MECO830 Creative Entrepreneurship S3 Day 2015

Dept of Media, Music & Cultural Studies

Contents Disclaimer General Information 2 Macquarie University has taken all reasonable measures to ensure the information in this Learning Outcomes 2 publication is accurate and up-to-date. However, the information may change or become out-dated as a result of change in University policies, Assessment Tasks 3 procedures or rules. The University reserves the right to make changes to any information in this Delivery and Resources 5 publication without notice. Users of this publication are advised to check the website Unit Schedule 9 version of this publication [or the relevant faculty or department] before acting on any information in Policies and Procedures 17 this publication. Graduate Capabilities 18

https://unitguides.mq.edu.au/unit_offerings/49234/unit_guide/print 1 Unit guide MECO830 Creative Entrepreneurship

General Information

Unit convenor and teaching staff Unit Convenor Guy Morrow [email protected] Contact via [email protected] Y3A193E Tuesday 2pm to 4pm

Credit points 4

Prerequisites Admission to MCrMedia or MFJ

Corequisites

Co-badged status

Unit description This unit examines collaborative modes of production and models of entrepreneurship for creative media through critical readings and the study of in-depth case-studies. It considers models from artist-run spaces and studios through to creative industry practices.

Important Academic Dates Information about important academic dates including deadlines for withdrawing from units are available at https://students.mq.edu.au/important-dates Learning Outcomes On successful completion of this unit, you will be able to:

Apply creativity techniques at both an individual level and group level, including the utilisation of idea generation techniques Produce a video interview focussed on the development processes of creative entrepreneurship Analyse a range of practices in creative entrepreneurship Synthesise critical and creative approaches to contemporary issues in creative media and future journalism collaboration practices Identify the major themes, issues and debates relating to the creative and media

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industries Present a proposal for a creative media or future journalism project, product or service Assessment Tasks

Name Weighting Due

Creative Start-Ups Dossier 20% 18th December

CE Database 30% 15th January

Demo Day 40% 21st January

Participation 10% 21st January

Creative Start-Ups Dossier Due: 18th December Weighting: 20% Assessment Outline Please write up the weekly preparation tasks from Weeks 1 to 2 and your Start-up Log entries from Weeks 1-2. Each entry should be a maximum of 300 words plus any links. The dossier can be submitted as a digital dossier, blog, written report - whatever suits your particular contribution best. Assessment Criteria

• Evidence of in-depth research in its field • Level of reflection on your own and others' work • Clarity of expression • Level of presentation

On successful completion you will be able to: • Apply creativity techniques at both an individual level and group level, including the utilisation of idea generation techniques • Analyse a range of practices in creative entrepreneurship • Synthesise critical and creative approaches to contemporary issues in creative media and future journalism collaboration practices • Identify the major themes, issues and debates relating to the creative and media industries

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CE Database Due: 15th January Weighting: 30% Assessment Outline Each student will contribute to a Creative Entrepreneurship Database via an edited video interview with an entrepreneur in their field. You will be responsible for researching, editing, shooting and editing an interview with someone whose project, product or service in the field you find inspiring. Think of this as a recorded field report. Each interview will be added to a CED database to build our community's knowledge. Please note that this assessment task is more focussed on the research and insights you can uncover rather than your technical expertise. Assessment Criteria

• evidence that you have run with opportunities as they arose • awareness of research in the field • structuring/flow of information presented

On successful completion you will be able to: • Produce a video interview focussed on the development processes of creative entrepreneurship • Identify the major themes, issues and debates relating to the creative and media industries

Demo Day Due: 21st January Weighting: 40% Assessment Outline This is a group assignment with an additional individual component.

As a group, make a presentation to the seminar on your idea for a new project, product or service in the field of future journalism or creative media and field questions. Please incorporate support materials (video trailers, recordings, slides, prototypes) as appropriate.

Individually, please write up a 1000 word account reflecting on your contribution to the group project. What were some of the challenges and opportunities involved in developing your idea and working collaboratively? Assessment Criteria Group (30%)

Evidence that your Start-Up Idea combines ideas from more than one field

Level of innovation

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Evidence of openness to group skills, resources, contacts and opportunities

Flow of presentation

Individual (10%)

Evidence of reflection on key concepts in creative entrepreneurship

Awareness of collaborative dynamics

On successful completion you will be able to: • Apply creativity techniques at both an individual level and group level, including the utilisation of idea generation techniques • Synthesise critical and creative approaches to contemporary issues in creative media and future journalism collaboration practices • Identify the major themes, issues and debates relating to the creative and media industries • Present a proposal for a creative media or future journalism project, product or service

Participation Due: 21st January Weighting: 10% Assessment Criteria Actively contribute to seminars via

• contributions to to discussions • sharing of information and resources • feedback on other students' work

On successful completion you will be able to: • Analyse a range of practices in creative entrepreneurship • Identify the major themes, issues and debates relating to the creative and media industries Delivery and Resources Delivery Mode

Day

Seminar Times

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All seminar times are available on the MQ timetables website: https://timetables.mq.edu.au/2014/

Unit requirements

In order to pass this unit, students need to attend all seminars and submit all assignments on time.

Technologies

This unit requires the use of a computer. Video production equipment can be booked.

In addition to the readings listed in the unit schedule (and available via iLearn), the following readings are recommended:

The following readings are electronically available via e-reserve and/or the unit iLearn site.

Runco, M & Jaeger, G (2012) ‘The Standard Definition of Creativity’, Creativity Research Journal, 24:1, pp. 92-96.

Csikszentmihalyi, M (1997) 'The Flow of Creativity' in Creativity: Flow and the Psychology of Invention, New York: Harper Collins, pp. 107-126.

Carey, J (2005) What is a work of Art? in What Good Are the Arts? London: Faber and Faber, pp. 3-31.

Kaufman, J & Baer, J (2012) ‘Beyond New and Appropriate: Who Decides What Is Creative?’, Creativity Research Journal, 24:1, pp. 83-91.

Catmull, E (2008), 'How Pixar Fosters Collective Creativity', Harvard Business Review, September.

Kurtzberg, T (2005) Feeling Creative, Being Creative: An Empirical Study of Diversity and Creativity in Teams, Creativity Research Journal, 17:1, 51-65.

Sawyer, K. (2007), Group Genius: The Creative Power of Collaboration, New York: Basic Books: 3-57.

Lockwood, T (2009) ‘Notes on the Evolution of Design Thinking: A Work in Progress’ in Design Thinking: Integrating Innovation, Customer Experience, and Brand Value, Allworth Press: New York.

Thomke, S & Feinberg, B (2009), ‘Design Thinking and Innovation at Apple’, Harvard Business School.

Sawyer, K (2003) ‘Jamming in Jazz and Improv Theater’ in Group Creativity: Music, Theater, Collaboration, Lawrence Erlbaum Associates: New Jersey.

Amabile, T and Khaire, M (2008), ‘Creativity and the Role of the Leader’, Harvard Business Review, October.

Scratchley, L and Hakstian, R (2001) 'The Measurement and Prediction of Managerial Creativity',

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Creativity Research Journal, 13:3-4, 367-384.

Runco, M & Acar, S (2012) ‘Divergent Thinking as an Indicator of Creative Potential’, Creativity Research Journal, 24:1, 66-75.

Martins, C & Terblanche, F (2003), ‘Building Organisational Culture that Stimulates Creativity and Innovation’, European Journal of Innovation Management, Vol 6, No 1, 64- 74.

Amabile, T (1998) ‘How to Kill Creativity’, Harvard Business Review, September-October: 77-87.

Mumford, M (2003) 'Where Have We Been, Where Are We Going? Taking Stock in Creativity Research', Creativity Research Journal, 15:2-3, 107-120.

Kurtzberg, T & Teresa Amabile, T (2001), ‘From Guilford to Creative Synergy: Opening the Black Box of Team-Level Creativity’, Creativity Research Journal, 13:3-4: 285-294.

Morrow, G (2013) ‘The Psychology of Musical Creativity: A Case Study of Creative Conflict in a Nashville Studio’, Colombo, B (ed.) The Psychology of Creativity, Nova Science Publishers: Hauppauge, New York.

Eric Reiss (2011) ‘The Lean Start-up’ pp. 28-69.

Alexander Osterwalder (2010) Business Model Generation pp. 146-169.

Erik Brynjosfsson & Andrew McAffee The Second Machine Age pp. 70-87.

Mendelson, B.J (2012) Social Media Is Bullshit. http://www.amazon.com/Social-Media-Bullshit-B-J-Mendelson/dp/1250002958

Additional Readings (hard copies of these books are in closed reserve):

David Bornstein (2007) How to Change the World: Social Entrepreneurs and the Power of New Ideas’.

David Bornstein & Susan Davis (2010) Social Entrepreneurship: What Everyone Needs to Know.

Darren Brabham (2013) Crowdsourcing.

Mark Briggs (2011) Entrepreneurial Journalism: How to Build What’s Next for News.

Erik Brynjolfsson & Andrew McAfee (2014) The Second Machine Age: Work, Progress, and Prosperity in a Time of Brilliant Technologies.

Columbia Journalism Review (2011) The Story So Far: What We Know About the Business of Digital Journalism. http://cjrarchive.org/img/posts/report/The_Story_So_Far.pdf

David Edwards (2008) ArtScience: Creativity in the post-Google Generation.

Colette Henry & Anne de Bruin eds. (2011) Entrepreneurship and the Creative Economy: Process, Practice and Policy.

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Charles Jencks & Nathan Silver (2013) Adhocism: The Case For Improvisation.

Ash Maurya (2012) Running Lean: Iterate from Plan A to a Plan That Works.

Debbie Millman (2013) Brand Thinking and Other Noble Pursuits.

Alexander Osterwalder & Yves Pigneur (2010) Business Model Generation: A Handbook for Visionaries, Game Changers and Challengers.

Eric Reis (2011) The Lean Start-Up.

Jon Reiss (2010) Think Outside the Box Office: The Ultimate Guide to Film Distribution and Marketing in a Digital Era.

Mark A Runco Ed. (2006) Creativity: Theories and Themes: Research, Development, and Practice.

Keith Sawyer (2008) Group Genius: The Power of Collaboration.

Saras Sarasvathy ‘What Makes Entrepreneurs Entrepreneurial?’ http://www.entreprnr.net/assets/WhatMakesEntrepreneurs.pdf

Saras Sarasvathy (2008) Effectuation: Elements of Entrepreneurial Expertise.

Mark Stefik & Barbara Stefik (2004) Breakthrough: Stories and Strategies of Radical Innovation.

Randall Stross (2013) The Launch Pad: Inside Y Combinator.

Selected Sites brainpickings http://www.brainpickings.org

Buzzfeed http://www.buzzfeed.com ecorner Stanford University’s entrepreneurship program (clips archive) http://ecorner.stanford.edu

The Guardian ‘How to be an Arts Freelancer in 2013’ http://www.theguardian.com/culture-professionals-network/culture-professionals-blog/2013/jan/2 3/how-to-be-arts-freelancer-2013

Ted Hope Hopeforfilm http://hopeforfilm.com

Startup Incubators and Accelerators in Australia http://blog.thefetch.com

Theleanstartup http://theleanstartup.com

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Self-Start http://www.gipca.uct.ac.za/wp-content/uploads/2013/07/Self-Start-Workshop-Prof-Elizabeth-Brad ley-and-Anne-Mundell-Part-1.mp3 http://www.gipca.uct.ac.za/wp-content/uploads/2013/07/Self-Start-Workshop-Prof-Elizabeth-Bra dley-and-Anne-Mundell-Part-2.mp3

Storology 2013 http://www.storyology.org.au

Unit Schedule Unit Schedule

Each seminar will include:

• a presentation/discussion foregrounding a key aspect of creative entrepreneurship as a concept and practice • a student-led discussion about current initiatives in the field, based on the readings and preparation • group work related to your own start-up ideas

This unit examines collaborative modes of production and models of entrepreneurship for creative media through critical readings and the study of in-depth case-studies. It considers models from artist-run spaces and studios through to creative and media industries startups.

The unit initially examines basic questions for creative and media industries studies, such as: is a creative media career a startup? Is a journalist’s career a startup? It offers definitions of startups and argues that some media related careers can be considered ‘startups’ because of the ambiguity surrounding the term ‘novel’ in definitions of artistic creativity. Because of this ambiguity, many creative media practitioners are operating in circumstances of extreme uncertainty. Further to this, the unit will examine whether journalists are also operating in such conditions. Using the arguments stemming from these analyses, this unit will then examine the following question: what is the nature of the relationship between these startups and the cultural intermediaries that constitute the creative and media industries?

Topics concerning validated learning and agile approaches to the management of creative

https://unitguides.mq.edu.au/unit_offerings/49234/unit_guide/print 9 Unit guide MECO830 Creative Entrepreneurship groups will then be explored. Specifically, the validated learning that can be facilitated by the direct artist-to-fan relations enabled by social media can help creative media artists not only to address the extreme uncertainty caused by the ambiguity surrounding the novelty they generate through their artistic (and other forms of) creativity; validated learning can also help them to decide which intermediaries to team up with in order to gain assistance in their attempts to build a sustainable business.

In addition, the unit will address the following questions: Where do new ideas come from? How can we better facilitate ideation? How does design thinking relate to rapid iteration, prototypes and demoing? Can creative labour be good work? Is it dangerous when career ‘over identification’ is coupled with the fragility of artistically creative careers? If so, how can we become more emotionally resilient?

Dr Guy Morrow www.guymorrow.com

Guy Morrow is a lecturer who creates music, art and ideas. He brokers artistic creativity through research-led teaching, as well as via music, design and innovation consulting. He founded a music business unit of study at Macquarie University and was also one of the two founding managers of ARIA number one band, Boy & Bear, and Pitchfork 'Best New Track' trio Movement. With expertise in both organisational and visual design for the music industries, Guy currently manages, and produces music videos with visual artist and director, Jefferton James. In this capacity he has worked with Australian and International artists such as Passenger, , Missy Higgins, Dustin Tebbutt, Emma Louise, Sheppard, Husky, , The Griswolds, Oh Mercy, Lior, Catherine Britt, Tim Rogers and many others. For his contributions to these fields, Guy has received a Vice Chancellor's Award from Macquarie University, five ARIA Awards, Gold and Platinum Awards from ARIA, and a CMC Australian Video of the Year Award.

WEEK 1 TUESDAY DECEMBER 8

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10am – 11am

Introduction – Start up lessons learned Group exercise: Getting to know http://www.startuplessonslearned.com one another. Prezi slides Presentation/ http://prezi.com/w-0nvwtqlzu8/?utm_campaign=share&utm_medium=copy&rc=ex0share Discussion The Lean Start-Up

What do you need to know about creative entrepreneurship as a journalist, blogger, musician, indie filmmaker, recording engineer, creative curator or screenwriter working in the digital economy? What is the ‘start-up’ mindset? How are new projects and ventures launched? How can you develop a sustainable career in your field?

Eric Reis (2011) defines a start-up as ‘an organisation dedicated to creating something new under conditions of extreme uncertainty.’ New creative enterprises are essentially start-ups. What are some of the ways to maximise their success? How could you design an MVP (Minimum Viable Product) for your new venture?

11am – 12pm Student-led Discussion

Is a new creative enterprise a start-up? What is Creativity? How is artistic creativity different to other forms of creativity? Where is creativity? Who decides what is creative?

Required Reading:

Eric Reiss (2011) ‘The Lean Start-up’ pp. 28-69

Runco, M and Jaeger, G (2012) ‘The Standard Definition of Creativity’, Creativity Research Journal, 24:1, pp. 92-96.

Additional Reading:

Csikszentmihalyi, M (1997) 'The Flow of Creativity' in Creativity: Flow and the Psychology of Invention, New York: Harper Collins, pp. 107-126.

Carey, J (2005) What is a work of Art? in What Good Are the Arts? London: Faber and Faber, pp. 3-31.

Kaufman, J & Baer, J (2012) ‘Beyond New and Appropriate: Who Decides What Is Creative?’, Creativity Research Journal, 24:1, pp. 83-91.

Start-up log Keep a log tracking your reading/viewing/listening and your group’s progress on your project. It is recommended that anyone undertaking a new creative venture do something to progress their idea every day. (Well, almost every day). What steps are you taking?

12pm – 12:30pm Lunch Break

12:30pm Group exercise: Students will form groups and will Recommended Reading: – 2pm complete idea generation exercises. Sawyer, K. (2007), Group Genius: The Creative Power of Collaboration, New York: Basic Books.

WEEK 2 TUESDAY DECEMBER 15

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10am – How to Get Ideas for Start-Ups Start up ideas 11am We will look at some thoughts on how you might generate ideas for new start-ups – http://paulgraham.com/start Presentation/ projects, products or services. Saras Sarasvathy did extensive research on the practices upideas.html Discussion of expert entrepreneurs and came up with an approach she calls effectuation. Paul Graham, one of the founders of the Y Combinator Lab suggests, for example, starting with problems that need solutions. In this seminar, we will discuss these ideas and consider how you might apply them to generating ideas for this semester’s ‘hands on’ project.

Preparation for Week 2

Inspiring start-ups. Track down 3 examples of inspiring start-ups in your field (future journalism, screen or music production). What is the project, product or service? What need does it address? How did it get off the ground? What resources did the founders have available? What were some of the challenges they faced?

11am – Collaboration ‘Media collaborations 12pm bring better results’ Where do ideas come from? How can we better facilitate ideation? Student-led http://www.theguardian.com/ Discussion Across journalism, screen media, music, performance, design and architecture, media-network/media-netwo practitioners are getting together to form self-managed collectives, ateliers or studios to do rk-blog/2012/feb/16/media-c projects. Some focus on one art form or media. Others cross several media. We will look reative-collaborations-bette at some examples. Plus, we will consider the dynamics of collaboration. r-results

Required Reading:

Kurtzberg, T and Teresa Amabile, T (2001), ‘From Guilford to Creative Synergy: Opening the Black Box of Team- Level Creativity’, Creativity Research Journal, 13:3-4: 285-294.

Additional Reading:

Sawyer, K. (2007), Group Genius: The Creative Power of Collaboration, New York: Basic Books: 3-57.

12pm – Lunch Break 12:30pm

12:30pm – 2pm Group work related to your own start-up ideas.

SEMESTER BREAK

WEEK 3 TUESDAY JANUARY 5

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10am – 11am Rapid Iteration: Prototypes, Demos and Scenarios Required Reading:

Presentation/ How does design thinking relate to rapid iteration, prototypes and Catmull, E (2008), 'How Pixar Fosters Discussion demoing? Collective Creativity', Harvard Business Review, September. Prototyping, experimenting and rapid iteration play a critical role in the development of ideas and products. Failure – when designed to occur Lockwood, T (2009) ‘Notes on the Evolution early in a process and cheaply – can reveal new options that nearly of Design Thinking: A Work in Progress’ in always lead to better outcomes. We will consider a number of approaches Design Thinking: Integrating Innovation, to prototyping and scenario building. Customer Experience, and Brand Value, Allworth Press: New York. Preparation Week 3 Additional Reading: Find an example that you consider to be a demo or prototype in your field. Come along ready to discuss. Thomke, S and Feinberg, B (2009), ‘Design Thinking and Innovation at Apple’, Harvard Business School.

Links:

Jefferton James Designs

www.jeffertonjamesdesigns.com.au

Design Thinking: Thoughts by Tim Brown

http://designthinking.ideo.com/

Design Thinking Blog

http://www.designthinkingblog.com/http:/ww w.designthinkingblog.com/tag/david-kelley/

11am – 12pm Generating Business Models Required Reading:

Student-led Alexander Osterwalder and Yves Pigneur asked 470 entrepreneurs in 45 Alexander Osterwalder (2010) Business Discussion countries how they generated their business model. The result was their Model Generation pp. 146-169. book Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers. We’ll discuss some of the insights their Additional Reading: project generated. Erik Brynjosfsson & Andrew McAffee The Second Machine Age pp. 70-87.

12pm – 12:30pm Lunch Break

12:30pm – 2pm Group work related to your own start-up ideas.

WEEK 4 TUESDAY JANUARY 12

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10am – 11am Crowdsourcing Jennifer Fox ‘The First Six Tips for Generating a Six Figure Presentation/ ‘Crowdsourcing’ is an online, distributed problem solving and production model that Kickstarter Campaign’ Discussion leverages the collective intelligence of online communities for the specific purposes of an organization. It combines a bottom-up, open, creative process with top-down http://hopeforfilm.com/?p=6973 organizational goals. Creative media has been at the forefront of crowdsourcing, drawing on it to fund films, recordings, productions and new products. ‘The Cosmonaut: A Film Made By More than 5,000 People’ Crowd funding is therefore an expansion of team creativity. The extent to which 'creative conflict' exists within crowd funding groups will therefore be explored. http://en.cosmonautexperience.co m Preparation for Week 4. Additional Reading: A compelling pitch: Sawyer, K and DeZutter, S (2009) Find a compelling pitch on kickstarter or another site. Why does it work? Find a not- ‘Distributed Creativity: How so-compelling pitch on a crowdfunding site? Why do you think it misses the mark? Collective Creations Emerge from Collaboration’, Psychology of Aesthetics, Creativity, and the Arts, 3(2), 81-92.

Amabile, T and Pillemer, J (2012) ‘Perspectives on the Social Psychology of Creativity’, Journal of Creative Behaviour, 46(1), 3-15.

11am – 12pm Beta Session: Student presentations of work-in-progress

12pm – 12:30pm Lunch Break

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12:30pm Social Media – 2pm Social media is often touted as a necessary component of artist marketing strategies. However, if it Required reading: is used incorrectly, use of social media can backfire. The issue of social media fatigue is also an issue due to the fact that most musicians, indie filmmakers, journalists, bloggers, recording http://mrtrick.net/tag/soci engineers, creative curators and screenwriters are using social media in similar ways. Making al-media-is-bullshit/ social media work for your entrepreneurial venture necessitates smart and creative thinking. We will http://www.amazon.com/ conduct a case study featuring experts who know how to work the social media field. Social-Media-Bullshit-B- J-Mendelson/dp/125000 2958

http://digitalmusictrend s.com/tag/darren-hemmi ngs/

https://soundcloud.com/ upwardspiralpodcast/th e-deep-dive-the-top-mus ic

Additional reading:

Bastos, M (2015) Shares, Pins, and Tweets. Journalism Studies, Vol. 16, Iss. 3.

Franklin, B (2014) The Future of Journalism. Journalism Practice, Vol. 8, Iss. 5.

Humphreys, L and Wilken, R (2015) Social media, small businesses, and the control of information. Information, Communication & Society, Vol. 18, Iss. 3.

WEEK 5 TUESDAY JANUARY 19

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10am – 11am Distribution Models.

Presentation/ In Think Outside the Box Office Jon Reiss has proposed a new distribution for independent filmmakers and other Discussion creative content producers. He suggests turning everything we know about audiences and distribution on its head. Controversially, he suggests that we now need to spend 50% of our time making work and 50% promoting and distributing it. We’ll discuss shifting distribution arrangements across creative media. The Self-Start movement for creatives also rethinks our relationship to audiences (drawing on theatre and performance). How could these ideas be applied to our respective media?

Preparation Week 5 Recommended Websites/blogs. What are your top three recommended websites for those setting up projects and initiatives in your field? Why?

Required reading:

Thinking Outside the Box (Office)

http://www.screenaustralia.gov.au/getmedia/c50f71f8-83a0-4aa0-9062-d4ad00d1952d/Reiss_NTTOTBO.pdf

http://www.gipca.uct.ac.za/wp-content/uploads/2013/07/Self-Start-Workshop-Prof-Elizabeth-Bradley-and-Anne-Munde ll-Part-1.mp3

Additional readings:

Runco, M and Acar, S (2012) ‘Divergent Thinking as an Indicator of Creative Potential’, Creativity Research Journal, 24:1, 66-75.

Scratchley, L and Hakstian, R (2001) ‘The Measurement and Prediction of Managerial Creativity’, Creativity Research Journal, 13:3-4, 367- 384.

Kim, K (2011) ‘The Creativity Crisis: The Decrease in Creative Thinking Scores on the Torrance Tests of Creative Thinking’, Creativity Research Journal, 23(4), pp.285-295.

Sir Ken Robinson: Changing education paradigms

http://www.ted.com/talks/ken_robinson_changing_education_paradigms.html

How playing an instrument benefits your brain - Anita Collins

https://www.youtube.com/watch?v=R0JKCYZ8hng

11am - 12pm Telling the Story

How do you make the future tangible? What are the advantages of telling an engaging story about your new creative venture via a talk, a trailer, a comic strip or words and images? We’ll look at some examples - and ask your team to devise a story about your own venture to be presented to the group in Week 6.

12pm – 12:30pm Lunch Break

12:30pm – 2pm Group work related to your own start-up ideas.

WEEK 5 THURSDAY JANUARY 21

10am – 12pm Demo Day: Student Presentations

12pm – 12:30pm Lunch Break

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12:30pm Business Matters Required Reading: – 2pm Theme 1: Simpson, S and Munro, J (2012) ‘Business Structures’ in Music Business: In this session we will work through the practicalities and challenges of setting up A Musician’s Guide to the Australian small businesses, co-operatives and start-ups. What are the minimal structures Music Industry, (4th Edition) Sydney: you need in place? Where can you get help and advice? Omnibus: 12-14.

Theme 2: Hesmondhalgh, D and Baker, S (2011) ‘Introduction: can creative labour be good The second theme we will explore in this session concerns the question: Can work?’ in Creative labour: media work in creative labour be good work? Is it dangerous when career ‘over identification’ is three cultural industries, Routledge: coupled with the fragility of artistically creative careers? If so, how can we become Milton Park. more emotionally resilient? If creative industries startups are by definition operating in conditions of extreme uncertainty do we need to learn how to better Additional reading: manage our emotions? Are mindfulness exercises useful for addressing anxiety? Drus, M, Kozbelt, A and Hughes, R (2014) ‘Creativity, Psychopathology, and Emotion Processing: A Liberal Response Bias for Remembering Negative Information is Associated with Higher Creativity’. Creativity Research Journal, 26(3), pp.251-262.

Jaussi, K and Randel, A (2014) ‘Where to Look? Creative Self-Efficacy, Knowledge Retrieval, and Incremental and Radical Creativity’. Creativity Research Journal, 26(4), pp.400-410.

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Student Code of Conduct Macquarie University students have a responsibility to be familiar with the Student Code of Conduct: https://students.mq.edu.au/support/student_conduct/ Results Results shown in iLearn, or released directly by your Unit Convenor, are not confirmed as they are subject to final approval by the University. Once approved, final results will be sent to your student email address and will be made available in eStudent. For more information visit ask.m q.edu.au. Student Support Macquarie University provides a range of support services for students. For details, visit http://stu dents.mq.edu.au/support/ Learning Skills Learning Skills (mq.edu.au/learningskills) provides academic writing resources and study strategies to improve your marks and take control of your study.

• Workshops • StudyWise • Academic Integrity Module for Students • Ask a Learning Adviser

Student Enquiry Service For all student enquiries, visit Student Connect at ask.mq.edu.au Equity Support Students with a disability are encouraged to contact the Disability Service who can provide appropriate help with any issues that arise during their studies. IT Help For help with University computer systems and technology, visit http://informatics.mq.edu.au/hel p/.

When using the University's IT, you must adhere to the Acceptable Use Policy. The policy applies to all who connect to the MQ network including students. Graduate Capabilities PG - Discipline Knowledge and Skills Our postgraduates will be able to demonstrate a significantly enhanced depth and breadth of knowledge, scholarly understanding, and specific subject content knowledge in their chosen fields.

https://unitguides.mq.edu.au/unit_offerings/49234/unit_guide/print 18 Unit guide MECO830 Creative Entrepreneurship

This graduate capability is supported by: Learning outcomes

• Produce a video interview focussed on the development processes of creative entrepreneurship • Analyse a range of practices in creative entrepreneurship • Synthesise critical and creative approaches to contemporary issues in creative media and future journalism collaboration practices • Identify the major themes, issues and debates relating to the creative and media industries • Present a proposal for a creative media or future journalism project, product or service Assessment tasks

• Creative Start-Ups Dossier • CE Database • Demo Day • Participation

PG - Critical, Analytical and Integrative Thinking Our postgraduates will be capable of utilising and reflecting on prior knowledge and experience, of applying higher level critical thinking skills, and of integrating and synthesising learning and knowledge from a range of sources and environments. A characteristic of this form of thinking is the generation of new, professionally oriented knowledge through personal or group-based critique of practice and theory.

This graduate capability is supported by: Learning outcomes

• Apply creativity techniques at both an individual level and group level, including the utilisation of idea generation techniques • Analyse a range of practices in creative entrepreneurship • Synthesise critical and creative approaches to contemporary issues in creative media and future journalism collaboration practices • Identify the major themes, issues and debates relating to the creative and media industries Assessment tasks

• Creative Start-Ups Dossier • Demo Day • Participation

https://unitguides.mq.edu.au/unit_offerings/49234/unit_guide/print 19 Unit guide MECO830 Creative Entrepreneurship

PG - Research and Problem Solving Capability Our postgraduates will be capable of systematic enquiry; able to use research skills to create new knowledge that can be applied to real world issues, or contribute to a field of study or practice to enhance society. They will be capable of creative questioning, problem finding and problem solving.

This graduate capability is supported by: Learning outcomes

• Apply creativity techniques at both an individual level and group level, including the utilisation of idea generation techniques • Produce a video interview focussed on the development processes of creative entrepreneurship • Analyse a range of practices in creative entrepreneurship • Synthesise critical and creative approaches to contemporary issues in creative media and future journalism collaboration practices Assessment tasks

• Creative Start-Ups Dossier • CE Database • Demo Day • Participation

PG - Effective Communication Our postgraduates will be able to communicate effectively and convey their views to different social, cultural, and professional audiences. They will be able to use a variety of technologically supported media to communicate with empathy using a range of written, spoken or visual formats.

This graduate capability is supported by: Learning outcomes

• Produce a video interview focussed on the development processes of creative entrepreneurship • Identify the major themes, issues and debates relating to the creative and media industries • Present a proposal for a creative media or future journalism project, product or service Assessment tasks

• CE Database

https://unitguides.mq.edu.au/unit_offerings/49234/unit_guide/print 20 Unit guide MECO830 Creative Entrepreneurship

• Demo Day

PG - Engaged and Responsible, Active and Ethical Citizens Our postgraduates will be ethically aware and capable of confident transformative action in relation to their professional responsibilities and the wider community. They will have a sense of connectedness with others and country and have a sense of mutual obligation. They will be able to appreciate the impact of their professional roles for social justice and inclusion related to national and global issues

This graduate capability is supported by: Learning outcomes

• Synthesise critical and creative approaches to contemporary issues in creative media and future journalism collaboration practices • Identify the major themes, issues and debates relating to the creative and media industries Assessment tasks

• Creative Start-Ups Dossier • Demo Day

PG - Capable of Professional and Personal Judgment and Initiative Our postgraduates will demonstrate a high standard of discernment and common sense in their professional and personal judgment. They will have the ability to make informed choices and decisions that reflect both the nature of their professional work and their personal perspectives.

This graduate capability is supported by: Learning outcomes

• Analyse a range of practices in creative entrepreneurship • Identify the major themes, issues and debates relating to the creative and media industries • Present a proposal for a creative media or future journalism project, product or service Assessment tasks

• Creative Start-Ups Dossier • Demo Day • Participation

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