A Brief History of Robowar
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April 1994 $2.95 The Journal of Washington Apple Pi, Ltd. Volume 16, Number 4 lnternetting -p. 9 WordPerfect 3.0-p. 14 ~ Laser Printers -p. 18 Washington Apple Pi General Meeting 4th Saturday • 9:00 a.m. • Burning Tree Elementary School • 7900 Beech Tree Rd. Bethesda, Maryland April 23, 1994 Microsoft: FoxPro May21, 1994 Ares Software Burning• Tree E.S. DATES CHANGE! Bethesda, MD ~@W~ ~om the Beltway (I-495f take Exit 39 onto River lRoad (MD 190) inward toward DC and Bethesda approx. 1 mile. Tum left onto Beech Tree Road. ...A... Burning Tree Elementary 11111 School will be approx. 1/ 4 mile on the left . Northern Virginia ommunity College (NOVA) Table of Contents From the President Volume 16 April 1994 Number 4 TheTCS As It Evolves Club News Artist on Exhibit ........................ 26 by Lorin Evans by Blake Lange WAPHotline ........................ 39, 42 Macintosh Tutorials ................... 28 he operation of an electronic WAP Calendar ..................... 40, 41 Tutorial Registration Form ........ 29 bulletin board such as ours is a ln:dex to Advertisers .................... 2 Special Computer Offer ............. 30 T Classified Advertisements ......... 79 never-ending cycle of moderniza WAP Membership Form ............ 80 tion, expansion, and upgrade. The current TCS is a full replacement Apple II Articles for the Corvus network that was SIGs and Slices Teach a New Trick to a Venerable cajoled and coerced into the 20th Computer century. This first year of opera Stock SIG ..................................... 7 Dave & Joan Jernigan ........... 35 tion has given us a good idea as to by Morris Pelham Notes from the Apple II Vice what our members would like to see Mac Programmers' SIG .............. -
Christian Service University College Development of a Smart Gaming Software for Basic Level Students in Ghana
CHRISTIAN SERVICE UNIVERSITY COLLEGE DEPARTMENT OF COMPUTER SCIENCE LEVEL 400 PROJECT TOPIC DEVELOPMENT OF A SMART GAMING SOFTWARE FOR BASIC LEVEL STUDENTS IN GHANA BY: GEORGE NUAMAH 10124321 JUNE 2012 DECLARATION I hereby declare that this submission is my own work towards the BSC and that, to the best of my knowledge, it contains no material previously published by another personal nor material which has been accepted for the award of another degree of the University, except where due acknowledgement has been made in the text. Certified by Ms. Linda Amoako …………………………… …………………………. (Supervisor) Signature Date Certified by Ms. Linda Amoako …………………………… ……………………………… (Head of Department) Signature Date DEDICATION The entire work is dedicated to my mom Madam Dora Arday, my dad Mr. Alex Afoakwa Nuamah, and my siblings Henry Kojo Nuamah, Alex Nuamah, Henry Nuamah, and Monica Nuamah. I’m grateful for their contribution and moral support in bringing this project to pass. ACKNOWLEDGEMENTS The completion of this project marks the end of a very important stage in my academic life that without constructive advice and support of many people would have been impossible to accomplish. Therefore, I would like to take this opportunity to express my appreciation to all of you who had the time and energy to help me throughout this process. First of all, I would like to thank my supervisor Madam Linda Amoako for her remarkable dedication, useful insights and comments during my work. Moreover, I would like to thank my colleague George Amoako for his helpful ideas whiles testing the software. Last but not least, I would like to take this opportunity to thank my Parents Mr. -
Asleep at the Switch? How Lethal Autonomous Robots Become a Force Multiplier of Military Necessity
DRAFT IN PROGRESS: please do not cite or quote without permission Asleep at the Switch? How Lethal Autonomous RoBots Become a Force Multiplier of Military Necessity Ian Kerr* Katie Szilagyi** Robotic warfare, its proponents tell us,1 is an extension of human action in battlespace2—only, with superior results and to nobler ends. The substitution of machines for humans in international conflict not only will save lives, we are told, robo-soldiers will outperform human soldiers physically, emotionally and ethically.3 Robots are not vulneraBle to the perils that plague humans on the Battlefield: exhaustion, elevated emotions, or the need to seek retriBution for the death of a comrade. Advanced sensory capaBilities not only permit roBots to cut through the fog of war—reducing confusion, friendly fire and other erroneous responses. Through a carefully programmed slave-morality, these sophisticated machine systems can Better ensure that roBot warriors comport with international standards and the ethical rules of just war. With Asimovian aspiration, we are aBle to program robo-soldiers to Be fundamentally decent. This, we are told, will reinforce and enhance international humanitarianism and reduce injustice in armed conflict. But, is this true? * Canada Research Chair in Ethics, Law and Technology, University of Ottawa: [email protected]. The author wishes to extend his gratitude to the Social Sciences and Humanities Research Council and the Canada Research Chairs program for the generous contriButions to the funding of the research project from which this article derives. Thanks also to my wonderful colleagues Jane Bailey, Chloe Georas, David Matheson, Madelaine Saginur, Ellen ZweiBel, Jason Millar, and the super six pack: Eliot Che, Hannah Draper, Charlotte Freeman-Shaw, Sinzi Gutiu, Katie Szilagyi and Kristen Thomasen for their inspiring thoughts on this important emerging suBject. -
Artists on Exhibit How the TCS Works 2 4 Maclink Plus/PC Modemworks
$2.95 • The Journal of Washington Apple Pi , Ltd. Volume 14, Number 9 September 1992 In Search of the Perfect Wave 15 Artists on Exhibit 16 How the TCS Works 24 Maclink Plus/PC 3O Real World Freehand 3.0 44 rn lS F OR BAT! ModemWorks 57 Washington Apple Pi proud sponsor of •Games! GAMES (SIG,atthe) •Give-Aways! • MacWorld Rumors! XX 11 (August 22) • Q&A Sessions! GENERAL MEETING University of Maryland College Park Stamp Union Building 9 a.m. University of Ma~yland College Park From the Beltway (1-95), DC take Exit 25 south on US-1 approx. 11/2 miles. Turn right on Campus Drive into the U.M. campus. Stay on Campus Drive through the traffic circle to the Stamp Union Bldg. on right. There is a parking garage next to Stamp Union. September 24-25: Two days and 50 creative ways to spend them ... DESKTOP: creative use of type 0 27. Attracting and Keeping 0 47. The New Polaroid Torn Powers, Friday 10:30- 11:45 the Reader Th01nas C. Ken/field 0 I. Introduction to PageMaker 0 15. Design Tips, Tricks Marilyn lrfillsto11e, 11iursday 2-3: 15 Friday 12:30-1:45 Carlet011 Foster, Thursday 9-10: 15 and Shortcuts 0 28. Quality Control and 0 2. Introduction to QuarkXpres.5 Meli1uta Bremmer Editorial Proofreading MARKETING: Tlmrsrlay 10:30-11:45 Tlmrsday 10:30-11:45 Cormidf<JY, Thursday 12:30-1:45 0 3. The New Ventura 4.0 0 16. What's Hot in Design 0 29. Editorial Management 0 30. -
Catalog 05/07.Indd
Software Library Listing July 2005 1 INTRODUCTION This is a catalog of all of the files maintained in the Keystone MacCentral Software Library. The Library can be obtained on CD by request. The library requires two CDs. Normally we will provide one full CD with the latest files. These will be programs that require OS X or in some cases Classic. Please specify if you require the complete library. DOMs Disks Of the Month are arbitrary collections of files. They have been downloaded from the Net. The web sites are included in the documentation so that you may download directly from the source. ROMs In September of 1998, we featured MacMAME as our Disk Of the Month (DOM 98/09.) In a nutshell, MacMAME attempts to emulate as closely as possible the original hardware of the early eighties arcade games. It does this by fooling the original program code, contained in ROM chips, into thinking they are running inside the real machine when in reality they are running on your Mac. MAME, which stands for Multi-Arcade Machine Emulator, is the product of a group of people who have teamed up to emulate as many of these games as possible. This is a list of the games that we have in our library in the DOM 98/09 folder. SOUND BYTES This portion of our catalog lists the names of the various sound bytes, that we have in our library. The five folders are arranged by type of sound. About .seas and .sits Many of the files are .sea files.