Richard Dolen: Snapshots from 60 Years of Go
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GO WINDS - Stronger Go Engine
NEW NEW MANYFACES OF GO YUTOPIAN BOOKS GO WINDS - Stronger Go Engine. It's several stones stronger than version 10 and won the world A Scientific computer go championship in 1998 and took Volume 7 Number 3 Fall 2003 $3.00 second in 2001. Introduction to Go - New and improved go problems. Over 2000 go problems for all levels of play. The program It is often difficult for beginners to learn go, selects problems for you according to how well because most teachers emphasize on teaching you have solved previous problems. Problems the development of local situations and fail to are shown in random orientations so it's like convey the more profound theory and concepts having 16,000 problems. of the global game. This book tries to break - Built in IGS client so you can play on the through the traditional system of teaching go, Internet using a familiar interface. which emphasizes experience alone. The - Realistic sounds language and illustrations used in this book can - Improved Printing. Print game series be easily comprehended by kids, so that diagrams. everyone can understand these profound global Other new features include: concepts. It is our goal that through this book - Better game navigation and editing: Ctrl-click everyone can learn to understand and enjoy the on a point to go to a play. Delete this play and game of go! 288 Pages Size: 7 1/2 by 10 1/4 all plays to the end of the game. Promote a play Price: $22.00 + $2.50 s/h to be the main line rather than a variation. -
Go Books Detail
Evanston Go Club Ian Feldman Lending Library A Compendium of Trick Plays Nihon Ki-in In this unique anthology, the reader will find the subject of trick plays in the game of go dealt with in a thorough manner. Practically anything one could wish to know about the subject is examined from multiple perpectives in this remarkable volume. Vital points in common patterns, skillful finesse (tesuji) and ordinary matters of good technique are discussed, as well as the pitfalls that are concealed in seemingly innocuous positions. This is a gem of a handbook that belongs on the bookshelf of every go player. Chapter 1 was written by Ishida Yoshio, former Meijin-Honinbo, who intimates that if "joseki can be said to be the highway, trick plays may be called a back alley. When one masters the alleyways, one is on course to master joseki." Thirty-five model trick plays are presented in this chapter, #204 and exhaustively analyzed in the style of a dictionary. Kageyama Toshiro 7 dan, one of the most popular go writers, examines the subject in Chapter 2 from the standpoint of full board strategy. Chapter 3 is written by Mihori Sho, who collaborated with Sakata Eio to produce Killer of Go. Anecdotes from the history of go, famous sayings by Sun Tzu on the Art of Warfare and contemporary examples of trickery are woven together to produce an entertaining dialogue. The final chapter presents twenty-five problems for the reader to solve, using the knowledge gained in the preceding sections. Do not be surprised to find unexpected booby traps lurking here also. -
Embroidering Guanyin: Constructions of the Divine Through Hair*
EASTM 36 (2012): 131-166 Embroidering Guanyin: Constructions of the Divine through Hair Yuhang Li [Yuhang Li is a Mellon Postdoctoral Fellow at Grinnell College, and will start to teach as an assistant professor of Chinese Art History at the University of Wisconsin at Madison in the fall of 2013. She received her Ph.D. from the University of Chicago in 2011, and was a postdoctoral fellow at Yale University from 2011 to 2012. She is the author of “Oneself as a Female Deity: Representa- tions of Empress Dowager Cixi as Guanyin,” Nan Nü 14 (2012). She is currently completing her book manuscript entitled Gendered Materialization: An Inves- tigation of Women’s Artistic and Literary Reproduction of Guanyin in Late Imperial China. Contact: [email protected]] * * * Abstract: Hair embroidery was a particular technique practiced by lay Buddhist women to create devotional images. The embroiderers used their own hair as threads and applied them on silk to stitch figures. This paper will analyze the religious connotation of hair embroidery, the ritual process and the techniques for making hair embroidery in the Ming (1368-1644) and Qing (1644-1911) dynasties. By tracing its appearance in both literary texts and actual surviving objects, this essay will ask how and in what circumstances human hair was applied to embroidery? What was the significance of transferring one’s own hair onto an icon? How did hair embroidery combine women’s bodies (their hair) with a womanly skill (embroidery) to make a unique gendered practice in late imperial China? During various stages of writing this paper, Paul Copp, Jacob Eyferth, Anup Grewal, Marsha Haufler, Dorothy Ko, Viren Murthy, Angela Sheng, Susan Strauber, Wu Hung, Chun-fang Yu, and Judith Zeitlin have offered their insightful comments and suggestions. -
Hebsacker-Verlag, PDF-Katalog 03/2017
Hebsacker-Verlag, PDF-Katalog 03/2017 Der Hebsacker Verlag ist eine Gesellschaft bürgerlichen Rechts (GbR). 2002 wurde sie von den beiden heutigen Inhabern Steffi Hebsacker und Tobias Berben mit dem Ziel gegründet, die Verbreitung des Go-Spiels in Deutschland zu fördern. Der Anstoss zur Gründung eines Spiele- und Buchverlags ergab sich aus der Tatsache, dass der Ravensburger Spieleverlag nach vielen Jahren die Produktion von preisgünstigen Go-Spielen eingestellt hatte. Ersatz war gefragt, um gerade auch Kindern und Jugendlichen ein bezahlbares Go-Spiel anbieten zu können. Steffi Hebsacker entwarf daher ein Go-Spiel aus Papier und Pappe und setzte dessen Produktion mit Unterstützung des Deutschen Go-Bundes e. V. um. Nahezu zeitgleich realisierte Tobias Berben den Neudruck des Go-Buch-Klassikers "Go. Die Mitte des Himmels" von Micheal Koulen, der beim Kölner DuMont Verlag in drei Auflagen erschienen, aber nicht wieder aufgelegt worden war. Zusammen gründeten dann beide als Rahmen für ihre Projekte den gemeinsamen Verlag. Relativ bald wurde klar, dass für den Verlag eine eigene Website sowie ein Webshop eingerichtet werden muss. Im Frühjahr 2003 folgte der Ausbau des Webshops auf ein umfassendes Angebot an Go-Spielmaterial und -Büchern, 2004 die Umstellung auf die heute verwendete, leistungsfähige Shop-Software. Bis heute folgte eine Vielzahl unterschiedlicher Projekte und ein kontinuierlicher Ausbau des Webshops, dessen Angobot nun auch andere Denk- und Strategiespiele umfasst. Neben dem Verlag und dem Shop ist die redaktionelle sowie technische Betreuung der Deutschen Go-Zeitung eine unserer zentralen Aktivitäten. Zudem veranstalten wir Seminare und Turniere und sponsern einen Jugendpreis, eine Bundesligamannschaft sowie zwei Websites. Dieser Katalog umfasst alle derzeit bei uns erhältlichen Artikel. -
Volume 33 / No. 7-8 / 2013
The Journal of The Journal of Gemmology2013 / Volume 33 / Nos. 7–8 Gemmology2013 / Volume 33 / Nos. 7–8 Contents The Journal of Gemmology 185 Editorial 246 Abstracts 187 Peñas Blancas: An historic Colombian 251 Book review emerald mine 33 / Nos. 7–8 pp 185–276 / Volume — 2013 R. Ringsrud and E. Boehm 254 Conference reports 201 Greek, Etruscan and Roman garnets in 265 Proceedings of The Gemmological the antiquities collection of the J. Paul Association of Great Britain Getty Museum and Notices L. Thoresen and K. Schmetzer 223 Natural and synthetic vanadium-bearing chrysoberyl K. Schmetzer, M.S. Krzemnicki, T. Hainschwang and H.-J. Bernhardt 239 Tracing cultured pearls from farm to consumer: A review of potential methods and solutions H.A. Hänni and L.E. Cartier Cover Picture: A pair of ancient cameo carvings in garnet. The Hellenistic pyrope-almandine carving on the left (19.1×12.9 mm), probably Queen Arsinoë II of Egypt, is one of most beautiful examples of glyptic art produced in the Classical world and is one of the earliest dated extant cameo carvings in gem garnet. On the right is a pyrope cameo of the head of Eros encircled by a plaque (11.7×9.5 mm). This motif was popular in Roman glyptic of the 1st century BC to 1st century AD. Inv. nos. 81.AN.76.59 (left) and 83.AN.437.42 (right, gift of Damon Mezzacappa and Jonathan H. Kagan). The J. Paul Getty Museum, Villa Collection, Malibu, California. Photo by Harold and Erica Van Pelt. (See ‘Greek, Etruscan and Roman Garnets in the antiquities collection of the J. -
The Chinese Mosquito: a Literary Theme
SINO-PLATONIC PAPERS Number 270 June, 2017 The Chinese Mosquito: A Literary Theme by Olivia Milburn Victor H. Mair, Editor Sino-Platonic Papers Department of East Asian Languages and Civilizations University of Pennsylvania Philadelphia, PA 19104-6305 USA [email protected] www.sino-platonic.org SINO-PLATONIC PAPERS FOUNDED 1986 Editor-in-Chief VICTOR H. MAIR Associate Editors PAULA ROBERTS MARK SWOFFORD ISSN 2157-9679 (print) 2157-9687 (online) SINO-PLATONIC PAPERS is an occasional series dedicated to making available to specialists and the interested public the results of research that, because of its unconventional or controversial nature, might otherwise go unpublished. The editor-in-chief actively encourages younger, not yet well established, scholars and independent authors to submit manuscripts for consideration. Contributions in any of the major scholarly languages of the world, including romanized modern standard Mandarin (MSM) and Japanese, are acceptable. In special circumstances, papers written in one of the Sinitic topolects (fangyan) may be considered for publication. Although the chief focus of Sino-Platonic Papers is on the intercultural relations of China with other peoples, challenging and creative studies on a wide variety of philological subjects will be entertained. This series is not the place for safe, sober, and stodgy presentations. Sino- Platonic Papers prefers lively work that, while taking reasonable risks to advance the field, capitalizes on brilliant new insights into the development of civilization. Submissions are regularly sent out to be refereed, and extensive editorial suggestions for revision may be offered. Sino-Platonic Papers emphasizes substance over form. We do, however, strongly recommend that prospective authors consult our style guidelines at www.sino-platonic.org/stylesheet.doc. -
2009 AMERICAN GO YEARBOOK 8 Contents AGA OFFICERS & COORDINATORS
Please patronize these Yearbook supporters: 2009 AMERICAN GO Yearbook fi ne purveyors of quality go books, 2009 equipment, software and more! AMERICAN GO YEARBOOK 2010 U.S. GO CONGRESS GOBASE.ORG GOGAMEWORLD.COM GOGOD GUO JUAN’S GO SCHOOL KISEIDO SCHAAK EN GO WINKEL HET PAARD SLATE & SHELL SMARTGO YELLOW MOUNTAIN IMPORTS AMERICAN GO PRSRT STD YEARBOOK U.S. POSTAGE PAID American Go Association WASHINGTON, DC PERMIT #3070 P.O. Box 397 Old Chelsea Station New York, NY 10112-0397 THE WORLD’S OLDEST BOARD GAME REVIEW & INSTRUCTION INSIDE: TOURNAMENT REPORTS, GAMES, RATINGS, INSTRUCTION, GO PLAYERS GUIDE TO THE WORLD & MORE Guide to Go Guide to Go Where to play Go in America — AGA CHAPTERS Where to play Go in America — AGA CHAPTERS http://www.usgo.org for a full club listing http://www.usgo.org for a full club listing AZ: Tempe CO: Denver HI: Honolulu MA: Boston MT: Bozeman Arizona Go Club Fiery Rain of Go Stones Honolulu Go Club Northeastern Univ. Go Club Gallatin Valley Go Club TX: San Antonio WA: Olympia WI: Madison William Gundberg Jasmine Sailing Sid Kobashigawa Joshua Warhurst Pippin Wallace San Antonio Go Club Olympia Go Club University of Wisconsin Go Club DAF Go League 480-831-5567 303-388-4666 833-2540 508-728-1351 406-582-8732 Levi Self Jason Baghoudarian Dan Kastenholtz Latasha James [email protected] [email protected] [email protected] [email protected] [email protected] 210-367-9759 360-867-4086 608-255-6539 [email protected] [email protected] [email protected] [email protected] AZ: Tucson CO: Longmont HI: Kaneohe MA: Sharon NE: Omaha Tucson Go Club Longmont Go Club Oahu Go Club Sharon Go Club Omaha go UT: Salt Lake City WA: Seattle WI: Milawukee Martin Lebl Aref Nammari Frank H.