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Atd Documentation Martin Jambon
atd Documentation Martin Jambon May 03, 2020 Contents 1 Tutorial 1 1.1 What is atdgen?.............................................1 1.2 What are the advantages of atdgen?...................................1 1.3 Prerequisites...............................................1 1.4 Getting started..............................................2 1.5 Inspecting and pretty-printing JSON...................................3 1.6 Inspecting biniou data..........................................4 1.7 Optional fields and default values....................................6 1.8 Smooth protocol upgrades........................................7 1.8.1 Adding or removing an optional record field..........................7 1.8.2 Adding a required record field.................................8 1.8.3 Removing a required record field................................8 1.8.4 Adding a variant case......................................8 1.8.5 Removing a variant case....................................8 1.8.6 Avoiding future problems....................................8 1.9 Data validation..............................................9 1.10 Modularity: referring to type definitions from another ATD file.................... 12 1.11 Managing JSON configuration files................................... 13 1.12 Integration with ocamldoc........................................ 17 1.13 Integration with build systems...................................... 18 1.13.1 OMake............................................. 18 1.13.2 GNU Make........................................... 19 1.13.3 -
Chapter 5 Names, Bindings, and Scopes
Chapter 5 Names, Bindings, and Scopes 5.1 Introduction 198 5.2 Names 199 5.3 Variables 200 5.4 The Concept of Binding 203 5.5 Scope 211 5.6 Scope and Lifetime 222 5.7 Referencing Environments 223 5.8 Named Constants 224 Summary • Review Questions • Problem Set • Programming Exercises 227 CMPS401 Class Notes (Chap05) Page 1 / 20 Dr. Kuo-pao Yang Chapter 5 Names, Bindings, and Scopes 5.1 Introduction 198 Imperative languages are abstractions of von Neumann architecture – Memory: stores both instructions and data – Processor: provides operations for modifying the contents of memory Variables are characterized by a collection of properties or attributes – The most important of which is type, a fundamental concept in programming languages – To design a type, must consider scope, lifetime, type checking, initialization, and type compatibility 5.2 Names 199 5.2.1 Design issues The following are the primary design issues for names: – Maximum length? – Are names case sensitive? – Are special words reserved words or keywords? 5.2.2 Name Forms A name is a string of characters used to identify some entity in a program. Length – If too short, they cannot be connotative – Language examples: . FORTRAN I: maximum 6 . COBOL: maximum 30 . C99: no limit but only the first 63 are significant; also, external names are limited to a maximum of 31 . C# and Java: no limit, and all characters are significant . C++: no limit, but implementers often impose a length limitation because they do not want the symbol table in which identifiers are stored during compilation to be too large and also to simplify the maintenance of that table. -
7. Functions in PHP – II
7. Functions in PHP – II Scope of variables in Function Scope of variable is the part of PHP script where the variable can be accessed or used. PHP supports three different scopes for a variable. These scopes are 1. Local 2. Global 3. Static A variable declared within the function has local scope. That means this variable is only used within the function body. This variable is not used outside the function. To demonstrate the concept, let us take an example. // local variable scope function localscope() { $var = 5; //local scope echo '<br> The value of $var inside the function is: '. $var; } localscope(); // call the function // using $var outside the function will generate an error echo '<br> The value of $var inside the function is: '. $var; The output will be: The value of $var inside the function is: 5 ( ! ) Notice: Undefined variable: var in H:\wamp\www\PathshalaWAD\function\function localscope demo.php on line 12 Call Stack # Time Memory Function Location 1 0.0003 240416 {main}( ) ..\function localscope demo.php:0 The value of $var inside the function is: Page 1 of 7 If a variable is defined outside of the function, then the variable scope is global. By default, a global scope variable is only available to code that runs at global level. That means, it is not available inside a function. Following example demonstrate it. <?php //variable scope is global $globalscope = 20; // local variable scope function localscope() { echo '<br> The value of global scope variable is :'.$globalscope; } localscope(); // call the function // using $var outside the function will generate an error echo '<br> The value of $globalscope outside the function is: '. -
Haxe Game Development Essentials
F re e S a m p le Community Experience Distilled Haxe Game Development Essentials Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine Jeremy McCurdy In this package, you will find: The author biography A preview chapter from the book, Chapter 1 'Getting Started' A synopsis of the book’s content More information on Haxe Game Development Essentials About the Author Jeremy McCurdy is a game developer who has been making games using ActionScript, C#, and Haxe for over four years. He has developed games targeted at iOS, Android, Windows, OS X, Flash, and HTML5. He has worked on games that have had millions of gameplay sessions, and has built games for many major North American television networks. He is the games technical lead at REDspace, an award-winning interactive studio that has worked for some of the world's largest brands. They are located in Nova Scotia, Canada, and have been building awesome experiences for 15 years. Preface Developing games that can reach a wide audience can often be a serious challenge. A big part of the problem is fi guring out how to make a game that will work on a wide range of hardware and operating systems. This is where Haxe comes in. Over the course of this book, we'll look at getting started with Haxe and the HaxeFlixel game engine, build a side-scrolling shooter game that covers the core features you need to know, and prepare the game for deployment to multiple platforms. After completing this book, you will have the skills you need to start producing your own cross-platform Haxe-driven games! What this book covers Chapter 1, Getting Started, explains setting up the Haxe and HaxeFlixel development environment and doing a quick Hello World example to ensure that everything is working. -
Object Lifetimes In
Object Lifetimes in Tcl - Uses, Misuses, Limitations By Phil Brooks - Mentor – A Siemens Corporation Presented at the 25 nd annual Tcl/Tk conference, Houston Texas, November 2018 Mentor – A Siemens Corporation 8005 Boeckman Road Wilsonville, Oregon 97070 [email protected] Abstract: The management of the lifetime of an object in Tcl presents a number of unique challenges. In the C++ world, the technique of Resource Allocation is Initialization (RAII) is commonly used to control the lifetime of certain objects. With this technique, an object on the call stack is used to insure proper cleanup of a resource. When the object goes out of scope, the resource is released. It presents a low overhead mechanism for a garbage collection like facility without the complication of more complete garbage collection systems. Tcl doesn't have a similar direct capability, and the need for it has resulted in two techniques that are commonly used to substitute for the capability. The techniques are: 1) Use of the trace command to catch unset of a variable. 2) Mis-use of the lifetime of a Tcl_Obj created with Tcl_NewObj. Each of these techniques has drawbacks. The primary issue with the trace technique is that it requires the user of an object to arrange for explicit destruction of the object. This makes the interface more error prone. The mis-use of lifetime of a Tcl_Obj is subject to premature cleanup of the resource if the object is shimmered to a string for any reason. This paper surveys these lifetime management patterns and demonstrates the use of a new user level technique for lifetime management. -
Declare Function Inside a Function Python
Declare Function Inside A Function Python Transisthmian and praetorian Wye never ensphere helter-skelter when Shawn lord his nightshade. Larboard Hal rumors her dizziesacapnia very so encouragingly actinally. that Colbert aurifies very inferentially. Kenyan Tad reframes her botts so irefully that Etienne Closures prove to it efficient way something we took few functions in our code. Hope you have any mutable object. Calling Functions from Other Files Problem Solving with Python. What embassy your website look like? Then you can declare any result of a million developers have been loaded? The coach who asked this gas has marked it as solved. We focus group functions together can a Python module see modules and it this way lead our. What are Lambda Functions and How to Use Them? It working so art the result variable is only accessible inside the function in. Variables inside python node, learn more detail, regardless of instances of a program demonstrates it. The python function inside another, which start here, and beginners start out. Get code examples like python define a function within a function instantly right anytime your google search results with the Grepper Chrome. The function by replacing it contains one function start here are discussed: how do not provide extremely cost efficient as their name? How to the page helpful for case it requires you can declare python data science. Each item from the python function has arbitrary length arguments must first, but are only the output is simply the function to. We declare their perfomance varies with the gathered arguments using a wrapped the arguments does the computed fahrenheit to declare function inside a function python? List of python can declare a function inside a million other functions we declare function inside a function python. -
Full Stack Developer, Javascript Hacker
Full Stack Developer, Javascript Hacker Our vision We believe in ad supported content. But digital advertising has gone too far and users are reacting to legitimate threats around privacy, data usage, and at times, the unreasonably high exposure to ads. Secret Media provides publishers and advertisers with a sustainable solution to monetize and reach ad-blocked traffic, in respect with users privacy and browsing experience. By helping premium publishers manage the rise of adblocking, we help 3 billion internet users to access free information and we help journalists maintain their independence. We have been funded by the best French serial entrepreneurs and our headquarters are in NYC, with an office for the tech team in Paris. We are open to remote (in French or English), our tools and development process are ready for this as we already have one developer working remotely and coming to Paris offices twice a month. We’re looking for a well-rounded and passionate full stack developer with a capacity to hack the ad tech industry. If you’re interested in working on all layers of a complex system from developing systems to intercept and encrypt calls on the client side to creating flexible and scalable proxy architectures transforming the JS scripts on the fly then Secret Media is for you! You will contribute to an environment that enables you to do your best engineering work, and you’ll do it with new web standards and frameworks like Haxe, Javascript (all flavors), Node.js, ElasticSearch and many CI tools. We encourage automation of tests, builds, deploys and analytics for feedback to continuously improve the product. -
Chapter 5. Using Tcl/Tk
The Almagest 5-1 Chapter 5. Using Tcl/Tk Authors: Edward A. Lee Other Contributors: Brian L. Evans Wei-Jen Huang Alan Kamas Kennard White 5.1 Introduction Tcl is an interpreted “tool command language” designed by John Ousterhout while at UC Berkeley. Tk is an associated X window toolkit. Both have been integrated into Ptolemy. Parts of the graphical user interface and all of the textual interpreter ptcl are designed using them. Several of the stars in the standard star library also use Tcl/Tk. This chapter explains how to use the most basic of these stars, TclScript, as well how to design such stars from scratch. It is possible to define very sophisticated, totally customized user interfaces using this mechanism. In this chapter, we assume the reader is familiar with the Tcl language. Documentation is provided along with the Ptolemy distribution in the $PTOLEMY/tcltk/itcl/man direc- tory in Unix man page format. HTML format documentation is available from the other.src tar file in $PTOLEMY/src/tcltk. Up-to-date documentation and software releases are available by on the SunScript web page at http://www.sunscript.com. There is also a newsgroup called comp.lang.tcl. This news group accumulates a list of frequently asked questions about Tcl which is available http://www.teraform.com/%7Elvirden/tcl-faq/. The principal use of Tcl/Tk in Ptolemy is to customize the user interface. Stars can be created that interact with the user in specialized ways, by creating customized displays or by soliciting graphical inputs. 5.2 Writing Tcl/Tk scripts for the TclScript star Several of the domains in Ptolemy have a star called TclScript. -
Coding 101: Learn Ruby in 15 Minutes Visit
Coding 101: Learn Ruby in 15 minutes Visit www.makers.tech 1 Contents 2 Contents 10 Challenge 3 3 About us 11 Defining Methods 4 Installing Ruby 12 Challenge 4 4 Checking you’ve got Ruby 12 Challenge 5 5 Method calls 12 Challenge 6 5 Variables 13 Arrays 6 Truth and Falsehood 14 Hashes 7 Strings, objects and Methods 14 Challenge 7 8 Challenge 1 15 Iterations 8 Challenge 2 16 Challenge 8 9 Method Chaining 16 Challenge 9 10 Conditionals 18 Extra Challenges 2 About Us At Makers, we are creating a new generation of tech talent who are skilled and ready for the changing world of work. We are inspired by the idea of discovering and unlocking potential in people for the benefit of 21st century business and society. We believe in alternative ways to learn how to code, how to be ready for work and how to be of value to an organisation. At our core, Makers combines tech education with employment possibilities that transform lives. Our intensive four-month program (which includes a month-long PreCourse) sets you up to become a high quality professional software engineer. Makers is the only coding bootcamp with 5 years experience training software developers remotely. Your virtual experience will be exactly the same as Makers on-site, just delivered differently. If you’d like to learn more, check out www.makers.tech. 3 Installing Checking Ruby you’ve got Ruby You’ll be happy to know that Ruby comes preinstalled on all Apple computers. However we can’t simply use the system defaults - just in case we mess something up! Open the terminal on your computer and then type in If you’ve got your laptop set up already you can skip this section. -
CA Application Performance Management API Reference Guide
CA Application Performance Management API Reference Guide Release 9.5 This Documentation, which includes embedded help systems and electronically distributed materials, (hereinafter referred to as the “Documentation”) is for your informational purposes only and is subject to change or withdrawal by CA at any time. This Documentation may not be copied, transferred, reproduced, disclosed, modified or duplicated, in whole or in part, without the prior written consent of CA. This Documentation is confidential and proprietary information of CA and may not be disclosed by you or used for any purpose other than as may be permitted in (i) a separate agreement between you and CA governing your use of the CA software to which the Documentation relates; or (ii) a separate confidentiality agreement between you and CA. Notwithstanding the foregoing, if you are a licensed user of the software product(s) addressed in the Documentation, you may print or otherwise make available a reasonable number of copies of the Documentation for internal use by you and your employees in connection with that software, provided that all CA copyright notices and legends are affixed to each reproduced copy. The right to print or otherwise make available copies of the Documentation is limited to the period during which the applicable license for such software remains in full force and effect. Should the license terminate for any reason, it is your responsibility to certify in writing to CA that all copies and partial copies of the Documentation have been returned to CA or destroyed. TO THE EXTENT PERMITTED BY APPLICABLE LAW, CA PROVIDES THIS DOCUMENTATION “AS IS” WITHOUT WARRANTY OF ANY KIND, INCLUDING WITHOUT LIMITATION, ANY IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NONINFRINGEMENT. -
BATIK DIGITAL” (The “Initiative”)
1. Title. This initiative is known as “Digital Content Technology Infrastructure Support Programme “BATIK DIGITAL” (the “Initiative”). 2. Objectives. Key objectives of the Initiative are as follows: a) To ensure Digital Creative Content companies business continuity by leveraging latest technology in operating business and seize economic opportunities; b) To encourage Digital Creative Content companies investing additional resources in maintaining effectiveness and credibility in securing jobs and maintaining the current workforces; c) To support Digital Creative Content companies in maintaining content production quality, data security and consistency of deliverables despite working away from their studio; and d) To establish sustainability of creative technology ecosystem and might minimise the gap among industry player for them to move forward in the economy value chain. 3. Scope of Incentive The Incentive is to reimburse the cost incurred by the approved Applicant (“Recipient”) for purchasing one or more of the software or technology solution listed in Paragraph 7.0 below for the following purposes: a) Financial support for active digital creative content studios based on company size; and/or b) New / additional / renewal design / development / communication software subscription related to digital creative content activities. 4. Incentive Amount. Incentive amount based on number of employee category limit: a) Category A: 5 – 30 employees; Up to RM 10,000 b) Category B: 31 – 100 employees; Up to RM 20,000 c) Category C: 101 and above employees; Up to RM 40,000 5. Closing Date. The closing date of the Program for ALL categories are as follows: Batch 1 Batch 2 Batch 3 15 April 202 @ 6.00pm 30 April 2021 @ 6.00pm 25 May 2021 @ 6.00pm 6. -
Function Components and Arguments Passing in Cpp
FUNCTION COMPONENTS AND ARGUMENTS PASSING IN CPP The General Form of a Function The general form of a function is ret-type function-name(parameter list) { body of the function } The ret-type specifies the type of data that the function returns.Afunction may return any type of data except an array. The parameter list is a comma-separated list of variable names and their associated types that receive the values of the arguments when the function is called.Afunction may be without parameters, in which case the parameter list is empty. However, even if there are no parameters, the parentheses are still required. In variable declarations, you can declare many variables to be of a common type by using a comma- separated list of variable names. In contrast, all function parameters must be declared individually, each including both the type and name. That is, the parameter declaration list for a function takes this general form: f(type varname1, type varname2, . , type varnameN) For example, here are correct and incorrect function parameter declarations: f(int i, int k, int j) /* correct */ f(int i, k, float j) /* incorrect */ Scope Rules of Functions The scope rules of a language are the rules that govern whether a piece of code knows about or has access to another piece of code or data. Each function is a discrete block of code. Afunction's code is private to that function and cannot be accessed by any statement in any other function except through a call to that function. (For instance, you cannot use goto to jump into the middle of another function.) The code that constitutes the body of a function is hidden from the rest of the program and, unless it uses global variables or data, it can neither affect nor be affected by other parts of the program.