Biophilic Fractals and the Visual Journey of Organic Screen-Savers
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Fractal (Mandelbrot and Julia) Zero-Knowledge Proof of Identity
Journal of Computer Science 4 (5): 408-414, 2008 ISSN 1549-3636 © 2008 Science Publications Fractal (Mandelbrot and Julia) Zero-Knowledge Proof of Identity Mohammad Ahmad Alia and Azman Bin Samsudin School of Computer Sciences, University Sains Malaysia, 11800 Penang, Malaysia Abstract: We proposed a new zero-knowledge proof of identity protocol based on Mandelbrot and Julia Fractal sets. The Fractal based zero-knowledge protocol was possible because of the intrinsic connection between the Mandelbrot and Julia Fractal sets. In the proposed protocol, the private key was used as an input parameter for Mandelbrot Fractal function to generate the corresponding public key. Julia Fractal function was then used to calculate the verified value based on the existing private key and the received public key. The proposed protocol was designed to be resistant against attacks. Fractal based zero-knowledge protocol was an attractive alternative to the traditional number theory zero-knowledge protocol. Key words: Zero-knowledge, cryptography, fractal, mandelbrot fractal set and julia fractal set INTRODUCTION Zero-knowledge proof of identity system is a cryptographic protocol between two parties. Whereby, the first party wants to prove that he/she has the identity (secret word) to the second party, without revealing anything about his/her secret to the second party. Following are the three main properties of zero- knowledge proof of identity[1]: Completeness: The honest prover convinces the honest verifier that the secret statement is true. Soundness: Cheating prover can’t convince the honest verifier that a statement is true (if the statement is really false). Fig. 1: Zero-knowledge cave Zero-knowledge: Cheating verifier can’t get anything Zero-knowledge cave: Zero-Knowledge Cave is a other than prover’s public data sent from the honest well-known scenario used to describe the idea of zero- prover. -
Fractal 3D Magic Free
FREE FRACTAL 3D MAGIC PDF Clifford A. Pickover | 160 pages | 07 Sep 2014 | Sterling Publishing Co Inc | 9781454912637 | English | New York, United States Fractal 3D Magic | Banyen Books & Sound Option 1 Usually ships in business days. Option 2 - Most Popular! This groundbreaking 3D showcase offers a rare glimpse into the dazzling world of computer-generated fractal art. Prolific polymath Clifford Pickover introduces the collection, which provides background on everything from Fractal 3D Magic classic Mandelbrot set, to the infinitely porous Menger Sponge, to ethereal fractal flames. The following eye-popping gallery displays mathematical formulas transformed into stunning computer-generated 3D anaglyphs. More than intricate designs, visible in three dimensions thanks to Fractal 3D Magic enclosed 3D glasses, will engross math and optical illusions enthusiasts alike. If an item you have purchased from us is not working as expected, please visit one of our in-store Knowledge Experts for free help, where they can solve your problem or even exchange the item for a product that better suits your needs. If you need to return an item, simply bring it back to any Micro Center store for Fractal 3D Magic full refund or exchange. All other products may be returned within 30 days of purchase. Using the software may require the use of a computer or other device that must meet minimum system requirements. It is recommended that you familiarize Fractal 3D Magic with the system requirements before making your purchase. Software system requirements are typically found on the Product information specification page. Aerial Drones Micro Center is happy to honor its customary day return policy for Aerial Drone returns due to product defect or customer dissatisfaction. -
Fractal Expressionism—Where Art Meets Science
Santa Fe Institute. February 14, 2002 9:04 a.m. Taylor page 1 Fractal Expressionism—Where Art Meets Science Richard Taylor 1 INTRODUCTION If the Jackson Pollock story (1912–1956) hadn’t happened, Hollywood would have invented it any way! In a drunken, suicidal state on a stormy night in March 1952, the notorious Abstract Expressionist painter laid down the foundations of his masterpiece Blue Poles: Number 11, 1952 by rolling a large canvas across the oor of his windswept barn and dripping household paint from an old can with a wooden stick. The event represented the climax of a remarkable decade for Pollock, during which he generated a vast body of distinct art work commonly referred to as the “drip and splash” technique. In contrast to the broken lines painted by conventional brush contact with the canvas surface, Pollock poured a constant stream of paint onto his horizontal canvases to produce uniquely contin- uous trajectories. These deceptively simple acts fuelled unprecedented controversy and polarized public opinion around the world. Was this primitive painting style driven by raw genius or was he simply a drunk who mocked artistic traditions? Twenty years later, the Australian government rekindled the controversy by pur- chasing the painting for a spectacular two million (U.S.) dollars. In the history of Western art, only works by Rembrandt, Velazquez, and da Vinci had com- manded more “respect” in the art market. Today, Pollock’s brash and energetic works continue to grab attention, as witnessed by the success of the recent retro- spectives during 1998–1999 (at New York’s Museum of Modern Art and London’s Tate Gallery) where prices of forty million dollars were discussed for Blue Poles: Number 11, 1952. -
Transformations in Sirigu Wall Painting and Fractal Art
TRANSFORMATIONS IN SIRIGU WALL PAINTING AND FRACTAL ART SIMULATIONS By Michael Nyarkoh, BFA, MFA (Painting) A Thesis Submitted to the School of Graduate Studies, Kwame Nkrumah University of Science and Technology in partial fulfilment of the requirements for the degree of DOCTOR OF PHILOSOPHY Faculty of Fine Art, College of Art and Social Sciences © September 2009, Department of Painting and Sculpture DECLARATION I hereby declare that this submission is my own work towards the PhD and that, to the best of my knowledge, it contains no material previously published by another person nor material which has been accepted for the award of any other degree of the University, except where due acknowledgement has been made in the text. Michael Nyarkoh (PG9130006) .................................... .......................... (Student’s Name and ID Number) Signature Date Certified by: Dr. Prof. Richmond Teye Ackam ................................. .......................... (Supervisor’s Name) Signature Date Certified by: K. B. Kissiedu .............................. ........................ (Head of Department) Signature Date CHAPTER ONE INTRODUCTION Background to the study Traditional wall painting is an old art practiced in many different parts of the world. This art form has existed since pre-historic times according to (Skira, 1950) and (Kissick, 1993). In Africa, cave paintings exist in many countries such as “Egypt, Algeria, Libya, Zimbabwe and South Africa”, (Wilcox, 1984). Traditional wall painting mostly by women can be found in many parts of Africa including Ghana, Southern Africa and Nigeria. These paintings are done mostly to enhance the appearance of the buildings and also serve other purposes as well. “Wall painting has been practiced in Northern Ghana for centuries after the collapse of the Songhai Empire,” (Ross and Cole, 1977). -
The Implications of Fractal Fluency for Biophilic Architecture
JBU Manuscript TEMPLATE The Implications of Fractal Fluency for Biophilic Architecture a b b a c b R.P. Taylor, A.W. Juliani, A. J. Bies, C. Boydston, B. Spehar and M.E. Sereno aDepartment of Physics, University of Oregon, Eugene, OR 97403, USA bDepartment of Psychology, University of Oregon, Eugene, OR 97403, USA cSchool of Psychology, UNSW Australia, Sydney, NSW, 2052, Australia Abstract Fractals are prevalent throughout natural scenery. Examples include trees, clouds and coastlines. Their repetition of patterns at different size scales generates a rich visual complexity. Fractals with mid-range complexity are particularly prevalent. Consequently, the ‘fractal fluency’ model of the human visual system states that it has adapted to these mid-range fractals through exposure and can process their visual characteristics with relative ease. We first review examples of fractal art and architecture. Then we review fractal fluency and its optimization of observers’ capabilities, focusing on our recent experiments which have important practical consequences for architectural design. We describe how people can navigate easily through environments featuring mid-range fractals. Viewing these patterns also generates an aesthetic experience accompanied by a reduction in the observer’s physiological stress-levels. These two favorable responses to fractals can be exploited by incorporating these natural patterns into buildings, representing a highly practical example of biophilic design Keywords: Fractals, biophilia, architecture, stress-reduction, -
Rendering Hypercomplex Fractals Anthony Atella [email protected]
Rhode Island College Digital Commons @ RIC Honors Projects Overview Honors Projects 2018 Rendering Hypercomplex Fractals Anthony Atella [email protected] Follow this and additional works at: https://digitalcommons.ric.edu/honors_projects Part of the Computer Sciences Commons, and the Other Mathematics Commons Recommended Citation Atella, Anthony, "Rendering Hypercomplex Fractals" (2018). Honors Projects Overview. 136. https://digitalcommons.ric.edu/honors_projects/136 This Honors is brought to you for free and open access by the Honors Projects at Digital Commons @ RIC. It has been accepted for inclusion in Honors Projects Overview by an authorized administrator of Digital Commons @ RIC. For more information, please contact [email protected]. Rendering Hypercomplex Fractals by Anthony Atella An Honors Project Submitted in Partial Fulfillment of the Requirements for Honors in The Department of Mathematics and Computer Science The School of Arts and Sciences Rhode Island College 2018 Abstract Fractal mathematics and geometry are useful for applications in science, engineering, and art, but acquiring the tools to explore and graph fractals can be frustrating. Tools available online have limited fractals, rendering methods, and shaders. They often fail to abstract these concepts in a reusable way. This means that multiple programs and interfaces must be learned and used to fully explore the topic. Chaos is an abstract fractal geometry rendering program created to solve this problem. This application builds off previous work done by myself and others [1] to create an extensible, abstract solution to rendering fractals. This paper covers what fractals are, how they are rendered and colored, implementation, issues that were encountered, and finally planned future improvements. -
Generating Fractals Using Complex Functions
Generating Fractals Using Complex Functions Avery Wengler and Eric Wasser What is a Fractal? ● Fractals are infinitely complex patterns that are self-similar across different scales. ● Created by repeating simple processes over and over in a feedback loop. ● Often represented on the complex plane as 2-dimensional images Where do we find fractals? Fractals in Nature Lungs Neurons from the Oak Tree human cortex Regardless of scale, these patterns are all formed by repeating a simple branching process. Geometric Fractals “A rough or fragmented geometric shape that can be split into parts, each of which is (at least approximately) a reduced-size copy of the whole.” Mandelbrot (1983) The Sierpinski Triangle Algebraic Fractals ● Fractals created by repeatedly calculating a simple equation over and over. ● Were discovered later because computers were needed to explore them ● Examples: ○ Mandelbrot Set ○ Julia Set ○ Burning Ship Fractal Mandelbrot Set ● Benoit Mandelbrot discovered this set in 1980, shortly after the invention of the personal computer 2 ● zn+1=zn + c ● That is, a complex number c is part of the Mandelbrot set if, when starting with z0 = 0 and applying the iteration repeatedly, the absolute value of zn remains bounded however large n gets. Animation based on a static number of iterations per pixel. The Mandelbrot set is the complex numbers c for which the sequence ( c, c² + c, (c²+c)² + c, ((c²+c)²+c)² + c, (((c²+c)²+c)²+c)² + c, ...) does not approach infinity. Julia Set ● Closely related to the Mandelbrot fractal ● Complementary to the Fatou Set Featherino Fractal Newton’s method for the roots of a real valued function Burning Ship Fractal z2 Mandelbrot Render Generic Mandelbrot set. -
Sphere Tracing, Distance Fields, and Fractals Alexander Simes
Sphere Tracing, Distance Fields, and Fractals Alexander Simes Advisor: Angus Forbes Secondary: Andrew Johnson Fall 2014 - 654108177 Figure 1: Sphere Traced images of Menger Cubes and Mandelboxes shaded by ambient occlusion approximation on the left and Blinn-Phong with shadows on the right Abstract Methods to realistically display complex surfaces which are not practical to visualize using traditional techniques are presented. Additionally an application is presented which is capable of utilizing some of these techniques in real time. Properties of these surfaces and their implications to a real time application are discussed. Table of Contents 1 Introduction 3 2 Minimal CPU Sphere Tracing Model 4 2.1 Camera Model 4 2.2 Marching with Distance Fields Introduction 5 2.3 Ambient Occlusion Approximation 6 3 Distance Fields 9 3.1 Signed Sphere 9 3.2 Unsigned Box 9 3.3 Distance Field Operations 10 4 Blinn-Phong Shadow Sphere Tracing Model 11 4.1 Scene Composition 11 4.2 Maximum Marching Iteration Limitation 12 4.3 Surface Normals 12 4.4 Blinn-Phong Shading 13 4.5 Hard Shadows 14 4.6 Translation to GPU 14 5 Menger Cube 15 5.1 Introduction 15 5.2 Iterative Definition 16 6 Mandelbox 18 6.1 Introduction 18 6.2 boxFold() 19 6.3 sphereFold() 19 6.4 Scale and Translate 20 6.5 Distance Function 20 6.6 Computational Efficiency 20 7 Conclusion 2 1 Introduction Sphere Tracing is a rendering technique for visualizing surfaces using geometric distance. Typically surfaces applicable to Sphere Tracing have no explicit geometry and are implicitly defined by a distance field. -
LOCKDOWN Maths Inspired Art No Longer an Etching but a Multi Medium Artwork A3 Size
LOCKDOWN Maths Inspired Art No Longer an Etching but a Multi Medium Artwork A3 size Gr11 /// PMM /// Term 2 /// 2020 Term 2’s theme has been inspired by the http://www.mathart.co.za/ competition initiated by the education department. We want to explore the link between making art and understanding maths principles. Each learner is to find a connection between a visual composition and being able to explain this using a mathematical explanation. Patterns, tessellations, fractals, proportion and perspective are all themes one could explore in this term 2 project. I suggest learners keep their final compositions simple and clean. Simple black line work as we are producing hard ground etchings in class. Due to the lockdown situation I would like each learner to produce their final practical at home. We will stick to the same theme as you have all done much work in your SB. What I would like is a final artwork, No smaller than A3 in whatever and whichever materials you have in your space at home. Please don't forget that stationary shops including art shops are open. I understand money is tight however pens, pencils, food colouring, coffee we should be able to work with easier. You will take your final composition and produce a final artwork with your ideas and creativity around “Maths in Art”. Suggestions for paper - cardboard boxes, old cereal boxes, collaging paper together. Please explore the format of the canvas - square, rectangular, oval are all options. [Each learn has already been given a brass etching plate and therefore has the size (39com x18cm) of the final composition. -
How Math Makes Movies Like Doctor Strange So Otherworldly | Science News for Students
3/13/2020 How math makes movies like Doctor Strange so otherworldly | Science News for Students MATH How math makes movies like Doctor Strange so otherworldly Patterns called fractals are inspiring filmmakers with ideas for mind-bending worlds Kaecilius, on the right, is a villain and sorcerer in Doctor Strange. He can twist and manipulate the fabric of reality. The film’s visual-effects artists used mathematical patterns, called fractals, illustrate Kaecilius’s abilities on the big screen. MARVEL STUDIOS By Stephen Ornes January 9, 2020 at 6:45 am For wild chase scenes, it’s hard to beat Doctor Strange. In this 2016 film, the fictional doctor-turned-sorcerer has to stop villains who want to destroy reality. To further complicate matters, the evildoers have unusual powers of their own. “The bad guys in the film have the power to reshape the world around them,” explains Alexis Wajsbrot. He’s a film director who lives in Paris, France. But for Doctor Strange, Wajsbrot instead served as the film’s visual-effects artist. Those bad guys make ordinary objects move and change forms. Bringing this to the big screen makes for chases that are spectacular to watch. City blocks and streets appear and disappear around the fighting foes. Adversaries clash in what’s called the “mirror dimension” — a place where the laws of nature don’t apply. Forget gravity: Skyscrapers twist and then split. Waves ripple across walls, knocking people sideways and up. At times, multiple copies of the entire city seem to appear at once, but at different sizes. -
Fractals: a Resonance Between Art and Nature
Fractals: A Resonance between Art and Nature Richard Taylor, Ben Newell, Branka Spehar and Colin Clifford Physics and Psychology Reveal the Fractal Secrets of Jackson Pollock’s Drip Paintings The discovery of fractal patterns was an interesting advance in the understanding of nature [1, 2]. Since the 1970s many natural scenes have been shown to be com- posed of fractal patterns. Examples include coastlines, clouds, lightning, trees, rivers and mountains. Fractal patterns are referred to as a new geometry because they look nothing like the more traditional shapes such as triangles and squares known within mathematics as Euclidean geometry. Whereas these shapes are composed of smooth lines, fractals are built from patterns that recur at finer and finer magnifications, generating shapes of immense complexity. Even the most common of nature’s fractal objects, such as the tree shown in Figure 1, contrast 53 sharply with the simplicity of artificially constructed objects such as buildings. But do people find such complexity visually appealing? In particular, given peo- ple’s continuous visual exposure to nature’s fractals, do we possess a fundamental appreciation of these patterns – an affinity independent of conscious delibera- tion? The study of human aesthetic judgement of fractal patterns constitutes a rela- tively new research field within perception psychology. Only recently has research started to quantify people’s visual preferences for (or against) fractal content. A useful starting point in assessing people’s ability to recognize and create visual pat- ternsistoexaminethemethodsusedbyartists to generate aesthetically pleasing images on their canvases. More specifically, in terms of exploring an intrinsic ap- preciation of certain patterns, it seems appropriate to examine the Surrealists and their desire to paint images which are free of conscious consideration. -
Math Morphing Proximate and Evolutionary Mechanisms
Curriculum Units by Fellows of the Yale-New Haven Teachers Institute 2009 Volume V: Evolutionary Medicine Math Morphing Proximate and Evolutionary Mechanisms Curriculum Unit 09.05.09 by Kenneth William Spinka Introduction Background Essential Questions Lesson Plans Website Student Resources Glossary Of Terms Bibliography Appendix Introduction An important theoretical development was Nikolaas Tinbergen's distinction made originally in ethology between evolutionary and proximate mechanisms; Randolph M. Nesse and George C. Williams summarize its relevance to medicine: All biological traits need two kinds of explanation: proximate and evolutionary. The proximate explanation for a disease describes what is wrong in the bodily mechanism of individuals affected Curriculum Unit 09.05.09 1 of 27 by it. An evolutionary explanation is completely different. Instead of explaining why people are different, it explains why we are all the same in ways that leave us vulnerable to disease. Why do we all have wisdom teeth, an appendix, and cells that if triggered can rampantly multiply out of control? [1] A fractal is generally "a rough or fragmented geometric shape that can be split into parts, each of which is (at least approximately) a reduced-size copy of the whole," a property called self-similarity. The term was coined by Beno?t Mandelbrot in 1975 and was derived from the Latin fractus meaning "broken" or "fractured." A mathematical fractal is based on an equation that undergoes iteration, a form of feedback based on recursion. http://www.kwsi.com/ynhti2009/image01.html A fractal often has the following features: 1. It has a fine structure at arbitrarily small scales.