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Easy As Abc: Categorizing Open Source Licenses
EASY AS ABC: CATEGORIZING OPEN SOURCE LICENSES Andrew T. Pham1, Matthew B. Weinstein2, Jamie L. Ryerson3 With more than 180,000 open source projects available and its more than 1400 unique licenses, the complexity of deciding how to manage open source usage within “closed-source” commercial enterprises have dramatically increased.4 Because of the complexity and risks associated with open source—where source code is made freely available for all to review, edit, and use—many closed-source commercial enterprises discourage or prohibit use of open source; a common and short-sighted practice. With a proper open source management framework, open source can be an invaluable resource, and its risks can be understood, managed and controlled. This article proposes a simple, consistent and effective open source categorization and management system to enable a peaceful coexistence between open source and closed-source codes. Free and open source software (“FOSS” or collectively “open source”) is a valuable tool, but one that must be understood to be used effectively. The litany of risks associated with use of open source include: having to release a derivative product incorporating open source under the same open source license; incorporating code that infringes a patent; violating an open source license’s attribution requirements; and a lack of warranties and indemnities. Given the extensive investment of time, money and resources that goes into product development, it comes as no This article is an edited version of the original, which dealt not only with categorizing open source licenses but also a wider array of issues associated with implementing an open source policy. -
Practice Tips for Open Source Licensing Adam Kubelka
Santa Clara High Technology Law Journal Volume 22 | Issue 4 Article 4 2006 No Free Beer - Practice Tips for Open Source Licensing Adam Kubelka Matthew aF wcett Follow this and additional works at: http://digitalcommons.law.scu.edu/chtlj Part of the Law Commons Recommended Citation Adam Kubelka and Matthew Fawcett, No Free Beer - Practice Tips for Open Source Licensing, 22 Santa Clara High Tech. L.J. 797 (2005). Available at: http://digitalcommons.law.scu.edu/chtlj/vol22/iss4/4 This Article is brought to you for free and open access by the Journals at Santa Clara Law Digital Commons. It has been accepted for inclusion in Santa Clara High Technology Law Journal by an authorized administrator of Santa Clara Law Digital Commons. For more information, please contact [email protected]. ARTICLE NO FREE BEER - PRACTICE TIPS FOR OPEN SOURCE LICENSING Adam Kubelkat Matthew Fawcetttt I. INTRODUCTION Open source software is big business. According to research conducted by Optaros, Inc., and InformationWeek magazine, 87 percent of the 512 companies surveyed use open source software, with companies earning over $1 billion in annual revenue saving an average of $3.3 million by using open source software in 2004.1 Open source is not just staying in computer rooms either-it is increasingly grabbing intellectual property headlines and entering mainstream news on issues like the following: i. A $5 billion dollar legal dispute between SCO Group Inc. (SCO) and International Business Machines Corp. t Adam Kubelka is Corporate Counsel at JDS Uniphase Corporation, where he advises the company on matters related to the commercialization of its products. -
ROADS and BRIDGES: the UNSEEN LABOR BEHIND OUR DIGITAL INFRASTRUCTURE Preface
Roads and Bridges:The Unseen Labor Behind Our Digital Infrastructure WRITTEN BY Nadia Eghbal 2 Open up your phone. Your social media, your news, your medical records, your bank: they are all using free and public code. Contents 3 Table of Contents 4 Preface 58 Challenges Facing Digital Infrastructure 5 Foreword 59 Open source’s complicated relationship with money 8 Executive Summary 66 Why digital infrastructure support 11 Introduction problems are accelerating 77 The hidden costs of ignoring infrastructure 18 History and Background of Digital Infrastructure 89 Sustaining Digital Infrastructure 19 How software gets built 90 Business models for digital infrastructure 23 How not charging for software transformed society 97 Finding a sponsor or donor for an infrastructure project 29 A brief history of free and public software and the people who made it 106 Why is it so hard to fund these projects? 109 Institutional efforts to support digital infrastructure 37 How The Current System Works 38 What is digital infrastructure, and how 124 Opportunities Ahead does it get built? 125 Developing effective support strategies 46 How are digital infrastructure projects managed and supported? 127 Priming the landscape 136 The crossroads we face 53 Why do people keep contributing to these projects, when they’re not getting paid for it? 139 Appendix 140 Glossary 142 Acknowledgements ROADS AND BRIDGES: THE UNSEEN LABOR BEHIND OUR DIGITAL INFRASTRUCTURE Preface Our modern society—everything from hospitals to stock markets to newspapers to social media—runs on software. But take a closer look, and you’ll find that the tools we use to build software are buckling under demand. -
ACS – the Archival Cytometry Standard
http://flowcyt.sf.net/acs/latest.pdf ACS – the Archival Cytometry Standard Archival Cytometry Standard ACS International Society for Advancement of Cytometry Candidate Recommendation DRAFT Document Status The Archival Cytometry Standard (ACS) has undergone several revisions since its initial development in June 2007. The current proposal is an ISAC Candidate Recommendation Draft. It is assumed, however not guaranteed, that significant features and design aspects will remain unchanged for the final version of the Recommendation. This specification has been formally tested to comply with the W3C XML schema version 1.0 specification but no position is taken with respect to whether a particular software implementing this specification performs according to medical or other valid regulations. The work may be used under the terms of the Creative Commons Attribution-ShareAlike 3.0 Unported license. You are free to share (copy, distribute and transmit), and adapt the work under the conditions specified at http://creativecommons.org/licenses/by-sa/3.0/legalcode. Disclaimer of Liability The International Society for Advancement of Cytometry (ISAC) disclaims liability for any injury, harm, or other damage of any nature whatsoever, to persons or property, whether direct, indirect, consequential or compensatory, directly or indirectly resulting from publication, use of, or reliance on this Specification, and users of this Specification, as a condition of use, forever release ISAC from such liability and waive all claims against ISAC that may in any manner arise out of such liability. ISAC further disclaims all warranties, whether express, implied or statutory, and makes no assurances as to the accuracy or completeness of any information published in the Specification. -
An Introduction to Software Licensing
An Introduction to Software Licensing James Willenbring Software Engineering and Research Department Center for Computing Research Sandia National Laboratories David Bernholdt Oak Ridge National Laboratory Please open the Q&A Google Doc so that I can ask you Michael Heroux some questions! Sandia National Laboratories http://bit.ly/IDEAS-licensing ATPESC 2019 Q Center, St. Charles, IL (USA) (And you’re welcome to ask See slide 2 for 8 August 2019 license details me questions too) exascaleproject.org Disclaimers, license, citation, and acknowledgements Disclaimers • This is not legal advice (TINLA). Consult with true experts before making any consequential decisions • Copyright laws differ by country. Some info may be US-centric License and Citation • This work is licensed under a Creative Commons Attribution 4.0 International License (CC BY 4.0). • Requested citation: James Willenbring, David Bernholdt and Michael Heroux, An Introduction to Software Licensing, tutorial, in Argonne Training Program on Extreme-Scale Computing (ATPESC) 2019. • An earlier presentation is archived at https://ideas-productivity.org/events/hpc-best-practices-webinars/#webinar024 Acknowledgements • This work was supported by the U.S. Department of Energy Office of Science, Office of Advanced Scientific Computing Research (ASCR), and by the Exascale Computing Project (17-SC-20-SC), a collaborative effort of the U.S. Department of Energy Office of Science and the National Nuclear Security Administration. • This work was performed in part at the Oak Ridge National Laboratory, which is managed by UT-Battelle, LLC for the U.S. Department of Energy under Contract No. DE-AC05-00OR22725. • This work was performed in part at Sandia National Laboratories. -
Crowdsourcing: Today and Tomorrow
Crowdsourcing: Today and Tomorrow An Interactive Qualifying Project Submitted to the Faculty of the WORCESTER POLYTECHNIC INSTITUTE in partial fulfillment of the requirements for the Degree of Bachelor of Science by Fangwen Yuan Jun Liang Zhaokun Xue Approved Professor Sonia Chernova Advisor 1 Abstract This project focuses on crowdsourcing, the practice of outsourcing activities that are traditionally performed by a small group of professionals to an unknown, large community of individuals. Our study examines how crowdsourcing has become an important form of labor organization, what major forms of crowdsourcing exist currently, and which trends of crowdsourcing will have potential impacts on the society in the future. The study is conducted through literature study on the derivation and development of crowdsourcing, through examination on current major crowdsourcing platforms, and through surveys and interviews with crowdsourcing participants on their experiences and motivations. 2 Table of Contents Chapter 1 Introduction ................................................................................................................................. 8 1.1 Definition of Crowdsourcing ............................................................................................................... 8 1.2 Research Motivation ........................................................................................................................... 8 1.3 Research Objectives ........................................................................................................................... -
Linux and Free Software: What and Why?
Linux and Free Software: What and Why? (Qué son Linux y el Software libre y cómo beneficia su uso a las empresas para lograr productividad económica y ventajas técnicas?) JugoJugo CreativoCreativo Michael Kerrisk UniversidadUniversidad dede SantanderSantander UDESUDES © 2012 Bucaramanga,Bucaramanga, ColombiaColombia [email protected] 77 JuneJune 20122012 http://man7.org/ man7.org 1 Who am I? ● Programmer, educator, and writer ● UNIX since 1987; Linux since late 1990s ● Linux man-pages maintainer since 2004 ● Author of a book on Linux programming man7.org 2 Overview ● What is Linux? ● How are Linux and Free Software created? ● History ● Where is Linux used today? ● What is Free Software? ● Source code; Software licensing ● Importance and advantages of Free Software and Software Freedom ● Concluding remarks man7.org 3 ● What is Linux? ● How are Linux and Free Software created? ● History ● Where is Linux used today? ● What is Free Software? ● Source code; Software licensing ● Importance and advantages of Free Software and Software Freedom ● Concluding remarks man7.org 4 What is Linux? ● An operating system (sistema operativo) ● (Operating System = OS) ● Examples of other operating systems: ● Windows ● Mac OS X Penguins are the Linux mascot man7.org 5 But, what's an operating system? ● Two definitions: ● Kernel ● Kernel + package of common programs man7.org 6 OS Definition 1: Kernel ● Computer scientists' definition: ● Operating System = Kernel (núcleo) ● Kernel = fundamental program on which all other programs depend man7.org 7 Programs can live -
Diverted Derived Design
Diverted Derived Design Table of Contents Introduction 0 Motivations 1 Licenses 2 Design (as a) process 3 Distributions 4 Economies 5 Propositions 6 This book 7 Glossary 8 2 Diverted Derived Design Introduction The term open source is becoming popular among product designers. We see websites and initiatives appear with a lot of good intentions but sometimes missing the point and often creating confusion. Design magazines and blogs are always rushing into calling an openly published creation open source but rarely question the licenses or provide schematics or design files to download. We are furniture designers, hackers and artists who have been working with free/libre and open source software for quite some time. For us, applying these prirciples to product design was a natural extension, providing new areas to explore. But we also realized that designers coming to this with no prior open source experience had a lot of information to grasp before getting a clear picture of what could be open source product design. So we set ourselves to mobilize our knowledge in this book. We hope that this tool can be a base for teaching and learning about open source product design; a collective understanding of what one should know today to get started and join the movement; a reference students, amateurs and educators can have in their back pocket when they go out to explain what they are passionate about. How to read this book We have divided this book in sections that make sense for us. Each of these tries to address what we think is a general question you might have about open source product design. -
Guide to Using Public Domain Tools
Creative Commons makes sharing easy Public domain works are valuable because anyone What is the difference between can freely build upon, enhance, and reuse them for CC0 and the Public Domain Mark? any purposes without restriction under copyright or database law. CC0 (“CC Zero”) is intended for use only That’s why it’s important for creators to have a clear and by authors or holders of copyright and legally robust way to place their works in the public domain as related rights (including database rights), in connection Guide to completely as possible, and it’s also important for publishers with works that are still subject to those rights in one or and archives to have a standardized way to identify works that are already in the public domain. more countries. Creative Commons supports two distinct public domain tools, When CC0 is applied to a work, copyright and related using public rights are relinquished worldwide, making the work free the CC0 Public Domain Dedication and the Public Domain Mark. Creative Commons copyright licenses help authors from those restrictions to the greatest extent possible. manage their copyright on terms they choose. Conversely, CC0 domain tools enables authors and copyright owners who want to dedicate The Public Domain Mark (PDM) is used their works to the worldwide public domain to do so, and PDM to label works that are already free of facilitates the labeling and discovery of works that are already known copyright restrictions. Unlike CC0, PDM doesn’t free of known copyright restrictions. change the copyright status of a work. -
Open-Source Practices for Music Signal Processing Research Recommendations for Transparent, Sustainable, and Reproducible Audio Research
MUSIC SIGNAL PROCESSING Brian McFee, Jong Wook Kim, Mark Cartwright, Justin Salamon, Rachel Bittner, and Juan Pablo Bello Open-Source Practices for Music Signal Processing Research Recommendations for transparent, sustainable, and reproducible audio research n the early years of music information retrieval (MIR), research problems were often centered around conceptually simple Itasks, and methods were evaluated on small, idealized data sets. A canonical example of this is genre recognition—i.e., Which one of n genres describes this song?—which was often evaluated on the GTZAN data set (1,000 musical excerpts balanced across ten genres) [1]. As task definitions were simple, so too were signal analysis pipelines, which often derived from methods for speech processing and recognition and typically consisted of simple methods for feature extraction, statistical modeling, and evalua- tion. When describing a research system, the expected level of detail was superficial: it was sufficient to state, e.g., the number of mel-frequency cepstral coefficients used, the statistical model (e.g., a Gaussian mixture model), the choice of data set, and the evaluation criteria, without stating the underlying software depen- dencies or implementation details. Because of an increased abun- dance of methods, the proliferation of software toolkits, the explo- sion of machine learning, and a focus shift toward more realistic problem settings, modern research systems are substantially more complex than their predecessors. Modern MIR researchers must pay careful attention to detail when processing metadata, imple- menting evaluation criteria, and disseminating results. Reproducibility and Complexity in MIR The common practice in MIR research has been to publish find- ©ISTOCKPHOTO.COM/TRAFFIC_ANALYZER ings when a novel variation of some system component (such as the feature representation or statistical model) led to an increase in performance. -
Annex I Definitions
Annex I Definitions Free and Open Source Software (FOSS): Software whose source code is published and made available to the public, enabling anyone to copy, modify and redistribute the source code without paying royalties or fees. Open source code evolves through community cooperation. These communities are composed of individual programmers and users as well as very large companies. Some examples of open source initiatives are GNU/Linux, Eclipse, Apache, Mozilla, and various projects hosted on SourceForge1 and Savannah2 Web sites. Proprietary software -- Software that is distributed under commercial licence agreements, usually for a fee. The main difference between the proprietary software licence and the open source licence is that the recipient does not normally receive the right to copy, modify, redistribute the software without fees or royalty obligations. Something proprietary is something exclusively owned by someone, often with connotations that it is exclusive and cannot be used by other parties without negotiations. It may specifically mean that the item is covered by one or more patents, as in proprietary technology. Proprietary software means that some individual or company holds the exclusive copyrights on a piece of software, at the same time denying others access to the software’s source code and the right to copy, modify and study the software. Open standards -- Software interfaces, protocols, or electronic formats that are openly documented and have been accepted in the industry through either formal or de facto processes, which are freely available for adoption by the industry. The open source community has been a leader in promoting and adopting open standards. Some of the success of open source software is due to the availability of worldwide standards for exchanging information, standards that have been implemented in browsers, email systems, file sharing applications and many other tools. -
Open Source in the Enterprise
Open Source in the Enterprise Andy Oram and Zaheda Bhorat Beijing Boston Farnham Sebastopol Tokyo Open Source in the Enterprise by Andy Oram and Zaheda Bhorat Copyright © 2018 O’Reilly Media. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online edi‐ tions are also available for most titles (http://oreilly.com/safari). For more information, contact our corporate/institutional sales department: 800-998-9938 or [email protected]. Editor: Michele Cronin Interior Designer: David Futato Production Editor: Kristen Brown Cover Designer: Karen Montgomery Copyeditor: Octal Publishing Services, Inc. July 2018: First Edition Revision History for the First Edition 2018-06-18: First Release The O’Reilly logo is a registered trademark of O’Reilly Media, Inc. Open Source in the Enterprise, the cover image, and related trade dress are trademarks of O’Reilly Media, Inc. The views expressed in this work are those of the authors, and do not represent the publisher’s views. While the publisher and the authors have used good faith efforts to ensure that the informa‐ tion and instructions contained in this work are accurate, the publisher and the authors disclaim all responsibility for errors or omissions, including without limitation responsibility for damages resulting from the use of or reliance on this work. Use of the information and instructions contained in this work is at your own risk. If any code samples or other technology this work contains or describes is subject to open source licenses or the intellectual property rights of others, it is your responsibility to ensure that your use thereof complies with such licenses and/or rights.