.4. Creating a conference 14 3.4.1. Symmetric conference 14 3.4.2. Role-based conference 16 3.4.3. Asymmetric conference 18 3.5. During a call or conference 18 3.5.1. Viewing chat messages 18 3.5.2. Adding users to the address book 18 3.5.3. Managing your microphone and camera 18 3.5.4. Switching between cameras 19 3.5.5. Additional settings 19 3.6. Call history 19 3.7. Using a chat 20 3.8. How to call a phone 21 4. App settings 23 © 2010-2021 TrueConf. All rights reserved. www.trueconf.com 2 User Guide TrueConf for Android TV 1. Setting up TrueConf for Android TV lets you make and participate in video calls and group conferences using popular devices powered by Android TV, e.g., NVIDIA SHIELD TV and Xiaomi Mi Box set-top boxes. ✱ You can find the full list of supported devices and recommended AV peripherals at our website.