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The Impact of Parental Involvement, Parental Support and Family Education on Pupil Achievements and Adjustment: a Literature Review
RESEARCH The Impact of Parental Involvement, Parental Support and Family Education on Pupil Achievements and Adjustment: A Literature Review Professor Charles Desforges with Alberto Abouchaar Research Report RR433 Research Report No 433 THE IMPACT OF PARENTAL INVOLVEMENT, PARENTAL SUPPORT AND FAMILY EDUCATION ON PUPIL ACHIEVEMENT AND ADJUSTMENT: A LITERATURE REVIEW Professor Charles Desforges with Alberto Abouchaar The views expressed in this report are the authors' and do not necessarily reflect those of the Department for Education and Skills. © Queen’s Printer 2003 ISBN 1 84185 999 0 June 2003 1 Acknowledgements This report was compiled in a very short time thanks to the invaluable help given generously by a number of workers in the field. Outstanding amongst these were Mike Gasper, John Bastiani, Jane Barlow, Sheila Wolfendale and Mary Crowley. I am most grateful for their collegial participation. Most important of all to a review are those who work in the engine room. The search, identification, collection and collation of material and the production aspects of the report are critical. Special thanks are due here to Anne Dinan in the University of Exeter Library, Finally, this work would not have been possible without the limitless support of Zoë Longridge-Berry whom I cannot thank enough. 2 Contents Chapter 1 Introduction 1 Chapter 2 Researching parental involvement: 6 some conceptual and methodological issues Chapter 3 The impact of parental involvement 17 on achievement and adjustment Chapter 4 How does parental involvement work? -
Collaboratv: Making Television Viewing Social Again
CollaboraTV: Making Television Viewing Social Again Mukesh Nathan Chris Harrison Svetlana Yarosh University of Minnesota Carnegie Mellon University Georgia Inst. of Technology [email protected] [email protected] [email protected] Loren Terveen Larry Stead Brian Amento University of Minnesota AT&T Research Labs AT&T Research Labs [email protected] [email protected] [email protected] ABSTRACT was first collected, a 50% increase since the 1950s, and a 12% With the advent of video-on-demand services and digital increase from 1996. The average person watches 4.5 hours video recorders, the way in which we consume media is un- of programming a day, with the average household tuned in dergoing a fundamental change. People today are less likely for more than 8 hours [10]. to watch shows at the same time, let alone the same place. Given the significant place that television holds in our As a result, television viewing, which was once a social ac- daily lives, our research focuses on understanding the so- tivity, has been reduced to a passive and isolated experience. cial aspects of television viewing – especially in today’s age To study this issue, we developed a system called Collabo- of social behavior-altering technological advances – and the raTV and demonstrated its ability to support the communal utility of social television systems for meeting the new chal- viewing experience through a month-long field study. Our lenges that such advances bring about. study shows that users understand and appreciate the utility of asynchronous interaction, are enthusiastic about Collabo- Declined Social Interactions Around Television raTV’s engaging social communication primitives and value Television was once championed as the “electronic hearth” implicit show recommendations from friends. -
Touchstones of Popular Culture Among Contemporary College Students in the United States
Minnesota State University Moorhead RED: a Repository of Digital Collections Dissertations, Theses, and Projects Graduate Studies Spring 5-17-2019 Touchstones of Popular Culture Among Contemporary College Students in the United States Margaret Thoemke [email protected] Follow this and additional works at: https://red.mnstate.edu/thesis Part of the Higher Education and Teaching Commons Recommended Citation Thoemke, Margaret, "Touchstones of Popular Culture Among Contemporary College Students in the United States" (2019). Dissertations, Theses, and Projects. 167. https://red.mnstate.edu/thesis/167 This Thesis (699 registration) is brought to you for free and open access by the Graduate Studies at RED: a Repository of Digital Collections. It has been accepted for inclusion in Dissertations, Theses, and Projects by an authorized administrator of RED: a Repository of Digital Collections. For more information, please contact [email protected]. Touchstones of Popular Culture Among Contemporary College Students in the United States A Thesis Presented to The Graduate Faculty of Minnesota State University Moorhead By Margaret Elizabeth Thoemke In Partial Fulfillment of the Requirements for the Degree of Master of Arts in Teaching English as a Second Language May 2019 Moorhead, Minnesota iii Copyright 2019 Margaret Elizabeth Thoemke iv Dedication I would like to dedicate this thesis to my three most favorite people in the world. To my mother, Heather Flaherty, for always supporting me and guiding me to where I am today. To my husband, Jake Thoemke, for pushing me to be the best I can be and reminding me that I’m okay. Lastly, to my son, Liam, who is my biggest fan and my reason to be the best person I can be. -
COVID Chronicle by Karen Wilkin
Art September 2020 COVID chronicle by Karen Wilkin On artists in lockdown. ’ve been asking many artists—some with significant track records, some aspiring, some I students—about the effect of the changed world we’ve been living in since mid-March. The responses have been both negative and positive, sometimes at the same time. People complain of too much solitude or not enough, of the luxury of more studio time or the stress of distance from the workspace or—worst case—of having lost it. There’s the challenge of not having one’s usual materials and the freedom to improvise out of necessity, the lack of interruption and the frustration of losing direct contact with peers and colleagues, and more. The drastic alterations in our usual habits over the past months have had sometimes dramatic, sometimes subtle repercussions in everyone’s work. Painters in oil are using watercolor, drawing, or experimenting with collage; makers of large-scale paintings are doing small pictures on the kitchen table. Ophir Agassi, an inventive painter of ambiguous narratives, has been incising drawings in mud, outdoors, with his young daughters. People complain of too much solitude or not enough, of the luxury of more studio time or the stress of distance from the workspace or—worst case—of having lost it. Many of the artists I’ve informally polled have had long-anticipated, carefully planned exhibitions postponed or canceled. In partial compensation, a wealth of online exhibitions and special features has appeared since mid-March, despite the obvious shortcomings of seeing paintings and sculptures on screen instead of experiencing their true size, surface, color, and all the rest of it. -
Dealing with Digital Distractions Full Disclosure Lets Crush the Critic
By Adam Schwebach, Ph.D. Dealing with Digital Distractions Copyright 2018 Adam J. Schwebach,Ph.D. Full Disclosure ❖ I am NOT a perfect parent ❖ I am a Pediatric Neuropsychologist ❖ When it comes to raising children, I have the same fears, worries and concerns you do Copyright 2018 Adam J. Schwebach, Ph.D. Lets Crush the Critic ❖ Technology is NOT bad ❖ The human species has always been “advancing” ❖ Like all technological advances, there comes unforeseen consequences and challenges ❖ One must be aware of the potential dangers and pitfalls and discover ways to address those issues Copyright 2018 Adam J. Schwebach, Ph.D. Technological Advances that Have Changed Mankind Forever ❖ Electricity ❖ Plastic ❖ Automobile ❖ Airplanes ❖ Microchip ❖ TV ❖ Internet ❖ Mobile Technology (i.e., cell phones) Copyright 2018 Adam J. Schwebach, Ph.D. Lets Talk About Mobile Technology Copyright 2018 Adm J. Schwebach, Ph.D. History of Cell Phones Copyright 2018 Adam J. Schwebach, Ph.D. 1G Phones Copyright 2018 Adam J. Schwebach, Ph.D. 1973 First Cell phone Call by Dr. Cooper Copyright 2018 Adam J. Schwebach, Ph.D. 2G Phones Copyright 2018 Adam J. Schwebach, Ph.D. 2G Phones ❖ In the 1990’s technology advances from “analog” to “digital” ❖ Instead of just being able to make phone calls, digital technology allows people to transmit “data” ❖ In 1993, the first mobile to mobile text message is sent in in Finland Copyright 2018 Adam J. Schwebach, Ph.D. 3G Phones ❖ Increase in band width and mobile storage allows for quicker speeds, live streaming and the ability to “download” data onto a mobile device Copyright 2018 Adam J. -
The Spyware Used in Intimate Partner Violence
The Spyware Used in Intimate Partner Violence Rahul Chatterjee∗, Periwinkle Doerflery, Hadas Orgadz, Sam Havronx, Jackeline Palmer{, Diana Freed∗, Karen Levyx, Nicola Dell∗, Damon McCoyy, Thomas Ristenpart∗ ∗ Cornell Tech y New York University z Technion x Cornell University { Hunter College Abstract—Survivors of intimate partner violence increasingly are decidedly depressing. We therefore also discuss a variety report that abusers install spyware on devices to track their of directions for future work. location, monitor communications, and cause emotional and physical harm. To date there has been only cursory investigation Finding IPS spyware. We hypothesize that most abusers find into the spyware used in such intimate partner surveillance (IPS). spyware by searching the web or application stores (mainly, We provide the first in-depth study of the IPS spyware ecosystem. Google Play Store or Apple’s App Store). We therefore We design, implement, and evaluate a measurement pipeline that combines web and app store crawling with machine learning to started by performing a semi-manual crawl of Google search find and label apps that are potentially dangerous in IPS contexts. results. We searched for a small set of terms (e.g., “track my Ultimately we identify several hundred such IPS-relevant apps. girlfriend’s phone without them knowing”). In addition to the While we find dozens of overt spyware tools, the majority are results, we collected Google’s suggestions for similar searches “dual-use” apps — they have a legitimate purpose (e.g., child to seed further searches. The cumulative results (over 27,000+ safety or anti-theft), but are easily and effectively repurposed returned URLs) reveal a wide variety of resources aimed at for spying on a partner. -
Youtube 1 Youtube
YouTube 1 YouTube YouTube, LLC Type Subsidiary, limited liability company Founded February 2005 Founder Steve Chen Chad Hurley Jawed Karim Headquarters 901 Cherry Ave, San Bruno, California, United States Area served Worldwide Key people Salar Kamangar, CEO Chad Hurley, Advisor Owner Independent (2005–2006) Google Inc. (2006–present) Slogan Broadcast Yourself Website [youtube.com youtube.com] (see list of localized domain names) [1] Alexa rank 3 (February 2011) Type of site video hosting service Advertising Google AdSense Registration Optional (Only required for certain tasks such as viewing flagged videos, viewing flagged comments and uploading videos) [2] Available in 34 languages available through user interface Launched February 14, 2005 Current status Active YouTube is a video-sharing website on which users can upload, share, and view videos, created by three former PayPal employees in February 2005.[3] The company is based in San Bruno, California, and uses Adobe Flash Video and HTML5[4] technology to display a wide variety of user-generated video content, including movie clips, TV clips, and music videos, as well as amateur content such as video blogging and short original videos. Most of the content on YouTube has been uploaded by individuals, although media corporations including CBS, BBC, Vevo, Hulu and other organizations offer some of their material via the site, as part of the YouTube partnership program.[5] Unregistered users may watch videos, and registered users may upload an unlimited number of videos. Videos that are considered to contain potentially offensive content are available only to registered users 18 years old and older. In November 2006, YouTube, LLC was bought by Google Inc. -
Treball De Fi De Grau Títol
Facultat de Ciències de la Comunicació Treball de fi de grau Títol Autor/a Tutor/a Departament Grau Tipus de TFG Data Universitat Autònoma de Barcelona Facultat de Ciències de la Comunicació Full resum del TFG Títol del Treball Fi de Grau: Català: Castellà: Anglès: Autor/a: Tutor/a: Curs: Grau: Paraules clau (mínim 3) Català: Castellà: Anglès: Resum del Treball Fi de Grau (extensió màxima 100 paraules) Català: Castellà: Anglès: Universitat Autònoma de Barcelona Índice 1. INTRODUCCIÓN ...................................................................................................... 2 Motivación personal: ............................................................................................. 2 2. MARCO TEÓRICO ................................................................................................... 3 2.1 BAD ROBOT ....................................................................................................... 3 2.2 JEFFREY JACOB ABRAMS ............................................................................... 5 2.3 BAD ROBOT: PRODUCCIONES CINEMATOGRÁFICAS Y SELLO PROPIO .... 7 3. METODOLOGÍA ..................................................................................................... 10 4. INVESTIGACIÓN DE CAMPO ................................................................................ 13 4.1 UNA NARRATIVA AUDIOVISUAL ÚNICA ........................................................ 13 4.1.1 PARTÍCULAS NARRATIVAS ......................................................................... 13 4.1.1.1 -
Developing a Curriculum for TEFL 107: American Childhood Classics
Minnesota State University Moorhead RED: a Repository of Digital Collections Dissertations, Theses, and Projects Graduate Studies Winter 12-19-2019 Developing a Curriculum for TEFL 107: American Childhood Classics Kendra Hansen [email protected] Follow this and additional works at: https://red.mnstate.edu/thesis Part of the American Studies Commons, Education Commons, and the English Language and Literature Commons Recommended Citation Hansen, Kendra, "Developing a Curriculum for TEFL 107: American Childhood Classics" (2019). Dissertations, Theses, and Projects. 239. https://red.mnstate.edu/thesis/239 This Project (696 or 796 registration) is brought to you for free and open access by the Graduate Studies at RED: a Repository of Digital Collections. It has been accepted for inclusion in Dissertations, Theses, and Projects by an authorized administrator of RED: a Repository of Digital Collections. For more information, please contact [email protected]. Developing a Curriculum for TEFL 107: American Childhood Classics A Plan B Project Proposal Presented to The Graduate Faculty of Minnesota State University Moorhead By Kendra Rose Hansen In Partial Fulfillment of the Requirements for the Degree of Master of Arts in Teaching English as a Second Language December, 2019 Moorhead, Minnesota Copyright 2019 Kendra Rose Hansen v Dedication I would like to dedicate this thesis to my family. To my husband, Brian Hansen, for supporting me and encouraging me to keep going and for taking on a greater weight of the parental duties throughout my journey. To my children, Aidan, Alexa, and Ainsley, for understanding when Mom needed to be away at class or needed quiet time to work at home. -
Of What We Want the Cross-Platform Report June 2014
MORE OF WHAT WE WANT THE CROSS-PLATFORM REPORT JUNE 2014 Copyright © 2014 The Nielsen Company THE CROSS-PLATFORM SERIES | Q1 2014 weLCOME Today’s viewers are making device and platform choices that have a profound impact on the meaning of television and video. This May we witnessed a great transformation during a traditionally television- centric time of the year. Referred to as the Upfront, TV networks showcase their fall shows and highlight what American consumers’ love: content. The Upfront draws the interest of advertisers and media networks as they engage in an elaborate negotiation and collaboration around the buying and selling of advertising inventory for the coming season. This year was different. Early conversations around time-shifting and digital became very real. Upfront talks around shifting some deals from Live+3 days to Live+7 days, digital rights, DOUNIA TURRILL and programmatic buying, have those of us in the media and advertising industry SVP INSIGHTS, NIELSEN on the edge of our seats. Just as cable networks entered the Upfront fanfare a few years back, digital publishers, who have for the past couple of years showcased themselves in the Newfronts, came out strong. Capturing the attention of Millennials in growing numbers, these agile powerhouses challenge the media landscape. And, at the risk of being repetitive, the American consumer has never before engaged with more content across media type, media devices and content type. THE VIDeo VIEWING CURVE coNTINUES to GROW AS DELIVERY AND EXploratioN OF coNTENT coNTINUES to EXpaND. Understanding, defining and measuring this curve matters to our clients. Time- shifting allows us to watch more content, video on demand allows us to watch more content, and digital delivery allows us to watch more content. -
The Social TV Viewer
The Social TV Viewer An explorative study of the viewing behavior associated with synchronous social TV DON MICHAEL GRABEN Master of Science Thesis Stockholm, Sweden 2013 The Social TV Viewer An explorative study of the viewing behavior associated with synchronous social TV DON MICHAEL GRABEN DM228X, Master’s Thesis in Media Technology (30 ECTS credits) Degree Progr. in Media Technology 270 credits Royal Institute of Technology year 2013 Supervisor at CSC was Pernilla Josefsson Examiner was Stefan Hrastinski TRITA-CSC-E 2013:003 ISRN-KTH/CSC/E--13/003--SE ISSN-1653-5715 Royal Institute of Technology School of Computer Science and Communication KTH CSC SE-100 44 Stockholm, Sweden URL: www.kth.se/csc The Social TV Viewer An Explorative Study of the Viewing Behavior Associated with Synchronous Social TV Abstract This thesis is a qualitative study conducted for Ericsson ConsumerLab which explores the phenomenon of Social TV consumption from the perspective of its adopters. Through a series of in-depth interviews it explores the phenomenon, investigating both how and why TV consumers are using social media to talk about TV content while watching it. The findings of this thesis include numerous insights about the viewing behavior associated with synchronous Social TV, covering several different aspects: Driving forces, the context in which Social TV viewing takes place, the features of the content being consumed, with whom and how Social TV viewers are interacting with each other, identified barriers and needs, as well as perceived effects on the TV viewing experience. It becomes evident that TV viewers consider the act of watching TV as a highly social activity, seeking to share it with other like-minded individuals, using social media to recreate the experience of watching together as a co-located group. -
The Complete Guide to Social Media from the Social Media Guys
The Complete Guide to Social Media From The Social Media Guys PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Mon, 08 Nov 2010 19:01:07 UTC Contents Articles Social media 1 Social web 6 Social media measurement 8 Social media marketing 9 Social media optimization 11 Social network service 12 Digg 24 Facebook 33 LinkedIn 48 MySpace 52 Newsvine 70 Reddit 74 StumbleUpon 80 Twitter 84 YouTube 98 XING 112 References Article Sources and Contributors 115 Image Sources, Licenses and Contributors 123 Article Licenses License 125 Social media 1 Social media Social media are media for social interaction, using highly accessible and scalable publishing techniques. Social media uses web-based technologies to turn communication into interactive dialogues. Andreas Kaplan and Michael Haenlein define social media as "a group of Internet-based applications that build on the ideological and technological foundations of Web 2.0, which allows the creation and exchange of user-generated content."[1] Businesses also refer to social media as consumer-generated media (CGM). Social media utilization is believed to be a driving force in defining the current time period as the Attention Age. A common thread running through all definitions of social media is a blending of technology and social interaction for the co-creation of value. Distinction from industrial media People gain information, education, news, etc., by electronic media and print media. Social media are distinct from industrial or traditional media, such as newspapers, television, and film. They are relatively inexpensive and accessible to enable anyone (even private individuals) to publish or access information, compared to industrial media, which generally require significant resources to publish information.