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2004 February
February 2004 Games and Entertainment Megan Morrone Today you can use the same machine to organize your finances, create a presentation for your boss, and defend the Earth from flesh-eating aliens. But let’s be honest: Even with the crazy advances in software, organizing your finances and creating a presentation for your boss are still not half as much fun as defending the Earth from flesh-eating aliens.That’s why we’ve devoted the entire month of February to the noble pursuit of games and entertainment for PCs, Macs, game consoles, and PDAs. I know what you’re thinking.You’re thinking that you can skip right over this chapter because you’re not a gamer. Gamers are all sweaty, pimpled, 16-year-old boys who lock themselves in their basements sustained only by complex carbohydrates and Mountain Dew for days on end, right? Wrong.Video games aren’t just for young boys anymore. Saying you don’t like video games is like saying you don’t like ice cream or cheese or television or fun.Are you trying to tell me that you don’t like fun? If you watch The Screen Savers,you know that each member of our little TV family has a uniquely different interest in games. Morgan loves a good frag fest, whereas Martin’s tastes tend toward the bizarre (think frogs in blenders or cow tossing.) Kevin knows how to throw a cutting-edge LAN party,while Joshua and Roger like to kick back with old-school retro game emulators. I like to download free and simple low-res games that you can play on even the dinkiest PC, whereas Patrick prefers to build and rebuild the perfect system for the ultimate gaming experience (see February 13).And leave it to Leo to discover the most unique new gaming experience for the consummate early adopter (see February 1). -
Trgnvol1issue5.Pdf
GAUNTLET DARK LEGACY 2 URIDIUM 22 INTERVIEW WITH ONE MAN & HIS DROID 23 INTERGHOST 7 DIE HARD TRILOGY 8 FAXANADU 10 SAMURAI JAZZ 10 TARGET RENEGADE 10 SUPER SPACE INVADERS 10 I am very excited to bring you this month’s issue of The Retro Games News as we have a great variety of reviews thanks to all of you who decided to write your own articles for the publication. Thanks also to Shaun who supplied us with a new logo. As I hope you will see, the layout of the Magazine has also had a bit of a facelift, my aim being to make it look as professional as possible, but still keeping the content laid back and fun to read. This month, we have an exclusive interview with the popular YouTuber Interghost, we have reviews spanning various systems and we also feature a new game which has been written by an independent publisher. Enjoy the read and happy retro gaming! Phil Wheatley - Editor GAUNTLET LEGACY Essentials Exclusive Offer! Test Drive Amiga Retail Box USA/NTSC Release Only $9.99 US plus shipping visit elisoftware.com and use promo code TRGNTD offer good until 8/15/2013 Your main channel is been around since 2006 which must be one of the oldest retrogaming channels INTERGHOST: around, what inspired you to start a channel? Yes, it’s been around for some time now, and time has just flown by! But as for being one of the oldest ADAM CLEAVER retrogaming channels, its not really. I was inspired by quite a few channels back before I decided to Adam Cleaver, better known as Interghost take the plunge into video making. -
Second Hand Gaming Influence of Interactive Media
SECOND HAND GAMING INFLUENCE OF INTERACTIVE MEDIA BY METHOD OF CONSUMPTION By BRYAN TRUDE Bachelor of Arts in Mass Communications University of Central Oklahoma Edmond, Oklahoma 2013 Submitted to the Faculty of the Graduate College of the Oklahoma State University in partial fulfillment of the requirements for the Degree of MASTER OF SCIENCE May, 2017 SECOND HAND GAMING INFLUENCE OF INTERACTIVE MEDIA BY METHOD OF CONSUMPTION Thesis Approved: Dr. Danny Shipka Thesis Adviser Dr. Cynthia Wang Dr. Lori McKinnon ii ACKNOWLEDGEMENTS I would like to thank the faculty and staff of the Oklahoma State University School of Media and Strategic Communications, the College of Arts and Sciences, and the Graduate College for all of their guidance and support through this two-year journey. Individually, I would like to thank Dr. Danny Shipka, Dr. Cynthia Wang, and Dr. Lori McKinnon for their service on my thesis committee, along with Dr. Stan Ketterer, a committee member who had to withdraw for medical reasons. Keep on tickin’, doc. I would also like to thank Dr. Craig Freeman, director of the School of Media and Strategic Communications, for never being too busy to sit down and chat about whatever, and for overwhelming me with your daily dose of energy and passion for everything SMSC. Dr. Shipka, thank you for leading me by the hand through this process like an owner leading a scared puppy, and for reassuring me when I got too far inside my own head. I could have never done this without you, and everything I become from here on out is because of what you’ve helped me to build. -
SEPTEMBER ONLY! 17 & 18, 2016 Long Beach Convention Center SEE NATHAN FILLION at the PANEL!
LONG BEACH COMIC CON LOGO 2014 SAT SEPTEMBER ONLY! 17 & 18, 2016 Long Beach Convention Center SEE NATHAN FILLION AT THE PANEL! MEET LEGENDARY CREATORS: TROY BAKER BRETT BOOTH KEVIN CONROY PETER DAVID COLLEEN DORAN STEVE EPTING JOELLE JONES GREG LAND JIMMY PALMIOTTI NICK SPENCER JEWEL STAITE 150+ Guests • Space Expo Artist Alley • Animation Island SUMMER Celebrity Photo Ops • Cosplay Corner GLAU SEAN 100+ Panels and more! MAHER ADAM BALDWIN WELCOME LETTER hank you for joining us at the 8th annual Long Beach Comic Con! For those of you who have attended the show in the past, MARTHA & THE TEAM you’ll notice LOTS of awesome changes. Let’s see - an even Martha Donato T Executive Director bigger exhibit hall filled with exhibitors ranging from comic book publishers, comic and toy dealers, ENORMOUS artist alley, cosplay christine alger Consultant corner, kids area, gaming area, laser tag, guest signing area and more. jereMy atkins We’re very proud of the guest list, which blends together some Public Relations Director of the hottest names in industries such as animation, video games, Michael eisenBerg comics, television and movies. We’re grateful for their support and Sponsorship Sales Director hope you spend a few minutes with each and every one of them over gaBe FieraMosco Marketing Manager the weekend. We’ve been asked about guests who appear on the list DaviD hyDe but who don’t have a “home base” on the exhibit floor - there are times Publicity Guru when a guest can only participate in a signing or a panel, so we can’t kris longo assign them a table. -
September 2015 Press Highlights February 24, 2015August 22, 2015
September 2015 Press Highlights February 24, 2015August 22, 2015 Katz, Rachel, “A Tempo: August 22” WWFM, 8/22/2015 “Tell us: What issues should the next mayor care about?” Philly.com, 8/20/2015 Katz, Rachel, “A Tempo: August 15” WWFM, 8/15/2015 “STAMP in Old City: 6ABC Action News, 8/14/2015 Johanson, Kristen, “Phila. High School Students Complete Summer Internships Through WorkReady Program” CBS Philly, 8/14/2015 Jamison, Mikala, “STAMP in Old City” Philadelphia City Paper, 8/13/2015 Middleton, Josh, “Cultural Alliance Hosts Free Old City Museum Crawl for Philly Teens” Philly Mag Ticket, 8/13/2015 Bloom, Robin, “Weekly Entertainment Guide Watercolors” Newsworks.org, 8/12/2015 “Blogathon on the Intersections of Art and Science Day 3” Barry’s Blog, 8/11/2015 Volpe, Allie, “This Week in Philly: Aug. 10Aug. 16” Philly.com, 8/10/2015 Smith, Eric, “This Thursday: GroundSwell Hosting Happy Hour at The Oval” Geekadelphia, 7/28/2015 Mabaso, Alaina, “Geek out on arts and culture with the Philadelphia Geek Awards” Broad Street Review, 7/28/2015 Middleton, Josh, “Here are the 2015 Philadelphia Geek Awards Nominees” Philly Mag Ticket, 7/21/2015 Vadala, Nick, “Nominees announced for 2015 Philadelphia Geek Awards” Philly.com, 7/21/2015 “Philadelphia Geek Awards announces 2015 nominees” Newsworks.org, 7/21/2015 Manklang, Mo, “Cast your vote on the Mayor’s next Arts and Culture priorities (and grab a beer!) Generocity.org, 7/21/2015 Inquirer Editorial Board, “A need for more arts jobs” Philadelphia Inquirer, 7/20/2015 Inquirer Editorial Board, -
On Criticism and Form–Style and Technology
Bullerdick 1 Kathryn Bullerdick Clifford Siskin Introduction to Advanced Study 01 December 2008 On Criticism and Form–Style and Technology In an interview with National Public Radio’s Talk of the Nation, the chief film critic for The New York Times, A.O. Scott, muses on the variety of roles a critic must play. He reflects upon some wisdom passed down by his predecessor, Vincent Canby, by referencing the phrase, “Critics never wear hats. And would never throw them in the air” (Talk). Scott employs the idiom: "to wear many hats" or "to wear a lot of different hats at once" to describe a balancing act, implying that the professional critic is often asked to embody the “everyman” while touting the wisdom of an expert—thus working as both a “fan” and “the elite.” He explains, “it’s always my own experience that I’m writing about and my own enjoyment or frustration or lack of enjoyment that I’m trying to explain in a way that’s just a little bit more than subjective, because I don’t think it’s “Critics never wear hats. And would useful for a critic just to say ‘I like that.’” Scott continues, “You have to never throw them in the air” – Vincent Canby [create] some kind of argument or something that communicates not just how you felt […] but what you thought about it, and what might be interesting for viewers to think about and what they might encounter when they’re there” (Talk). Employing A.O. Scott’s definition of criticism and using “hats” as a metaphor, this essay examines the role of the literary critic, the many ways that the Internet and journalism can influence and affect change in the academy’s approach to Bullerdick 2 criticism and the disguises critics commonly wear. -
GEE Magazin, Kampstr
So werden Games großes Kino Games großes So werden Spiel-Filme DDR-Special Was im Osten gespielt wurde Große Klappe Alle Infos zum Nintendo DS Spiel-Filme So werden Games großes Kino Alle Infos zum Nintendo DS Große Klappe Große Was im Osten gespielt wurde Was Der echte Halo-Killer DDR-Special November 2004 09 www.geemag.de Die besten Spiele im Test Der echte Halo-Killer November 2004, Deutschland 3 Euro, Sly 2: Band Of Thieves, Need For Speed Underground 2, Rome: Total War, Österreich 3,50 Euro, Schweiz 6,90 sfr, Pro Evolution Soccer 4, Men Of Valour, Der Herr der Ringe: Das Dritte Zeitalter, sonstiges Ausland 4 Euro 4 196319 703001 The Moment Of Silence, Ratchet & Clank 3: Up Your Arsenal, Fable Halo 2 36 Jetzt GEE-Probeabo bestellen! Drei Hefte für 6 Euro (inklusive Porto) auf www.geemag.de Dein neues Zuhause www.geemag.de Editorial Heft 09 Ein Jahr GEE. Danke, dass ihr dabei seid! Viel Spaß mit dem Heft, die Redaktion Foto: Benne Ochs GEE MAG 09 005 Inhalt Inhalt 09/2004 05 Editorial 08 Meinung 10 Most Wanted: Das Light-Cycle 12 Kreuzfeuer: Neues aus der Welt von Eins und Null 26 Die Akte: Interaktive Bücher 28 Auf die Augen: Die besten DVDs 30 Auf die Ohren: Die schönsten Alben 32 Gadgeteria: Technik, die begeistert 71 Tests: Sly 2: Band Of Thieves, Need For Speed Underground 2, Fable, Pro Evolution Soccer 4, Rome: Total War, Men Of Valor, Herr der Ringe: Das dritte Zeitalter, Ratchet&Clank 3: Up Your Arsenal, Moment Of Silence 87 Schnelldurchlauf: Games im Kurztest 90 Crossfader: „Alien Vs. -
Reporting from a Video Game Industry in Transition, 2003 – 2011
Save Point Reporting from a video game industry in transition, 2003 – 2011 Kyle Orland Carnegie Mellon University: ETC Press Pittsburgh, PA Save Point: Reporting from a video game industry in transition, 2003— 2011 by Carnegie Mellon University: ETC Press is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License, except where otherwise noted. Copyright by ETC Press 2021 http://press.etc.cmu.edu/ ISBN: 9-781304-268426 (eBook) TEXT: The text of this work is licensed under a Creative Commons Attribution-NonCommercial-NonDerivative 2.5 License (http://creativecommons.org/licenses/by-nc-nd/2.5/) IMAGES: The images of this work is licensed under a Creative Commons Attribution-NonCommercial-NonDerivative 2.5 License (http://creativecommons.org/licenses/by-nc-nd/2.5/) Table of Contents Introduction COMMUNITY Infinite Princesses WebGame 2.0 @TopHatProfessor Layton and the Curious Twitter Accounts Madden in the Mist Pinball Wizards: A Visual Tour of the Pinball World Championships A Zombie of a Chance: LooKing BacK at the Left 4 Dead 2 Boycott The MaKing (and UnmaKing) of a Nintendo Fanboy Alone in the StreetPass Crowd CRAFT Steel Battalion and the Future of Direct-InVolVement Games A Horse of a Different Color Sympathy for the DeVil The Slow Death of the Game OVer The Game at the End of the Bar The World in a Chain Chomp Retro-Colored Glasses Do ArKham City’s Language Critics HaVe A Right To 'Bitch'? COMMERCE Hard DriVin’, Hard Bargainin’: InVestigating Midway’s ‘Ghost Racer’ Patent Indie Game Store Holiday Rush What If? MaKing a “Bundle” off of Indie Gaming Portal Goes Potato: How ValVe And Indie DeVs Built a Meta-Game Around Portal 2’s Launch Introduction As I write this introduction in 2021, we’re just about a year away from the 50th anniVersary of Pong, the first commercially successful video game and probably the simplest point to mark the start of what we now consider “the video game industry.” That makes video games one of the newest distinct artistic mediums out there, but not exactly new anymore. -
Quick Guide Is Online
SAN DIEGO SAN DIEGO MARRIOTT CONVENTION MARQUIS & MARINA CENTER JULY 18–21 • PREVIEW NIGHT JULY 17 QUICKQUICK GUIDEGUIDE SCHEDULE GRIDS • EXHIBIT HALL MAP • CONVENTION CENTER & HOTEL MAPS HILTON SAN DIEGO BAYFRONT MANCHESTER GRAND HYATT ONLINE EDITION INFORMATION IS SUBJECT TO CHANGE MAPu HOTELS AND SHUTTLE STOPS MAP 1 28 10 24 47 48 33 2 4 42 34 16 20 21 9 59 3 50 56 31 14 38 58 52 6 54 53 11 LYCEUM 57 THEATER 1 19 40 41 THANK YOU TO OUR GENEROUS SHUTTLE 36 30 SPONSOR FOR COMIC-CON 2013: 32 38 43 44 45 THANK YOU TO OUR GENEROUS SHUTTLE SPONSOR OF COMIC‐CON 2013 26 23 60 37 51 61 25 46 18 49 55 27 35 8 13 22 5 17 15 7 12 Shuttle Information ©2013 S�E�A�T Planners Incorporated® Subject to change ℡619‐921‐0173 www.seatplanners.com and traffic conditions MAP KEY • MAP #, LOCATION, ROUTE COLOR 1. Andaz San Diego GREEN 18. DoubleTree San Diego Mission Valley PURPLE 35. La Quinta Inn Mission Valley PURPLE 50. Sheraton Suites San Diego Symphony Hall GREEN 2. Bay Club Hotel and Marina TEALl 19. Embassy Suites San Diego Bay PINK 36. Manchester Grand Hyatt PINK 51. uTailgate–MTS Parking Lot ORANGE 3. Best Western Bayside Inn GREEN 20. Four Points by Sheraton SD Downtown GREEN 37. uOmni San Diego Hotel ORANGE 52. The Sofia Hotel BLUE 4. Best Western Island Palms Hotel and Marina TEAL 21. Hampton Inn San Diego Downtown PINK 38. One America Plaza | Amtrak BLUE 53. The US Grant San Diego BLUE 5. -
Can We Save Video Game Journalism? Can Grass Roots Media Contribute with a More Critical Perspective to Contemporary Video Game Coverage?
Fall 08 Can We Save Video Game Journalism? Can grass roots media contribute with a more critical perspective to contemporary video game coverage? Author: Alejandro Soler Supervisor: Patrick Prax MASTERS THESIS: TWO YEARS MASTERS THESIS | DEPARTMENT OF INFORMATICS AND MEDIA | MEDIA & COMMUNICATION STUDIES UPPSALA UNIVERSITY | SPRING 2014 Abstract Video game journalism has been accused for lack in journalistic legitimacy for decades. The historical relation between video game journalists and video game publishers has always been problematic from an objective point of view, as publishers have the power to govern and dictate journalistic coverage by withdrawing financial funding and review material. This has consequently lead to lack in journalistic legitimacy when it comes to video game coverage. However, as the grass roots media movement gained popularity and attention in the mid 2000s, a new more direct and personal way of coverage became evident. Nowadays, grass roots media producers operate within the same field of practice as traditional journalists and the difference between entertainment and journalism has become harder than ever to distinguish. The aim of this master thesis is to discover if grass roots media is more critical than traditional video game journalism regarding industry coverage. The study combines Communication Power theory, Web 2.0 and Convergence Culture, as well as Alternative Media and Participatory Journalistic theory, to create an interdisciplinary theoretical framework. The theoretical framework also guides our choice in methodology as a grounded theory study, where the aim of analysis is to present or discover a new theory or present propositions grounded in our analysis. To reach this methodological goal, 10 different grass roots media producers were interviewed at 6 different occasions. -
Lisa's Favorite Other Things
“What I love most about games is how involved and submerged I become in the stories.” - Lisa Foiles Internet sensation and hardcore gamer Lisa Foiles is the star of “Top 5 with Lisa Foiles” on The Escapist. In “Top Five,” Lisa wittily and humorously discusses parts of videogames that generally go unmentioned (but not unnoticed), such as the most ridiculous vehicles, craziest footwear, and sexiest eyewear. Her commentary is delivered in her signature style of informed gamer mixed with hysterical comedian. In addition to “Top Five with Lisa Foiles,” she is a regular contributor to Kotaku, MyIGN, the AngryJoeShow, runs her own gaming site, Save Point, and will star as a villain in The Escapist’s newest web series “Anthony Saves the World.” A Few FAST Top 5s with Lisa Foiles “ What are your Top 5 favorite games? A Few FAST Top 5s with Lisa Foiles 1. Monkey Island The Beginning 2. Bioshock When Lisa was eight years old she sneaked into her brother’s room to play What are your Top 5 favorite games? 3. Super Mario World Super Mario World. As her sticky popsicle fingers immediately plunged Mario 1. Monkey Island 4. Grim Fandango 2. Bioshock 5. Devil May Cry 4 into a sea of lava, she knew videogames were her destiny. 3. Super Mario World 4. Grim Fandango What are your Top 5 favorite game characters? 5. Devil May Cry 4 1. Yoshi Her Favorites 2. Claptrap (Borderlands) Lisa’s favorite games are comedic point-and-click adventures, like the Monkey What are your Top 5 favorite game characters? 3. -
Fair Use, Fair Play: Video Game Performances and "Let's Plays" As Transformative Use Dan Hagen
Washington Journal of Law, Technology & Arts Volume 13 | Issue 3 Article 3 4-1-2018 Fair Use, Fair Play: Video Game Performances and "Let's Plays" as Transformative Use Dan Hagen Follow this and additional works at: https://digitalcommons.law.uw.edu/wjlta Part of the Intellectual Property Law Commons Recommended Citation Dan Hagen, Fair Use, Fair Play: Video Game Performances and "Let's Plays" as Transformative Use, 13 Wash. J. L. Tech. & Arts 245 (2018). Available at: https://digitalcommons.law.uw.edu/wjlta/vol13/iss3/3 This Article is brought to you for free and open access by the Law Reviews and Journals at UW Law Digital Commons. It has been accepted for inclusion in Washington Journal of Law, Technology & Arts by an authorized editor of UW Law Digital Commons. For more information, please contact [email protected]. Hagen: Fair Use, Fair Play: Video Game Performances and "Let's Plays" as WASHINGTON JOURNAL OF LAW, TECHNOLOGY & ARTS VOLUME 13, ISSUE 3 SPRING 2018 FAIR USE, FAIR PLAY: VIDEO GAME PERFORMANCES AND “LET’S PLAYS” AS TRANSFORMATIVE USE Dan Hagen* © Dan Hagen Cite as: 13 Wash. J.L. Tech. & Arts 245 (2018) http://digital.law.washington.edu/dspace-law/handle/1773.1/1816 ABSTRACT With the advent of social video upload sites like YouTube, what constitutes fair use has become a hotly debated and often litigated subject. Major content rights holders in the movie and music industry assert ownership rights of content on video upload platforms, and the application of the fair use doctrine to such content is largely unclear.