Characteristics of Caregivers in Disney Animations
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Digital Surrealism: Visualizing Walt Disney Animation Studios
City University of New York (CUNY) CUNY Academic Works Publications and Research Queens College 2017 Digital Surrealism: Visualizing Walt Disney Animation Studios Kevin L. Ferguson CUNY Queens College How does access to this work benefit ou?y Let us know! More information about this work at: https://academicworks.cuny.edu/qc_pubs/205 Discover additional works at: https://academicworks.cuny.edu This work is made publicly available by the City University of New York (CUNY). Contact: [email protected] 1 Digital Surrealism: Visualizing Walt Disney Animation Studios Abstract There are a number of fruitful digital humanities approaches to cinema and media studies, but most of them only pursue traditional forms of scholarship by extracting a single variable from the audiovisual text that is already legible to scholars. Instead, cinema and media studies should pursue a mostly-ignored “digital-surrealism” that uses computer-based methods to transform film texts in radical ways not previously possible. This article describes one such method using the z-projection function of the scientific image analysis software ImageJ to sum film frames in order to create new composite images. Working with the fifty-four feature-length films from Walt Disney Animation Studios, I describe how this method allows for a unique understanding of a film corpus not otherwise available to cinema and media studies scholars. “Technique is the very being of all creation” — Roland Barthes “We dig up diamonds by the score, a thousand rubies, sometimes more, but we don't know what we dig them for” — The Seven Dwarfs There are quite a number of fruitful digital humanities approaches to cinema and media studies, which vary widely from aesthetic techniques of visualizing color and form in shots to data-driven metrics approaches analyzing editing patterns. -
Cars Tangled Finding Nemo Wreck It Ralph Peter Pan Frozen Toy Story Monsters Inc. Snow White Alice in Wonderland the Little Merm
FRIDAY, APRIL 3RD – DISNEY DAY… AT HOME! Activity 1: • Disney Pictionary: o Put Disney movies and character names onto little pieces of paper and fold them in half o Put all of the pieces of paper into a bowl o Then draw it for their team to guess Can add a charade element to it rather than drawing if that is preferred o If there are enough people playing, you can make teams • Here are some ideas, you can print these off and cut them out or create your own list! Cars Tangled Finding Nemo Wreck It Ralph Peter Pan Frozen Toy Story Monsters Inc. Snow White Alice in Wonderland The Little Mermaid Up Brave Robin Hood Aladdin Cinderella Sleeping Beauty The Emperor’s New Groove The Jungle Book The Lion King Beauty and the Beast The Princess and the Frog 101 Dalmatians Lady and the Tramp A Bug’s Life The Fox and the Hound Mulan Tarzan The Sword and the Stone The Incredibles The Rescuers Bambi Fantasia Dumbo Pinocchio Lilo and Stitch Chicken Little Bolt Pocahontas The Hunchback of Notre Wall-E Hercules Dame Mickey Mouse Minnie Mouse Goofy Donald Duck Sully Captain Hook Ariel Ursula Maleficent FRIDAY, APRIL 3RD – DISNEY DAY… AT HOME! The Genie Simba Belle Buzz Lightyear Woody Mike Wasowski Cruella De Ville Olaf Anna Princess Jasmine Lightning McQueen Elsa Activity 2: • Disney Who Am I: o Have each family member write the name of a Disney character on a sticky note. Don’t let others see what you have written down. o Take your sticky note and put it on another family members back. -
Kristina Reed Joins the Madison Square Garden Company As Senior Vice President, Creative Development and Strategy
Kristina Reed Joins the Madison Square Garden Company as Senior Vice President, Creative Development and Strategy July 22, 2019 NEW YORK, July 22, 2019 (GLOBE NEWSWIRE) -- The Madison Square Garden Company (NYSE:MSG) today announced that Academy Award- winning producer and creator, Kristina Reed, has joined MSG as Senior Vice President, Creative Development and Strategy. In this newly-created position, Ms. Reed will drive the development of creative content for the Company’s state-of-the-art MSG Sphere venues, which will utilize cutting-edge, immersive technology and compelling, multi-sensory storytelling to revolutionize the entertainment experience. Kristina Reed Joins The Madison Square Garden Company As Senior Vice President, Creative Development And Strategy Ms. Reed will be responsible for developing and implementing a slate of content for MSG Sphere venues, from conception to execution. She will work closely with internal and external teams to identify, evaluate and oversee creative development prospects; greenlight content to production; and establish and develop a sustainable digital pipeline for content delivery. Ms. Reed will be charged with developing these projects for both MSG Sphere, as well as other commercial clients. MSG anticipates that the first MSG Sphere, which is currently under construction in Las Vegas, will be completed during calendar year 2021, followed by the second MSG Sphere in London, which is expected approximately a year later, pending necessary approvals. Ms. Reed will report to Jennifer Vogt, President, Creative Content and Production, who recently joined MSG to oversee MSG’s overall content strategy and development for MSG Sphere and other production assets. Ms. Vogt joined MSG from Walt Disney Imagineering after successfully spearheading show design and production for Star Wars, “Galaxy’s Edge,” Disney’s largest single-themed land expansion in its history. -
Public Advocate Runoff Election on Tuesday
Twitter.com Facebook.com/ Volume 59, No. 121 TUESDAY, OCTOBER 1, 2013 w BrooklynEagle.com BrooklynEagle @BklynEagle 50¢ BROOKLYN TODAY DUMBO Arts OCT.1 Fest: Arts From Good morning. Today is the 284th day of the year. The Brooklyn Daily Eagle Many Cultures, of Oct. 1, 1899, carried an advertisement from J. Con- klin and Sons, a Brooklyn high-end retailer. Adver- And Zany Fun tised were “rich black ART IN ITS MYRIAD FORMS silks,” “colored novelty silks,” plaids, broadcloths, took over DUMBO’s streets, camel hair fabric and “the garages, galleries and stu- latest McCall’s patterns for dios this weekend at the 10 and 15 cents.” DUMBO Arts Festival, and thousands visited the Well-known people who neighborhood to take in were born today include the sights and sounds. A singer-actress Julie Andrews joyous Bubbles of Hope (“Mary Poppins”), Hall of procession spilled over the Fame baseball player Rod entire neighborhood, and Carew, former President Jimmy Carter, former base- local artists opened their ball player Mark McGwire seldom-seen studios to and actor Randy Quaid the public. See more pho- (“Brokeback Mountain,” tos, page 5. “Independence Day”). Photo by Mary Frost BOOK BEAT Public Advocate Runoff Election on Tuesday By Mary Frost position can be a powerful one: Brooklyn Daily Eagle the public advocate is second On Tuesday Democrats in line should the mayor be- are voting in the runoff elec- come sick or incapacitated, and tion primary for New York the position is seen as a step- City public advocate. pingstone for a future run for Leticia James, (currently the Mayor’s office. -
To Infinity and Back Again: Hand-Drawn Aesthetic and Affection for the Past in Pixar's Pioneering Animation
To Infinity and Back Again: Hand-drawn Aesthetic and Affection for the Past in Pixar's Pioneering Animation Haswell, H. (2015). To Infinity and Back Again: Hand-drawn Aesthetic and Affection for the Past in Pixar's Pioneering Animation. Alphaville: Journal of Film and Screen Media, 8, [2]. http://www.alphavillejournal.com/Issue8/HTML/ArticleHaswell.html Published in: Alphaville: Journal of Film and Screen Media Document Version: Publisher's PDF, also known as Version of record Queen's University Belfast - Research Portal: Link to publication record in Queen's University Belfast Research Portal Publisher rights © 2015 The Authors. This is an open access article published under a Creative Commons Attribution-NonCommercial-NoDerivs License (https://creativecommons.org/licenses/by-nc-nd/4.0/), which permits distribution and reproduction for non-commercial purposes, provided the author and source are cited. General rights Copyright for the publications made accessible via the Queen's University Belfast Research Portal is retained by the author(s) and / or other copyright owners and it is a condition of accessing these publications that users recognise and abide by the legal requirements associated with these rights. Take down policy The Research Portal is Queen's institutional repository that provides access to Queen's research output. Every effort has been made to ensure that content in the Research Portal does not infringe any person's rights, or applicable UK laws. If you discover content in the Research Portal that you believe breaches copyright or violates any law, please contact [email protected]. Download date:28. Sep. 2021 1 To Infinity and Back Again: Hand-drawn Aesthetic and Affection for the Past in Pixar’s Pioneering Animation Helen Haswell, Queen’s University Belfast Abstract: In 2011, Pixar Animation Studios released a short film that challenged the contemporary characteristics of digital animation. -
©2014 Disney ©2014 Disney Enterprises, Inc
©2014 Disney ©2014 Disney Enterprises, Inc. All Rights Reserved. Disney.com/Neverbeast STORY Story Artists TROY ADOMITIS JOHN D. ANDERSON TOM BERNARDO EMMANUEL DELIGIANNIS RYAN GREEN DAVID KNOTT JIHYUN PARK ROBB PRATT LYNDON RUDDY SEUNG-HYUN OH SHANE ZALVIN Creative Development ............................VICKI LETIZIA PRODUCTION Production Managers ..................... JARED HEISTERKAMP JASON I. STRAHS Directed by ........................................ STEVE LOTER Production Coordinators ........................JILLIAN GOMEZ Produced by ...........................MICHAEL WIGERT, p.g.a. AMY PIJANOWSKI Executive Producer .............................JOHN LASSETER BARBRA PUSHIES Story by ........................................... STEVE LOTER ALLIE RUSSELL and TOM ROGERS Production Finance Lead ........................ TANYA SELLERS Screenplay by .................................... TOM ROGERS Production Secretary ....................... BRIAN MCMENAMIN and ROBERT SCHOOLEY & MARK MCCORKLE DESIGN and KATE KONDELL Original Score Composed by ..................... JOEL MCNEELY Character Design .............................RITSUKO NOTANI Editor ..........................................MARGARET HOU ELSA CHANG Art Director .....................................ELLEN JIN OVER DAVID COLMAN Animation Supervisor .................... MICHAEL GREENHOLT BOBBY CHIU Head of Story ................................. LAWRENCE GONG KEI ACEDERA CG Supervisor ...................................... MARC ELLIS Associate Producer ......................TIMOTHY -
JALETOVA VENERA Stereoskopska 3D Animirana Skulptura
UNIVERZITET UMETNOSTI U BEOGRADU Interdisciplinarne studije Digitalna umetnost Doktorski umetnički projekat: JALETOVA VENERA Stereoskopska 3D animirana skulptura autor: mr Igor Kekeljević mentor: mr Rastko Ćirić, redovni profesor Beograd, januar 2016. SAŽETAK Kratkometražni animirani film Jaletova Venera je inspirisan skulpturama Ljubodraga Jankovića Jaleta, našeg poznatog slikara starije generacije (rođ. 1932) i profesora Fakulteta primenjenih umetnosti Univerziteta umetnosti u Beogradu. Od pedesetih godina prošlog veka bavi se crtežom, slikarstvom, grafikom i skulpturom. Jaletove skulpture prikazuju figure žena. Figure imaju čudesan šarm, dostojanstvenost i lepotu, u formi koja nije realistična, već redukovana na skup skladno komponovanih oblina i prostornih masa. Način stilizacije i jednostavnost formi ostvaruju utisak neočekivane monumentalnosti za dela manjih dimenzija. Na njima je vidljivo bogatstvo raznih stilskih uticaja, koji kao da obuhvataju celokupno iskustvo čovečanstva u predstavljanju ženskog tela u skulpturi, od paleolita, preko arhajske skulpture, renesanse, Pikasa, Mura, narodne umetnosti, a sve složeno u jedan autentičan autorski rukopis. U projektu Jaletova Venera, skulpture navedenog autora su prenesene u medij 3D animacije, sa ciljem da se potpunije razume ova oblikovna metoda animacije, ali i da se istraži odnos skulpture i 3D grafike, i uporede njihove sličnosti, razlike i uticaji. Teorijskoistraživački rad u ovom projektu se zasniva, pre svega, na proučavanju literature i analizi primera. Osnovni teorijski -
Amazing Animated ANIMALS Celebrate Disney’S Legacy of Memorable Animated Animal Characters, Including the King of Them All, the LION KING
Amazing Animated ANIMALS Celebrate Disney’s legacy of memorable animated animal characters, including the King of them all, THE LION KING. 1937 1950 1967 SNOW WHITE CINDERELLA THE JUNGLE BOOK AND THE SEVEN DWARFS Gus, Jaq and Lucifer Bagheera, King Louie, Snow White’s Forest Friends Kaa and Baloo and the Queen’s Raven 1951 ALICE IN WONDERLAND 1970 1940 Cheshire Cat, THE ARISTOCATS PINOCCHIO The White Rabbit Thomas O’Malley, Jiminy Cricket, and many more Duchess, Berlioz, Cleo and Figaro Toulouse and Marie. 1953 1940 PETER PAN 1973 FANTASIA Nana ROBIN HOOD Hyacinth Hippo, Ben Ali Gator, Robin, Maid Marian and friends Madame Upanova and many more 1955 LADY AND THE TRAMP 1977 1941 Lady, Tramp, all their dog friends THE RESCUERS DUMBO and Si & Am Bianca and Bernard Dumbo and Timothy Mouse 1959 1981 SLEEPING BEAUTY THE FOX AND 1942 Samson and Diablo THE HOUND BAMBI Tod and Copper Bambi, Thumper and 1961 the forest animals 101 DALMATIANS 1986 Pongo, Perdita THE GREAT MOUSE DETECTIVE 1949 and the pups Basil, Dr. Dawson and friends THE ADVENTURES OF ICHABOD AND MR. TOAD 1963 1988 J. Thaddeus Toad, Rat, Mole and THE SWORD IN THE STONE OLIVER & COMPANY Angus MacBadger Archimedes Oliver and the gang 1989 2003 2013 THE LITTLE BROTHER BEAR FROZEN MERMAID Kenai, Koda, Swen Flounder, Sebastian Rutt and Tuke and friends 2015 2004 THE GOOD DINOSAUR 1991 HOME ON THE RANGE Arlo and his dinosaur BEAUTY AND Maggie, Mrs. Caloway, Grace family and friends THE BEAST and their barnyard friends Philippe 2016 2005 ZOOTOPIA 1992 CHICKEN LITTLE Judy Hopps, ALADDIN -
Varga Zoltán
Kurzus kódjai: BBN-FLM-241:25 BMA-FLMD-111:15 BMA-FLMD-211:29 Kurzus címe: Az animációs film tendenciái Tanár neve: Varga Zoltán Kurzus időpontja, helye: Péntek,15:30-17:00, 34-es terem Kurzus típusa: Előadás Kurzus leírása: A kurzus célja a bevezetés az animációs filmmel kapcsolatos fogalmak és jelenségek vizsgálatába. Az animációs film meghatározási lehetőségeinek térképezését és történetének felvázolását követően olyan jellegzetességek vizsgálatára helyeződik a hangsúly, mint az animációs film sajátos vizualitása és hanghasználatának különleges konvenciói; az animációs film és az elbeszélésmódok összekapcsolódása; valamint animáció és műfajiság kérdésköre. A félév az alábbi módon tagolódik; a témák több órát fed(het)nek le: 1. Az animációs film meghatározásának lehetőségei és problémái 2. Az animációs film történetének vázlata 3. Az animációs film és a vizualitás 4. Az animációs film és a hang 5. Az animációs film és az elbeszélés 6. Az animációs film és a műfajiság: burleszk, horror és musical az animációban Kurzus teljesítésének követelményei: Írásbeli vizsga: az óra anyaga + a kötelező filmek ismerete Kötelező filmek: Tex Avery: Dumb-Hounded; Red Hot Riding Hood; King Size Canary; Bad Luck Blackie Paul Berry: The Sandman Walerian Borowczyk – Jan Lenica: Dom/Ház/House Walerian Borowczyk: Renaissance; Les Yeux des Anges/Game of Angels/Angyaljáték Konstantin Bronzit: Switchcraft Tim Burton: Vincent Émile Cohl: Fantasmagorie Walt Disney: Steamboat Willie; The Old Mill Disney – John Kahrs: Paperman Piotr Dumala: Sciany/Walls Oskar Fischinger: -
Analysis of the Paperman
The Idea of an Essay Volume 5 Two-tongued, Bach’s Flute, and Homeschool Article 3 September 2018 Analysis of the Paperman Anna Lyons Cedarville University Follow this and additional works at: https://digitalcommons.cedarville.edu/idea_of_an_essay Part of the English Language and Literature Commons Recommended Citation Lyons, Anna (2018) "Analysis of the Paperman," The Idea of an Essay: Vol. 5 , Article 3. Available at: https://digitalcommons.cedarville.edu/idea_of_an_essay/vol5/iss1/3 This Essay is brought to you for free and open access by the Department of English, Literature, and Modern Languages at DigitalCommons@Cedarville. It has been accepted for inclusion in The Idea of an Essay by an authorized administrator of DigitalCommons@Cedarville. For more information, please contact [email protected]. Lyons: Analysis of the Paperman Anna Lyons—Best Analysis Anna Lyons is a freshman nursing major from Claxton, Georgia. Outside of nursing, Anna plays the French horn in the Cedarville orchestra and is hoping to add a women’s ministry minor to her time here at CU. Analysis of the Paperman John Kahrs, known for his animation work in Tangled, Ratatouille, Incredibles, and Monsters Inc., purposefully directed the Disney short, Paperman, in a “stylized photorealism” to tell the story of a potential romance in which strangers have an abrupt initial encounter (Radish 2,7). Kahrs has hopped between Pixar and Disney animation productions (Radish 2). The techniques from each are shown through his stylistic choices to illustrate the story in an unfamiliar combination of varying techniques. The Paperman received an Annie Award for best short film and an Oscar in 2013 (Oatley 2,7). -
Tobacco and Alcohol Use in G-Rated Children's Animated Films
MEDICINE AND THE MEDIA Tobacco and Alcohol Use in G-Rated Children’s Animated Films Adam O. Goldstein, MD Context Tobacco and alcohol use among youth are major public health problems, Rachel A. Sobel but the extent to which children are routinely exposed to tobacco and alcohol prod- ucts in children’s films is unknown. Glen R. Newman, PT Objective To identify the prevalence and characteristics associated with tobacco and LTHOUGH TOBACCO USE AMONG alcohol use portrayed in G-rated, animated feature films. US adults continues to de- Design All G-rated, animated feature films released between 1937 and 1997 by 5 cline, youth tobacco use is on major production companies (Walt Disney Co, MGM/United Artists, Warner Brothers the rise.1 Research demon- Studios, Universal Studios, and 20th Century Fox) that were available on videotape Astrating causal relationships between to- were reviewed for episodes of tobacco and alcohol use. bacco advertising and youth tobacco con- Main Outcome Measures Presence of tobacco and alcohol use in each film, type sumption has increased criticism of of tobacco or alcohol used, duration of use, type of character using substance (bad, tobacco advertising campaigns like those neutral, or good), and any associated effects. based on the popular cigarette symbols Results Of 50 films reviewed, 34 (68%) displayed at least 1 episode of tobacco or of the Marlboro Man and the cartoon alcohol use. Twenty-eight (56%) portrayed 1 or more incidences of tobacco use, in- character Joe Camel.2-4 Recent pres- cluding all 7 films released in 1996 and 1997. Twenty-five films (50%) included al- sures on tobacco companies to settle all cohol use. -
Characteristics of Caregivers in Disney Animations
Original Article pISSN 1226-7503 / eISSN 2383-7624 Psychoanalysis 2019;30(2):25-31 https://doi.org/10.18529/psychoanal.2019.30.2.25 Characteristics of Caregivers in Disney Animations Geon Ho Bahn,1 Seung Yup Lee,2 Minha Hong,3 and Yeon Jung Lee4 1Department of Psychiatry, Kyung Hee University School of Medicine, Seoul, Korea 2Department of Psychiatry, Graduate School, Kyung Hee University, Seoul, Korea 3Department of Psychiatry, Myongji Hospital, Hanyang University School of Medicine, Seoul, Korea 4Department of Psychiatry, Soonchunhyang University College of Medicine, Seoul, Korea Objectives: To assess Disney’s animated films regarding development of the conception of family for children, we examined types and roles of caregivers in films. Methods: The subjects were 54 Disney animations, from Snow White and the Seven Dwarfs (1937) to Moana (2016). The authors found one main character and one person (or animal) as a caregiver, who (which) takes care of a main character in each film. We analyzed the caregivers’ type, and assessed the role as a caregiver was given to a main character, especially in the case where parents are living. Results: In classifying the type of caregivers, 24 (44.5%) cases have both parents (adoptive or biologic) living in the films, no comments about parents in 21 (38.9%) cases, and orphaned main charac- ters in 9 (16.6%) cases. Among the 24 animations in which parent(s) can be identified, caregivers in 9 animations fulfilled full functions fit for the criteria as caregivers.Conclusion : From the perspective of family, Disney animations have an atypical family structure, and reveal an insufficient caregiver role.