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ACCESSING DATA with FLEX 2 Accessing Data Services Overview
Accessing Data with ADOBE® FLEX® 4.6 Legal notices Legal notices For legal notices, see http://help.adobe.com/en_US/legalnotices/index.html. Last updated 12/3/2012 iii Contents Chapter 1: Accessing data services overview Data access in Flex compared to other technologies . 1 Using Flash Builder to access data services . 3 Data access components . 4 Chapter 2: Building data-centric applications with Flash Builder Creating a Flex project to access data services . 7 Connecting to data services . 8 Installing Zend Framework . 19 Using a single server instance . 21 Building the client application . 21 Configuring data types for data service operations . 25 Testing service operations . 29 Managing the access of data from the server . 29 Flash Builder code generation for client applications . 33 Deploying applications that access data services . 39 Chapter 3: Implementing services for data-centric applications Action Message Format (AMF) . 43 Client-side and server-side typing . 43 Implementing ColdFusion services . 43 Implementing PHP services . 50 Debugging remote services . 61 Example implementing services from multiple sources . 64 Chapter 4: Accessing server-side data Using HTTPService components . 71 Using WebService components . 80 Using RemoteObject components . 97 Explicit parameter passing and parameter binding . 113 Handling service results . 121 Last updated 12/3/2012 1 Chapter 1: Accessing data services overview Data access in Flex compared to other technologies The way that Flex works with data sources and data is different from applications that use HTML for their user interface. Client-side processing and server-side processing Unlike a set of HTML templates created using JSPs and servlets, ASP, PHP, or CFML, Flex separates client code from server code. -
Enterprise Development with Flex
Enterprise Development with Flex Enterprise Development with Flex Yakov Fain, Victor Rasputnis, and Anatole Tartakovsky Beijing • Cambridge • Farnham • Köln • Sebastopol • Taipei • Tokyo Enterprise Development with Flex by Yakov Fain, Victor Rasputnis, and Anatole Tartakovsky Copyright © 2010 Yakov Fain, Victor Rasputnis, and Anatole Tartakovsky.. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://my.safaribooksonline.com). For more information, contact our corporate/institutional sales department: (800) 998-9938 or [email protected]. Editor: Mary E. Treseler Indexer: Ellen Troutman Development Editor: Linda Laflamme Cover Designer: Karen Montgomery Production Editor: Adam Zaremba Interior Designer: David Futato Copyeditor: Nancy Kotary Illustrator: Robert Romano Proofreader: Sada Preisch Printing History: March 2010: First Edition. Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered trademarks of O’Reilly Media, Inc. Enterprise Development with Flex, the image of red-crested wood-quails, and related trade dress are trademarks of O’Reilly Media, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O’Reilly Media, Inc. was aware of a trademark claim, the designations have been printed in caps or initial caps. While every precaution has been taken in the preparation of this book, the publisher and authors assume no responsibility for errors or omissions, or for damages resulting from the use of the information con- tained herein. -
Cross Site Scripting Attacks Xss Exploits and Defense.Pdf
436_XSS_FM.qxd 4/20/07 1:18 PM Page ii 436_XSS_FM.qxd 4/20/07 1:18 PM Page i Visit us at www.syngress.com Syngress is committed to publishing high-quality books for IT Professionals and deliv- ering those books in media and formats that fit the demands of our customers. We are also committed to extending the utility of the book you purchase via additional mate- rials available from our Web site. SOLUTIONS WEB SITE To register your book, visit www.syngress.com/solutions. Once registered, you can access our [email protected] Web pages. There you may find an assortment of value- added features such as free e-books related to the topic of this book, URLs of related Web sites, FAQs from the book, corrections, and any updates from the author(s). ULTIMATE CDs Our Ultimate CD product line offers our readers budget-conscious compilations of some of our best-selling backlist titles in Adobe PDF form. These CDs are the perfect way to extend your reference library on key topics pertaining to your area of expertise, including Cisco Engineering, Microsoft Windows System Administration, CyberCrime Investigation, Open Source Security, and Firewall Configuration, to name a few. DOWNLOADABLE E-BOOKS For readers who can’t wait for hard copy, we offer most of our titles in downloadable Adobe PDF form. These e-books are often available weeks before hard copies, and are priced affordably. SYNGRESS OUTLET Our outlet store at syngress.com features overstocked, out-of-print, or slightly hurt books at significant savings. SITE LICENSING Syngress has a well-established program for site licensing our e-books onto servers in corporations, educational institutions, and large organizations. -
Free Banners Swf
Free banners swf Create Free Animated Banners and Sliders. Responsive, mobile friendly. AdWords and DoubleClick compatible. + Free Templates and Image gallery. Online tool, no software installation. Creator for free flash banners. Animate own pictures in the banner. Create flashbanners in 60 seconds without flash skills.Picture *60 · Headers · Slide Shows · Graphic * Try for Free our online banner creator, choose from over + banner designs and build your advertising campaigns. Make banner ads with stunning designs.The most advanced yet simple · Banner Generator · Templates · Case Studies. SWF Banner is a software for creating custom flash banners for websites. It is provided with various features designed for this purpose. Free online tool to create Flash banners, menus, buttons and more. Energizing and dynamic animated Flash banner for your website. Size: x Download the latest version of SWF Banner free. Software to make Flash animated intro and banner with multiple scenes. Each flash banner is customizable through a text file. These flash banners are ready to on your website, you don't any flash programming knowledge to use. Insert your Flash SWF movies to the Flash banner. You may download and install the free Adobe Flash Player at Flash Banner Maker is a free and easy-to- use flash banner generator for When you have completed, just publish it in SWF and HTML format and add it to your. Export to SWF, GIF or AVI. SWF Easy - Flash Banner Maker Offer 80+ free and remarkable banner templates, which comply with general industry specs. Step 1: Download the banner SWF file. Please make sure that you understand how to use the free demo banner prior to your purchase. -
Adobe RTMP Specification
Copyright Adobe Systems Incorporated H. Parmar, Ed. M. Thornburgh, Ed. Adobe December 21, 2012 Adobe's Real Time Messaging Protocol Abstract This memo describes Adobe's Real Time Messaging Protocol (RTMP), an application-level protocol designed for multiplexing and packetizing multimedia transport streams (such as audio, video, and interactive content) over a suitable transport protocol (such as TCP). Table of Contents 1. Introduction . 3 1.1. Terminology . 3 2. Contributors . 3 3. Definitions . 3 4. Byte Order, Alignment, and Time Format . 5 5. RTMP Chunk Stream . 5 5.1. Message Format . 6 5.2. Handshake . 7 5.2.1. Handshake Sequence . 7 5.2.2. C0 and S0 Format . 7 5.2.3. C1 and S1 Format . 8 5.2.4. C2 and S2 Format . 8 5.2.5. Handshake Diagram . 10 5.3. Chunking . 11 5.3.1. Chunk Format . 11 5.3.1.1. Chunk Basic Header . 12 5.3.1.2. Chunk Message Header . 13 5.3.1.2.1. Type 0 . 14 5.3.1.2.2. Type 1 . 14 5.3.1.2.3. Type 2 . 15 5.3.1.2.4. Type 3 . 15 5.3.1.2.5. Common Header Fields . 15 5.3.1.3. Extended Timestamp . 16 5.3.2. Examples . 16 5.3.2.1. Example 1 . 16 5.3.2.2. Example 2 . 17 5.4. Protocol Control Messages . 18 5.4.1. Set Chunk Size (1) . 19 5.4.2. Abort Message (2) . 19 5.4.3. Acknowledgement (3) . 20 Parmar & Thornburgh [Page 1] Adobe RTMP December 2012 5.4.4. -
Ajax Security Concerns
Flash Security OWASP KC Meeting March 7, 2007 Rohini Sulatycki OWASP Copyright © The OWASP Foundation Permission is granted to copy, distribute and/or modify this document under the terms of the OWASP License. The OWASP Foundation http://www.owasp.org What is Flash? Adobe Flash is the authoring environment Rich Animation Video Action Script 2 FLA Flash Player is the VM that runs SWF byte codes OWASP 2 OWASP 3 What is Flash Remoting? Flash Remoting is a technology for HTTP-based request/response data communication. Supported natively by Flash Player Uses Action Message Format (AMF) for communication Modeled on SOAP Uses packet format OWASP 4 Flash Remoting Communication OWASP 5 Flash Remoting Communication OWASP 6 What is Flex 2? Flex is a framework for creating flash applications. Components Lists, Grids,.. Collection of technologies XML web services HTTP Flash Player ActionScript Flex applications are .swf files which you can then run in Flash Player. OWASP 7 Flash Shared Objects OWASP Copyright © The OWASP Foundation Permission is granted to copy, distribute and/or modify this document under the terms of the OWASP License. The OWASP Foundation http://www.owasp.org Shared Objects Similar to cookies Larger data storage 100KB Binary format No cross-domain access (by default) Not downloaded back to web server OWASP 9 Shared Objects Stored outside browser Do not get cleared when browser cache is cleared Accessible across browsers OWASP 10 SOL Editors C:\Documents and Settings\<USERNAME>\Application\Data\Macromedia\Flash Player\#SharedObjects\<RANDOM>\<DOMAINNAME> When you drill down in each domain’s directory, you will eventually find a “SOL” file. -
Flash E Software Libero Stefano Sabatini
Flash e software libero Stefano Sabatini GULCh Cagliari, 2009-10-24 GULCh - Gruppo Utenti Linux Cagliari - www.gulch.it Stefano Sabatini, Flash e software libero 1 La tecnologia alla base di Flash ● Un file flash / SWF (Small Web Format / ShockWave Format) è interpretato da una macchina virtuale Flash ● I file SWF possono essere interpretati sia da un interprete standalone sia da un plugin inserito all'interno del browser. ● Il linguaggio della VM è orientato alla renderizzazione di animazioni ● Motore di rendering basato su grafica scalare ● Il linguaggio solitamente utilizzato per la programmazione degli SWF è un file Action Script (2 / 3), gli ambiente di sviluppo visuale generano automaticamente il codice (programmazione “visuale”). ● Esistono vari formati del linguaggio della VM (SWF 1– SWF 10). ● L'esecuzione di uno swiff è soggetto a delle restrizioni di sicurezza ● Con la tecnologia AIR (Adobe Integrate Realtime) è possibile utilizzare la stessa teconologia di sviluppo e renderizzazione per applicazioni desktop native (senza le limitazioni di sicurezza di Flash) ● A partire da Flash 10, supporto a un motore 3D Cagliari, 2009-10-24 GULCh - Gruppo Utenti Linux Cagliari - www.gulch.it Stefano Sabatini, Flash e software libero 2 La tecnologia alla base di Flash ● Supporto a stream multimediali: ● Video: On2 VP6 (Flash 8), Sorenson Spark (Flash 6/7), H.264 (Flash 10) ● Audio: MP3, Nellymoser, Speex (Flash 10), ADPCM ● Tecnologia di comunicazione e streaming multimediale (RTMP, RTMPT, RTMPS, RTMPE) Cagliari, 2009-10-24 GULCh - Gruppo Utenti Linux Cagliari - www.gulch.it Stefano Sabatini, Flash e software libero 3 Ambiti di utilizzo di Flash ● Presentazione di elementi multimediali all'interno di pagine web (youtube / vimeo / facebook) ● Inclusione di animazioni all'interno di pagine web (e.g. -
Entwicklung Interaktiver Quizzes Mit Hilfe Von Adobe Flash, MTASC Und XML
Institut für Wissensmedien Studienarbeit Entwicklung interaktiver Quizzes mit Hilfe von Adobe Flash, MTASC und XML Thomas Lempa Koblenz, den 27. Juli 2006 Prüfer: Dr. Ingo Dahn Betreuer: Dipl.-Inf., Dipl.-Ing.(FH) Marc Santos STUDIENARBEIT -THOMAS LEMPA Selbstständigkeitserklärung Hiermit erkläre ich, daß ich die vorliegende Arbeit selbstständig angefertigt, nicht ander- weitig zu Prüfungszwecken vorgelegt und keine anderen als die angegebenen Hilfsmittel verwendet habe. Sämtliche wissentlich verwendete Textausschnitte, Zitate oder Inhalte anderer Verfasser wurden ausdrücklich als solche gekennzeichnet. Ja Nein Mit der Einstellung der Arbeit in die Bibliothek bin ich einverstanden. Der Veröffentlichung dieser Arbeit im Internet stimme ich zu. Koblenz, den 27. Juli 2006 Lempa Thomas 2 2 Abstract Zielsetzung: Für die Feuerwehr- und Katastrophenschutzschule Rheinland - Pfalz (LFKS) sollen auf der Basis von Flash und XML interaktive Quizzes realisiert werden, die im Rahmen des Gruppenführerlehrgangs als Lernerfolgskontrolle dienen sollen. Als Grundlage wird ein selbstentwickeltes MVC Framework und Adobe (ehemals Macro- media) Flash herangezogen. Entwicklung: Bei der Entwicklung der Quizzes wurde sehr viel Wert auf eine sys- temunabhängige, bestmöglich standardisierte Datenhaltung gelegt. Hier war die Verbin- dung von Flash und XML eine optimale Lösung. Technik: Mit der Kombination aus ActionScript2, XML und Flash ist es möglich, in- nerhalb kürzester Zeit unterschiedliche Quizzes zu erstellen. Der Grundgedanke bei die- ser Technik ist es, Daten und ihre Repräsentation zu trennen. Die Flash Entwicklungs- umgebung wird für die Erstellung der Views (Darstellungselemente) verwendet. Die Views werden anhand von dynamischen Textfeldern, interaktiven Animationen und wei- teren Darstellungselementen definiert. Diese Views werden über das MVC-Framework mit Actionscript2 angesprochen und mit Inhalten aus einer externen XML Datei gefüllt. -
A Look at Flash Tools for the Linux Environment FLASHFLASH ININ LINUXLINUX Sasan Saidi
COVER STORY Linux Flash Options A Look at Flash tools for the Linux environment FLASHFLASH ININ LINUXLINUX Sasan saidi, www.sasan.tv saidi, Sasan Flash is today’s tool of choice for animated, interactive web content. But Flash and Linux are worlds colliding. We'll show you the current crop of Open Source Flash authoring solutions. BY JENS FRANKE lash began in 1995, when Future- still the tool that can’t do anything apart And IBM chose Flash as the output Wave presented a forerunner from create annoying intros and flashing format for displaying the content of so- Fknown as FutureSplashAnimator. banners, but that’s a pity, because Flash called Rich Internet Applications on its One year later, Macromedia acquired has come of age. Major IT players are OpenLaszlo open source platform. FutureWave, publishing the first version implementing tools for creating Flash- You may be wondering about some of of Flash in 1997. based user interfaces, such as such as the problems associated with Flash, as Most Flash movies are created in the SAP’s next version of NetWeaver [2]. enumerated by usability guru Jakob Macromedia Flash authoring environ- ment. The file format used with Flash Flash Teething Trouble movies is known as Small Web Format Giving the back button its usual Search engine friendly Flash pages: (SWF). The Macromedia Flash Player [1] function back: http:// codeazur. com. br/ stuff/ fugsp/ has a virtual monopoly on playing SWF http:// www. actionscripts. org/ tutorials/ Flash accessibility support heading in files; according to Macromedia, the fig- intermediate/ Enabling_a_back_button_ the right direction: http:// www. -
Protokoly Pro Komunikaci Klient ˚U Na Platformˇe Flash
MASARYKOVA UNIVERZITA F}w¡¢£¤¥¦§¨ AKULTA INFORMATIKY !"#$%&'()+,-./012345<yA| Protokoly pro komunikaci klient ˚una platformˇeFlash BAKALÁRSKA PRÁCA Tomáš Mizerák Brno, jar 2010 Prehlásenie Prehlasujem, že táto bakalárska práca je mojím pôvodným autorským dielom, ktoré som vypracoval samostatne. Všetky zdroje, pramene a literatúru, ktoré som pri vypracovaní používal alebo z nich ˇcerpal,v práci riadne citujem s uvedením úplného odkazu na prís- lušný zdroj. Vedúci práce: RNDr. David Šafránek, Ph.D. ii Pod’akovanie Dakujemˇ svojmu vedúcemu bakalárskej práce RNDr. Davidovi Šafránkovi, Ph.D. za pomoc, ochotu a strpenie, ktoré mi venoval pri tvorbe tejto práce. Taktiež d’akujem svojej rodine za podporu poˇcascelého štúdia a všetkým, ktorí mi akýmkol’vek spôsobom pomohli pri spracovaní tejto bakalárskej práce. iii Zhrnutie Vd’aka vysokej rozšírenosti technológie Flash a výkonu dnešných poˇcítaˇcovmôžeme im- plementovat’ aplikácie a hry bez nutnosti inštalácie. Táto práca zh´rˇnaspôsoby komunikácie klientov Flash a prehl’ad dostupných protokolov. V rámci práce boli jednoduchým nástro- jom otestované dva najrozšírenejšie protokoly pre Flash – HTTP a RTMP. Súˇcast’ou práce je ukážková aplikácia využívajúca RTMP pre spojenie klient-server a RTMFP pre peer-to-peer komunikáciu. iv Abstract Because of the great expansion of Flash technology and thanks to the performance of mod- ern computers we’re able to implement applications and games without the necessity of installing them. This thesis includes various possibilities of communication between Flash clients and an overview of available protocols. As a part of this thesis two most common protocols for Flash – HTTP and RTMP – were tested by a simple custom tool. The practical part is a demo application which uses RTMP for a client-server and RTMFP for peer-to-peer communication. -
Pipenightdreams Osgcal-Doc Mumudvb Mpg123-Alsa Tbb
pipenightdreams osgcal-doc mumudvb mpg123-alsa tbb-examples libgammu4-dbg gcc-4.1-doc snort-rules-default davical cutmp3 libevolution5.0-cil aspell-am python-gobject-doc openoffice.org-l10n-mn libc6-xen xserver-xorg trophy-data t38modem pioneers-console libnb-platform10-java libgtkglext1-ruby libboost-wave1.39-dev drgenius bfbtester libchromexvmcpro1 isdnutils-xtools ubuntuone-client openoffice.org2-math openoffice.org-l10n-lt lsb-cxx-ia32 kdeartwork-emoticons-kde4 wmpuzzle trafshow python-plplot lx-gdb link-monitor-applet libscm-dev liblog-agent-logger-perl libccrtp-doc libclass-throwable-perl kde-i18n-csb jack-jconv hamradio-menus coinor-libvol-doc msx-emulator bitbake nabi language-pack-gnome-zh libpaperg popularity-contest xracer-tools xfont-nexus opendrim-lmp-baseserver libvorbisfile-ruby liblinebreak-doc libgfcui-2.0-0c2a-dbg libblacs-mpi-dev dict-freedict-spa-eng blender-ogrexml aspell-da x11-apps openoffice.org-l10n-lv openoffice.org-l10n-nl pnmtopng libodbcinstq1 libhsqldb-java-doc libmono-addins-gui0.2-cil sg3-utils linux-backports-modules-alsa-2.6.31-19-generic yorick-yeti-gsl python-pymssql plasma-widget-cpuload mcpp gpsim-lcd cl-csv libhtml-clean-perl asterisk-dbg apt-dater-dbg libgnome-mag1-dev language-pack-gnome-yo python-crypto svn-autoreleasedeb sugar-terminal-activity mii-diag maria-doc libplexus-component-api-java-doc libhugs-hgl-bundled libchipcard-libgwenhywfar47-plugins libghc6-random-dev freefem3d ezmlm cakephp-scripts aspell-ar ara-byte not+sparc openoffice.org-l10n-nn linux-backports-modules-karmic-generic-pae -
Encantando Seus Usuários Com Adobe Flex Sem Perder Todo O Poder Do Java
Encantando seus usuários com Adobe Flex sem perder todo o poder do Java Rafael Nunes Instrutor Globalcode Eder Magalhães Instrutor Globalcode 1 Globalcode – Open4Education Agenda > Introdução > Produtos, Família Adobe > Estrutura Flex > Cases de Sucesso > Flex Builder > Unindo Forças > Formas de Integração > Exemplos de Integração > Conclusão 2 Globalcode – Open4Education Adobe Flex… O que é? > O “poder” do flash no mundo Enterprise (RIA). > Projeto lançado em 2002. > SDK Open Source 3 Globalcode – Open4Education Família Flex Flex SDK: > Componentes > Compilador / debug > Mxml e ActionScript 4 Globalcode – Open4Education Família Flex Flex SDK: > Componentes > Compilador / debug > Mxml e ActionScript Flex Builder 3 - IDE 5 Globalcode – Open4Education Família Flex Flex SDK: > Componentes > Compilador / debug > Mxml e ActionScript Flex Builder 3 - IDE Integrador Java 6 Globalcode – Open4Education Família Flex Flex SDK: > Componentes > Compilador / debug > Mxml e ActionScript Flex Builder 3 - IDE Integrador Java 7 Globalcode – Open4Education Codificando <mxml/> > Linguagem de marcação (XML) > Simples > Bem estruturada > Extensível <mx:Panel title=" Cadastro " layout=" vertical " width=" 278 " height=" 164 "> <mx:Label text=" Nome "/> <mx:TextInput id=" txtAluno " text=""/> <mx:Button id=" saveButton " label=" Salvar "/> </mx:Panel> 8 Globalcode – Open4Education Codificando++ Como tratar eventos? ActionScript 3.0 > Linguagem usada em Flash > Orientada a Objetos <mx:Script> <![CDATA[ private function salvar(): void { if (txtAluno.text = ‘’)