Ea Reports Record Fiscal Year Results
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The BG News August 22, 2005
Bowling Green State University ScholarWorks@BGSU BG News (Student Newspaper) University Publications 8-22-2005 The BG News August 22, 2005 Bowling Green State University Follow this and additional works at: https://scholarworks.bgsu.edu/bg-news Recommended Citation Bowling Green State University, "The BG News August 22, 2005" (2005). BG News (Student Newspaper). 7460. https://scholarworks.bgsu.edu/bg-news/7460 This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License. This Article is brought to you for free and open access by the University Publications at ScholarWorks@BGSU. It has been accepted for inclusion in BG News (Student Newspaper) by an authorized administrator of ScholarWorks@BGSU. State University MONDAY August 22, 2005 WEIGHING IN: Freshman year can tip PARTLY CLOUDY obesity scales for life; HIGH: 72 LOW 52 PAGE 13 www.binews.com independent student press VOLUME 100 ISSUE 2 Ribeau rallies campus community Speech familiarizes Ribeau speaks to freshmen with faculty and staff about University values community By Kristen Bryson By Lisa Halversladt REPORTER REPORTER In a sea of orange T-shirts, the President Sidney Ribeau attempt- Falcon Marching Band along ed to energize faculty and staff on with the cheerleaders and dance Friday morning about building team set the tone for the New a working relationship with die Student Convocation — the Bowling Green community dur- wrap up event to BGeX. ing the 2005 -06 school year. Afterthethree-day-longorien- After dianking the faculty and tation, the freshmen were given staff for their initiative in the past a chance to mingle with their year, the president discussed new friends while enjoying free the importance of collaboration food and entertainment from between the University and the Bowling Green's spirit squad. -
THE REFRACTION Streak: Won 3 Streak: Lost 1 the Unofficial Gameday Newsletter of the Spectrum
) (15-6) (13-7) THE REFRACTION Streak: Won 3 Streak: Lost 1 The unofficial gameday newsletter of The Spectrum Vol. 1, Issue 13 – Feb 2, 2008 USU vs. Nevada ReSpectrum: 137-12 Nevada head coach Mark Fox files restraining order on Chaz Spicer The Hit List Following ninth ranked Nevada’s 79-77 loss last season in The Spectrum, Nevada head coach # Name Ht Pos Yr Mark Fox became determined to avenge his team’s loss on the court the next time the Aggies 3 Armon Johnson 6-3 G Fr. met. Eight days later in the WAC tournament semifinals, The Wolfpack and Aggies squared off 21 Marcelus Kemp 6-5 G Sr. in what ended as another 79-77 win for the Aggies. Just like the previous week’s game, the 0 Brandon Fields 6-4 G So. winning two points came on free throws by USU forward Chaz Spicer. 4 Demarshay Johnson 6-9 F Sr. After the second loss to the Aggies in eight days, Fox turned his quest to avenge the losses 34 JaVale McGee 7-0 F So. towards the referees for that semifinal game. Fox chased the referees from that game up the tunnel as they exited the playing floor to confront them. A violent shouting match and several 1 Lyndale Burleson 6-3 G Jr. police reports later Fox was forced to stand down from further harassing the game’s officials. 13 Matt LaGrone 6-8 F So. Finally admitting defeat, Fox has now filed a federal restraining order against former Aggie 15 Malik Cooke 6-5 F Fr. -
Full Version
Volume 11, Number 2 Spring 2020 Contents ARTICLES Reexploring the Esports Approach of America’s Three Major Leagues Peter A. Carfagna.................................................. 115 The NCAA’s Agent Certification Program: A Critical and Legal Analysis Marc Edelman & Richard Karcher ..................................... 155 Well-Intentioned but Counterproductive: An Analysis of the NFLPA’s Financial Advisor Registration Program Ross N. Evans ..................................................... 183 A Win Win: College Athletes Get Paid for Their Names, Images, and Likenesses, and Colleges Maintain the Primacy of Academics Jayma Meyer and Andrew Zimbalist ................................... 247 Harvard Journal of Sports & Entertainment Law Student Journals Office, Harvard Law School 1585 Massachusetts Avenue, Suite 3039 Cambridge, MA 02138 (617) 495-3146; [email protected] www.harvardjsel.com U.S. ISSN 2153-1323 The Harvard Journal of Sports & Entertainment Law is published semiannually by Harvard Law School students. Submissions: The Harvard Journal of Sports and Entertainment Law welcomes articles from professors, practitioners, and students of the sports and entertainment industries, as well as other related disciplines. Submissions should not exceed 25,000 words, including footnotes. All manuscripts should be submitted in English with both text and footnotes typed and double-spaced. Footnotes must conform with The Bluebook: A Uniform System of Citation (20th ed.), and authors should be prepared to supply any cited sources upon request. All manu- scripts submitted become the property of the JSEL and will not be returned to the author. The JSEL strongly prefers electronic submissions through the ExpressO online submission system at http://www.law.bepress.com/expresso or the Scholastica online submission system at https://harvard-journal-sports-ent-law.scholasticahq.com. -
Electronic Arts CEO John Riccitiello Leaving (Update) 18 March 2013, by Barbara Ortutay
Electronic Arts CEO John Riccitiello leaving (Update) 18 March 2013, by Barbara Ortutay The company has named Larry Probst as executive chairman while it searches for Riccitiello's replacement. Probst has been chairman since 1994 and served as CEO from 1991 to 2007, when Riccitiello took over. "My decision to leave EA is really all about my accountability for the shortcomings in our financial results this year," Riccitiello wrote in a message to EA employees. "It currently looks like we will come in at the low end of, or slightly below, the financial guidance we issued to the Street, and we have fallen short of the internal operating plan we set one year ago. And for that, I am 100 percent accountable." EA and other traditional video game companies have been trying to adjust to a changing world where consumers are turning to mobile devices and cheap —or free— online games instead of buying expensive packaged titles. Electronic Arts reported adjusted revenue of $1.18 billion for the last three months of 2012, a 28 percent drop from the same period a year earlier. The figure was below Wall Street's expectations of $1.29 billion. This 2008 photo released by Electronic Arts shows Larry "John has worked hard to lead the company Probst in Redwood Shores, Calif. Video game publisher through challenging transitions in our industry, and Electronic Arts says its CEO, John Riccitiello, will step was instrumental in driving our very significant down on March 30. Electronic Arts Inc. said Monday that growth in digital revenues," Probst said in a it has named Larry Probst as executive chairman while it statement. -
2021 Proxy Statement 1 Notice of Annual Meeting of Stockholders
Letter from our CEO and Incoming Board Chair Dear Fellow Stockholders, We hope that you and your families are well. During our fiscal year 2021, we navigated through the largest public health crisis of the last 100 years. We also participated in a number of important cultural conversations in our world. Through many challenges, we’re proud of how Electronic Arts delivered for our employees, players, communities, and stockholders in fiscal 2021, and positioned ourselves for continued growth and impact in the years ahead. We Executed our Strategic Priorities While Supporting our People Our management team acted swiftly and decisively through the year with a focus on the health and well-being of our workforce. Early in the pandemic, we directed our teams to work from home, suspended travel, and adopted new digital collaboration tools. Internal teams were formed to manage the response, we increased the frequency of our communications and employee surveys, and rolled out temporary benefit programs supporting our people and their families. While prioritizing the safety and wellbeing of our global workforce, we continued to execute against our strategic pillars. We launched 13 major games, including many that were supported by robust live services, and led the way with innovative games for a new generation of consoles. We added tens of millions of new players to our global network, and we scaled our subscription offering to new platforms. We also completed three acquisitions to complement our strategy and contribute to future growth. In delivering these achievements, we significantly exceeded our initial revenue, net bookings, and operating cash flow guidance for the fiscal year. -
Game Console Rating
Highland Township Public Library - Video Game Collection Updated January 2020 Game Console Rating Abzu PS4, XboxOne E Ace Combat 7: Skies Unknown PS4, XboxOne T AC/DC Rockband Wii T Age of Wonders: Planetfall PS4, XboxOne T All-Stars Battle Royale PS3 T Angry Birds Trilogy PS3 E Animal Crossing, City Folk Wii E Ape Escape 2 PS2 E Ape Escape 3 PS2 E Atari Anthology PS2 E Atelier Ayesha: The Alchemist of Dusk PS3 T Atelier Sophie: Alchemist of the Mysterious Book PS4 T Banjo Kazooie- Nuts and Bolts Xbox 360 E10+ Batman: Arkham Asylum PS3 T Batman: Arkham City PS3 T Batman: Arkham Origins PS3, Xbox 360 16+ Battalion Wars 2 Wii T Battle Chasers: Nightwar PS4, XboxOne T Beyond Good & Evil PS2 T Big Beach Sports Wii E Bit Trip Complete Wii E Bladestorm: The Hundred Years' War PS3, Xbox 360 T Bloodstained Ritual of the Night PS4, XboxOne T Blue Dragon Xbox 360 T Blur PS3, Xbox 360 T Boom Blox Wii E Brave PS3, Xbox 360 E10+ Cabela's Big Game Hunter PS2 T Call of Duty 3 Wii T Captain America, Super Soldier PS3 T Crash Bandicoot N Sane Trilogy PS4 E10+ Crew 2 PS4, XboxOne T Dance Central 3 Xbox 360 T De Blob 2 Xbox 360 E Dead Cells PS4 T Deadly Creatures Wii T Deca Sports 3 Wii E Deformers: Ready at Dawn PS4, XboxOne E10+ Destiny PS3, Xbox 360 T Destiny 2 PS4, XboxOne T Dirt 4 PS4, XboxOne T Dirt Rally 2.0 PS4, XboxOne E Donkey Kong Country Returns Wii E Don't Starve Mega Pack PS4, XboxOne T Dragon Quest 11 PS4 T Highland Township Public Library - Video Game Collection Updated January 2020 Game Console Rating Dragon Quest Builders PS4 E10+ Dragon -
Ea Reports Record Fiscal Year Results
EA REPORTS SECOND QUARTER FISCAL 2007 RESULTS Q2 Net Revenue a Record $784 Million Driven by EA SPORTS Titles Need for Speed Carbon Debuts on 10 Platforms REDWOOD CITY, CA – November 2, 2006 – Electronic Arts (NASDAQ: ERTS) today announced preliminary financial results for its fiscal second quarter ended September 30, 2006. Fiscal Second Quarter Results Net revenue for the second quarter was $784 million, up 16 percent as compared with $675 million for the prior year. Sales were driven primarily by Madden NFL 07, NCAA® Football 07, FIFA 07, NBA Live 07 and catalog titles. Gross profit for the quarter was $445 million, up 14 percent year-over-year. Net income for the quarter was $22 million as compared with $51 million for the prior year. The Company adopted Statement of Financial Accounting Standards (SFAS) No. 123R “Share-Based Payment” at the beginning of its fiscal year resulting in pre-tax stock-based compensation charges of $33 million in the second quarter. Diluted earnings per share were $0.07 as compared with $0.16 for the prior year. Non-GAAP net income was $65 million as compared with $46 million a year ago – an increase of 41 percent year-over-year. Non-GAAP diluted earnings per share were $0.21 as compared with $0.15 for the prior year. (Please see Non-GAAP Financial Measures and reconciliation information included in this release.) Trailing twelve month operating cash flow was $571 million as compared with $592 million a year ago. The Company ended the quarter with cash, cash equivalents and marketable securities of $2.4 billion. -
Cyber Athletes: Identification, Competition, and Affect Implications
CYBER ATHLETES: IDENTIFICATION, COMPETITION, AND AFFECT IMPLICATIONS DISSERTATION Presented in Partial Fulfillment of the Requirements for the Degree Doctor of Philosophy in the Graduate School of The Ohio State University By Robert Peter Griffiths, M.A. ***** The Ohio State University 2007 Dissertation Committee: Approved by Professor Matthew S. Eastin, Advisor Professor Osei Appiah ____________________________________ Professor Artemio Ramirez Advisor Graduate Program in Communication ABSTRACT Previous research has shown video games afford learning experiences, thus what occurs within the gaming realm is applicable to the real-world and vice-versa. Therefore, this study extends the video game effects literature by exposing the complexity of competitive gaming situations. In that spirit, this study incorporated a college football game to enact identification processes and direct competition to determine how player membership, opponent membership, and competition outcomes impact media effects variables such as enjoyment, presence, and state hostility. Two-hundred ninety four subjects participated in the 3 (opponent membership—main rival, conference opponent, other opponent) x 2 (player membership—identifier, non-identifier) x 2 (competitive outcome—win, loss) design. Overall, competition outcome significantly predicts levels of enjoyment and state hostility. Moreover, who the gamer plays as and against also influences these responses. Beating an emotionally relevant opponent solicited greater enjoyment than an irrelevant team. Further, losing while playing as an emotionally relevant team produced greater state hostility levels than losing as an emotionally irrelevant team. Similarly, losing to an emotionally relevant opponent generated higher state hostility levels than losing to an emotionally irrelevant team. ii DEDICATION Dedicated to my wife, Rachel, and my family and friends Καλεπα Τα Καλα iii ACKNOWLEDGMENTS This, the culmination of arduous graduate work, would not be possible without the help from so many family members, friends, and mentors. -
Anuario-Memoria-2005 Old.Pdf
AnuarioaDeSe2005 • CARTA DEL PRESIDENTE ________________________________________ 5 • aDeSe _________________________________________________________ 7 • Objetivos de la Asociación • Organización • Actividades • Relaciones con otras entidades y organismos • Las empresas integradas en aDeSe •GALARDOnes aDeSe 2005 ___________________________11 • DATOS DEL SECTOR ____________________________________________ 15 • Económicos ____________________________________________________15 Situación de la Industria Española Resultados 2005 en España Los 10 títulos más vendidos en 2005 en España Los más vendidos en España por meses Los Top 5 por Compañías Reparto del mercado de videojuegos a nivel mundial Evolución del mercado de videojuegos en Europa Evolución del mercado de videojuegos en Norteamérica Evolución del mercado de videojuegos en el Pacífico y Asia Algunos datos económicos de la Industria del Videojuego • Sociológicos ___________________________________________________ 2 Resultados del estudio “Influencia del Videojuego en la conducta de los usuarios y habilidades que desarrolla en los mismos” de la Universidad Europea de Madrid Sociología del Videojuego en Europa Sociología del Videojuego en EEUU • Los videojuegos: Un fenómeno social _____________________________ 8 El inicio de las consolas Efemérides Efectos positivos de los Videojuegos Curiosidades del mundo del Videojuego Videojuegos en móviles Futuro del Videojuego Formación en videojuegos Videojuegos y mujeres Videojuegos y Cine INFORME SOBRE PIRATERÍA _____________________________________ -
Titles Sep 29, 2021
All titles Sep 29, 2021 Name Description Rating Price Aggressive Inline Skating tricks with massive outdoor levels 77% Used £6.00 Freaky Flyers rare toony flyer 69% Used £10.00 Alias Its got gadgets! and girls! and thats about all 58% Used £10.00 Used £5.00 Full Spectrum Warrior Based on US army training. Best multi 80% America's Army: Rise of a Soldier 75% Used £7.50 No-Bk £4.00 Amped 2 80% No-Bk £4.00 Fuzion Frenzy 65% Used £6.00 Amped: Freestyle Snowboarding 79% Used £6.00 Galleon 71% Used £12.50 Armed and Dangerous 78% Used £8.50 Goblin Commander: Unleash the Horde Command & Conquor type game.. 73% Used £15.00 Bard's Tale The Excellent RPG. Coin & Cleavage is your goal. 73% Used £12.50 GoldenEye: Rogue Agent Intense 3D shooter - 100 weapon combos 62% Used £5.00 Batman Begins A 'dark' Batman game based on the movie 70% Used £10.00 Grabbed by the Ghoulies Jokey and spooky adventure 69% Used £12.50 Beyond Good & Evil Cartoony stealthy action game 88% Used £15.00 Gravity Games Bike: Street Vert Dirt 22% Used £6.00 Black Very nice FPS. 76% Used £12.50 Great Escape The Get out POW camp. Rush around adventure 57% Used £6.00 Blade II Falls short of the goretastic action of the movie 66% Used £12.50 Group S Challenge Street racer 53% Used £5.00 Blinx 2: Masters of Time & Space 72% Used £12.50 Gun Metal Control a 10m high robot fighter 69% Used £7.50 Blinx: The Time Sweeper 67% Used £10.00 Half-Life 2 87% Used £12.50 BloodRayne Dire vampire adventure yarn 74% Used £10.00 Used £7.50 Halo 2 The story continues in this classic 88% Brian Lara International Cricket 2005 Superb cricket game! 77% Used £7.50 No-Bk £5.00 Brothers in Arms: Road to Hill 30 Team Strategy based on D-Day 85% Used £5.00 Halo 2 Multiplayer Map Pack Requires Halo 2 - Play split-screen 85% Used £6.00 Brute Force Squad based shooter 77% Used £5.00 Halo: Combat Evolved THE pioneering Xbox game. -
11592933.Pdf
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by OTHES MAGISTERARBEIT Die Auswirkungen von Gewaltdarstellungen in Computerspielen auf deren Rezipienten. Eine Aktualisierung des Forschungsstandes unter der besonderen Berücksichtigung auf Jugendschutz und Alterseinstufungsverfahren. Verfasser Niklas Seitz, Bakk.phil. angestrebter akademischer Grad Mag.phil. Wien, im September 2010 Studienkennzahl lt. Studienblatt: A066 841 Studienrichtung lt. Studienblatt: Publizistik- und Kommunikationswissenschaft Betreuer: Ing. Mag. rer. soc. oec. Dr. phil. Klaus Lojka Hiermit bestätige ich, die vorliegende Arbeit eigenständig verfasst zu haben und entsprechend der Richtlinien redlichen wissenschaftlichen Arbeitens der Universität Wien (veröffentlicht im Mitteilungsblatt vom 31.1.2006) sorgfältig überprüft zu haben. Diese Arbeit wurde nicht bereits in anderen Lehrveranstaltungen von mir oder anderen zur Erlangung eines Leistungsnachweises vorgelegt. Datum Unterschrift …............................... …...................................... Anmerkung: Aufgrund der besseren Lesbarkeit wird auf die geschlechtsspezifische Formulierung der Sprache verzichtet, zumal in der Regel von „den Computerspielern“ gesprochen wird, die in der Mehrzahl (immer noch) männlichen Geschlechts sind. Es sei jedoch an dieser Stelle angemerkt, dass mit allen männlichen Bezeichnungen auch die weibliche Person gemeint ist. Danksagung Allen voran möchte ich natürlich meiner Mutter danken, mit deren Unterstützung ich erst in der Lage war -
PIONEER Book Mania Student CD Helps with Résumés
Oklahoma City Community College Inside Aug. 29, 2005 This Week • We all have rights, editorial, p. 2. • No tolerance on plagiarism, p. 4. • Flag football sign-ups get started, p. 8. • Photography Club makes plans, p. 10. PIONEER Book mania Student CD helps with résumés By Megan Bryce News Writing Student tudents may want to add another SCD to their collections this semes- ter — one that could help them land jobs. Student Life Employment Services has offered students a CD to help with job hunts for some time now. However, they have now added a new CD offering résumé building capabilities. Employment Services Coordinator Linda Fay created the CD, Résumés Etc., with the help of Sheila Aldridge, Employ- ment Services Adviser. Photo by Holly Jones Employment Services has offered résumé-building help for some time now, Janelle Ramirez cheerfully helps students at the bookstore during the first week of classes. The line lead- just in a different format. ing to the registers wrapped all the way around the store on the first day of the semester. “Rather than it being on a diskette... it will be on a CD format,” Fay said. Fay created the original diskette about a year ago, she said, but wanted to add more information for students. College president outlines Aldridge said the latest program will be more advanced. It shows example résumés for special circumstances such as career changes, future plans for OKCCC she said. There also is résumé advice for people who have been convicted of a About 100 students, in- felony. By Christiana Kostura cluding work-study positions, Fay said the disk offers numerous ex- Editor have been hired this semes- amples of résumés that students can ter, he said.