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Just Dance 2015
wygenerowano 27/09/2021 06:23 JUST DANCE 2015 cena 58 zł dostępność Oczekujemy platforma PlayStation 4 odnośnik robson.pl/produkt,16309,just_dance_2015.html Adres ul.Powstańców Śląskich 106D/200 01-466 Warszawa Godziny otwarcia poniedziałek-piątek w godz. 9-17 sobota w godz. 10-15 Nr konta 25 1140 2004 0000 3702 4553 9550 Adres e-mail Oferta sklepu : [email protected] Pytania techniczne : [email protected] Nr telefonów tel. 224096600 Serwis : [email protected] tel. 224361966 Zamówienia : [email protected] Wymiana gier : [email protected] Just Dance 2015 jest kolejną odsłoną bardzo popularnej serii muzyczno-tanecznej. Grę stworzyło studio Ubisoft Studios, które jest znane m.in. z Watch_Dogs oraz Assassin's Creed: Unity. Rozgrywka nie uległa większym zmianom i nadal polega na odtwarzaniu ruchów widocznych na ekranie tancerzy, za co otrzymujemy punkty. Gra nagradza nas za dobrą technikę oraz styl. Oprócz zabawy dla pojedynczego gracza przygotowano również rozbudowany tryb wieloosobowy. Do naszej dyspozycji producenci oddali kilkadziesiąt piosenek, wśród których znajdziemy zarówno klasyki, jak i aktualne hity. Pełny wykaz utworów: • “Bang Bang” – Jessie J, Ariana Grande & Nicki Minaj • “She Looks So Perfect” – 5 Seconds of Summer • “Problem” – Ariana Grande Ft. Iggy Azalea and Big Sean • “4×4” – Miley Cyrus • “Best Song Ever” – One Direction • “Happy” – Pharrell Williams • “Till I Find You” Austin Mahone • “Addicted To You” – Avicii • “Black Widow” – Iggy Azalea Ft. Rita Ora • “Maps” – Maroon 5 • “Birthday” – Katy Perry • “Bad Romance” – Lady Gaga • “Built For This” – Becky G • “Holding Out For A Hero” – Bonnie Tyler • “Summer” – Calvin Harris • “Tetris” – Dancing Bros. • “You Spin Me Round (Like A Record)” – Dead Or Alive • “Let It Go” – Disney’s Frozen • “Burn” – Ellie Goulding • “Bailando” – Enrique Iglesias Ft. -
Ubisoft® Reports Third Quarter 2014-15 Sales
Ubisoft® reports third quarter 2014-15 sales . Record third-quarter sales, coming in above target at €810 million . Targets for full-year 2014-15 updated Paris, February 12, 2015 – Today, Ubisoft released its sales figures for the fiscal quarter ended December 31, 2014. Sales Sales for the third quarter of 2014-15 came to €809.7 million, up 55.8% (or 49.5% at constant exchange rates) compared with the €519.7 million recorded for third-quarter 2013- 14. For the first nine months of fiscal 2014-15, sales totaled €1,293.9 million versus €813.0 million in the corresponding prior-year period, representing an increase of 59.2% (or 58.3% at constant exchange rates). The third-quarter sales figure was higher than the target of approximately €730 million announced when Ubisoft released its first-half 2014-15 results. This performance reflects: . A sharp increase in market share to 12.8%1 for 2014 (from 9.6% in 2013). A very good performance delivered by the two Assassin’s Creed® opuses, Far Cry® 4 and The Crew®, with respective sales of 10 million, 7 million and 2 million units (sell- in): Far Cry 4 was voted “Best Shooter” at "The Games Awards 2014". Assassin’s Creed Unity won the prize for best “Character Animation in a Video Game” at the Annie Awards. To date, The Crew has recorded the best sales1 for the racing games released in late 2014. A solid showing from Just Dance® with 4 million units sold (sell-in). The continued success of Watch Dogs®, with 10 million units sold (sell-in) since its release. -
UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
Livewire Zine Issue 9
ISSUE NINE / 2016 / FREE LIVEWIRE.ORG.AU LIVEWIRE.ORG.NZ BART’S ICECREAM IN A BAG WHAT’S IT LIKE TO BE A YOUTUBE STAR LIVEWIRE PHOTO COMP 2016 Livewire Zine Photo Comp FINALISTS winner - CATE MADE JUST FOR TEENAGERS ART / MUSIC / CRAFT / COMPETITIONS / STUFF CONTENTS 2. SNEAKER FREAKER: EXPLORING THE WORLD OF SNEAKER COLLECTING issueNINEHello! And welcome to Issue Nine! This issue is all about PEOPLE THAT MAKE imagery. We don’t normally theme our issues but I really 4. SHELL VALENTINE: TAILS OF A TATTOO ARTIST wanted to explore something that is so important (if not THIS HAPPEN un-noticed) in our lives. Imagery appears everywhere, ZINE TEAM from art to architecture, to words on a page or photos MIKE-LW 7. RECIPE: ICE CREAM IN A BAG on a screen. Imagery shapes how we interpret the LAUREN-LW HANNAH-LW world and in turn who we are as individuals. When you 8. MONEY DOESN’T GROW ON CHRISTMAS TREES tell a story, your words transform into images; when GABRIELLE-LW you sleep, your dreams come to life; when you listen BART-LW to music your mind creates colours, shapes, emotions CORAL-LW 10. SPOT THE DIFFERENCE and meaning. In this issue we really wanted to explore JONO-LW COVER ART all the facets of what imagery can be, from an interview 11. A CHAT WITH A LIVEWIRE.ORG MEMBER @MENTOR-MONKMAN with Shell Valentine, a Melbourne based tattoo artist or EMMA the Livewire Zine’s first photography competition, where ART WORK the teenagers from around the country share their EMMA 12. -
Ubisoft Studios
CREATIVITY AT THE CORE UBISOFT STUDIOS With the second largest in-house development staff in the world, Ubisoft employs around 8 000 team members dedicated to video games development in 29 studios around the world. Ubisoft attracts the best and brightest from all continents because talent, creativity & innovation are at its core. UBISOFT WORLDWIDE STUDIOS OPENING/ACQUISITION TIMELINE Ubisoft Paris, France – Opened in 1992 Ubisoft Bucharest, Romania – Opened in 1992 Ubisoft Montpellier, France – Opened in 1994 Ubisoft Annecy, France – Opened in 1996 Ubisoft Shanghai, China – Opened in 1996 Ubisoft Montreal, Canada – Opened in 1997 Ubisoft Barcelona, Spain – Opened in 1998 Ubisoft Milan, Italy – Opened in 1998 Red Storm Entertainment, NC, USA – Acquired in 2000 Blue Byte, Germany – Acquired in 2001 Ubisoft Quebec, Canada – Opened in 2005 Ubisoft Sofia, Bulgaria – Opened in 2006 Reflections, United Kingdom – Acquired in 2006 Ubisoft Osaka, Japan – Acquired in 2008 Ubisoft Chengdu, China – Opened in 2008 Ubisoft Singapore – Opened in 2008 Ubisoft Pune, India – Acquired in 2008 Ubisoft Kiev, Ukraine – Opened in 2008 Massive, Sweden – Acquired in 2008 Ubisoft Toronto, Canada – Opened in 2009 Nadeo, France – Acquired in 2009 Ubisoft San Francisco, USA – Opened in 2009 Owlient, France – Acquired in 2011 RedLynx, Finland – Acquired in 2011 Ubisoft Abu Dhabi, U.A.E – Opened in 2011 Future Games of London, UK – Acquired in 2013 Ubisoft Halifax, Canada – Acquired in 2015 Ivory Tower, France – Acquired in 2015 Ubisoft Philippines – Opened in 2016 UBISOFT PaRIS Established in 1992, Ubisoft’s pioneer in-house studio is responsible for the creation of some of the most iconic Ubisoft brands such as the blockbuster franchise Rayman® as well as the worldwide Just Dance® phenomenon that has sold over 55 million copies. -
(You Gotta) Fight for Your Right (To Party!) 3 AM ± Matchbox Twenty. 99 Red Ballons ± Nena
(You Gotta) Fight For Your Right (To Party!) 3 AM ± Matchbox Twenty. 99 Red Ballons ± Nena. Against All Odds ± Phil Collins. Alive and kicking- Simple minds. Almost ± Bowling for soup. Alright ± Supergrass. Always ± Bon Jovi. Ampersand ± Amanda palmer. Angel ± Aerosmith Angel ± Shaggy Asleep ± The Smiths. Bell of Belfast City ± Kristy MacColl. Bitch ± Meredith Brooks. Blue Suede Shoes ± Elvis Presely. Bohemian Rhapsody ± Queen. Born In The USA ± Bruce Springstein. Born to Run ± Bruce Springsteen. Boys Will Be Boys ± The Ordinary Boys. Breath Me ± Sia Brown Eyed Girl ± Van Morrison. Brown Eyes ± Lady Gaga. Chasing Cars ± snow patrol. Chasing pavements ± Adele. Choices ± The Hoosiers. Come on Eileen ± Dexy¶s midnight runners. Crazy ± Aerosmith Crazy ± Gnarles Barkley. Creep ± Radiohead. Cupid ± Sam Cooke. Don¶t Stand So Close to Me ± The Police. Don¶t Speak ± No Doubt. Dr Jones ± Aqua. Dragula ± Rob Zombie. Dreaming of You ± The Coral. Dreams ± The Cranberries. Ever Fallen In Love? ± Buzzcocks Everybody Hurts ± R.E.M. Everybody¶s Fool ± Evanescence. Everywhere I go ± Hollywood undead. Evolution ± Korn. FACK ± Eminem. Faith ± George Micheal. Feathers ± Coheed And Cambria. Firefly ± Breaking Benjamin. Fix Up, Look Sharp ± Dizzie Rascal. Flux ± Bloc Party. Fuck Forever ± Babyshambles. Get on Up ± James Brown. Girl Anachronism ± The Dresden Dolls. Girl You¶ll Be a Woman Soon ± Urge Overkill Go Your Own Way ± Fleetwood Mac. Golden Skans ± Klaxons. Grounds For Divorce ± Elbow. Happy ending ± MIKA. Heartbeats ± Jose Gonzalez. Heartbreak Hotel ± Elvis Presely. Hollywood ± Marina and the diamonds. I don¶t love you ± My Chemical Romance. I Fought The Law ± The Clash. I Got Love ± The King Blues. I miss you ± Blink 182. -
Just Dance 4 Xbox 360 Freeboot Скачать Торрент
just dance 4 xbox 360 freeboot скачать торрент just dance 4 xbox 360 freeboot скачать торрент just dance 4 xbox 360 freeboot скачать торрент - Все результаты Just Dance 4 (FREEBOOT) Xbox360 » скачать игры торрент gamesxboxorg/xbox- kinect/10046-just-dance-4-freeboot-xbox360html 11 сент 2015 г - Игра \ Just Dance 4 XBOX360 \ дает возможность каждому Скачать торрент Just Dance 4 ( FREEBOOT ) Xbox360 Just Dance 4 Just Dance 2018 [GOD/FREEBOOT/ENG] » Игры на xbox 360, xbox xboxthornet/xbox_360/xbox360/747-torrent_just-dance-2018-god-freeboot-enght Вместе с Just Dance 2018 на Xbox 360 каждый сможет почувствовать себя Скачать торрент Just Dance 2018 [GOD/ FREEBOOT /ENG] на xbox 360 без Скачать торрентом Just Dance 2018 (FreeBoot) (ENG) Xbox 360 x360-torrentnet/xbox360/197-just-dance-2018-freeboot-eng-xbox-360-kinecthtml В новой игре Just Dance 2018 на Xbox 360 игроков ждет продолжение сaмой мaсштaбной серии музыкaльных видео-игр всех времен! Новая игра Just Xbox 360 :: Just Dance 4 (FREEBOOT) Xbox360 / 609 GB / Xbox 360 games-xboxru/igraphp?id=10067 Похожие 12 окт 2015 г - Just Dance 4 ( FREEBOOT ) Xbox360 / 609 GB / Xbox 360 скачать торрент Новинки игр для Xbox 360 через torrent без регистрации Just Dance 2016 - Скачать игры на xbox 360 и xbox one с торрента xbox- torrentru/xbox_360/3d-xbox360/370-just-dance-2016-region-free-god-enghtml FREE/GOD/ENG] Скачать торрент Just Dance 2016 [REGION FREE/GOD/ ENG] на xbox 360 FreeBoot Язык интерфейса: Английский Тип перевода: Нет Платформа: Xbox 360 Кооперативное прохождение вне сети: 2 - 4 Just Dance -
Educación Física 4º Primaria
EDUCACIÓN FÍSICA 4º PRIMARIA TEMA : EL EQUILIBRIO https://youtu.be/kYsA9-Qbtyk (realizar solo hasta el minuto 5) 1. Flamenco : pierna flexionada y los brazos extendidos, durante 10 segundos . o Con los ojos cerrados . o Te agachas a coger un objeto, sin apoyar la pierna . ÇÇ 2. Sentadilla : Con el papel en la cabeza, debemos hacer una sentadilla sin que caiga. 3. Pelea de guerreros : sobre una toalla, intentar sacar a un familiar fuera de ella. Departamento de Educación Física 1 4. Caminar en línea recta: utilizar una línea en el suelo y sin salirse de ella, ir y volver. o Con el papel en la cabeza, debemos avanzar sin que caiga y sin salirnos. 5. Superar objetos : colocar objetos separados y pasarlos por en cima sin pisarlos. o Con el papel en la cabeza, debemos avanzar sin que caiga y sin salirnos. o Superarlos en zig -zag. o Con los ojos cerrados o vendados . 6. Pasar la toalla : crear una línea en el suelo con una toalla y avanzar descalzo por ellas. o Con el rollo de papel en la cabeza, sin que se caiga. o Con los ojos c errados. 7. Supera las sillas : pasar las sillas sin caerse con cuidado. o Con las sillas separadas . Recuerda que la seguridad es lo más importante 1 https://youtu.be/8WZCg7jft5k https://youtu.be/OcNRfAyqKLw 1 https://youtu.be/FRAJCt27dpw 1 https://youtu.be/j1Q41JDhh3E 1 Departamento de Educación Física 2 https://youtu.be/SP5p1gLUOHI Con un rollo de papel en la cabeza, ¿Serás capaz de quitarte la ¿cuánto tiempo eres capaz de camisa sin que se caiga el rollo de aguantar sin que se caiga? papel de tu cabeza? Video 1 : Little Sports (2020 ): “Kids Exercises To Grow Taller: Home Activities” Video 2 : DragonTamer (2019): Just Dance Unlimited Wake Me Up Before You Go Go Emoji Movie Video 3 : Redoo (2019): Spooky Scary Skeletons by The Living Tomstone | Just Dance 2020 Video 4 : Just Dance like Star (2016): Gangnam Style - PSY[Just Dance Unlimited]-Spiderman Dance Video 5: Pictures and Stuff (2015): Just Dance 2015: The Fox (What Does the Fox Say?) Video 6: Puntoblanco1 (2010 ): “Yoga para niños OOOOMMM” Departamento de Educación Física 3 . -
“Trials Fusion Track Jam 2” Official Rules (English) French Version Page 7 / Version Francaise Page 7
“TRIALS FUSION TRACK JAM 2” OFFICIAL RULES (ENGLISH) FRENCH VERSION PAGE 7 / VERSION FRANCAISE PAGE 7 NO PURCHASE OR PAYMENT NECESSARY TO ENTER OR WIN. A PURCHASE WILL NOT INCREASE YOUR CHANCES OF WINNING. VOID WHERE PROHIBITED BY LAW OR REGULATION. PARTICIPANTS MUST BE 18 OR OLDER AT THE TIME OF ENTRY. This Competition is in no way sponsored, endorsed or administered by, or associated with Facebook, Twitter YouTube or any other social media platform. You are providing your information to Ubisoft EMEA. The information you provide will only be used in accordance with the Ubisoft privacy policy which may be viewed at http://www.ubi.com 1. ELIGIBILITY: Trials Fusion Track Jam 2 (the “Competition”) is open only to legal residents of United States (excluding residents of Rhode Island and residents of Puerto Rico, U.S. Virgin Islands, Guam and other United States territories), United Kingdom, Canada (excluding Quebec), France, Germany, Poland, Spain, Australia, Ukraine, the Netherlands, Turkey, Czech Republic, Belgium, Romania, Sweden, Austria, Hungary, Denmark, Switzerland, Portugal, Greece, Norway, Finland, Ireland, Slovakia, Luxembourg, Bulgaria, Slovenia, Cyprus, Lettonia, Lithuania, Estonia and Malta, who are at least eighteen (18) years old at the time of entry. Employees, officers, and directors of Sponsor and its affiliated companies, subsidiaries, licensees, franchisees, distributors, dealers, sales representatives, advertising and promotion agencies, and any and all other companies associated with the Competition (collectively, the “Competition Entities”), and each of their immediate families (i.e., parents, spouse, siblings, children, grandparents, step parents, stepchildren and step siblings, and their respective spouses, and those living in the same household, whether or not related) are not eligible to participate. -
Reward: +3.1 Objective: Find Optimal Action in Each State to Maximize the Sum of Rewards
Smart Bots for Better Games: Reinforcement Learning in Production Olivier Delalleau Data Scientist @ Ubisoft La Forge Objective Share practical lessons from using RL-based bots in video game production Agenda 1. RL & games 2. Learning from pixels 3. Learning from game state 4. Learning from simulation 5. Epilogue 1.Reinforcement learning & games 2.Learning from pixels 3.Learning from game state 4.Learning from simulation 5.Epilogue [image source] [image sources: #1 #2 #3 #4 #5] Potential application #1: player-facing AI Blade & Soul (2016) Starcraft II (AlphaStar, 2019) Black & White (2001) Dota 2 [image sources: #1 #2 #3 #4] (OpenAI Five, 2018) Potential application #2: testing assistant Open World (Far Cry: New Dawn, 2019) Live multiplayer (Tom Clancy’s Rainbow Six Siege, 2015-…) [image sources: #1 #2] In this talk: prototypes @Ubisoft Goal: player-facing AI Goal: testing assistant What is reinforcement learning? state: enemy_visible=1 enemy_aimed=1 What is reinforcement learning? new state: enemy_visible=0 enemy_aimed=0 reward: +3.1 Objective: Find optimal action in each state to maximize the sum of rewards Q-values: Q(state, action) = sum of future rewards when taking an action in a given state action: ”fire” Taking the optimal action = taking the action with maximum Q-value Search/Planning vs RL Offline + … Runtime Q(푠0, 푎0) = 0.8 … Q(푠0, 푎1) = 0.7 [scientist icon by Vincent Le Moign] In a nutshell: why reinforcement learning? Automated AI generation from reward alone “If you can play, you can learn” It’s not magic (…) [icons from pngimg.com] 1.Reinforcement learning & games 2.Learning from pixels 3.Learning from game state 4.Learning from simulation 5.Epilogue [image source] Deep Q-Network (DQN) in action Human-level control through Deep Reinforcement Learning (Mnih et al. -
Animal Crossing
Alice in Wonderland Harry Potter & the Deathly Hallows Adventures of Tintin Part 2 Destroy All Humans: Big Willy Alien Syndrome Harry Potter & the Order of the Unleashed Alvin & the Chipmunks Phoenix Dirt 2 Amazing Spider-Man Harvest Moon: Tree of Tranquility Disney Epic Mickey AMF Bowling Pinbusters Hasbro Family Game Night Disney’s Planes And Then There Were None Hasbro Family Game Night 2 Dodgeball: Pirates vs. Ninjas Angry Birds Star Wars Hasbro Family Game Night 3 Dog Island Animal Crossing: City Folk Heatseeker Donkey Kong Country Returns Ant Bully High School Musical Donkey Kong: Jungle beat Avatar :The Last Airbender Incredible Hulk Dragon Ball Z Budokai Tenkaichi 2 Avatar :The Last Airbender: The Indiana Jones and the Staff of Kings Dragon Quest Swords burning earth Iron Man Dreamworks Super Star Kartz Backyard Baseball 2009 Jenga Driver : San Francisco Backyard Football Jeopardy Elebits Bakugan Battle Brawlers: Defenders of Just Dance Emergency Mayhem the Core Just Dance Summer Party Endless Ocean Barnyard Just Dance 2 Endless Ocean Blue World Battalion Wars 2 Just Dance 3 Epic Mickey 2:Power of Two Battleship Just Dance 4 Excitebots: Trick Racing Beatles Rockband Just Dance 2014 Family Feud 2010 Edition Ben 10 Omniverse Just Dance 2015 Family Game Night 4 Big Brain Academy Just Dance 2017 Fantastic Four: Rise of the Silver Surfer Bigs King of Fighters collection: Orochi FIFA Soccer 09 All-Play Bionicle Heroes Saga FIFA Soccer 12 Black Eyed Peas Experience Kirby’s Epic Yarn FIFA Soccer 13 Blazing Angels Kirby’s Return to Dream -
H1 FY12 Earnings Presentation
H1 FY12 Earnings Presentation November 08, 2011 Yves Guillemot, President and Chief Executive Officer Alain Martinez, Chief Financial Officer Jean-Benoît Roquette, Head of Investor Relations Disclaimer This statement may contain estimated financial data, information on future projects and transactions and future business results/performance. Such forward-looking data are provided for estimation purposes only. They are subject to market risks and uncertainties and may vary significantly compared with the actual results that will be published. The estimated financial data have been presented to the Board of Directors and have not been audited by the Statutory Auditors. (Additional information is specified in the most recent Ubisoft Registration Document filed on June 28, 2011 with the French Financial Markets Authority (l’Autorité des marchés financiers)). 2 Summary H1 : Better than expected topline and operating income performance with strong growth margin improvement H1 : Across the board performance : Online − Casual − High Definition H2 : High potential H2 line-up for casual and passionate players, targeting Thriving HD, online platforms and casual segments H2 : Quality improves significantly Online : Continue to strenghten our offering and expertise FY12 : Confirming guidance for FY12 FY13 : Improvement in operating income and back to positive cash-flows 3 Agenda H1 FY12 performance H2 FY12 line-up and guidance 4 H1 FY12 : Sales Q2 Sales higher than guidance (146 M€ vs 99 M€) Across the board performance : Online − Casual − HD Benefits