Forceware Graphics Driver User's Guide
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Nvidia Geforce 6 Series Specifications
NVIDIA GEFORCE 6 SERIES PRODUCT OVERVIEW DECEMBER 2004v06 NVIDIA GEFORCE 6 SERIES SPECIFICATIONS CINEFX 3.0 SHADING ARCHITECTURE ULTRASHADOW II TECHNOLOGY ADVANCED ENGINEERING • Vertex Shaders • Designed to enhance the performance of • Designed for PCI Express x16 ° Support for Microsoft DirectX 9.0 shadow-intensive games, like id Software’s • Support for AGP 8X including Fast Writes and Vertex Shader 3.0 Doom 3 sideband addressing Displacement mapping 3 • Designed for high-speed GDDR3 memory ° TURBOCACHE TECHNOLOGY Geometry instancing • Advanced thermal management and thermal ° • Shares the capacity and bandwidth of Infinite length vertex programs monitoring ° dedicated video memory and dynamically • Pixel Shaders available system memory for optimal system NVIDIA® DIGITAL VIBRANCE CONTROL™ Support for DirectX 9.0 Pixel Shader 3.0 ° performance (DVC) 3.0 Full pixel branching support ° • DVC color controls PC graphics such as photos, videos, and games require a Support for Multiple Render Targets (MRTs) PUREVIDEO TECHNOLOGY4 ° • DVC image sharpening controls ° Infinite length pixel programs • Adaptable programmable video processor lot of processing power. Without any help, the CPU • Next-Generation Texture Engine • High-definition MPEG-2 hardware acceleration OPERATING SYSTEMS ° Up to 16 textures per rendering pass • High-quality video scaling and filtering • Windows XP must handle all of the system and graphics ° Support for 16-bit floating point format • DVD and HDTV-ready MPEG-2 decoding up to • Windows ME and 32-bit floating point format 1920x1080i resolution • Windows 2000 processing which can result in decreased system ° Support for non-power of two textures • Display gamma correction • Windows 9X ° Support for sRGB texture format for • Microsoft® Video Mixing Renderer (VMR) • Linux performance. -
Contributors
gems_ch001_fm.qxp 2/23/2004 11:13 AM Page xxxiii Contributors Curtis Beeson, NVIDIA Curtis Beeson moved from SGI to NVIDIA’s Demo Team more than five years ago; he focuses on the art path, the object model, and the DirectX ren- derer of the NVIDIA demo engine. He began working in 3D while attending Carnegie Mellon University, where he generated environments for playback on head-mounted displays at resolutions that left users legally blind. Curtis spe- cializes in the art path and object model of the NVIDIA Demo Team’s scene- graph API—while fighting the urge to succumb to the dark offerings of management in marketing. Kevin Bjorke, NVIDIA Kevin Bjorke works in the Developer Technology group developing and promoting next-generation art tools and entertainments, with a particular eye toward the possibilities inherent in programmable shading hardware. Before joining NVIDIA, he worked extensively in the film, television, and game industries, supervising development and imagery for Final Fantasy: The Spirits Within and The Animatrix; performing numerous technical director and layout animation duties on Toy Story and A Bug’s Life; developing games on just about every commercial platform; producing theme park rides; animating too many TV com- mercials; and booking daytime TV talk shows. He attended several colleges, eventually graduat- ing from the California Institute of the Arts film school. Kevin has been a regular speaker at SIGGRAPH, GDC, and similar events for the past decade. Rod Bogart, Industrial Light & Magic Rod Bogart came to Industrial Light & Magic (ILM) in 1995 after spend- ing three years as a software engineer at Pacific Data Images. -
PO MCE 03.Qxd (Page 1)
THE ULTIMATE GAMING PLATFORM NVIDIA-based Media Center PCs and notebooks not only deliver a complete digital entertainment solution, but also provide the ultimate gaming platform, so you can play your game the way it’s meant to be played. HARDWARE SUPPORT TO PLAY THE HOTTEST NVIDIA FORCEWARE UNIFIED DRIVER GAMES ARCHITECTURE Built on the foundation of GeForce FX and The ForceWare Unified Driver Architecture (UDA) GeForce FX Go GPUs, the NVIDIA Media Center —a single driver architecture for all NVIDIA Product Suite delivers Microsoft DirectX® 9.0- products—ensures industry-leading class hardware to drive next-generation 3D compatibility, reliability, and performance with games and applications. Powered by the the hottest games. In addition, ForceWare’s NVIDIA® CineFX™ engine, GeForce FX and continuous performance and feature upgrades Imagine all your digital media—TV, pictures, home movies, music—all in one place, and GeForce FX Go GPUs enable cinematic effects mean that your Media Center PC or notebook accessible from a single remote control. The Microsoft® Windows® XP Media Center beyond imagination—at unmatched speeds and powered by GeForce FX, GeForce FX Go, and Edition 2004 operating system combined with NVIDIA technology turns your home PC or resolutions—taking your graphics experiences NVIDIA nForce2 deliver the ultimate gaming notebook into an entertainment center, making it the most exciting Windows-based to a new level. platform. computer on the market today. IMMERSIVE SURROUND SOUND NVIDIA powers the Media Center experience by providing a comprehensive suite of With an NVIDIA nForce2-based Media Center PC products including: featuring NVIDIA SoundStorm audio you get an • NVIDIA® GeForce™ FX graphics processing units (GPUs) immersive gaming experience. -
Release 346 Graphics Drivers for Windows, Version 347.52. RN
Release 346 Graphics Drivers for Windows, Version 347.52 RN-W34752-01v01 | February 10, 2015 Windows Vista / Windows 7 / Windows 8 / Windows 8.1 Release Notes TABLE OF CONTENTS 1 Introduction to Release Notes.................................................... 1 Structure of the Document ........................................................ 1 Changes in this Edition ............................................................. 1 2 Release 346 Driver Changes ...................................................... 2 Version 347.52 Highlights .......................................................... 3 What’s New in Version 347.52 ................................................. 3 What’s New in Release 346..................................................... 4 Limitations in This Release ..................................................... 6 Advanced Driver Information .................................................. 7 Changes and Fixed Issues in Version 347.52.................................... 12 Open Issues in Version 347.52.................................................... 13 Windows Vista/Windows 7 32-bit Issues..................................... 13 Windows Vista/Windows 7 64-bit Issues..................................... 13 Windows 8 32-bit Issues........................................................ 14 Windows 8 64-bit Issues........................................................ 14 Windows 8.1 Issues ............................................................. 14 Not NVIDIA Issues.................................................................. -
Release 346 Graphics Drivers for Windows, Version 347.09. RN
Release 346 Graphics Drivers for Windows - Version 347.09 RN-W34709-01v01 | December 17, 2014 Windows Vista / Windows 7 / Windows 8 / Windows 8.1 Release Notes TABLE OF CONTENTS 1 Introduction to Release Notes.................................................... 1 Structure of the Document ........................................................ 1 Changes in this Edition ............................................................. 1 2 Release 346 Driver Changes ...................................................... 2 Version 347.09 Highlights .......................................................... 2 What’s New in Version 347.09 ................................................. 3 What’s New in Release 346..................................................... 5 Limitations in This Release ..................................................... 6 Advanced Driver Information .................................................. 8 Changes and Fixed Issues in Version 347.09.................................... 12 Open Issues in Version 347.09.................................................... 13 Windows Vista/Windows 7 32-bit Issues..................................... 13 Windows Vista/Windows 7 64-bit Issues..................................... 13 Windows 8 32-bit Issues........................................................ 14 Windows 8 64-bit Issues........................................................ 14 Windows 8.1 Issues ............................................................. 14 Not NVIDIA Issues.................................................................. -
Release 85 Notes
ForceWare Graphics Drivers Release 85 Notes Version 88.61 For Windows Vista x86 and Windows Vista x64 NVIDIA Corporation May 2006 Published by NVIDIA Corporation 2701 San Tomas Expressway Santa Clara, CA 95050 Notice ALL NVIDIA DESIGN SPECIFICATIONS, REFERENCE BOARDS, FILES, DRAWINGS, DIAGNOSTICS, LISTS, AND OTHER DOCUMENTS (TOGETHER AND SEPARATELY, “MATERIALS”) ARE BEING PROVIDED “AS IS.” NVIDIA MAKES NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. Information furnished is believed to be accurate and reliable. However, NVIDIA Corporation assumes no responsibility for the consequences of use of such information or for any infringement of patents or other rights of third parties that may result from its use. No license is granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation. Specifications mentioned in this publication are subject to change without notice. This publication supersedes and replaces all information previously supplied. NVIDIA Corporation products are not authorized for use as critical components in life support devices or systems without express written approval of NVIDIA Corporation. Trademarks NVIDIA, the NVIDIA logo, 3DFX, 3DFX INTERACTIVE, the 3dfx Logo, STB, STB Systems and Design, the STB Logo, the StarBox Logo, NVIDIA nForce, GeForce, NVIDIA Quadro, NVDVD, NVIDIA Personal Cinema, NVIDIA Soundstorm, Vanta, TNT2, TNT, -
A7N8X Series
® A7N8X Series User Manual Motherboard Product Name: A7N8X Checklist Manual Revision: Revised Edition V4 E1292 Release Date: April 2003 Copyright © 2003 ASUSTeK COMPUTER INC. All Rights Reserved. No part of this manual, including the products and software described in it, may be reproduced, transmitted, transcribed, stored in a retrieval system, or translated into any language in any form or by any means, except documentation kept by the purchaser for backup purposes, without the express written permission of ASUSTeK COMPUTER INC. (“ASUS”). Product warranty or service will not be extended if: (1) the product is repaired, modified or altered, unless such repair, modification of alteration is authorized in writing by ASUS; or (2) the serial number of the product is defaced or missing. Products and corporate names appearing in this manual may or may not be registered trademarks or copyrights of their respective companies, and are used only for identification or explanation and to the owners’ benefit, without intent to infringe. The product name and revision number are both printed on the product itself. Manual revisions are released for each product design represented by the digit before and after the period of the manual revision number. Manual updates are represented by the third digit in the manual revision number. For previous or updated manuals, BIOS, drivers, or product release information, contact ASUS at: http://www.asus.com or through any of the means indicated on the following page. ASUS PROVIDES THIS MANUAL “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OR CONDITIONS OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. -
CHAPTER 4 Motherboards and Buses 05 0789729741 Ch04 7/15/03 4:03 PM Page 196
05 0789729741 ch04 7/15/03 4:03 PM Page 195 CHAPTER 4 Motherboards and Buses 05 0789729741 ch04 7/15/03 4:03 PM Page 196 196 Chapter 4 Motherboards and Buses Motherboard Form Factors Without a doubt, the most important component in a PC system is the main board or motherboard. Some companies refer to the motherboard as a system board or planar. The terms motherboard, main board, system board, and planar are interchangeable, although I prefer the motherboard designation. This chapter examines the various types of motherboards available and those components typically contained on the motherboard and motherboard interface connectors. Several common form factors are used for PC motherboards. The form factor refers to the physical dimensions (size and shape) as well as certain connector, screw hole, and other positions that dictate into which type of case the board will fit. Some are true standards (meaning that all boards with that form factor are interchangeable), whereas others are not standardized enough to allow for inter- changeability. Unfortunately, these nonstandard form factors preclude any easy upgrade or inexpen- sive replacement, which generally means they should be avoided. The more commonly known PC motherboard form factors include the following: Obsolete Form Factors Modern Form Factors All Others ■ Baby-AT ■ ATX ■ Fully proprietary designs ■ Full-size AT ■ micro-ATX (certain Compaq, Packard Bell, Hewlett-Packard, ■ ■ LPX (semiproprietary) Flex-ATX notebook/portable sys- ■ WTX (no longer in production) ■ Mini-ITX (flex-ATX tems, and so on) ■ ITX (flex-ATX variation, never variation) produced) ■ NLX Motherboards have evolved over the years from the original Baby-AT form factor boards used in the original IBM PC and XT to the current ATX and NLX boards used in most full-size desktop and tower systems. -
Programming Guide: Revision 1.4 June 14, 1999 Ccopyright 1998 3Dfxo Interactive,N Inc
Voodoo3 High-Performance Graphics Engine for 3D Game Acceleration June 14, 1999 al Voodoo3ti HIGH-PERFORMANCEopy en GdRAPHICS E NGINEC FOR fi ot 3D GAME ACCELERATION on Programming Guide: Revision 1.4 June 14, 1999 CCopyright 1998 3Dfxo Interactive,N Inc. All Rights Reserved D 3Dfx Interactive, Inc. 4435 Fortran Drive San Jose CA 95134 Phone: (408) 935-4400 Fax: (408) 935-4424 Copyright 1998 3Dfx Interactive, Inc. Revision 1.4 Proprietary and Preliminary 1 June 14, 1999 Confidential Voodoo3 High-Performance Graphics Engine for 3D Game Acceleration Notice: 3Dfx Interactive, Inc. has made best efforts to ensure that the information contained in this document is accurate and reliable. The information is subject to change without notice. No responsibility is assumed by 3Dfx Interactive, Inc. for the use of this information, nor for infringements of patents or the rights of third parties. This document is the property of 3Dfx Interactive, Inc. and implies no license under patents, copyrights, or trade secrets. Trademarks: All trademarks are the property of their respective owners. Copyright Notice: No part of this publication may be copied, reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photographic, or otherwise, or used as the basis for manufacture or sale of any items without the prior written consent of 3Dfx Interactive, Inc. If this document is downloaded from the 3Dfx Interactive, Inc. world wide web site, the user may view or print it, but may not transmit copies to any other party and may not post it on any other site or location. -
Club 3D Geforce 7300GS Pcie “512MB Turbocache”
Club 3D GeForce 7300GS PCIe “512MB TurboCache” Introduction: The Club 3D 7300GS shows stunningly fast, 3D effects in your Games, crystal clear high definition video in your Home-Theater and a brilliant and sharp image when browsing the Internet. The Club 3D GeForce 7300GS is designed for high performance desktop PC’s and quality in all Windows XP versions. High Quality analogue and digital CyberLink PowerPack display outputs make the Club 3D GeForce 7300GS the best solution for high resolution LCD and CRT monitors. HDTV support, up to 720p/1080i, is excellent for the ultimate Home-Theater experience. The latest NVIDIA GeForce tech- nology is fully compatible with all games and PC platforms and makes it possible to run your games with high framer- ates and excellent detail. Order Information: • GeForce 7300GS 256MB/512MBTC : CGNX-GS736 Product Positioning: • Office Applications • Gaming Panda Jr Game Specifications: Features: System requirements Item code: CGNX-GS736 • NVIDIA® PureVideo™ Technology • Intel® Pentium® or AMD™ Athlon™ • NVIDIA® nView™ multi-display Technology Format: PCIe or compatible • NVIDIA® Intellysample™ 4.0 Technology • 128MB of system memory YPrPb breakout cable Engine Clock: 550MHz • Full support for DirectX® 9.0 • Mainboard with free PCIe (x16) slot Memory Clock: 533MHz • Shader Model 3.0 • CD-ROM drive for software installation Memory: 256MB DDR2 • DVI-I display output • 350Watt or greater Power Supply Memory Bus: 64 bit • CVBS and S-video output Pixel Pipelines: 4 • TurboCache Technology supports 512MB, 1GB System -
TOSHIBA NOTEBOOKS, PRICELIST – July 30Th, 2013 INCL
TOSHIBA NOTEBOOKS, PRICELIST – July 30th, 2013 INCL. PC OPTIONS, PERIPHERALS, SERVICE & MULTIMEDIA www.toshiba.ch/computer Toshiba recommends Windows 8 Pro. PORTÉGÉ Z10t-A-102 ADAPTS AS OFTEN ASYOU DO With a powerful laptop and high-performance tablet in one device, the 29.5 cm (11.6“) Portégé Z10t-A Ultrabook™ from Toshiba adapts to any professional‘s changing needs. It‘s made for business, so you can use it as a laptop to type emails on the way to a meeting, and then click into tablet mode to make notes when you get there. The latest Intel Core processors for Ultrabook™ will give you all the power you need to cut through your workload, in or out the office. And because it runs Windows 8 Pro, you can rely on an intuitive experience, whether you‘re using the touchscreen, touchpad or keyboard. All of these flexible functions can be found in one travel friendly device, which comes with Accupoint navigation and the optional pen to help you work more precisely. And as the Z10t-A also has the latest high-performance components and a full set of ports, it can adapt as often as you do. * Spill-resistant keyboards help protect your data from accidental spills up to 30 ml, allowing you 3 minutes shut down time to save your data. ** Pen included with selected models only. Model Part No. List Price EAN Code incl. VAT Portégé Z10t-A-102 PT131E-00500US4 1799 4051528083163 Specification Processor / Technology 3rd generation Intel® Core™ i5-3339Y Processor with Intel® Turbo Boost Technology 2.0 (1.50/2.00 GHz Turbo, 3 MB shared L3 cache, FSB 1600 MHz, -
最新 7.3.X 6.0.0-6.02 6.0.3 6.0.4 6.0.5-6.09 6.0.2(RIQ)
2017/04/24現在 赤字は標準インストール外 最新 RedHawk Linux 6.0.x 6.3.x 6.5.x 7.0.x 7.2.x 7.3.x Version 6.0.0-6.02 6.0.3 6.0.4 6.0.5-6.09 6.0.2(RIQ) 6.3.1-6.3.2 6.3.3 6.3.4-6.3.6 6.3.7-6.3.11 6.5.0 6.5.1 6.5-6.5.8 7.0 7.01-7.03 7.2-7.2.5 7.3-7.3.1 Xorg-version 1.7.7(X11R7.4) 1.10.6(X11R7.4) 1.13.0(X11R7.4) 1.15.0(X11R7.7) 1.17.2-10(X11R7.7) 1.17.2-22(X11R7.7) X.Org ANSI C 0.4 0.4 0.4 0.4 0.4 0.4 Emulation X.Org Video Driver 6.0 10.0 13.1 19.0 19.0 15.0 X.Org Xinput driver 7.0 12.2 18.1 21.0 21.0 20.0 X.Org Server 2.0 5.0 7.0 9.0 9.0 8.0 Extention RandR Version 1.1 1.1 1.1 1.1/1.2 1.1/1.2/1.3/1.4 1.1/1.2 1.1/1.2/1.3 1.1/1.2/1.3 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 NVIDIA driver 340.76 275.09.07 295.20 295.40 304.54 331.20 304.37 304.54 310.32 319.49 331.67 337.25 340.32 346.35 346.59 352.79 367.57 375.51 version (Download) PTX ISA 2.3(CUDA4.0) 3.0(CUDA 4.1,4.2) 3.0(CUDA4.1,4.2) 3.1(CUDA5.0) 4.0(CUDA6.0) 3.1(CUDA5.0) 3.1(CUDA5.0) 3.1(CUDA5.0) 3.2(CUDA5.5) 4.0(CUDA6.0) 4.0(CUDA6.0) 4.1(CUDA6.5) 4.1(CUDA6.5) 4.3(CUDA7.5) 5.0(CUDA8.0) 5.0(CUDA8.0) Version(対応可能 4.2(CUDA7.0) 4.2(CUDA7.0) CUDAバージョン) Unified Memory N/A Yes N/A Yes kernel module last update Aug 17 2011 Mar 20 2012 May 16 2012 Nov 13 2012 Sep 27 2012 Nov 20 2012 Aug 16 2013 Jan 08 2014 Jun 30 2014 May 16 2014 Dec 10 2014 Jan 27 2015 Mar 24 2015 Apr 7 2015 Mar 09 2016 Dec 21 2016 Arp 5 2017 標準バンドル 4.0.1 4.1.28 4.1.28 4.2.9 5.5 5.0 5.0 5.0 5.5 5.5,6.0 5.5,6.0 5.5,6.0 7.5 7.5 8.0