A Rule Based Approach to Program Development
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NOVEMBER 18 • WEDNESDAY Build Stuff'15 Lithuania
Build Stuff'15 Lithuania NOVEMBER 18 • WEDNESDAY A Advanced B Beginner I Intermediate N NonTechnical 08:30 – 09:00 Registration 1. Alfa Speakers: Registration 09:00 – 09:15 Welcome talk 1. Alfa Speakers: Welcome talk 09:00 – 18:00 Open Space 6. Lobby Speakers: Open Space Sponsors: 4Finance, Devbridge, Storebrand, Visma Lietuva, WIX Lietuva 09:15 – 10:15 B Uncle Bob / Robert Martin @unclebobmartin The Last Programming Language 1. Alfa Speakers: Uncle Bob / Robert Martin For the last 50 years we’ve been exploring language after language. Now many of the “new” languages are actually quite old. The latest fad is “functional programming” which got it’s roots back in the 50s. Have we come full circle? Have we explored all the different kinds of languages? Is it time for us to finally decide on a single language for all software development? In this talk Uncle Bob walks through some of the history of programming languages, and then prognosticates on the future of languages. 10:15 – 10:35 Coffee/tea break 1. Alfa Speakers: Coffee/tea break 10:35 – 11:30 I Dmytro Mindra @dmytromindra Refactoring Legacy Code 5. Theta Speakers: Dmytro Mindra Every programmer has to face legacy code day after day. It might be ugly, it might look scary, it can make a grown man cry. Some will throw it away and try rewriting everything from scratch. Most of them will fail. Refactoring legacy code is a much better idea. It is not so scary when you take it in very small bites, introduce small changes, add unit tests. -
The Best of Both Worlds?
The Best of Both Worlds? Reimplementing an Object-Oriented System with Functional Programming on the .NET Platform and Comparing the Two Paradigms Erik Bugge Thesis submitted for the degree of Master in Informatics: Programming and Networks 60 credits Department of Informatics Faculty of mathematics and natural sciences UNIVERSITY OF OSLO Autumn 2019 The Best of Both Worlds? Reimplementing an Object-Oriented System with Functional Programming on the .NET Platform and Comparing the Two Paradigms Erik Bugge © 2019 Erik Bugge The Best of Both Worlds? http://www.duo.uio.no/ Printed: Reprosentralen, University of Oslo Abstract Programming paradigms are categories that classify languages based on their features. Each paradigm category contains rules about how the program is built. Comparing programming paradigms and languages is important, because it lets developers make more informed decisions when it comes to choosing the right technology for a system. Making meaningful comparisons between paradigms and languages is challenging, because the subjects of comparison are often so dissimilar that the process is not always straightforward, or does not always yield particularly valuable results. Therefore, multiple avenues of comparison must be explored in order to get meaningful information about the pros and cons of these technologies. This thesis looks at the difference between the object-oriented and functional programming paradigms on a higher level, before delving in detail into a development process that consisted of reimplementing parts of an object- oriented system into functional code. Using results from major comparative studies, exploring high-level differences between the two paradigms’ tools for modular programming and general program decompositions, and looking at the development process described in detail in this thesis in light of the aforementioned findings, a comparison on multiple levels was done. -
On the Cognitive Prerequisites of Learning Computer Programming
On the Cognitive Prerequisites of Learning Computer Programming Roy D. Pea D. Midian Kurland Technical Report No. 18 ON THE COGNITIVE PREREQUISITES OF LEARNING COMPUTER PROGRAMMING* Roy D. Pea and D. Midian Kurland Introduction Training in computer literacy of some form, much of which will consist of training in computer programming, is likely to involve $3 billion of the $14 billion to be spent on personal computers by 1986 (Harmon, 1983). Who will do the training? "hardware and software manu- facturers, management consultants, -retailers, independent computer instruction centers, corporations' in-house training programs, public and private schools and universities, and a variety of consultants1' (ibid.,- p. 27). To date, very little is known about what one needs to know in order to learn to program, and the ways in which edu- cators might provide optimal learning conditions. The ultimate suc- cess of these vast training programs in programming--especially toward the goal of providing a basic computer programming compe- tency for all individuals--will depend to a great degree on an ade- quate understanding of the developmental psychology of programming skills, a field currently in its infancy. In the absence of such a theory, training will continue, guided--or to express it more aptly, misguided--by the tacit Volk theories1' of programming development that until now have served as the underpinnings of programming instruction. Our paper begins to explore the complex agenda of issues, promise, and problems that building a developmental science of programming entails. Microcomputer Use in Schools The National Center for Education Statistics has recently released figures revealing that the use of micros in schools tripled from Fall 1980 to Spring 1983. -
Handout 16: J Dictionary
J Dictionary Roger K.W. Hui Kenneth E. Iverson Copyright © 1991-2002 Jsoftware Inc. All Rights Reserved. Last updated: 2002-09-10 www.jsoftware.com . Table of Contents 1 Introduction 2 Mnemonics 3 Ambivalence 4 Verbs and Adverbs 5 Punctuation 6 Forks 7 Programs 8 Bond Conjunction 9 Atop Conjunction 10 Vocabulary 11 Housekeeping 12 Power and Inverse 13 Reading and Writing 14 Format 15 Partitions 16 Defined Adverbs 17 Word Formation 18 Names and Displays 19 Explicit Definition 20 Tacit Equivalents 21 Rank 22 Gerund and Agenda 23 Recursion 24 Iteration 25 Trains 26 Permutations 27 Linear Functions 28 Obverse and Under 29 Identity Functions and Neutrals 30 Secondaries 31 Sample Topics 32 Spelling 33 Alphabet and Numbers 34 Grammar 35 Function Tables 36 Bordering a Table 37 Tables (Letter Frequency) 38 Tables 39 Classification 40 Disjoint Classification (Graphs) 41 Classification I 42 Classification II 43 Sorting 44 Compositions I 45 Compositions II 46 Junctions 47 Partitions I 48 Partitions II 49 Geometry 50 Symbolic Functions 51 Directed Graphs 52 Closure 53 Distance 54 Polynomials 55 Polynomials (Continued) 56 Polynomials in Terms of Roots 57 Polynomial Roots I 58 Polynomial Roots II 59 Polynomials: Stopes 60 Dictionary 61 I. Alphabet and Words 62 II. Grammar 63 A. Nouns 64 B. Verbs 65 C. Adverbs and Conjunctions 66 D. Comparatives 67 E. Parsing and Execution 68 F. Trains 69 G. Extended and Rational Arithmeti 70 H. Frets and Scripts 71 I. Locatives 72 J. Errors and Suspensions 73 III. Definitions 74 Vocabulary 75 = Self-Classify - Equal 76 =. Is (Local) 77 < Box - Less Than 78 <. -
Linux Assembly HOWTO Linux Assembly HOWTO
Linux Assembly HOWTO Linux Assembly HOWTO Table of Contents Linux Assembly HOWTO..................................................................................................................................1 Konstantin Boldyshev and François−René Rideau................................................................................1 1.INTRODUCTION................................................................................................................................1 2.DO YOU NEED ASSEMBLY?...........................................................................................................1 3.ASSEMBLERS.....................................................................................................................................1 4.METAPROGRAMMING/MACROPROCESSING............................................................................2 5.CALLING CONVENTIONS................................................................................................................2 6.QUICK START....................................................................................................................................2 7.RESOURCES.......................................................................................................................................2 1. INTRODUCTION...............................................................................................................................2 1.1 Legal Blurb........................................................................................................................................2 -
TITLE SPIRES (Stanford Public Information Retrieval System) 1970-71 Annual Report INSTITUTION Stanford Univ
DOCUMENT REsUME ED 057 828 LI 003 325 AUTHOR Parker, Edwin B. TITLE SPIRES (Stanford Public Information Retrieval System) 1970-71 Annual Report INSTITUTION Stanford Univ. , Calif. Inst. for Communication Research. SPONS AGENCY National Science Foundation, Washington, D.C. Office of Science Information Services. PUB DATE Dec 71 NOTE 154p.;(23 References) EDRS PRICE MF-$0.65 HC-$6.58 DESCRIPTORS *Computer Programs; *Information Retrieval; *Information Storage; *Information Systems; *On Line Systems IDENTIFIERS Computer Software; SPIRES; *Stanford Public Information Retrieval System ABSTRACT SPIRES (Stanford Public Information REtrieval System) is a computer information storage and retrieval system being developed at Stanford University with funding from the National Science Foundation. SPIRES has two major goals: to provide a user-oriented, interactive, on-line retrieval syste for a variety of researchers at Stanford; and to support the automation efforts of the university libraries by developing and implementing common software. SPIRES I, a prototype system, was implemented at the Stanford Linear Accelerator Center (SLAC) in 1969, from a design based on a 1967 information study involving physicists at SLAC. Its primary data base is a high-energy-physics preprints file. Evaluation of SPIRES I resulted in the definition of a production information storage and retrieval system, SPIRES II. This system will be available -daily, beginning in mid-1972, to faculty, staff, and students of the University.- It is characterized by flexibility, simplicity, and economy. _SPIRES II will operate on-line on an IBM 360/67 computer. This report summarizes the uses of the SPIRES I system over the past year and describes both the nature of SPIRES II and this system,s development over the past year. -
Newsletter #9-#10
PASCAL USER'S GROUP Pascal. News (FORMERLY PASCAL NEWSLETTER) NUMBERS 9 AND 10 (COMBINED ISSUE) COMMUNICATIONS ABOUT THE PROGRAMMING LANGUAGE PASCAL BY PASCALERS SEPTEMBER" 1977 (Y)o TAB LEO F CON TEN T S N I'- '0 U'I C/I tG c.. U'I '-tG 0.0 C c.. tG o POLICY: Pascal News wtG::.::- 3 . 0.0 M 1 ALL PURPOSE COUPON ~ C/I tG "tJ_ "tJ LU .- 3 EDITOR'S CONTRIBUTION .- .&; :>'Ou tG (Y) .- 4 HERE AND THERE QI'-3 4 News .. ..... 8 Conferences (I) .... 8 Books and Articles Ct: m 11 Past Issues of Pascal Newsletter .... 11 PUG Finances ..J X 12 Roster LU ....== 39 ART! CLES ~. 39 "Pascal at Sydney University" - A. J. Gerber andC. C. Morgan 40 "Disposing of Dispose" - Stephen P. Wagstaff 42 "What is a Textfile?" - William C. Price 43 "Generic Routines and Variable Types in Pascal II - B. Austermuehl and H.-J. Hoffmann 47 OPEN FORUM FOR MEMBERS 54 Special Topic: Micro/Personal Computers and Pascal 58 Special Topic: Pascal Standards L 60 IMPLEMENTATION NOTES 60 Checklist 60 General Information ".. 61 Software Writing Tools 61 Portable Pascals 63 Pascal Variants 64 Feature Implementation Notes 73 Machine Dependent Implementations 113 POLICY: Pascal User's Group r- ! POLICY: PASCAL NEWS (77/09/01) * Pascal News is the official but informal publication of the User's Group. ~ Pascal News contains all we (the editors) know about Pascal; we use it as the vehicle to answer all inquiries because our physical energy and resources for answering individual requests are finite. As PUGgrows, we unfortunately succumb to the reality of (1) having to insist that people who need to know "about Pascal" join PUGand read Pascal News - that is why we spend time to produce it! and (2) refusing to return phone calls or answer letters full of questions - we will pass the questions on to the readership of Pascal News. -
Visual Programming Language for Tacit Subset of J Programming Language
Visual Programming Language for Tacit Subset of J Programming Language Nouman Tariq Dissertation 2013 Erasmus Mundus MSc in Dependable Software Systems Department of Computer Science National University of Ireland, Maynooth Co. Kildare, Ireland A dissertation submitted in partial fulfilment of the requirements for the Erasmus Mundus MSc Dependable Software Systems Head of Department : Dr Adam Winstanley Supervisor : Professor Ronan Reilly June 30, 2013 Declaration I hereby certify that this material, which I now submit for assessment on the program of study leading to the award of Master of Science in Dependable Software Systems, is entirely my own work and has not been taken from the work of others save and to the extent that such work has been cited and acknowledged within the text of my work. Signed:___________________________ Date:___________________________ Abstract Visual programming is the idea of using graphical icons to create programs. I take a look at available solutions and challenges facing visual languages. Keeping these challenges in mind, I measure the suitability of Blockly and highlight the advantages of using Blockly for creating a visual programming environment for the J programming language. Blockly is an open source general purpose visual programming language designed by Google which provides a wide range of features and is meant to be customized to the user’s needs. I also discuss features of the J programming language that make it suitable for use in visual programming language. The result is a visual programming environment for the tacit subset of the J programming language. Table of Contents Introduction ............................................................................................................................................ 7 Problem Statement ............................................................................................................................. 7 Motivation.......................................................................................................................................... -
Design and Complete Definition of a Systems Programming Language for Data Communications Eldon Jerome Niebaum Iowa State University
Iowa State University Capstones, Theses and Retrospective Theses and Dissertations Dissertations 1973 Design and complete definition of a systems programming language for data communications Eldon Jerome Niebaum Iowa State University Follow this and additional works at: https://lib.dr.iastate.edu/rtd Part of the Computer Sciences Commons Recommended Citation Niebaum, Eldon Jerome, "Design and complete definition of a systems programming language for data communications " (1973). Retrospective Theses and Dissertations. 4962. https://lib.dr.iastate.edu/rtd/4962 This Dissertation is brought to you for free and open access by the Iowa State University Capstones, Theses and Dissertations at Iowa State University Digital Repository. It has been accepted for inclusion in Retrospective Theses and Dissertations by an authorized administrator of Iowa State University Digital Repository. For more information, please contact [email protected]. INFORMATION TO USERS This material was produced from a microfilm copy of the original document. While the most advanced technological means to photograph and reproduce this document have been used, the quality is heavily dependent upon the quality of the original submitted. The following explanation of techniques is provided to help you understand markings or patterns which may appear on this reproduction. 1. The sign or "target" for pages apparently lacking from the document photographed is "Missing Page(s)". If it was possible to obtain the missing page(s) or section, they are spliced into the film along with adjacent pages. This may have necessitated cutting thru an image and duplicating adjacent pages to insure you complete continuity. 2. When an image on the film is obliterated with a large round black mark, it is an indication that the photographer suspected that the copy may have moved during exposure and thus cause a blurred image. -
Steps Toward a Compiler for BLISS-360
STEPS TOWARD A COMPILER FOR BLISS-360 Richard Charles Bahler HffiE 1 ihshL postgraduate school Monterey, California THESIS - STEPS TOWARD A COMPILER FOR BLISS- 360 by Richard Charles Bahler Thesis Advisor: Gary A . Kildall June 1972 Appiov&d ^oh. pubtic k.qA.qju> e; diA&iibntion untimittd. Steps Toward a Compiler for BLISS-360 by Richard Charles Bahler Major, United States Marine Corps Reserve B.A., University of Rochester, 1955 Submitted in partial fulfillment of the requirements for the degree of MASTER OF SCIENCE IN COMPUTER SCIENCE from the NAVAL POSTGRADUATE SCHOOL June 1972 ABSTRACT The design of a compiler for the IBM S/360 systems implementation language BLISS-360, a modification of the PDP-10 language BLISS- 10, is described. The compiler has a two-pass structure that is based upon the XPL Compiler Generator System. The first of these passes, which uses the XPL prototype compiler Skeleton,, is examined in some detail. Funda- mental data structures are described for this pass, including a constant table, a dictionary for variable definitions, and an intermediate language table to retain the source program structure and semantics. Modifications which allow the Skeleton compiler to perform a syntax analysis of BLISS- 360 programs are discussed and demonstrated. General requirements are defined for the functions to be performed by the second pass, including machine language code generation from the intermediate language, storage allocation and building program interface linkage. TABLE OF CONTENTS I. INTRODUCTION 9 A. PROJECT GOAL 9 B. THESIS OBJECTIVES 9 II. A BLISS-360 COMPILER — POSSIBLE APPROACHES 11 A. REQUIREMENTS OF THE COMPILER 11 B. -
Comparative Programming Languages CM20253
We have briefly covered many aspects of language design And there are many more factors we could talk about in making choices of language The End There are many languages out there, both general purpose and specialist And there are many more factors we could talk about in making choices of language The End There are many languages out there, both general purpose and specialist We have briefly covered many aspects of language design The End There are many languages out there, both general purpose and specialist We have briefly covered many aspects of language design And there are many more factors we could talk about in making choices of language Often a single project can use several languages, each suited to its part of the project And then the interopability of languages becomes important For example, can you easily join together code written in Java and C? The End Or languages And then the interopability of languages becomes important For example, can you easily join together code written in Java and C? The End Or languages Often a single project can use several languages, each suited to its part of the project For example, can you easily join together code written in Java and C? The End Or languages Often a single project can use several languages, each suited to its part of the project And then the interopability of languages becomes important The End Or languages Often a single project can use several languages, each suited to its part of the project And then the interopability of languages becomes important For example, can you easily -
Keir, Paul G (2012) Design and Implementation of an Array Language for Computational Science on a Heterogeneous Multicore Architecture
Keir, Paul G (2012) Design and implementation of an array language for computational science on a heterogeneous multicore architecture. PhD thesis. http://theses.gla.ac.uk/3645/ Copyright and moral rights for this thesis are retained by the author A copy can be downloaded for personal non-commercial research or study, without prior permission or charge This thesis cannot be reproduced or quoted extensively from without first obtaining permission in writing from the Author The content must not be changed in any way or sold commercially in any format or medium without the formal permission of the Author When referring to this work, full bibliographic details including the author, title, awarding institution and date of the thesis must be given Glasgow Theses Service http://theses.gla.ac.uk/ [email protected] Design and Implementation of an Array Language for Computational Science on a Heterogeneous Multicore Architecture Paul Keir Submitted in fulfilment of the requirements for the degree of Doctor of Philosophy School of Computing Science College of Science and Engineering University of Glasgow July 8, 2012 c Paul Keir, 2012 Abstract The packing of multiple processor cores onto a single chip has become a mainstream solution to fundamental physical issues relating to the microscopic scales employed in the manufac- ture of semiconductor components. Multicore architectures provide lower clock speeds per core, while aggregate floating-point capability continues to increase. Heterogeneous multicore chips, such as the Cell Broadband Engine (CBE) and modern graphics chips, also address the related issue of an increasing mismatch between high pro- cessor speeds, and huge latency to main memory.