Can Learned Frame-Prediction Compete with Block-Motion Compensation for Video Coding?

Total Page:16

File Type:pdf, Size:1020Kb

Can Learned Frame-Prediction Compete with Block-Motion Compensation for Video Coding? Noname manuscript No. (will be inserted by the editor) Can Learned Frame-Prediction Compete with Block-Motion Compensation for Video Coding? Serkan Sulun · A. Murat Tekalp Received: 25 December 2019 / Accepted: 16 July 2020 Abstract Given recent advances in learned video pre- can be adjusted by rate-distortion (RD) optimization diction, we investigate whether a simple video codec creating videos with varying bitrate and visual quality. using a pre-trained deep model for next frame prediction Until recently, there was no serious competition to based on previously encoded/decoded frames without block motion compensation (BMC) to form a predicted sending any motion side information can compete with video frame. Advances in network architectures, training standard video codecs based on block-motion compensa- methods, and the graphical processing units (GPU) have tion. Frame differences given learned frame predictions enabled creation of powerful learned models for many are encoded by a standard still-image (intra) codec. Ex- tasks, including prediction of future video frames given perimental results show that the rate-distortion perfor- past frames without using motion vectors. mance of the simple codec with symmetric complexity is This paper investigates whether learned frame pre- on average better than that of x264 codec on 10 MPEG diction (LFP) can replace the traditional BMC in video test videos, but does not yet reach the level of x265 compression, making estimating and sending motion codec. This result demonstrates the power of learned vectors as side information redundant. LFP is not con- frame prediction (LFP), since unlike motion compen- strained by the block translation motion model, but only sation, LFP does not use information from the current uses previously decoded frames at both the encoder and picture. The implications of training with `1, `2, or com- decoder, unlike traditional BMC, which has access to bined `2 and adversarial loss on prediction performance the current frame at the encoder. On the other hand, a and compression efficiency are analyzed. video codec employing LFP can use bits saved by not sending motion vectors to better code the prediction Keywords deep learning · frame prediction · predictive residual in order to increase video fidelity. Hence, it is frame difference · HEVC-Intra codec · rate-distortion of interest to analyze how a video codec based on LFP performance compares with traditional codecs. The main contribution of this paper is to demon- 1 Introduction strate that a simple video encoder based on a pre-trained LFP model yields rate-distortion performance that on arXiv:2007.08922v1 [eess.IV] 17 Jul 2020 An essential component of video compression is mo- tion compensation, which reconstructs a predicted frame the average exceeds that of the well established x264 with the help of block-based motion vectors sent as side encoder in sequential configuration. More generally, we information. Naturally this prediction is imperfect, so provide answers to the following questions: the residual frame difference needs to be encoded and { How do we evaluate the performance of LFP models transmitted alongside motion vectors. These two com- in video compression vs. computer vision? ponents constitute a compressed video file, whose size { Can LFP compete with block-motion compensation in terms of compression rate-distortion performance? A. M. Tekalp acknowledges support from the TUBITAK { Does training with sum of absolute differences (`1) or project 217E033 and Turkish Academy of Sciences (TUBA). mean square (`2) loss or a weighted combination of `2 College of Engineering, Ko University, 34450 Istanbul, Turkey and adversarial losses provide better rate-distortion E-mail: [email protected] performance in video compression? 2 Serkan Sulun, A. Murat Tekalp In the following, Section 2 reviews related works. Our paper differs from other video prediction work as: Learned video frame prediction is discussed in Section 3, { While most related works use some form of LSTM, and compression of the predictive frame differences is de- we chose a deep convolutional residual network, in- scribed in Section 4. Experimental results are presented sired by EDSR [20], for frame prediction. The ratio- in Section 5. Section 6 concludes the paper. nale for this choice is explained in Section 3. { In applications where the predicted frame is the fi- 2 Related Work nal product, the visual quality, i.e., textureness and A recent review of video prediction methods using neu- sharpness, of the predicted image is important; hence, ral networks can be found in [28]. Different from [28], the use of adversarial loss is well justified. However, we classify prior work on LFP in terms of the prediction most methods using such loss function do not re- methodology they employ and the loss function they port a direct quantitative evaluation of generated use in training. In terms of prediction methodology em- vs. ground-truth images using peak signal-to-noise ployed, we classify LFP methods as frame reconstruction ratio (PSNR) or structural similarity metric (SSIM). methods that directly predict pixel values, and frame In contrast, in video compression, it is customary to transformation methods that predict transformation compare compression efficiency by the rate-distortion parameters, e.g., affine parameters, to transform the (RD) performance, where distortion is measured in current frame into future frame. terms of PSNR and predicted frames are only inter- Among frame reconstruction methods, Srivastava et mediate results, not to be viewed. Our results show 1 2 al. [31] use long short-term memory (LSTM) autoen- that training with only ` or ` loss provides the best coders to simultaneously reconstruct the current frame RD performance even though predicted frames may and predict a future frame. Mathieu et al. [23] propose look blurry. multi-scale generator and discriminator networks and in- The state of the art video compression standard is troduce a new loss that calculates the difference between high efficiency video coding, known as H.265/HEVC [27]. gradients of predicted and ground-truth images. Kalch- Several works to enhance H.265/HEVC codecs with or brenner et al. [17] introduces an encoder-decoder archi- without deep learning have been proposed [22]. While tecture called Video Pixel Networks, where the decoder there are many works on learned intra-prediction or employs a PixelCNN [24] network. Denton et al. [12] learned end-to-end image/video compression (e.g., [14]), propose a variational encoder to estimate a probability few works address learned frame prediction for video distribution for potential predicted frame outcomes. compression. Our work differs from them as follows: Among frame transformation methods, Amersfoort { Several researchers propose learned models that sup- et al. [35] predict affine transformation between patches plement standard block motion compensation to from consecutive frames, which is applied on the current enhance prediction and improve the compression ef- frame to generate the next one. Vondrick et al. [38] also ficiency of HEVC [16,21,40,42,26,10]. In contrast, predict frame transformations but train the model using we do not use block motion compensation at all. adversarial loss only. Villegas et al. [37] focus on long { Chen et al. [8] employ a neural network for frame term prediction of human actions using pose information prediction. However, they also estimate and use 4x4 from a pretrained LSTM autoencoder as input. In a fol- block motion vectors both at the encoder and de- low up work, Wichers et al. [41] replace the pre-trained coder, even though they don't transmit them. In pose extracting network with a trainable encoder, en- contrast, we do not need motion vectors at all. abling end-to-end training. Finn et al. [15] predict object motion kernels using convolutional LSTMs. In a follow- 3 Learned Video Frame Prediction up work, Babaeizadeh et al. [3] supplement Finn's model with a variational encoder to avoid generating blurry Recurrent models, such as LSTM, has been the top predictions. In a further follow-up, Lee et al. [19] use choice of architecture to solve sequence learning prob- adversarial loss to get more realistic results. lems. With the advent of ResNet, which introduces skip In terms of loss functions, most methods use mean connections, it has become easy to train deep CNN to square (`2) loss. Other loss functions used include `1 loss learn temporal dynamics from a fixed number of past [23] and cross-entropy loss [31,17]. Mathieu et al. [23] frames. Although, in theory LSTMs can remember the introduce the gradient loss. Variational autoencoders entire history of a video, in practice due to training employ KL-divergence [23], [38], [37], [19] and GANs using truncated backpropagation through time [4], we employ adversarial loss [3], [19], [12]. Perceptual loss is obtain as good if not better performance by process- also used, by comparing frames at a feature space [13], ing only a fixed number of past frames using a CNN. using a pretrained network [37]. Our approach is consistent with a recent study, where Can Learned Frame-Prediction Compete with Block-Motion Compensation 3 Villegas et al. [36] show that large scale networks can layer. After each residual block, residual scaling with 0.1 perform state of the art video prediction without using is applied [32]. At the output layer, output values are optical flow or other other inductive bias in the network scaled between -1 and 1 during training. At test time, architecture. In the following, we present our generator the outputs are scaled between 0 and 255. network architecture in Section 3.1 and discuss the de- tails of training procedures in Section 3.2. 3.2 Training 3.1 The Generator Network An important factor that affects video prediction and compression performance is the choice of loss function, The architecture of our LFP network is inspired by the which is related to how we evaluate the prediction per- success of the enhanced deep super-resolution (EDSR) formance of the network.
Recommended publications
  • An Effective Self-Adaptive Policy for Optimal Video Quality Over Heterogeneous Mobile Devices and Network Discovery Services
    Appl. Math. Inf. Sci. 13, No. 3, 489-505 (2019) 489 Applied Mathematics & Information Sciences An International Journal http://dx.doi.org/10.18576/amis/130322 An Effective Self-Adaptive Policy for Optimal Video Quality over Heterogeneous Mobile Devices and Network Discovery Services Saleh Ali Alomari∗1 , Mowafaq Salem Alzboon1, Belal Zaqaibeh1 and Mohammad Subhi Al-Batah1 1Faculty of Science and Information Technology, Jadara University, 21110 Irbid, Jordan Received: 12 Dec. 2018, Revised: 1 Feb. 2019, Accepted: 20 Feb. 2019 Published online: 1 May 2019 Abstract: The Video on Demand (VOD) system is considered a communicating multimedia system that can allow clients be interested whilst watching a video of their selection anywhere and anytime upon their convenient. The design of the VOD system is based on the process and location of its three basic contents, which are: the server, network configuration and clients. The clients are varied from numerous approaches, battery capacities, involving screen resolutions, capabilities and decoder features (frame rates, spatial dimensions and coding standards). The up-to-date systems deliver VOD services through to several devices by utilising the content of a single coded video without taking into account various features and platforms of a device, such as WMV9, 3GPP2 codec, H.264, FLV, MPEG-1 and XVID. This limitation only provides existing services to particular devices that are only able to play with a few certain videos. Multiple video codecs are stored by VOD systems store for a similar video into the storage server. The problems caused by the bandwidth overhead arise once the layers of a video are produced.
    [Show full text]
  • Download Media Player Codec Pack Version 4.1 Media Player Codec Pack
    download media player codec pack version 4.1 Media Player Codec Pack. Description: In Microsoft Windows 10 it is not possible to set all file associations using an installer. Microsoft chose to block changes of file associations with the introduction of their Zune players. Third party codecs are also blocked in some instances, preventing some files from playing in the Zune players. A simple workaround for this problem is to switch playback of video and music files to Windows Media Player manually. In start menu click on the "Settings". In the "Windows Settings" window click on "System". On the "System" pane click on "Default apps". On the "Choose default applications" pane click on "Films & TV" under "Video Player". On the "Choose an application" pop up menu click on "Windows Media Player" to set Windows Media Player as the default player for video files. Footnote: The same method can be used to apply file associations for music, by simply clicking on "Groove Music" under "Media Player" instead of changing Video Player in step 4. Media Player Codec Pack Plus. Codec's Explained: A codec is a piece of software on either a device or computer capable of encoding and/or decoding video and/or audio data from files, streams and broadcasts. The word Codec is a portmanteau of ' co mpressor- dec ompressor' Compression types that you will be able to play include: x264 | x265 | h.265 | HEVC | 10bit x265 | 10bit x264 | AVCHD | AVC DivX | XviD | MP4 | MPEG4 | MPEG2 and many more. File types you will be able to play include: .bdmv | .evo | .hevc | .mkv | .avi | .flv | .webm | .mp4 | .m4v | .m4a | .ts | .ogm .ac3 | .dts | .alac | .flac | .ape | .aac | .ogg | .ofr | .mpc | .3gp and many more.
    [Show full text]
  • Encoding H.264 Video for Streaming and Progressive Download
    What is Tuning? • Disable features that: • Improve subjective video quality but • Degrade objective scores • Example: adaptive quantization – changes bit allocation over frame depending upon complexity • Improves visual quality • Looks like “error” to metrics like PSNR/VMAF What is Tuning? • Switches in encoding string that enables tuning (and disables these features) ffmpeg –input.mp4 –c:v libx264 –tune psnr output.mp4 • With x264, this disables adaptive quantization and psychovisual optimizations Why So Important • Major point of contention: • “If you’re running a test with x264 or x265, and you wish to publish PSNR or SSIM scores, you MUST use –tune PSNR or –tune SSIM, or your results will be completely invalid.” • http://x265.org/compare-video-encoders/ • Absolutely critical when comparing codecs because some may or may not enable these adjustments • You don’t have to tune in your tests; but you should address the issue and explain why you either did or didn’t Does Impact Scores • 3 mbps football (high motion, lots of detail) • PSNR • No tuning – 32.00 dB • Tuning – 32.58 dB • .58 dB • VMAF • No tuning – 71.79 • Tuning – 75.01 • Difference – over 3 VMAF points • 6 is JND, so not a huge deal • But if inconsistent between test parameters, could incorrectly show one codec (or encoding configuration) as better than the other VQMT VMAF Graph Red – tuned Green – not tuned Multiple frames with 3-4-point differentials Downward spikes represent untuned frames that metric perceives as having lower quality Tuned Not tuned Observations • Tuning
    [Show full text]
  • Screen Capture Tools to Record Online Tutorials This Document Is Made to Explain How to Use Ffmpeg and Quicktime to Record Mini Tutorials on Your Own Computer
    Screen capture tools to record online tutorials This document is made to explain how to use ffmpeg and QuickTime to record mini tutorials on your own computer. FFmpeg is a cross-platform tool available for Windows, Linux and Mac. Installation and use process depends on your operating system. This info is taken from (Bellard 2016). Quicktime Player is natively installed on most of Mac computers. This tutorial focuses on Linux and Mac. Table of content 1. Introduction.......................................................................................................................................1 2. Linux.................................................................................................................................................1 2.1. FFmpeg......................................................................................................................................1 2.1.1. installation for Linux..........................................................................................................1 2.1.1.1. Add necessary components........................................................................................1 2.1.2. Screen recording with FFmpeg..........................................................................................2 2.1.2.1. List devices to know which one to record..................................................................2 2.1.2.2. Record screen and audio from your computer...........................................................3 2.2. Kazam........................................................................................................................................4
    [Show full text]
  • Spin Digital HEVC/H.265 Software Encoder (Spin Enc) Enables Ultra-High-Quality Video with the Highest Compression Level
    Spin Digital HEVC/H.265 software encoder (Spin Enc) enables ultra-high-quality video with the highest compression level. Encoding, transmission, and storage of video in 4K, 8K, and beyond are now possible with commodity computing technologies. HEVC/H.265 encoder for production, contribution, and distribution of professional video for broadcast, VoD, and creative studios. Spin Digital HEVC/H.265 encoder is ready for the next generation of high-quality video systems, providing support for Ultra HD (UHD), High Dynamic Range (HDR), High Frame Rate (HFR), Wide Color Gamut (WCG), and Virtual Reality (360° video). Product Highlights HEVC/H.265 Encoder Package • Fast offline encoding software solution • Encoder: standalone HEVC/H.265 encoder • Ready for 8K and beyond • Transcoder: HEVC/H.265 decoder and encoder • Significantly better compression and quality integrated in FFmpeg than competing encoders • SDK: encoder plugin for FFmpeg (Libavcodec) • Enables WCG and HDR with up to 12-bit video • Compatible with ARIB STD-B32 standard • Versatile high-precision pre-processing filters • Preserves color resolution with 4:2:2, 4:4:4, and RGB formats • 22.2-ch AAC audio encoding and decoding SPIN DIGITAL HEVC/H.265 ENCODER Support for the HEVC standard: Main and Main 10 profiles Range Extensions (HEVCv2) profiles ARIB STD-B32 version 3.9 Resolutions: 4K, 8K, and beyond Color formats: 4:2:0, 4:2:2, 4:4:4, RGB Bit depths: 8-, 10-, 12-bit Color spaces: BT.601, BT.709, DCI-P3, BT.2020 HDR support: ST2084 transfer function, ST2086 HDR metadata, HLG Coding
    [Show full text]
  • Home for Christmas S01E01 INTERNAL 720P WEB X264strife Eztv Thepiratebay
    1 / 2 Home For Christmas S01E01 INTERNAL 720p WEB X264-STRiFE [eztv] - ThePirateBay http://nextisp.com/index.php/Home/Drama/detail/p/a-little-love-never-hurts/uid/0.html - A ... [url=http://thebeststar.us/torrent/1663028501/UFC+210+Prelims+720p+WEB-DL+ ... in Fire S04E09 The Charay iNTERNAL 720p HDTV x264-DHD[ettv][/url] ... [url=http://almuzaffar.org/christmas-is-here-again-movie]Christmas Is Here .... Us.S01.COMPLETE.720p.WEB.x264-GalaxyTV2019-05-31 VIP 1.22 GiB 285 sotnikam · Video > HD MoviesThey.Shall.Not.Grow.Old.2018.1080p.BluRay.H264.. Download Chloe Neill - Chicagoland Vampires and Dark Elite torrent or any other torrent from the Other E-books. Direct download via magnet link.Missing: Home ‎Christmas ‎S01E01 ‎INTERNAL ‎WEB ‎x264- ‎[eztv] -. ... i ian dervish · file 3245112 trailer.park.boys.out.of.the.park.s02e01.720p.web.x264 strife ... file 3086561 unearthed.2016.s02e05.internal.720p.hevc.x265 megusta ... christmas cookie challenge s03e05 colors of christmas 480p x264 msd eztv ... 720p bluray yts yify · file 817715 miami.monkey.s01e01.480p.hdtv.x264 msd .... Nov 15, 2014 — Ninja x men 1 720p dual audio Любовь РїРѕРґ ... Home And Away S23E93 WS PDTV XviD-AUTV kapitein rob en het geheim van ... й”法提琴手 Нанолюбовь (10) web dl inside amy schumer ... Low Winter Sun S01E01 2013 HDTV x264 EZN ettv Mad Men (Season 06 Episode .... Home for Christmas S01E01 INTERNAL WEB x264-STRiFE EZTV torrent download - download for free Home for Christmas S01E01 INTERNAL WEB .... ... file 4554555 brave.new.world.s01e07.internal.1080p.hevc.x265 megusta eztv ..
    [Show full text]
  • Comparison of JPEG's Competitors for Document Images
    Comparison of JPEG’s competitors for document images Mostafa Darwiche1, The-Anh Pham1 and Mathieu Delalandre1 1 Laboratoire d’Informatique, 64 Avenue Jean Portalis, 37200 Tours, France e-mail: fi[email protected] Abstract— In this work, we carry out a study on the per- in [6] concerns assessing quality of common image formats formance of potential JPEG’s competitors when applied to (e.g., JPEG, TIFF, and PNG) that relies on optical charac- document images. Many novel codecs, such as BPG, Mozjpeg, ter recognition (OCR) errors and peak signal to noise ratio WebP and JPEG-XR, have been recently introduced in order to substitute the standard JPEG. Nonetheless, there is a lack of (PSNR) metric. The authors in [3] compare the performance performance evaluation of these codecs, especially for a particular of different coding methods (JPEG, JPEG 2000, MRC) using category of document images. Therefore, this work makes an traditional PSNR metric applied to several document samples. attempt to provide a detailed and thorough analysis of the Since our target is to provide a study on document images, aforementioned JPEG’s competitors. To this aim, we first provide we then use a large dataset with different image resolutions, a review of the most famous codecs that have been considered as being JPEG replacements. Next, some experiments are performed compress them at very low bit-rate and after that evaluate the to study the behavior of these coding schemes. Finally, we extract output images using OCR accuracy. We also take into account main remarks and conclusions characterizing the performance the PSNR measure to serve as an additional quality metric.
    [Show full text]
  • A Complete End-To-End Open Source Toolchain for the Versatile Video Coding (VVC) Standard
    A Complete End-To-End Open Source Toolchain for the Versatile Video Coding (VVC) Standard Adam Wieckowski*, Christian Lehmann*, Benjamin Bross*, Detlev Marpe*, Thibaud Biatek+, Mickael Raulet+, Jean Le Feuvre$ *Video Communication and Applications Department, Fraunhofer HHI, Berlin, Germany +ATEME, Vélizy-Villacoublay, France $LTCI, Telecom Paris, Institut Polytechnique de Paris, France {firstname.lastname}@hhi.fraunhofer.de, {t.biatek,m.raulet}@ateme.com, [email protected] ABSTRACT Standard. In Proceedings of the 29th ACM International Conference on Multimedia (MM’21). ACM, Chengdu, China, 4 pages. Versatile Video Coding (VVC) is the most recent international https://doi.org/10.1145/1234567890 video coding standard jointly developed by ITU-T and ISO/IEC, which has been finalized in July 2020. VVC allows for significant bit-rate reductions around 50% for the same subjective video 1 Introduction quality compared to its predecessor, High Efficiency Video In July 2021, the Versatile Video Coding (VVC) standard has Coding (HEVC). One year after finalization, VVC support in been finalized by the Joint Video Experts Team (JVET) of ITU-T devices and chipsets is still under development, which is aligned VCEG and ISO/IEC MPEG [1][2]. VVC was designed with two with the typical development cycles of new video coding main objectives: significant bit-rate reduction over its predecessor standards. This paper presents open-source software packages that High Efficiency Video Coding (HEVC) for the same perceived allow building a complete VVC end-to-end toolchain already one video quality and versatility to facilitate coding and transport for a year after its finalization. This includes the Fraunhofer HHI wide range of applications and content types.
    [Show full text]
  • Guideline: AI-Based Super Resolution Upscaling
    Guideline Document name Content production guidelines: AI-Based Super Resolution Upscaling Project Acronym: IMMERSIFY Grant Agreement number: 762079 Project Title: Audiovisual Technologies for Next Generation Immersive Media Revision: 0.5 Authors: Ali Nikrang, Johannes Pöll Support and review Diego Felix de Souza, Mauricio Alvarez Mesa Delivery date: March 31 2020 Dissemination level (Public / Confidential) Public Abstract This guideline aims to give an overview of the state of the art software-implementations for video and image upscaling. The guideline focuses on the methods that use AI in the background and are available as standalone applications or plug-ins for frequently used image and video processing software. The target group of the guideline is artists without any previous experiences in the field of artificial intelligence. This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement 762079. TABLE OF CONTENTS ​ ​ ​ ​ ​ Introduction 3 Using Machine Learning for Upscaling 4 General Process 4 Install FFmpeg 5 Extract the Frames and the Audio Stream 5 Reassemble the Frames and Audio Stream After Upscaling 5 Upscaling with Waifu2x 6 Further Information 8 Upscaling with Adobe CC 10 Basic Image Upscale using Adobe Photoshop CC 10 Basic Video Upscales using Adobe CC After Effects 15 Upscaling with Topaz Video Enhance AI 23 Topaz Video Enhance AI workflow 23 Conclusion 28 1 Introduction Upscaling of digital pictures (such as video frames) refers to increasing the resolution of images using algorithmic methods. This can be very useful when for example, artists work with low-resolution materials (such as old video footages) that need to be used in a high-resolution output.
    [Show full text]
  • Non-Linear Contour-Based Multidirectional Intra Coding Thorsten Laude, Jan Tumbrägel, Marco Munderloh and Jörn Ostermann
    SIP (2018), vol. 7, e11, page 1 of 13 © The Authors, 2018. This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-ncnd/ 4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work. doi:10.1017/ATSIP.2018.14 original paper Non-linear contour-based multidirectional intra coding thorsten laude, jan tumbrägel, marco munderloh and jörn ostermann Intra coding is an essential part of all video coding algorithms and applications. Additionally, intra coding algorithms are pre- destined for an efficient still image coding. To overcome limitations in existing intra coding algorithms (such as linear directional extrapolation, only one direction per block, small reference area), we propose non-linear Contour-based Multidirectional Intra Coding. This coding mode is based on four different non-linear contour models, on the connection of intersecting contours and on a boundary recall-based contour model selection algorithm. The different contour models address robustness against outliers for the detected contours and evasive curvature changes. Additionally, the information for the prediction is derived from already reconstructed pixels in neighboring blocks. The achieved coding efficiency is superior to those of related works from the literature. Compared with the closest related work, BD rate gains of 2.16 are achieved on average. Keywords: Intra coding, Prediction, Image Coding, Video coding, HEVC Received 20 March 2018; Revised 21 September 2018 I.
    [Show full text]
  • Cambria Ftc Cambria Ftc: Technical Specifications
    CAMBRIA FTC CAMBRIA FTC: TECHNICAL SPECIFICATIONS Version .9 12/6/2017 Page 1 CAMBRIA FTC CAMBRIA FTC: TECHNICAL SPECIFICATIONS TABLE OF CONTENTS 1 PURPOSE OF THIS DOCUMENT................................................................................................3 1.1Purpose of This Technical specifications document.....................................................3 2 OVERVIEW OF FUNCTIONALITY ...............................................................................................3 2.1Key Features....................................................................................................................3 2.1.1 General Features.................................................................................................3 2.1.2 Engine Features...................................................................................................3 2.1.3 Workflow Features...............................................................................................4 2.1.4 Video and Audio Filters.....................................................................................5 3 MINIMUM SYSTEM REQUIREMENTS........................................................................................5 3.1Operating System............................................................................................................5 3.1.1 Windows Update May Be Required.................................................................6 3.2 Processor......................................................................................................................6
    [Show full text]
  • DVC: an End-To-End Deep Video Compression Framework
    DVC: An End-to-end Deep Video Compression Framework Guo Lu1, Wanli Ouyang2, Dong Xu3, Xiaoyun Zhang1, Chunlei Cai1, and Zhiyong Gao ∗1 1Shanghai Jiao Tong University, {luguo2014, xiaoyun.zhang, caichunlei, zhiyong.gao}@sjtu.edu.cn 2The University of Sydney, SenseTime Computer Vision Research Group, Australia 3The University of Sydney, {wanli.ouyang, dong.xu}@sydney.edu.au Abstract Conventional video compression approaches use the pre- dictive coding architecture and encode the corresponding motion information and residual information. In this paper, (a) Original frame (Bpp/MS-SSIM) taking advantage of both classical architecture in the con- (b) H.264 (0.0540Bpp/0.945) ventional video compression method and the powerful non- linear representation ability of neural networks, we pro- pose the first end-to-end video compression deep model that jointly optimizes all the components for video compression. Specifically, learning based optical flow estimation is uti- (c) H.265 (0.082Bpp/0.960) (d) Ours ( 0.0529Bpp/ 0.961) lized to obtain the motion information and reconstruct the Figure 1: Visual quality of the reconstructed frames from current frames. Then we employ two auto-encoder style different video compression systems. (a) is the original neural networks to compress the corresponding motion and frame. (b)-(d) are the reconstructed frames from H.264, residual information. All the modules are jointly learned H.265 and our method. Our proposed method only con- through a single loss function, in which they collaborate sumes 0.0529pp while achieving the best perceptual qual- with each other by considering the trade-off between reduc- ity (0.961) when measured by MS-SSIM.
    [Show full text]