The Shiheung Campus Project Controversy
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The Premature Internet Gaming Gone Wrong The SNU Admission System Campus Cafeteria Thai Spices at Pattaya Volume 47 December 2013 iPhone on the Runway The Shiheung Campus Autumn of SNU Project Controversy www.neiljeong.com Beodeulgol, SNU by Yeun-il Jeong by Yeun-il The Seoul National University English-Language Journal 1 Editor’s Letter 2 Feature 3 CONTENTS The Premature Internet 4 Gaming Gone Wrong 5 Volume 47 6 December 2013 Ilbe, Cyber Public Enemy 7 8 Towards Global Cyberporn Banishment? 9 10 Editorial: Careful Approach to Regulation in Need 11 SNU Society 12 Campus News 13 Special Report on the Shiheung 14 Campus Project Controversy 15 16 The End of the Ahn 17 The SNU Admission System 2015 18 Phenomenon 19 Green Light for University Supporting 20 Association Fees at Last? 21 A Step Towards a Brighter Future: QDLED 22 Campus Cafeteria 23 24 Cafe Culture with Caffe-人 25 26 To a Better Cinema World: Wednesday Cinema 27 Photos 28 29 SPECIAL REPORT ON THE SHIHEUNG CAMPUS PROJECT CONTROVERSY A&C 30 Thai Spices at Pattaya 31 32 Copyright Claims Concerning K-Pop 33 34 iPhones on the Runway 35 36 Science Behind Culinary Art 37 38 Perspective: Suneung-the Korean SAT 39 Culture Calendar 40 THAI SPICES AT PATTAYA IPHONES ON THE RUNWAY 1 NovemberDecember 2013.2012. Vol. 4741 FROM THE SEOUL THE EDITOR NATIONAL UNIVERSITY Ramifications of climate change mean our winters will now be much colder. Yet the good news is that they will also be much shorter! Still, be very careful not to catch a cold in order to enjoy the upcoming Christmas break! uill Staff Volume 47 of the SNU Quill contains controversies that befit the gravity of climate Chief Managing Director Yeun-il Jeong change. The feature section consists of internet regulation - today’s most controversial Editor-in-Chief Haesol Kim website Ilbe as well as game and pornography regulations online. SNU Society, as ever, Vice Managing Director Diana Dahyun Cho updates the most important campus news of the semester as well as extensively covering the Feature Section ongoing issue concerning the university’s potential move to Siheung. The most talked about Editor Kyeonghwan Kim issue of the SNU admission system and policies regarding it are also looked into as well as the Seo Kyoung Lee Bora Lee reignited debate of national university supporting association fees. SNU Society also looks Thibaut Magerman into the newly discovered and rising phenomenon of the QLED technology as well as a survey regarding cafeterias in the SNU campus. An in depth interview of SNU’s first cafe SNU Society Section Editor Eun Hur student club is followed by coverage of SNU’s Wednesday Cinema Program. The section is Min-Ho Kim capped by wonderful seasonal photographs of the ever-beautiful SNU campus. The colorful Ki-Baek Kim Arts and Culture section begins with a review of a restaurant near the university before Arts and Culture Section moving on to examine recent copyrights and plagiarism in music. Furthermore, fashion’s Editor Young Min Son deepening relationship with technology is covered as is a profound scientific analysis into Tselmeg Chuluunbaatar Celine Jeong Hyeon Moon culinary art. Volume 47 is wrapped up with a perspective of the Korean national exam by our Seung Hoon Bae foreign writer as well as the breathtaking culture calendar that defines the most entertaining events this winter! Creative Director Suzanne Park Although the winter is set to be extremely frosty, The SNU Quill wishes you a Web Director Paul Grau successful finish to the semester and a fascinating winter break! We will be back very soon! Thank you! Photographer Yeun-il Jeong EDITOR-IN-CHIEF, HAESOL KIM E-Mail [email protected] Website www.snuquill.com www.facebook.com/snuquill Advisor Professor Eli Sorensen Sponsor HaneulCheon Clinic (Jongpyo Jung MD) Printing Late Spring (02—2269—8030) Design Sun Hee Kim 2 3 Feature• December 2013. Vol. 47 The Premature Internet Gaming Gone Wrong “The teenage Internet is in the confusing stage for New regulations take a strong hold on the gaming industry setting adequate rules.” BY SEO KYOUNG LEE BY KYEONGHWAN KIM very society has rules to ensure justice and peace. The the impudent personas on the Internet like the infamous site show that the frontal lobe, associated cyber world is no exception. As the Internet has ‘Il-Be’ in Korea often cause great social harms. The with recognizing future consequences Ebecome an intrinsic element of the contemporary overflowing social ills such as racism, sexism, and child resulting from actions, making world, the significance of the cyber world has grown to pornography in the cyber world may provide a logical basis choices, and determining similarities match that of the real world. However, the cyber world is for strict regulation. and differences between reality and still very immature. The advent of the commercial Internet make-believe are affected. It is believed has only been since 1995 and so as being a premature entity, “The Internet is a platform where people that this sensitive, formative stage in the cyber world has only just started setting its rules, which express opinions and share ideas.” conjunction with violent video games rightfully accompanies confusion. The rule making usually will have unintended consequences takes place in the form of government regulation and its However, opponents of regulation focus on the negative involving youth violence. The delirious intensity differs dramatically. Moreover, as the influence of effects the abuse of regulation will entail. The Internet is a effects of violent video game exposure the Internet grows, the regulations are also evolving. As a platform where people express opinions and share ideas. on today’s youth highlight the need result, controversies regarding the management of the Often the Internet functions as the core method to face for solutions and such is the Internet have risen. injustice. For this reason, it was selected as a nominee for the philosophy behind lawmakers trying The regions and magnitude of regulation may vary. On Nobel Peace Prize back in 2010. Many scholars and the to enact restrictions on the video game the topic of the span of control, regulation of the cyber media appointed the Internet as the key player in the Arab industry. world varies from the pervasive censorship of North Korea Spring in the same year. Under the ruthless dictatorship, the google iimages This all boils down to the politics of where only the privileged are able to use the Internet to the Internet was the only source to put up a fight against the As technology improves and video games are becoming more and more “real,” their influence has also video games espect for choice been on the rise. little or no censorship of Canada. The tendency of rich and government. Also, if regulations are imposed, freedom of must be upheld and directly banning democratic countries ensuring more freedom on the net expression can wither. Often, regulations are set to suppress he videogame industry outgrew gamers. violent video games undermines the does exist but there are numerous exceptions. For instance, free expression of ideas especially for political reasons. expectations and touched upon About 90% of kids from the ages of successful industry profiting off of in the 2012 ‘Internet Enemies Report’ written by Reporters China, which has over 500 million Internet users, is Tseveral milestones with the 8 to 16 play video games, and male both the violent gamers and the Without Borders(RWB), a Paris-based international NGO internationally criticized for regulating the Internet for the development, marketing, and sales of counterparts spend about 13 hours a benevolent users. Some governments that advocates freedom of the press, unexpected countries sake of the government propaganda. It deletes posts video games. It grew to encompass week. According to the November around the world have enacted or at like France, Australia, and South Korea fall into the category criticizing the government and even arrests people for such several dozens of job disciplines and issue of the Pediatrics Journal, kids in least attempted to legislate laws of ‘States under Surveillance’ along with expected ones like posts. Some international sites like Facebook and Youtube has expanded employment to both the U.S. and Japan who have regulating, prohibiting, or outright Russia and Egypt. are banned for use inside China. The RWB pointed out in thousands of people worldwide. Like reported playing lots of violent video banning violent video games. Advocates of regulation argue that the Internet is too 2012 that even democratic countries have chosen to tighten fashion and social patterns, video games had more reports regarding This issue over government control dangerous to be left unregulated. One key characteristic of their control, drifting further away from the ideal image of games too have undergone several their aggressive behavior months later on games has been on the rise, the cyber world is anonymity: the user’s identity is hidden. promoting democracy through the Internet that some stages of trends since its development. than their peers who did not. Such especially domestically. Korea has been As a consequence, the actions and remarks on the Internet people idolize. The regulations around the world, therefore, Since the mid-1990s with the advent of exposure proves to be detrimental to renown for being the hub of eSports in are likely to be more extreme than those expressed in reality. face fierce opposition. the fourth-party developers of game the physical and emotional well-being Asia established 12 years ago. Spreading unproved rumors and slandering others without a As much as the Internet is important, the debate over the content, a fairly recent practice of user of youth today, and there is substantial However, China and Taiwan are sense of responsibility are typical behaviors seen on the net right way to control it will become more intense.