Computer Music Programming
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PD1: Sequencer
21M.380 Music and Technology Sound Design Pd assignment 1 (pd1) Sequencer Due: Monday, February 22, 2016, 9:30am Submit to: MIT Learning Modules Assignments 5% of total grade 1 Instructions Build a music sequencer in Pure Data. If you do not know what a sequencer is, the Online Sequencer1 will give you a practical under- 1 http://onlinesequencer.net/ standing very quickly. 2 Restrictions • Only Pd objects from Pd vanilla are allowed. Submissions that rely on objects from Pd extended will not be accepted! • Messages, number boxes, GUI elements, symbols, arrays, tables, and comments of all kinds are allowed. • Your patch should not rely on any external hardware besides keyboard and mouse. This rules out any MIDI controllers. 3 Guidelines 3.1 Programming guidelines It might help to think of your sequencer as an engineering problem in three parts and address them in the following order: Sound design Start by trying to build some interesting sounds that can be tested in isolation. Use the three simple sounds from figure 1 as a starting point and create additional sounds by adjusting the parameters in that patch as instructed. Try to introduce variety and come up with something that sounds interesting! 2 Time base Consult our main textbook for inspiration on how 2 Farnell 2010. to provide a time base that organizes the playback of your 1 of 4 21M.380, pd1 assignment HOW TO RUN THIS PATCH: ; 1 Turn on DSP by clicking this in run mode: pd dsp 1 2 In run mode, click either of the two [bang( messages or the square toggle box below 3 Adjust the numbers as instructed to create different sounds. -
CSC 361/661 Digital Media Fall 2017 Professor Burg Final Project Digital Sound and Music Due Friday, December 8 at 1:00 PM the A
CSC 361/661 Digital Media Fall 2017 Professor Burg Final Project Digital Sound and Music Due Friday, December 8 at 1:00 PM The Assignment for Undergraduate Students You will work in pairs on this program. Both students in a pair will get the same score on the program, unless it becomes clear that a student took a "free ride." Please try to work as a balanced team. Both of you should be active and involved. Neither of you should dominate the pair and do all the work. You'll need to find times to work together outside of class. I don't want you to divide up the work and say "you do this and you do that." I don't want one of you to do the writeup and one do the programming. You both should be involved in both parts. I want you to discuss the problem and the implementation and work out the logic and the code together in person. Your challenge is to create two pieces of meditative music with interesting frequency components. We will listen closely to an example piece of music called Insight by Jeffrey Thompson. You can get the Insight.wav file from the drop box I shared with you. See also https://www.soundstrue.com/store/jeffrey-thompson-5379.html In the evaluation of your project for a grade, your process of making the music and your explanation of the process in a written report will be more important than your final product (although it's always nice to have a pleasing final product). -
Exploring Polyrhythms, Polymeters, and Polytempi with the Universal Grid Sequencer Framework
Exploring Polyrhythms, Polymeters, and Polytempi with the Universal Grid Sequencer framework SAMUEL J. HUNT, Creative Technologies Laboratory Fig. 1. Large format grid controller, made from 4 smaller grid controllers Polyrhythms, Polymeters, and Polytempo are compositional techniques that describe pulses which are desynchronous between two or more sequences of music. Digital systems permit the sequencing of notes to a near-infinite degree of resolution, permitting an exponential number of complex rhythmic attributes in the music. Exploring such techniques within existing popular music sequencing software and notations can be challenging to generally work with and notate effectively. Step sequencers provide a simple and effective interface for exploring any arbitrary division of time into an even number of steps, with such interfaces easily expressible on grid based music controllers. The paper therefore has two differing but related outputs. Firstly, to demonstrate a framework for working with multiple physical grid controllers forming a larger unified grid, and provide a consolidated set of tools for programming music instruments forit. Secondly, to demonstrate how such a system provides a low-entry threshold for exploring Polyrhytms, Polymeters and Polytempo relationships using desynchronised step sequencers. CCS Concepts: • Human-centered computing → User interface programming; • Applied computing → Sound and music computing. Author’s address: Samuel J. Hunt, Creative Technologies Laboratory, UWE Bristol, [email protected]. 2020. Manuscript submitted to ACM Manuscript submitted to ACM 1 2 Samuel Hunt Additional Key Words and Phrases: Polyrhythm, Polymeter, Polytempo, Grid Controllers ACM Reference Format: Samuel J. Hunt. 2020. Exploring Polyrhythms, Polymeters, and Polytempi with the Universal Grid Sequencer framework. 1, 1 (November 2020), 11 pages. -
Music and Tone Sequencer
Music and Tone Sequencer Annie Zhang Boris Chan Cindy Wang Ryan Kim Cornell University Cornell University Cornell University Cornell University Ithaca, NY, USA Ithaca, NY, USA Ithaca, NY, USA Ithaca, NY, USA [email protected] [email protected] [email protected] [email protected] INTRODUCTION grid are set up such that the lower five rows represent The goal of this project is to design a music one full octave while the three remaining higher rows sequencer device that can be used to generate musical represent half an octave. By pressing any of the patterns and rhythms of varying tones and sounds. buttons of their choice, users can effectively create The device will be able to generate a musical patterns of buttons that correlated to rhythms of notes sequence whose notes and rhythm are determined by within a pentatonic scale. a pattern of buttons activated by the user; users can choose which notes to activate by interacting with a Our ultimate design goals consisted of developing an button pad present on the top of the device. The intuitive device that would allow individuals purpose of this project to twofold: firstly it is meant unfamiliar with music theory to still create music. We to help individuals experience music creation without aimed to develop a neat, fully functional prototype needing a background in music, and secondly it can that can correctly process button input, emit sounds, cultivate interaction and social bonding between and accept volume control. individuals by having them work together to generate music without much effort. For example, the device can be used to teach young children about the RELATED WORK fundamentals of chords and rhythm by having them The inspiration of our project stemmed from an see how buttons activate different sounds, which online pentatonic step sequencer [8]. -
MUSIC PRODUCTION GUIDE Official News Guide from Yamaha & Easy Sounds for Yamaha Music Production Instruments
MUSIC PRODUCTION GUIDE OFFICIAL NEWS GUIDE FROM YAMAHA & EASY SOUNDS FOR YAMAHA MUSIC PRODUCTION INSTRUMENTS 04|2014 SPECIAL EDITION Contents 40th Anniversary Yamaha Synthesizers 3 40 years Yamaha Synthesizers The history 4 40 years Yamaha Synthesizers Timeline 5 40th Anniversary Special Edition MOTIF XF White 23 40th Anniversary Box MOTIF XF 28 40th Anniversary discount coupons 30 40th Anniversary MX promotion plan 31 40TH 40th Anniversary app sales plan 32 ANNIVERSARY Sounds & Goodies 36 YAMAHA Imprint 41 SYNTHESIZERS 40 YEARS OF INSPIRATION YAMAHA CELEBRATES 40 YEARS IN SYNTHESIZER-DESIGN WITH BRANDNEW MOTIF XF IN A STUNNIG WHITE FINISH SARY PRE ER M V IU I M N N B A O X H T 0 4 G N I D U L C N I • FL1024M FLASH MEMORY Since 1974 Yamaha has set new benchmarks in the design of excellent synthesizers and has developed • USB FLASH MEMORY (4GB) innovative tools of creativity. The unique sounds of the legendary SY1, VL1 and DX7 have influenced a INCL. SOUND LIBRARIES: whole variety of musical styles. Yamaha‘s know-how, inspiring technique and the distinctive sounds of a - CHICK’S MARK V - CS-80 40-years-experience are featured in the new MOTIF XF series that is now available in a very stylish - ULTIMATE PIANO COLLECTION white finish. - VINTAGE SYNTHESIZER COLLECTION YAMAHASYNTHSEU YAMAHA.SYNTHESIZERS.EU YAMAHASYNTHESIZEREU EUROPE.YAMAHA.COM MUSIC PRODUCTION GUIDE 04|2014 40TH ANNIVERSARY YAMAHA SYNTHESIZERS In 1974 Yamaha produced its first portable Yamaha synthesizers and workstations were and still are analog synthesizer with the SY-1. The the first choice for professionals and amateurs in the multi- faceted music business. -
AIM: Bwestplaysdrums 1. About Miditar Hero
© 2008 Brian Westbrook [email protected] AIM: bwestplaysdrums 1. About MIDItar Hero MIDItar Hero is a program designed to let you use a Guitar Hero or Rock Band instrument as a MIDI controller. You can use MIDItar Hero to control synthesized sounds within an application that uses MIDI, such as GarageBand, or through an external device (synthesizer, keyboard, drum machine, etc.) if you have a MIDI interface hooked up to your computer. MIDItar Hero was created using Max/MSP. Features: Runs under Windows XP/Vista, Mac OS X Supports Xbox 360 Strat/Xplorer/Les Paul/RB Drums, PS3 Strat/Les Paul/RB Drums, Wii Strat/RB Drums, custom controller configurations Can be used with other applications that support software instrument playback through MIDI input (Anvil Studio, GarageBand, Fruity Loops, Pro Tools, Adobe Audition, Cakewalk Sonar, etc.) Can be used with external MIDI devices (keyboards, drum machines, synthesizers, etc.) Normal Mode allows two-and-a-half octave pitch range with default binary button layout 32 maximum and 4 simultaneous custom fret configurations with the ability to save and load configurations Easy mode lets you select a key and scale and allows easily usable power, major, minor, diminished, and 7th chords Whammy bar alters the pitch through MIDI pitchbend Solo frets on RB Strat allow you to play without strumming (no strum playing can be toggled on other guitars as well) Drum mode allows you to use the Rock Band Drum Set Sample Mode allows you to play audio files of your choosing and apply different effects to them using the Whammy Bar MIDItar Hero is free to use, but if you enjoy using MIDItar Hero, please consider making a small donation - even if it’s just a dollar or two, that’s awesome. -
Computer Mediated Music Production: a Study of Abstraction and Activity
Computer mediated music production: A study of abstraction and activity by Matthew Duignan A thesis for the degree of Doctor of Philosophy in Computer Science. Victoria University of Wellington 2008 Abstract Human Computer Interaction research has a unique challenge in under- standing the activity systems of creative professionals, and designing the user-interfaces to support their work. In these activities, the user is involved in the process of building and editing complex digital artefacts through a process of continued refinement, as is seen in computer aided architecture, design, animation, movie-making, 3D modelling, interactive media (such as shockwave-flash), as well as audio and music production. This thesis exam- ines the ways in which abstraction mechanisms present in music production systems interplay with producers’ activity through a collective case study of seventeen professional producers. From the basis of detailed observations and interviews we examine common abstractions provided by the ubiqui- tous multitrack-mixing metaphor and present design implications for future systems. ii Acknowledgements I would like to thank my supervisors Robert Biddle and James Noble for their endless hours of guidance and feedback during this process, and most of all for allowing me to choose such a fun project. Michael Norris and Lissa Meridan from the Victoria University music department were also invaluable for their comments and expertise. I would also like to thank Alan Blackwell for taking the time to discuss my work and provide valuable advice. I am indebted to all of my participants for the great deal of time they selflessly offered, and the deep insights they shared into their professional world. -
A Users Guide to the Roland SE-02.Pages
3 OSCILLATOR ANALOG MONOPHONIC SYNTHESIZER SE-02 A USER’S GUIDE TO THE ROLAND/STUDIO ELECTRONICS SE-02 1 2 ACKNOWLEDGEMENTS: This manual was assembled, illustrated, and written by Sunshine Jones. All of the contents is taken from either his personal experience, existing documentation, and techniques submitted and found in the public domain. The document is intended as a companion guide for the Roland/Studio Electronics SE-02 Synthesizer Module. It is in no way offered as a criticism, or intended to be an authoritative guide to replace the official documentation which accompanies the commercial purchase of Roland Boutique, or Roland AIRA musical instruments. Rather, this manual is intended to support the musician, the user of these and other synthesizer modules and inspire them to create music, share sounds, and fully realize the synthesizers in front of them. In the tradition of owner’s manuals, rarely are they opened until problems arise. We tell you over and over again to RTFM, but do you listen? No, no you don’t. Manuals should be both tools for reference and instruction, as well as inspirational guides to possibility. An owner’s manual should be equally a pre purchase discovery, meant to inspire the curious with capability and possibility, and a post purchase celebration of depth, technique, guidance, and surprises. But this is by no means the last word. So many people have read and re read a manual only to still have no idea what the manual was attempting to suggest. This owner’s manual is offered free of charge to anyone curious, or frustrated by the tiny little leaflet which covers the operations of the SE-02 in several languages, as a legible alternative to the official documentation. -
SH-01A Manual.Pages
MONOPHONIC / POLYPHONIC / CHORD MACHINE SYNTHESIZER ローランド SH-01Aのユーザーガイド A USER’S GUIDE TO THE ROLAND SH-01A !1 !2 ACKNOWLEDGEMENTS: This manual was assembled, illustrated, and written by Sunshine Jones. All of the content is taken from either his personal experience, existing documentation, and techniques submitted and found in the public domain. The document is intended as a companion guide for the Roland SH-01A Synthesizer Module. It is in no way offered as a criticism, or intended to be an authoritative guide to replace the official documentation which accompanies the commercial purchase of Roland Boutique, or Roland AIRA musical instruments. Rather, this manual is intended to support the musician, the user of these and other synthesizer modules and inspire them to create music, share sounds, and fully realize the synthesizers in front of them. In the tradition of owner’s manuals, rarely are they opened until problems arise. We tell you over and over again to RTFM, but do you listen? No, no you don’t. Manuals should be both tools for reference and instruction, as well as inspirational guides to possibility. An owner’s manual should be equally a pre purchase discovery, meant to inspire the curious with capability and possibility, and a post purchase celebration of depth, technique, guidance, and surprises. But this is by no means the last word. So many people have read and re read a manual only to still have no idea what the manual was attempting to suggest. This owner’s manual is offered free of charge to anyone curious, or frustrated by the tiny little leaflet which covers the operations of the SH-01A in several languages, as a legible alternative to the official documentation. -
PDF-Teacher-Lesson-Guide-MIOSM-DAW-Pisano-Mccready.Pdf
PDF Teacher Lesson Plan A Brief History of Significant Electronic Hardware & Its Evolution to the Present Day http://mustech.net/miosm-daw ~ The Long and Winding Road (That Leads to the DAW) A Brief History of Significant Electronic Hardware & Its Evolution to the Present Day ~ The Long and Winding Road (That Leads to the DAW) About This Lesson Plan: This lesson plan was developed by Richard A. McCready and Joseph M. Pisano for distribution and launch to celebrate, in part, the National Association for Music Educators’ (NAfME) Music In Our Schools Month (MIOSM) that occurs every March. More information about MIOSM may be found on NAfME’s Website: http://www.menc.org/events/view/music-in-our-schools-month The lesson plan was developed using the authors’ extensive knowledge as field experts and only open-source or freely available materials. While Wikipedia may not be the most scholarly resource for every use, it was appropriate for use in this project given the project guidelines and serves as a reference point and “first resource”. All of the contained facts were validated by the authors before they were utilized within the presentation (for more information on the validity and reliability of Wikipedia please see the referenced comparative studies performed section on Wikipedia: http://en.wikipedia.org/wiki/Reliability_of_Wikipedia#Comparative_studies or simply “Google” the keywords “Wikipedia” and/or “Reliability” and/or “Validity” for more information). In addition, only author owned, open-source, or public domain images were included in the presentation. Finally, appropriate YouTube videos were used for inclusion with the presentation. Built-in functionality: o QR Codes may be scanned by the students as the presentation is presented to direct them to the exact Wikipedia article being referenced. -
Musictronics for Audio to Midi Conversion MUSICTRONICS for AUDIO to MIDI CONVERSION
Musictronics For Audio To Midi Conversion MUSICTRONICS FOR AUDIO TO MIDI CONVERSION 1L.R.KARL MARX, 2I.GOGUL, 3A.MAHADEVAN, 4S.SASIKUMAR 1-4Electronics and Communication Engineering, Thiagarajar College of Engineering Thiruparankundram, Madurai, Tamil Nadu Abstract - The purpose of this paper is to convert an audio signal into MIDI. The overall idea is to output an instrument sound that plays the recorded human voice with accurate pitch and duration. This is a task requiring wider range of theoretical knowledge and their utilization in the practical part of the process. As a part of study, an algorithm has been designed and developed for implementing a real-time guitar tuner using Matlab, which outputs accurate frequency of the input signal and corrects it, if it is not in a perfect intonation. This idea has been extended to convert voice data into MIDI, for which another algorithm has been developed, and also hardware has been implemented. This technology has several music-related applications and is meant for musicians of all skill levels. One could also easily perform pitch corrections/alterations on MIDI data. MIDI is also useful in many areas, where one can apply different timbres to pitches (ex. use your voice to produce a guitar sound). Keywords – Music Analysis, Signal Processing, Fast Fourier Transform, MIDI, Microcontroller. reproduction. Music and sound technology refer to I. INTRODUCTION the use of sound engineering in both a commercial or leisurely/experimental manner. Music technology and Music technology is any technology, such as a sound technology may sometimes be classed as the computer, an effects unit or a piece of software, that same thing, but they actually refer to different fields is used by a musician to help make music, especially of work, the names of which are to some extent self- the use of electronic devices and computer software explanatory, but where sound engineering may refer to facilitate playback, recording, composition, storage, primarily to the use of sound technology for media- mixing, analysis, editing, and performance. -
Mobile Music Sequencer Owner's Manual
Mobile Music Sequencer Owner’s Manual • Copying of the commercially available music sequence data and/or digital audio files is strictly • The screen displays as illustrated in this Owner’s Manual are for instructional purposes, and may prohibited except for your personal use. appear somewhat different from the screens which appear on your devicer. • The software and this owner’s manual are exclusive copyrights of Yamaha Corporation. • Apple, iPad, iPhone, iPod touch and iTunes are trademarks of Apple Inc., registered in the U.S. and • Copying of the software or reproduction of this manual in whole or in part by any means is expressly other countries. forbidden without the written consent of the manufacturer. • The company names and product names in this Owner’s Manual are the trademarks or registered • Yamaha makes no representations or warranties with regard to the use of the software and trademarks of their respective companies. documentation and cannot be held responsible for the results of the use of this manual and the © 2013 Yamaha Corporation. All rights reserved. software. Introduction Coming with a wide range of phrases built-in, Mobile Music Sequencer can be used to create songs by arranging these phrases and entering chord sequences. Mobile Music Sequencer can actually create music in many different ways, but this manual will cover the standard approach, which comprises the following three steps. 1 Build sections by arranging phrases 2 Add chord sequences to the sections 3 Expand the sections to build songs Mobile Music Sequencer Owner’s Manual 1 1 Building Sections by Arranging Phrases 1.