Introduction to Prolog Programming
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
B-Prolog User's Manual
B-Prolog User's Manual (Version 8.1) Prolog, Agent, and Constraint Programming Neng-Fa Zhou Afany Software & CUNY & Kyutech Copyright c Afany Software, 1994-2014. Last updated February 23, 2014 Preface Welcome to B-Prolog, a versatile and efficient constraint logic programming (CLP) system. B-Prolog is being brought to you by Afany Software. The birth of CLP is a milestone in the history of programming languages. CLP combines two declarative programming paradigms: logic programming and constraint solving. The declarative nature has proven appealing in numerous ap- plications, including computer-aided design and verification, databases, software engineering, optimization, configuration, graphical user interfaces, and language processing. It greatly enhances the productivity of software development and soft- ware maintainability. In addition, because of the availability of efficient constraint- solving, memory management, and compilation techniques, CLP programs can be more efficient than their counterparts that are written in procedural languages. B-Prolog is a Prolog system with extensions for programming concurrency, constraints, and interactive graphics. The system is based on a significantly refined WAM [1], called TOAM Jr. [19] (a successor of TOAM [16]), which facilitates software emulation. In addition to a TOAM emulator with a garbage collector that is written in C, the system consists of a compiler and an interpreter that are written in Prolog, and a library of built-in predicates that are written in C and in Prolog. B-Prolog does not only accept standard-form Prolog programs, but also accepts matching clauses, in which the determinacy and input/output unifications are explicitly denoted. Matching clauses are compiled into more compact and faster code than standard-form clauses. -
Cobol Vs Standards and Conventions
Number: 11.10 COBOL VS STANDARDS AND CONVENTIONS July 2005 Number: 11.10 Effective: 07/01/05 TABLE OF CONTENTS 1 INTRODUCTION .................................................................................................................................................. 1 1.1 PURPOSE .................................................................................................................................................. 1 1.2 SCOPE ...................................................................................................................................................... 1 1.3 APPLICABILITY ........................................................................................................................................... 2 1.4 MAINFRAME COMPUTER PROCESSING ....................................................................................................... 2 1.5 MAINFRAME PRODUCTION JOB MANAGEMENT ............................................................................................ 2 1.6 COMMENTS AND SUGGESTIONS ................................................................................................................. 3 2 COBOL DESIGN STANDARDS .......................................................................................................................... 3 2.1 IDENTIFICATION DIVISION .................................................................................................................. 4 2.1.1 PROGRAM-ID .......................................................................................................................... -
ALGORITHMS for ARTIFICIAL INTELLIGENCE in Apl2 By
MAY 1986 REVISED Nov 1986 TR 03·281 ALGORITHMS FOR ARTIFICIAL INTELLIGENCE IN APl2 By DR JAMES A· BROWN ED EUSEBI JANICE COOK lEO H GRONER INTERNATIONAL BUSINESS MACHINES CORPORATION GENERAL PRODUCTS DIVISION SANTA TERESA LABORATORY SAN JOSE~ CALIFORNIA ABSTRACT Many great advances in science and mathematics were preceded by notational improvements. While a g1yen algorithm can be implemented in any general purpose programming language, discovery of algorithms is heavily influenced by the notation used to Lnve s t Lq a t.e them. APL2 c o nce p t.ua Lly applies f unc t Lons in parallel to arrays of data and so is a natural notation in which to investigate' parallel algorithins. No c LaLm is made that APL2 1s an advance in notation that will precede a breakthrough in Artificial Intelligence but it 1s a new notation that allows a new view of the pr-obl.ems in AI and their solutions. APL2 can be used ill problems tractitionally programmed in LISP, and is a possible implementation language for PROLOG-like languages. This paper introduces a subset of the APL2 notation and explores how it can be applied to Artificial Intelligence. 111 CONTENTS Introduction. • • • • • • • • • • 1 Part 1: Artificial Intelligence. • • • 2 Part 2: Logic... · • 8 Part 3: APL2 ..... · 22 Part 4: The Implementations . · .40 Part 5: Going Beyond the Fundamentals .. • 61 Summary. .74 Conclus i ons , . · .75 Acknowledgements. • • 76 References. · 77 Appendix 1 : Implementations of the Algorithms.. 79 Appendix 2 : Glossary. • • • • • • • • • • • • • • • • 89 Appendix 3 : A Summary of Predicate Calculus. · 95 Appendix 4 : Tautologies. · 97 Appendix 5 : The DPY Function. -
Event Management for the Development of Multi-Agent Systems Using Logic Programming
Event Management for the Development of Multi-agent Systems using Logic Programming Natalia L. Weinbachy Alejandro J. Garc´ıa [email protected] [email protected] Laboratorio de Investigacio´n y Desarrollo en Inteligencia Artificial (LIDIA) Departamento de Ciencias e Ingenier´ıa de la Computacio´n Universidad Nacional del Sur Av. Alem 1253, (8000) Bah´ıa Blanca, Argentina Tel: (0291) 459-5135 / Fax: (0291) 459-5136 Abstract In this paper we present an extension of logic programming including events. We will first describe our proposal for specifying events in a logic program, and then we will present an implementation that uses an interesting communication mechanism called \signals & slots". The idea is to provide the application programmer with a mechanism for handling events. In our design we consider how to define an event, how to indicate the occurrence of an event, and how to associate an event with a service predicate or handler. Keywords: Event Management. Event-Driven Programming. Multi-agent Systems. Logic Programming. 1 Introduction An event represents the occurrence of something interesting for a process. Events are useful in those applications where pieces of code can be executed automatically when some condition is true. Therefore, event management is helpful to develop agents that react to certain occurrences produced by changes in the environment or caused by another agents. Our aim is to support event management in logic programming. An event can be emitted as a result of the execution of certain predicates, and will result in the execution of the service predicate or handler. For example, when programming a robot behaviour, an event could be associated with the discovery of an obstacle in its trajectory; when this event occurs (generated by some robot sensor), the robot might be able to react to it executing some kind of evasive algorithm. -
A Quick Reference to C Programming Language
A Quick Reference to C Programming Language Structure of a C Program #include(stdio.h) /* include IO library */ #include... /* include other files */ #define.. /* define constants */ /* Declare global variables*/) (variable type)(variable list); /* Define program functions */ (type returned)(function name)(parameter list) (declaration of parameter types) { (declaration of local variables); (body of function code); } /* Define main function*/ main ((optional argc and argv arguments)) (optional declaration parameters) { (declaration of local variables); (body of main function code); } Comments Format: /*(body of comment) */ Example: /*This is a comment in C*/ Constant Declarations Format: #define(constant name)(constant value) Example: #define MAXIMUM 1000 Type Definitions Format: typedef(datatype)(symbolic name); Example: typedef int KILOGRAMS; Variables Declarations: Format: (variable type)(name 1)(name 2),...; Example: int firstnum, secondnum; char alpha; int firstarray[10]; int doublearray[2][5]; char firststring[1O]; Initializing: Format: (variable type)(name)=(value); Example: int firstnum=5; Assignments: Format: (name)=(value); Example: firstnum=5; Alpha='a'; Unions Declarations: Format: union(tag) {(type)(member name); (type)(member name); ... }(variable name); Example: union demotagname {int a; float b; }demovarname; Assignment: Format: (tag).(member name)=(value); demovarname.a=1; demovarname.b=4.6; Structures Declarations: Format: struct(tag) {(type)(variable); (type)(variable); ... }(variable list); Example: struct student {int -
A View of the Fifth Generation and Its Impact
AI Magazine Volume 3 Number 4 (1982) (© AAAI) Techniques and Methodology A View of the Fifth Generation And Its Impact David H. D. Warren SRI International Art$icial Intellagence Center Computer Scaence and Technology Davzsaon Menlo Park, Calafornia 94025 Abstract is partly secondhand. I apologise for any mistakes or misin- terpretations I may therefore have made. In October 1981, .Japan announced a national project to develop highly innovative computer systems for the 199Os, with the title “Fifth Genera- tion Computer Systems ” This paper is a personal view of that project, The fifth generation plan its significance, and reactions to it. In late 1978 the Japanese Ministry of International Trade THIS PAPER PRESENTS a personal view of the <Japanese and Industry (MITI) gave ETL the task of defining a project Fifth Generation Computer Systems project. My main to develop computer syst,ems for the 199Os, wit,h t,he title sources of information were the following: “Filth Generation.” The prqject should avoid competing with IBM head-on. In addition to the commercial aspects, The final proceedings of the Int,ernational Conference it should also enhance Japan’s international prestige. After on Fifth Generat,ion Computer Systems, held in Tokyo in October 1981, and the associated Fifth Generation various committees had deliberated, it was finally decided research reports distributed by the Japan Information to actually go ahead with a “Fifth Generation Computer Processing Development Center (JIPDEC); Systems” project in 1981. The project formally started in April, 1982. Presentations by Koichi Furukawa of Electrotechnical The general technical content of the plan seems to be Laboratory (ETL) at the Prolog Programming Environ- largely due to people at ETL and, in particular, to Kazuhiro ments Workshop, held in Linkoping, Sweden, in March 1982; Fuchi. -
A Tutorial Introduction to the Language B
A TUTORIAL INTRODUCTION TO THE LANGUAGE B B. W. Kernighan Bell Laboratories Murray Hill, New Jersey 1. Introduction B is a new computer language designed and implemented at Murray Hill. It runs and is actively supported and documented on the H6070 TSS system at Murray Hill. B is particularly suited for non-numeric computations, typified by system programming. These usually involve many complex logical decisions, computations on integers and fields of words, especially charac- ters and bit strings, and no floating point. B programs for such operations are substantially easier to write and understand than GMAP programs. The generated code is quite good. Implementation of simple TSS subsystems is an especially good use for B. B is reminiscent of BCPL [2] , for those who can remember. The original design and implementation are the work of K. L. Thompson and D. M. Ritchie; their original 6070 version has been substantially improved by S. C. Johnson, who also wrote the runtime library. This memo is a tutorial to make learning B as painless as possible. Most of the features of the language are mentioned in passing, but only the most important are stressed. Users who would like the full story should consult A User’s Reference to B on MH-TSS, by S. C. Johnson [1], which should be read for details any- way. We will assume that the user is familiar with the mysteries of TSS, such as creating files, text editing, and the like, and has programmed in some language before. Throughout, the symbolism (->n) implies that a topic will be expanded upon in section n of this manual. -
CSC384: Intro to Artificial Intelligence Brief Introduction to Prolog
CSC384: Intro to Artificial Intelligence Brief Introduction to Prolog Part 1/2: Basic material Part 2/2 : More advanced material 1 Hojjat Ghaderi and Fahiem Bacchus, University of Toronto CSC384: Intro to Artificial Intelligence Resources Check the course website for several online tutorials and examples. There is also a comprehensive textbook: Prolog Programming for Artificial Intelligence by Ivan Bratko. 2 Hojjat Ghaderi and Fahiem Bacchus, University of Toronto What‟s Prolog? Prolog is a language that is useful for doing symbolic and logic-based computation. It‟s declarative: very different from imperative style programming like Java, C++, Python,… A program is partly like a database but much more powerful since we can also have general rules to infer new facts! A Prolog interpreter can follow these facts/rules and answer queries by sophisticated search. Ready for a quick ride? Buckle up! 3 Hojjat Ghaderi and Fahiem Bacchus, University of Toronto What‟s Prolog? Let‟s do a test drive! Here is a simple Prolog program saved in a file named family.pl male(albert). %a fact stating albert is a male male(edward). female(alice). %a fact stating alice is a female female(victoria). parent(albert,edward). %a fact: albert is parent of edward parent(victoria,edward). father(X,Y) :- %a rule: X is father of Y if X if a male parent of Y parent(X,Y), male(X). %body of above rule, can be on same line. mother(X,Y) :- parent(X,Y), female(X). %a similar rule for X being mother of Y A fact/rule (statement) ends with “.” and white space ignored read :- after rule head as “if”. -
Quick Tips and Tricks: Perl Regular Expressions in SAS® Pratap S
Paper 4005-2019 Quick Tips and Tricks: Perl Regular Expressions in SAS® Pratap S. Kunwar, Jinson Erinjeri, Emmes Corporation. ABSTRACT Programming with text strings or patterns in SAS® can be complicated without the knowledge of Perl regular expressions. Just knowing the basics of regular expressions (PRX functions) will sharpen anyone's programming skills. Having attended a few SAS conferences lately, we have noticed that there are few presentations on this topic and many programmers tend to avoid learning and applying the regular expressions. Also, many of them are not aware of the capabilities of these functions in SAS. In this presentation, we present quick tips on these expressions with various applications which will enable anyone learn this topic with ease. INTRODUCTION SAS has numerous character (string) functions which are very useful in manipulating character fields. Every SAS programmer is generally familiar with basic character functions such as SUBSTR, SCAN, STRIP, INDEX, UPCASE, LOWCASE, CAT, ANY, NOT, COMPARE, COMPBL, COMPRESS, FIND, TRANSLATE, TRANWRD etc. Though these common functions are very handy for simple string manipulations, they are not built for complex pattern matching and search-and-replace operations. Regular expressions (RegEx) are both flexible and powerful and are widely used in popular programming languages such as Perl, Python, JavaScript, PHP, .NET and many more for pattern matching and translating character strings. Regular expressions skills can be easily ported to other languages like SQL., However, unlike SQL, RegEx itself is not a programming language, but simply defines a search pattern that describes text. Learning regular expressions starts with understanding of character classes and metacharacters. -
An Architecture for Making Object-Oriented Systems Available from Prolog
An Architecture for Making Object-Oriented Systems Available from Prolog Jan Wielemaker and Anjo Anjewierden Social Science Informatics (SWI), University of Amsterdam, Roetersstraat 15, 1018 WB Amsterdam, The Netherlands, {jan,anjo}@swi.psy.uva.nl August 2, 2002 Abstract It is next to impossible to develop real-life applications in just pure Prolog. With XPCE [5] we realised a mechanism for integrating Prolog with an external object-oriented system that turns this OO system into a natural extension to Prolog. We describe the design and how it can be applied to other external OO systems. 1 Introduction A wealth of functionality is available in object-oriented systems and libraries. This paper addresses the issue of how such libraries can be made available in Prolog, in particular libraries for creating user interfaces. Almost any modern Prolog system can call routines in C and be called from C (or other impera- tive languages). Also, most systems provide ready-to-use libraries to handle network communication. These primitives are used to build bridges between Prolog and external libraries for (graphical) user- interfacing (GUIs), connecting to databases, embedding in (web-)servers, etc. Some, especially most GUI systems, are object-oriented (OO). The rest of this paper concentrates on GUIs, though the argu- ments apply to other systems too. GUIs consist of a large set of entities such as windows and controls that define a large number of operations. These operations often involve destructive state changes and the behaviour of GUI components normally involves handling spontaneous input in the form of events. OO techniques are very well suited to handle this complexity. -
The Programming Language Concurrent Pascal
IEEE TRANSACTIONS ON SOFTWARE ENGINEERING, VOL. SE-I, No.2, JUNE 1975 199 The Programming Language Concurrent Pascal PER BRINCH HANSEN Abstract-The paper describes a new programming language Disk buffer for structured programming of computer operating systems. It e.lt tends the sequential programming language Pascal with concurx:~t programming tools called processes and monitors. Section I eltplains these concepts informally by means of pictures illustrating a hier archical design of a simple spooling system. Section II uses the same enmple to introduce the language notation. The main contribu~on of Concurrent Pascal is to extend the monitor concept with an .ex Producer process Consumer process plicit hierarchy Of access' rights to shared data structures that can Fig. 1. Process communication. be stated in the program text and checked by a compiler. Index Terms-Abstract data types, access rights, classes, con current processes, concurrent programming languages, hierarchical operating systems, monitors, scheduling, structured multiprogram ming. Access rights Private data Sequential 1. THE PURPOSE OF CONCURRENT PASCAL program A. Background Fig. 2. Process. INCE 1972 I have been working on a new programming .. language for structured programming of computer S The next picture shows a process component in more operating systems. This language is called Concurrent detail (Fig. 2). Pascal. It extends the sequential programming language A process consists of a private data structure and a Pascal with concurrent programming tools called processes sequential program that can operate on the data. One and monitors [1J-[3]' process cannot operate on the private data of another This is an informal description of Concurrent Pascal. -
Introduction to Shell Programming Using Bash Part I
Introduction to shell programming using bash Part I Deniz Savas and Michael Griffiths 2005-2011 Corporate Information and Computing Services The University of Sheffield Email [email protected] [email protected] Presentation Outline • Introduction • Why use shell programs • Basics of shell programming • Using variables and parameters • User Input during shell script execution • Arithmetical operations on shell variables • Aliases • Debugging shell scripts • References Introduction • What is ‘shell’ ? • Why write shell programs? • Types of shell What is ‘shell’ ? • Provides an Interface to the UNIX Operating System • It is a command interpreter – Built on top of the kernel – Enables users to run services provided by the UNIX OS • In its simplest form a series of commands in a file is a shell program that saves having to retype commands to perform common tasks. • Shell provides a secure interface between the user and the ‘kernel’ of the operating system. Why write shell programs? • Run tasks customised for different systems. Variety of environment variables such as the operating system version and type can be detected within a script and necessary action taken to enable correct operation of a program. • Create the primary user interface for a variety of programming tasks. For example- to start up a package with a selection of options. • Write programs for controlling the routinely performed jobs run on a system. For example- to take backups when the system is idle. • Write job scripts for submission to a job-scheduler such as the sun- grid-engine. For example- to run your own programs in batch mode. Types of Unix shells • sh Bourne Shell (Original Shell) (Steven Bourne of AT&T) • csh C-Shell (C-like Syntax)(Bill Joy of Univ.