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Playtest: Wizard
Playtest: Wizard Illustrations by William O’Connor and Steve Ellis Why This Is the Class for You: You like to master the battlefield and control your enemies, while also having the tools to handle any situation you face. Some things no person is meant to know, some powers no mortal should ever wield, and some mysteries are best left buried in the lost manuscripts. Common wisdom advises all this, yet wizards have little use for such quaint warnings and plunge headlong into the occult without fear. For this reason, most people fear wizards, or if they don’t fear them, they at least steer clear of them—for who knows what magic they work in their laboratories or what terrible secrets they have unearthed? If wizards notice such an attitude, they pay it no heed or, perhaps, cultivate it to keep the uninitiated from peering too closely at the forces these magicians wield. A wizard, it has been said, is an arcane scion, a gifted individual trained in the mystical arts who accesses the power that permeates the cosmos and molds it into useful and often destructive forms. A wizard’s approach to magic is one of scholar- ship and accomplishment. To a wizard, there is no easy path to power; there is only research, discipline, and intellect. Those who circumvent the proper order, such as the dubious warlocks and their untamed cousins the sorcerers, pervert magi- cal energy—or, worse, are ruled by it. For this reason wizards guard their secrets well, teaching their lore only to those worthy candidates who have both the mental acuity and the strength of will to use it. -
PAPERS DELIVERED at SHARP CONFERENCES to DATE (Alphabetically by Author; Includes Meeting Year)
PAPERS DELIVERED AT SHARP CONFERENCES TO DATE (alphabetically by author; includes meeting year) Abel, Jonathan. Cutting, molding, covering: media-sensitive suppression in Japan. 2009 Abel, Trudi Johanna. The end of a genre: postal regulations and the dime novel's demise. 1994 ___________________. When the devil came to Washington: Congress, cheap literature, and the struggle to control reading. 1995 Abreu, Márcia Azevedo. Connected by fiction: the presence of the European novel In Brazil. 2013 Absillis, Kevin. Angele Manteau and the Indonesian connection: a remarkable story of Flemish book trade (1958-1962). 2006 ___________. The biggest scam in Flemish literature? On the question of linguistic gatekeeping In literary publishing. 2009 ___________. Pascale Casanova's The World Republic of Letters and the analysis of centre-periphery relations In literary book publishing. 2008 ___________. The printing press and utopia: why imaginary geographies really matter to book history. 2013 Acheson, Katherine O. The Renaissance author in his text. 1994 Acerra, Eleonora. See Louichon, Brigitte (2015) Acres, William. Objet de vertu: Euler's image and the circulation of genius in print, 1740-60. 2011 ____________. A "religious" model for history: John Strype's Reformation, 1660-1735. 2014 ____________, and David Bellhouse. Illustrating Innovation: mathematical books and their frontispieces, 1650-1750. 2009 Aebel, Ian J. Illustrating America: John Ogilby and the geographies of empire in Restoration England. 2013 Agten, Els. Vernacular Bible translation in the Netherlands in the seventeenth century: the debates between Roman Catholic faction and the Jansenists. 2014 Ahokas, Minna. Book history meets history of concepts: approaches to the books of the Enlightenment in eighteenth-century Finland. -
Sample File 620 88158 Savspecies4.Qxd 12/16/02 12:41 PM Page 2
620_88158_SavSpecies4.qxd 12/16/02 12:40 PM Page 1 Sample file 620_88158_SavSpecies4.qxd 12/16/02 12:41 PM Page 2 SAVAGE SPECIES DAVID ECKELBERRY, RICH REDMAN, JENNIFER CLARKE WILKES ADDITIONAL DESIGN ART DIRECTOR Eric Cagle, Jesse Decker, Jeff Quick, Dawn Murin Sean Reynolds, Skip Williams COVER ART Jeff Easley DEVELOPER Rich Redman INTERIOR ARTISTS Dennis Cramer, Brian Despain, Emily EDITORS Fiegenschuh, Jeremy Jarvis, John and Jennifer Clarke Wilkes, Gwendolyn Laura Lakey, Alan Pollack, Vinod Rams, F.M. Kestrel, Penny Williams Wayne Reynolds, David Roach, Scott Roller, Mark Sasso, MANAGING EDITOR Arnie Swekel, Sam Wood Kim Mohan GRAPHIC DESIGNERS DESIGN MANAGER Sean Glenn, Sherry Floyd, Dawn Murin Ed Stark GRAPHIC PRODUCTION SPECIALIST Angelika Lokotz MANAGING DEVELOPER Richard Baker PROJECT MANAGER Martin Durham CATEGORY MANAGER PRODUCTION MANAGER Anthony Valterra Chas DeLong DIRECTOR OF RPG R&D VICE PRESIDENT OF PUBLISHING Bill Slavicsek Mary Kirchoff Sample file Playtesters: Paul Barclay, Randy Buehler, Michael Donais, Andrew Finch, Curt Gould, Robert Kelly, Todd Meyer, Jon Pickens, Monica Shellman, Christine Tromba, Michael S. Webster, Penny Williams Based on the original Dungeons & Dragons® rules created by E. Gary Gygax and Dave Arneson and the new Dungeons & Dragons game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This WIZARDS OF THE COAST® game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System® License, please visit www.wizards.com/d20. ® Sources: Dragon magazine #45, FORGOTTEN REALMS® Campaign Setting, Magic of Faerûn, Sword and Fist, Masters of the Wild, Monster Manual, Monster Manual II, Monsters of Faerûn, Oriental Adventures, and Reverse Dungeon. -
M Ay 2 0 0 9 a Du Ngeons & Dr a Go N R Oleplay in G G Ame S Upplement
ISSUE 166 | MAY 2009 A Dungeons & Dragons® Roleplaying Game Supplement CONTENTS 4 THRONE OF THE STONE- SKINNED KING By Logan Bonner The Scales of War Adventure Path continues. The characters travel to the Feywild with the Seed of Winter, a powerful artifact recovered from a powerful foe. There, they discover a plot among the retinue of a mad fomorian king, as more alliances to the githyanki ON THE COVER Illustration by John Stanko invaders reveal themselves. An adventure for 15th-level PCs. 3 EDITORIAL 69 RULING SKILL 50 STORM TOWER CHALLENGES By Christopher Perkins By Mike Mearls Featured in the popular Penny Arcade Mike continues to educate on the podcasts, this adventure takes the player nature of skill challenges, with unique applications and examples. characters to Fallcrest. There, they are hired to retake a ruined tower being rebuilt to 73 SAVE MY GAME help defend the town, which has recently By Stephen Radney-MacFarland come under attack once more. An adventure A DM’s best friend? Stephen for 3rd-level PCs. Radney-MacFarland, back with more advice and letters from the mailbag. 77 DUNGEONCRAFT By James Wyatt James discusses the latest changes to his fledgling campaign. Dungeons & Dragons, D&D, DUNGEON , DRAGON , d20, d20 System, Wizards of the Coast, all other Wizards of the Coast prod- uct names, and their respective logos are trademarks of Wizards of the Coast, LLC, in the U.S.A. and other countries. TM This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast, Inc. -
Oriental Adventures James Wyatt
620_T12015 OrientalAdvCh1b.qxd 8/9/01 10:44 AM Page 2 ® ORIENTAL ADVENTURES JAMES WYATT EDITORS: GWENDOLYN F. M. KESTREL PLAYTESTERS: BILL E. ANDERSON, FRANK ARMENANTE, RICHARD BAKER, EIRIK BULL-HANSEN, ERIC CAGLE, BRAIN MICHELE CARTER CAMPBELL, JASON CARL, MICHELE CARTER, MAC CHAMBERS, TOM KRISTENSEN JENNIFER CLARKE WILKES, MONTE COOK , DANIEL COOPER, BRUCE R. CORDELL, LILY A. DOUGLAS, CHRISTIAN DUUS, TROY ADDITIONAL EDITING: DUANE MAXWELL D. ELLIS, ROBERT N. EMERSON, ANDREW FINCH , LEWIS A. FLEAK, HELGE FURUSETH, ROB HEINSOO, CORY J. HERNDON, MANAGING EDITOR: KIM MOHAN WILLIAM H. HEZELTINE, ROBERT HOBART, STEVE HORVATH, OLAV B. HOVET, TYLER T. HURST, RHONDA L. HUTCHESON, CREATIVE DIRECTOR: RICHARD BAKER JEFFREY IBACH, BRIAN JENKINS, GWENDOLYN F.M. KESTREL, TOM KRISTENSEN, CATIE A. MARTOLIN, DUANE MAXWELL, ART DIRECTOR: DAWN MURIN ANGEL LEIGH MCCOY, DANEEN MCDERMOTT, BRANDON H. MCKEE, ROBERT MOORE, DAVID NOONAN, SHERRY L. O’NEAL- GRAPHIC DESIGNER: CYNTHIA FLIEGE HANCOCK, TAMMY R. OVERSTREET, JOHN D. RATELIFF, RICH REDMAN, THOMAS REFSDAL, THOMAS M. REID, SEAN K COVER ARTIST: RAVEN MIMURA REYNOLDS, TIM RHOADES, MIKE SELINKER, JAMES B. SHARKEY, JR., STAN!, ED STARK, CHRISTIAN STENERUD, OWEN K.C. INTERIOR ARTISTS: MATT CAVOTTA STEPHENS, SCOTT B. THOMAS, CHERYL A. VANMATER-MINER, LARRY DIXON PHILIPS R. VANMATER-MINER, ALLEN WILKINS, PENNY WILLIAMS, SKIP WILLIAMS CRIS DORNAUS PRONUNCIATION HELP: DAVID MARTIN RON FOSTER, MOE MURAYAMA, CHRIS PASCUAL, STAN! RAVEN MIMURA ADDITIONAL THANKS: WAYNE REYNOLDS ED BOLME, ANDY HECKT, LUKE PETERSCHMIDT, REE SOESBEE, PAUL TIMM DARRELL RICHE RICHARD SARDINHA Dedication: To the people who have taught me about the cultures of Asia—Knight Biggerstaff, Paula Richman, and my father, RIAN NODDY B S David K. -
Sample File ) Elemental Influence: an Overview of How the Elemental Chaos Influences the Other Planes, Par- Ticularly the Natural World
CREDITS Design Art Director Richard Baker, Robert J. Schwalb Mari Kolkowsky Development Cover Illustrations Jeremy Crawford, Tanis O’Connor, Chris Sims Wayne Reynolds (front) Steve Ellis (back) Editing Kim Mohan, Scott Fitzgerald Gray Graphic Designer Mari Kolkowsky Additional Development and Editing Rodney Thompson, Miranda Horner Interior Illustrations Dave Allsop, Mark Behm, Zoltan Boros, Anna Christenson, Managing Editors Steve Ellis, Wayne England, Tony Foti, Randy Gallegos, Kim Mohan, Jeremy Crawford Andrew Hou, Tyler Jacobson, Jorge Lacera, Slawomir Maniak, Jim Nelson, William O’Connor, Adam Paquette, D&D R&D Senior Producer David Rapoza, Sam Wood Christopher Perkins Publishing Production Specialist D&D RPG Senior Manager Erin Dorries Mike Mearls Prepress Manager D&D Senior Creative Art Director Jefferson Dunlap Jon Schindehette Imaging Technician D&D Brand Team Carmen Cheung Liz Schuh, Kierin Chase, Laura Tommervik, Shelly Mazzanoble, Chris Lindsay, Hilary Ross Production Manager Cynda Callaway Playtesters Teos Abadia, Dan Anderson, Lori Anderson, Jim Auwaerter, D&D 4th Edition Design Chad Brown, Tom Dale, Yourik de Voogd, Larry DeLucas,Sample Rob fileHeinsoo, Andy Collins, James Wyatt Julio Esperas, Todd Keck, Mark Knobbe, Sarah LaValle, Galen Mullins, Patrick Neal, Eva Orta, John-Alan Pascoe, Building on the design of previous editions by Ian Ramsey, Keith Richmond, Mack Schiavo, Pieter Sleijpen, E. Gary Gygax, Dave Arneson, David “Zeb” Cook, Jonathan C.J. Thrasher, Renout van Rijn, Gareth Wallace Tweet, Monte Cook, Skip Williams, Richard Baker, Peter Adkison 620-35617000-001 EN U.S., CANADA, ASIA, PACIFIC, EUROPEAN HEADQUARTERS WIZARDS OF THE COAST, BELGIUM ISBN: 978-0-7869-5981-5 & LATIN AMERICA Hasbro UK Ltd Industrialaan 1 Wizards of the Coast LLC Caswell Way 1702 Groot-Bijgaarden First Printing: P.O. -
Hjino`M H\Ip\G•
Hjino`mH\ip\g. ROLEPLAYING GAME CORE RULES SampleMike Mearls • Greg Bilsland • Robert J. Schwalb file CREDITS Design Art Director Mike Mearls (lead), Greg Bilsland, Robert J. Schwalb Mari Kolkowsky Additional Design Graphic Designer Logan Bonner, Matt Goetz, Gwendolyn F.M. Kestrel, Bob Jordan Clifton Laird, Peter Lee, Stephen Radney-MacFarland, Matthew Sernett, Steve Townshend Cover Illustration Jesper Ejsing Development Rodney Thompson (lead), Interior Illustrations Stephen Radney-MacFarland, Peter Schaefer Rob Alexander, Dave Allsop, Thomas M. Baxa, Chippy, Brian Despain, Matt Dixon, Vincent Dutrait, Additional Development Steve Ellis, Wayne England, Jason A. Engle, Jason Felix, Greg Bilsland, Logan Bonner, Jennifer Clarke Wilkes, Adam Gillespie, Tomás Giorello, E.M. Gist, Jeremy Crawford, Stephen Schubert, Chris Sims Woodrow Hinton III, Ralph Horsley, Howard Lyon, Jim Nelson, Wayne Reynolds, Chris Seaman, John Stanko, Editing Arnie Swekel, Matias Tapia, Franz Vohwinkel, Greg Bilsland (lead), Dawn J. Geluso, Eva Widermann, Ben Wootten Scott Fitzgerald Gray, Miranda Horner D&D Brand Team Additional Editing Liz Schuh, Jesse Decker, Kierin Chase, Laura Tommervik, Michele Carter, Andy Collins, Torah Cottrill Hilary Ross, Shelly Mazzanoble, Chris Lindsay Managing Editing Publishing Production Specialist Kim Mohan Erin Dorries Director of D&D R&D and Book Publishing Prepress Manager Bill Slavicsek Jefferson Dunlap D&D Creative Manager Imaging Technician Christopher Perkins Sven Bolen D&D Design Manager Production Manager James Wyatt Cynda Callaway D&D Development and Editing Manager Game rules based on the original DUNGEONS & DRAGONS® rules Andy Collins created by E. Gary Gygax and Dave Arneson, and the later editions by David “Zeb” Cook (2nd Edition); Jonathan Tweet, D&D Senior Art Director Monte Cook, Skip Williams, Richard Baker, and Jon Schindehette Peter Adkison (3rd Edition); and Rob Heinsoo, Andy Collins, and James Wyatt (4th Edition). -
Monster Manual
CREDITS MONSTER MANUAL DESIGN MONSTER MANUAL REVISION Skip Williams Rich Baker, Skip Williams MONSTER MANUAL D&D REVISION TEAM D&D DESIGN TEAM Rich Baker, Andy Collins, David Noonan, Monte Cook, Jonathan Tweet, Rich Redman, Skip Williams Skip Williams ADDITIONAL DEVELOPMENT ADDITIONAL DESIGN David Eckelberry, Jennifer Clarke Peter Adkison, Richard Baker, Jason Carl, Wilkes, Gwendolyn F.M. Kestrel, William W. Connors, Sean K Reynolds Bill Slavicsek EDITORS PROOFREADER Jennifer Clarke Wilkes, Jon Pickens Penny Williams EDITORIAL ASSITANCE Julia Martin, Jeff Quick, Rob Heinsoo, MANAGING EDITOR David Noonan, Penny Williams Kim Mohan MANAGING EDITOR D&D CREATIVE DIRECTOR Kim Mohan Ed Stark CORE D&D CREATIVE DIRECTOR DIRECTOR OF RPG R&D Ed Stark Bill Slavicsek DIRECTOR OF RPG R&D ART DIRECTOR Bill Slavicsek Dawn Murin VISUAL CREATIVE DIRECTOR COVER ART Jon Schindehette Henry Higginbotham ART DIRECTOR INTERIOR ARTISTS Dawn Murin Glen Angus, Carlo Arellano, Daren D&D CONCEPTUAL ARTISTS Bader, Tom Baxa, Carl Critchlow, Brian Todd Lockwood, Sam Wood Despain, Tony Diterlizzi, Scott Fischer, Rebecca Guay-Mitchell, Jeremy Jarvis, D&D LOGO DESIGN Paul Jaquays, Michael Kaluta, Dana Matt Adelsperger, Sherry Floyd Knutson, Todd Lockwood, David COVER ART Martin, Raven Mimura, Matthew Henry Higginbotham Mitchell, Monte Moore, Adam Rex, Wayne Reynolds, Richard Sardinha, INTERIOR ARTISTS Brian Snoddy, Mark Tedin, Anthony Glen Angus, Carlo Arellano, Daren Waters, Sam Wood Bader, Tom Baxa, Carl Critchlow, Brian Despain, Tony Diterlizzi, Larry Elmore, GRAPHIC -
Dungeon Master 4Th Edition for Dummies
01 292914-ffirs.qxp 10/7/08 10:00 PM Page i Dungeon Master® 4th Edition FOR DUMmIES‰ by James Wyatt, Bill Slavicsek, and Richard Baker Foreword by Jeff Grub 01 292914-ffirs.qxp 10/7/08 10:00 PM Page ii Dungeon Master® 4th Edition For Dummies® Published by Wiley Publishing, Inc. 111 River Street Hoboken, NJ 07030-5774 www.wiley.com Copyright © 2009 by Wiley Publishing, Inc., Indianapolis, Indiana Published by Wiley Publishing, Inc., Indianapolis, Indiana Published simultaneously in Canada No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except as permitted under Sections 107 or 108 of the 1976 United States Copyright Act, without either the prior written permission of the Publisher, or authorization through payment of the appropriate per-copy fee to the Copyright Clearance Center, 222 Rosewood Drive, Danvers, MA 01923, (978) 750-8400, fax (978) 646-8600. Requests to the Publisher for permission should be addressed to the Legal Department, Wiley Publishing, Inc., 10475 Crosspoint Blvd., Indianapolis, IN 46256, (317) 572-3447, fax (317) 572-4355, or online at http://www.wiley.com/go/permissions. Trademarks: Wiley, the Wiley Publishing logo, For Dummies, the Dummies Man logo, A Reference for the Rest of Us!, The Dummies Way, Dummies Daily, The Fun and Easy Way, Dummies.com, Making Everything Easier, and related trade dress are trademarks or registered trademarks of John Wiley & Sons, Inc. and/or its affiliates in the United States and other countries, and may not be used without written permission. -
Forgotten Realms
NEVERWINTERTM CAMPAIGN SETTING ROLEPLAYING GAME SUPPLEMENT Matt Sernett .. Erik Scott de Bie .. Ari Marmell CREDITS Design Interior Illustrations Matt Sernett (lead), Erik Scott de Bie, Ari Marmell Dave Allsop, Scott Altman, Steve Argyle, Zoltan Boros and Gabor Szikszai, Sam Burley, Chippy, Alberto Dal Development Lago, Thomas Denmark, Jesper Ejsing, Steve Ellis, Emrah Jeremy Crawford, Stephen Schubert Elmasli, Wayne England, Mike Franchina, lars Grant West, Ralph Horsley, Tyler Jacobson, Mazin Kassis, Editing Howard lyon, Slawomir Maniak, William O'Connor, Tanis O'Connor (lead), Adam Paquette, David Rapoza, Marc Sasso, Mike Schley, Dawn J- Geluso, Scott Fitzgerald Gray, Ray Vallese Matias Tapia, Franz Vohwinkel, Tyler Walpole, Mark Winters, Sam Wood Editorial Assistance Brian Cortijo Cartography Mike Schley Managing Editor Kim Mohan Publishing Production Specialist Erin Dorries D&D R&D Senior Producer Christopher Perkins Prepress Manager Jefferson Dunlap D&D R&D Group Manager Mike Mearls Imaging Technician Carmen Cheung R&D Director, D&D Games and Novels Bill Siavicsek Production Manager Cynda Callaway D&D Senior Creative Director Jon Schindehette Game rules based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson, and the Art Director later editions by David "Zeb" Cook (2nd Edition); Jonathan Keven Smith Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison (3rd Edition); and Rob Heinsoo, Andy Collins, and Front Cover Illustration James Wyatt (4th Edition). Ralph Horsley Setting details based on the original FORGOTTEN REAlMS® Back Cover Illustration campaign setting created by Ed Greenwood with Jeff Grubb, Adam Paquette the updated (3rd Edition) setting designed by Ed Greenwood, Richard Baker, Sean K Reynolds, Skip Williams, and Rob Graphic Designer Heinsoo, and the 4th Edition campaign guide by Bruce R. -
Dragon #361 Table of Contents
Dragon #361 Table of Contents Dragon #361 This issue features even more detailed 4th Edition coverage, on everything from dwarves to bulettes. We'll also be featuring a crossover between the Exemplars of Evil and Elder Evils supplements to prepare you for Dungeon's "Essence of Evil" adventure, more members of the Infernal Aristocracy, more Realmslore and Expeditionary Dispatches, and a new Ecology. Plus, coming in December, a new D&D Insider Presents cartoon, featuring a pair of creatures who've undergone quite a change of scenery in the new edition. A Fractured Family Bill's Holiday Present Elvish Strife, Separation, and Rebirth Ampersand Dragon Features This month, Bill has a present for everyone. It's a In the younger days of creation, a fey race walked detailed preview of the 4th Edition Elf! This isn't the borders between the world and the Feywild. just a tidbit but a full-scale look at the elf entry They were not yet the elves, eladrin, or drow that from the Player's Handbook. You won't find it they would become -- after generations of strife anywhereIssue else. Archive and bloodshed. by Bill Slavicsek by James Wyatt Infernal Aristocracy Why I'm Thankful The Dukes of Hell, Part II Ampersand Dragon Features This month, Bill talks about the rewards of being You thought we were done? It's impossible to the director of all things D&D, plus Desert of count the number of diabolical, unique Desolation news and information about the 4th personalities scheming in Hell. We've got five Edition preview book coming this December. -
Sample File 25 a New Recurring Feature That Introduces New Primordials Premieres with Mual-Tar, the Chained Serpent Featured on This Issue’S Cover
TM Contents FEATURES 5 HER MAJESTY’S SECRET SERVANTS By Robert J. Schwalb 13 Chromatic dragons aren’t the only servants of Tiamat. 13 RIVEN JUSTICE: THE MERCYKILLERS By Robert J. Schwalb The Mercykillers return to D&D, complete with information on how your character can join their ranks. 25 LORDS OF CHAOS: MUAL-TAR By James WyattSample file 25 A new recurring feature that introduces new primordials premieres with Mual-Tar, the chained serpent featured on this issue’s cover. 35 REGIONS OF THE REALMS By Chris Tulach Whether you’re playing a Living FR campaign or not, you’ll want to take a look at these regionally inspired extras for your character. 40 BESTIARY: MONSTERS OF THE 35 DEMONWEB By Logan Bonner New monsters fresh from the newest D&D Miniatures release, presented here for inclusion in your campaign. 40 COLUMNS 4 EDITORIAL 58 CONFESSIONS OF A FULL-TIME WIZARD By Shelly Mazzanoble 50 DESIGN & DEVELOPMENT: COSMOLOGY Shelly ponders what she’d like to give the players in her By Richard Baker and James Wyatt group … and what Tabitha would like to give her fellow Rich and James discuss how the cosmology of D&D evolved aventurers. with the design of 4th Edition. 62 RPGA REPORT 53 ROLL VS. ROLE: HARBINGER OF By Chris Tulach YULE-TIDE WOE The Living FR campaign is in full swing. Learn more By Chris Sims about how to get involved! A special holiday Roll vs. Role! Some dragons stock their hordes through subtle means. Some take a more active role in their 64 AMPERSAND plundering.