Aragorn Seen Through Different Media
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Samoan Submission Machines
Samoan Submission Machines: Grappling with Representations of Samoan Identity in Professional Wrestling Theo Plothe1 Savannah State University [email protected] Amongst the myriad of characters to step foot in the squared circle, perhaps no ethnic group has been as celebrated or marginalized as the Samoans who have made their names in professional wrestling. The discussion of Samoan identity in the context of sport has examined Maori identity and masculinity in New Zealand, among other topics, but there has yet to be work which considers Samoans within professional wrestling. This research investigates Samoan identity through a content analysis of televised wrestling matches. This research identifies six primary stereotypes under which Samoan identity is portrayed. These portrayals of Samoan characters, I argue, flatten the representation of this ethnic group within wrestling and culture at large. Keywords: Samoans, identity, representation, gimmicks Introduction Among the myriad of characters to step foot in the squared circle, perhaps no ethnic group has been as celebrated or marginalized as the Samoans who have made their names in professional wrestling. This research investigates the identity of Samoans within professional wrestling, and the different ways they are constructed and presented to audiences. “Gimmicks,” characters portrayed by a wrestler “resulting in the sum of fictional elements, attire and wrestling ability” (Oliva and Calleja 3) utilized by Samoans have run the gamut from the wild uncivilized savage, to the sumo (both in villainous Japanese and comically absurd iterations), to the ultra-cool mogul who wears silk shirts and fancy shoes. Their ability to cut promos, an important facet of the modern gimmick allowing wrestlers to address their opponents and storylines, varies widely as well, but all lie within their Samoan identity. -
Here Comes Television
September 1997 Vol. 2 No.6 HereHere ComesComes TelevisionTelevision FallFall TVTV PrPrevieweview France’France’ss ExpandingExpanding ChannelsChannels SIGGRAPHSIGGRAPH ReviewReview KorKorea’ea’ss BoomBoom DinnerDinner withwith MTV’MTV’ss AbbyAbby TTerkuhleerkuhle andand CTW’CTW’ss ArleneArlene SherShermanman Table of Contents September 1997 Vol. 2, . No. 6 4 Editor’s Notebook Aah, television, our old friend. What madness the power of a child with a remote control instills in us... 6 Letters: [email protected] TELEVISION 8 A Conversation With:Arlene Sherman and Abby Terkuhle Mo Willems hosts a conversation over dinner with CTW’s Arlene Sherman and MTV’s Abby Terkuhle. What does this unlikely duo have in common? More than you would think! 15 CTW and MTV: Shorts of Influence The impact that CTW and MTV has had on one another, the industry and beyond is the subject of Chris Robinson’s in-depth investigation. 21 Tooning in the Fall Season A new splash of fresh programming is soon to hit the airwaves. In this pivotal year of FCC rulings and vertical integration, let’s see what has been produced. 26 Saturday Morning Bonanza:The New Crop for the Kiddies The incurable, couch potato Martha Day decides what she’s going to watch on Saturday mornings in the U.S. 29 Mushrooms After the Rain: France’s Children’s Channels As a crop of new children’s channels springs up in France, Marie-Agnès Bruneau depicts the new play- ers, in both the satellite and cable arenas, during these tumultuous times. A fierce competition is about to begin... 33 The Korean Animation Explosion Milt Vallas reports on Korea’s growth from humble beginnings to big business. -
Redundancy Configuration User Manual
ConneXium TCSESM, TCSESM-E Managed Switch Redundancy Configuration User Manual www.schneider-electric.com 31007126.05 The information provided in this documentation contains general descriptions and/or technical characteristics of the performance of the products contained herein. This documentation is not intended as a substitute for and is not to be used for determining suitability or reliability of these products for specific user applications. It is the duty of any such user or integrator to perform the appropriate and complete risk analysis, evaluation and testing of the products with respect to the relevant specific application or use thereof. Neither Schneider Electric nor any of its affiliates or subsidiaries shall be responsible or liable for misuse of the information contained herein. If you have any suggestions for improvements or amendments or have found errors in this publication, please notify us. You agree not to reproduce, other than for your own personal, noncommercial use, all or part of this document on any medium whatsoever without permission of Schneider Electric, given in writing. You also agree not to establish any hypertext links to this document or its content. Schneider Electric does not grant any right or license for the personal and noncommercial use of the document or its content, except for a non-exclusive license to consult it on an "as is" basis, at your own risk. All other rights are reserved. All pertinent state, regional, and local safety regulations must be observed when installing and using this product. For reasons of safety and to help ensure compliance with documented system data, only the manufacturer must perform repairs to components. -
Spatial Design Principles in Digital Animation
Copyright by Laura Beth Albright 2009 ABSTRACT The visual design phase in computer-animated film production includes all decisions that affect the visual look and emotional tone of the film. Within this domain is a set of choices that must be made by the designer which influence the viewer's perception of the film’s space, defined in this paper as “spatial design.” The concept of spatial design is particularly relevant in digital animation (also known as 3D or CG animation), as its production process relies on a virtual 3D environment during the generative phase but renders 2D images as a final product. Reference for spatial design decisions is found in principles of various visual arts disciplines, and this thesis seeks to organize and apply these principles specifically to digital animation production. This paper establishes a context for this study by first analyzing several short animated films that draw attention to spatial design principles by presenting the film space non-traditionally. A literature search of graphic design and cinematography principles yields a proposed toolbox of spatial design principles. Two short animated films are produced in which the story and style objectives of each film are examined, and a custom subset of tools is selected and applied based on those objectives. Finally, the use of these principles is evaluated within the context of the films produced. The two films produced have opposite stylistic objectives, and thus show two different viewpoints of applying the toolbox. Taken ii together, the two films demonstrate application and analysis of the toolbox principles, approached from opposing sides of the same system. -
The Roots of Middle-Earth: William Morris's Influence Upon J. R. R. Tolkien
University of Tennessee, Knoxville TRACE: Tennessee Research and Creative Exchange Doctoral Dissertations Graduate School 12-2007 The Roots of Middle-Earth: William Morris's Influence upon J. R. R. Tolkien Kelvin Lee Massey University of Tennessee - Knoxville Follow this and additional works at: https://trace.tennessee.edu/utk_graddiss Part of the Literature in English, British Isles Commons Recommended Citation Massey, Kelvin Lee, "The Roots of Middle-Earth: William Morris's Influence upon J. R. R. olkien.T " PhD diss., University of Tennessee, 2007. https://trace.tennessee.edu/utk_graddiss/238 This Dissertation is brought to you for free and open access by the Graduate School at TRACE: Tennessee Research and Creative Exchange. It has been accepted for inclusion in Doctoral Dissertations by an authorized administrator of TRACE: Tennessee Research and Creative Exchange. For more information, please contact [email protected]. To the Graduate Council: I am submitting herewith a dissertation written by Kelvin Lee Massey entitled "The Roots of Middle-Earth: William Morris's Influence upon J. R. R. olkien.T " I have examined the final electronic copy of this dissertation for form and content and recommend that it be accepted in partial fulfillment of the equirr ements for the degree of Doctor of Philosophy, with a major in English. David F. Goslee, Major Professor We have read this dissertation and recommend its acceptance: Thomas Heffernan, Michael Lofaro, Robert Bast Accepted for the Council: Carolyn R. Hodges Vice Provost and Dean of the Graduate School (Original signatures are on file with official studentecor r ds.) To the Graduate Council: I am submitting herewith a dissertation written by Kelvin Lee Massey entitled “The Roots of Middle-earth: William Morris’s Influence upon J. -
The Comforts: the Image of Home in <I>The Hobbit</I>
Volume 14 Number 1 Article 6 Fall 10-15-1987 All the Comforts: The Image of Home in The Hobbit & The Lord of the Rings Wayne G. Hammond Follow this and additional works at: https://dc.swosu.edu/mythlore Part of the Children's and Young Adult Literature Commons Recommended Citation Hammond, Wayne G. (1987) "All the Comforts: The Image of Home in The Hobbit & The Lord of the Rings," Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature: Vol. 14 : No. 1 , Article 6. Available at: https://dc.swosu.edu/mythlore/vol14/iss1/6 This Article is brought to you for free and open access by the Mythopoeic Society at SWOSU Digital Commons. It has been accepted for inclusion in Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature by an authorized editor of SWOSU Digital Commons. An ADA compliant document is available upon request. For more information, please contact [email protected]. To join the Mythopoeic Society go to: http://www.mythsoc.org/join.htm Mythcon 51: A VIRTUAL “HALFLING” MYTHCON July 31 - August 1, 2021 (Saturday and Sunday) http://www.mythsoc.org/mythcon/mythcon-51.htm Mythcon 52: The Mythic, the Fantastic, and the Alien Albuquerque, New Mexico; July 29 - August 1, 2022 http://www.mythsoc.org/mythcon/mythcon-52.htm Abstract Examines the importance of home, especially the Shire, as metaphor in The Hobbit and The Lord of the Rings. Relates it to the importance of change vs. permanence as a recurring theme in both works. -
Die Invasion Der Barbaren Gedanken Zur Re-Mythisierung Hollywoods in Den 1980Er-Jahren
Die Invasion der Barbaren Gedanken zur Re-Mythisierung Hollywoods in den 1980er-Jahren Marcus Stiglegger, Berlin 1. Wenn ich zurückdenke an das Jahr 1982 – ich war gerade 11 Jahre alt –, muss ich sagen, dass Conan für kurze Zeit zu meinem Mentor wurde. Ich durfte den Film mit Arnold Schwar- zenegger damals noch nicht sehen und sammelte daher verzweifelt alle Artikel über John Milius’ CONAN THE BARBARIAN (1982), die ich finden konnte. So kaufte ich mein erstes Cinema-Heft und meine erste Bravo-Ausgabe, denn beide berichteten ausführlich über den archaischen Barbaren. Und welche Freude war es, als der Heyne Verlag mit seiner Veröf- fentlichung der Conan-Stories und -Romane begann, die jeweils mit einem Filmfoto auf dem Cover erschienen. Diese blassgelben Buchrücken schmücken noch heute mein Lesezimmer. Conan kam damals zur richtigen Zeit: mit der wachsenden Popularität von J. R. R. Tolkiens Herr der Ringe-Romantrilogie und dem gleichnamigen Animationsfilm von Ralph Bakshi aus dem Jahr 1979, mit John Boormans 1981 gestarteter Neuinterpretation des Arthus-Mythos’ in EXCALIBUR und Terry Gilliams TIME BANDITS (1981). Es folgten THE DRAGON SLAYER (1982) von Matthew Robbins, FIRE AND ICE (1983) von Ralph Bakshi, THE DARK CRYSTAL (1982) von Jim Hanson und Frank Oz, LEGEND (1983) von Ridley Scott und aus Deutsch- land DIE UNENDLICHE GESCHICHTE (1984) von Wolfgang Petersen. Und nicht nur das Kino feierte die Phantasie, auch das Table-Top-Rollenspiel Dungeons & Dragons hatte damals eine Hochphase. Tolkiens Mittelerde hatte sich bereits in der Hippie-Ära der frühen 1970er-Jahre großer Beliebtheit erfreut, Studierendenkreise ebenso inspiriert wie esoterische Beschäfti- gung angestoßen. Pen-and-Paper-Rollenspiele etablierten sich als Gruppenerlebnis, und schon in den 1970er-Jahren musste man von einem Revival jener Fantasy-Literatur sprechen, die eigentlich einer anderen Ära entstammte: den krisengeplagten 1930er-Jahren mit ihren ‚Weird Tales‘ und weiteren frühen Fantasy-Magazinen. -
Why Is the Only Good Orc a Dead Orc Anderson Rearick Mount Vernon Nazarene University
Inklings Forever Volume 4 A Collection of Essays Presented at the Fourth Frances White Ewbank Colloquium on C.S. Article 10 Lewis & Friends 3-2004 Why Is the Only Good Orc a Dead Orc Anderson Rearick Mount Vernon Nazarene University Follow this and additional works at: https://pillars.taylor.edu/inklings_forever Part of the English Language and Literature Commons, History Commons, Philosophy Commons, and the Religion Commons Recommended Citation Rearick, Anderson (2004) "Why Is the Only Good Orc a Dead Orc," Inklings Forever: Vol. 4 , Article 10. Available at: https://pillars.taylor.edu/inklings_forever/vol4/iss1/10 This Essay is brought to you for free and open access by the Center for the Study of C.S. Lewis & Friends at Pillars at Taylor University. It has been accepted for inclusion in Inklings Forever by an authorized editor of Pillars at Taylor University. For more information, please contact [email protected]. INKLINGS FOREVER, Volume IV A Collection of Essays Presented at The Fourth FRANCES WHITE EWBANK COLLOQUIUM ON C.S. LEWIS & FRIENDS Taylor University 2004 Upland, Indiana Why Is the Only Good Orc a Dead Orc? Anderson Rearick, III Mount Vernon Nazarene University Rearick, Anderson. “Why Is the Only Good Orc a Dead Orc?” Inklings Forever 4 (2004) www.taylor.edu/cslewis 1 Why is the Only Good Orc a Dead Orc? Anderson M. Rearick, III The Dark Face of Racism Examined in Tolkien’s themselves out of sync with most of their peers, thus World1 underscoring the fact that Tolkien’s work has up until recently been the private domain of a select audience, In Jonathan Coe’s novel, The Rotters’ Club, a an audience who by their very nature may have confrontation takes place between two characters over inhibited serious critical examinations of Tolkien’s what one sees as racist elements in Tolkien’s Lord of work. -
Tee BBC Serlal Was First Broadcast in the Spring of 19(11, To
tee B.B.C. seRlaL was first broadcast in the Spring of 19(11, to a spate of patronising reactions in the media and in Tolkien Fan circles. As the serial progressed. Its true scale and achievement was more widely appreciated. This sequence oT reactions resembled tlioso originally given the hook -- the whimsy oT the first few chapters repelling readers then unlikely to sample the more mature Imagination oT the later parts. Only with a full study oT the saga was Its worth better understood. Nonetheless, both novel and serial have produced the most polarised reactions concerning technique and content. With Its fourth broadcast in the Spring of 1907, this radio dramatisation Is now regarded as one of the finest of the decade, surpassing past productions In scope and ambition. Ihe strongest tribute from within the BBC Is the serial's present release on audio cassette. The first broadcast had a profound effect on the Tolkien Society. Radio limes published a colour feature on the serial, discussing the book and the Society. A Tolkien Society address was printed, prompting a flood of enquiries and new members, until the total membership reached an unprecedented high oT around 1000, a number which has since declined. A number oT subjective criticisms were printed in Amon Hen, but nothing resembling any kind of appraisal of the full serial. A one-off magazine was published. Microphones in Middle-earth, with some perceptive analyses and comments from actors and production staff, as well as some blindingly prejudiced remarks from casual listeners. Copies are now rrjre and highly prized. -
Small Renaissances Engendered in JRR Tolkien's Legendarium
Eastern Michigan University DigitalCommons@EMU Senior Honors Theses Honors College 2017 'A Merrier World:' Small Renaissances Engendered in J. R. R. Tolkien's Legendarium Dominic DiCarlo Meo Follow this and additional works at: http://commons.emich.edu/honors Part of the Children's and Young Adult Literature Commons Recommended Citation Meo, Dominic DiCarlo, "'A Merrier World:' Small Renaissances Engendered in J. R. R. Tolkien's Legendarium" (2017). Senior Honors Theses. 555. http://commons.emich.edu/honors/555 This Open Access Senior Honors Thesis is brought to you for free and open access by the Honors College at DigitalCommons@EMU. It has been accepted for inclusion in Senior Honors Theses by an authorized administrator of DigitalCommons@EMU. For more information, please contact lib- [email protected]. 'A Merrier World:' Small Renaissances Engendered in J. R. R. Tolkien's Legendarium Abstract After surviving the trenches of World War I when many of his friends did not, Tolkien continued as the rest of the world did: moving, growing, and developing, putting the darkness of war behind. He had children, taught at the collegiate level, wrote, researched. Then another Great War knocked on the global door. His sons marched off, and Britain was again consumed. The "War to End All Wars" was repeating itself and nothing was for certain. In such extended dark times, J. R. R. Tolkien drew on what he knew-language, philology, myth, and human rights-peering back in history to the mythologies and legends of old while igniting small movements in modern thought. Arthurian, Beowulfian, African, and Egyptian myths all formed a bedrock for his Legendarium, and fantasy-fiction as we now know it was rejuvenated.Just like the artists, authors, and thinkers from the Late Medieval period, Tolkien summoned old thoughts to craft new creations that would cement themselves in history forever. -
Gandalf: One Wizard to Lead Them, One to Find Them, One to Bring Them And, Despite the Darkness, Unite Them
Mythmoot III: Ever On Proceedings of the 3rd Mythgard Institute Mythmoot BWI Marriott, Linthicum, Maryland January 10-11, 2015 Gandalf: One Wizard to lead them, one to find them, one to bring them and, despite the darkness, unite them. Alex Gunn Middle Earth is a wonderful but strangely familiar place. The Hobbits, Elves, Men and other peoples who live in caves, forests, mountain ranges and stone cities, are all combined by Tolkien to create a fantasy world which is full of wonder, beauty and magic. However, looking past these fantastical elements, we can see that Middle Earth has many similarities to the society in which we live. The different races of Middle Earth have distinct and deep differences and often keep themselves separate from one another because of mutual distrust or dislike. Due to these divisions, only one person, one who does not belong to any particular race or people, can unite them for the coming war: Gandalf the Wizard who embodies the qualities needed to be an effective leader in our world. As Sue Kim points out in her book Beyond black and White: Race and Postmodernism in Lord of the Rings, Tolkien himself declared that, “the desire to converse with other living things is one of the great allurements of fantasy” (Kim 555). Given this belief, it is no surprise that Tolkien,‘fills his imagined worlds with a plethora of intelligent non human races and exotic ethnicities, all changing over time: Elves, Dwarves, Men, Hobbits, Ents, Trolls, Orcs, Wild Men, talking beasts and embodied spirits’ (Kim 555). This plethora, as Kim puts it, makes Gandalf an important literary tool for Tolkien because to believe that such a varied mix of people, creatures, races and ethnicities live in complete harmony would feel false and perhaps too convenient. -
The Maps of Tolkiens Middle-Earth: Special Edition Free
FREE THE MAPS OF TOLKIENS MIDDLE-EARTH: SPECIAL EDITION PDF Brian Sibley,John Howe,J. R. R. Tolkien | 64 pages | 15 Sep 2003 | HarperCollins Publishers | 9780007169702 | English | London, United Kingdom The Maps of Tolkien's Middle-earth - Brian Sibley - Bok () | Bokus His fascination with J. Brian's subsequent radio dramas included several of Tolkien's short novels The Maps of Tolkiens Middle-earth: Special Edition under The Maps of Tolkiens Middle-earth: Special Edition title Tales from the Perilous Realm, C. Brian is currently writing an in-depth account of the making of Peter Jackson's The Lord of the Rings Trilogy for future publication. Du kanske gillar. The Complete Fiction of H. Lovecraft H P Lovecraft Inbunden. Inbunden Engelska, Spara som favorit. Skickas inom vardagar. Available together for the first time, Tolkien's Maps of The Hobbit, Beleriend and Middle-earth are beautifully presented in an exquisite box-set illustrated by John Howe. This special edition includes a unique map of Numenor. Written by the writer and broadcaster Brian Sibley, a foremost expert on The Lord of the Rings he adapted the novel for the award-winning BBC radio dramatisation inthis slipcase features Tolkien's Maps of The Hobbit, Beleriand and Middle-earth, available together for the first time. The maps, presented with individual books and wallets, are larger than those previously published, showing Tolkien's mythical lands in perfect detail - they are also expertly bound with fewer folds, making them perfect for portfolios or framing. Passar bra ihop. The Maps of Tolkien’s Middle-earth - The Official Tolkien Online Bookshop Amazon Studios has a multi-season The Maps of Tolkiens Middle-earth: Special Edition for the series, and the deal also includes a potential spin- off series.