Mesh Generation for Voxel -Based Objects
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Compression and Streaming of Polygon Meshes
Compression and Streaming of Polygon Meshes by Martin Isenburg A dissertation submitted to the faculty of the University of North Carolina at Chapel Hill in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Department of Computer Science. Chapel Hill 2005 Approved by: Jack Snoeyink, Advisor Craig Gotsman, Reader Peter Lindstrom, Reader Dinesh Manocha, Committee Member Ming Lin, Committee Member ii iii ABSTRACT MARTIN ISENBURG: Compression and Streaming of Polygon Meshes (Under the direction of Jack Snoeyink) Polygon meshes provide a simple way to represent three-dimensional surfaces and are the de-facto standard for interactive visualization of geometric models. Storing large polygon meshes in standard indexed formats results in files of substantial size. Such formats allow listing vertices and polygons in any order so that not only the mesh is stored but also the particular ordering of its elements. Mesh compression rearranges vertices and polygons into an order that allows more compact coding of the incidence between vertices and predictive compression of their positions. Previous schemes were designed for triangle meshes and polygonal faces were triangulated prior to compression. I show that polygon models can be encoded more compactly by avoiding the initial triangulation step. I describe two compression schemes that achieve better compression by encoding meshes directly in their polygonal representation. I demonstrate that the same holds true for volume meshes by extending one scheme to hexahedral meshes. Nowadays scientists create polygonal meshes of incredible size. Ironically, com- pression schemes are not capable|at least not on common desktop PCs|to deal with giga-byte size meshes that need compression the most. -
Mesh Compression
Mesh Compression Dissertation der Fakult¨at f¨ur Informatik der Eberhard-Karls-Universit¨at zu T¨ubingen zur Erlangung des Grades eines Doktors der Naturwissenschaften (Dr. rer. nat.) vorgelegt von Dipl.-Inform. Stefan Gumhold aus Tubingen¨ Tubingen¨ 2000 Tag der m¨undlichen Qualifikation: 19.Juli 2000 Dekan: Prof. Dr. Klaus-J¨orn Lange 1. Berichterstatter: Prof. Dr.-Ing. Wolfgang Straßer 2. Berichterstatter: Prof. Jarek Rossignac iii Zusammenfassung Die Kompression von Netzen ist eine weitgef¨acherte Forschungsrichtung mit Anwen- dungen in den verschiedensten Bereichen, wie zum Beispiel im Bereich der Hand- habung extrem großer Modelle, beim Austausch von dreidimensionalem Inhaltuber ¨ das Internet, im elektronischen Handel, als anpassungsf¨ahige Repr¨asentation f¨ur Vo- lumendatens¨atze usw. In dieser Arbeit wird das Verfahren der Cut-Border Machine beschrieben. Die Cut-Border Machine kodiert Netze, indem ein Teilbereich durch das Netz w¨achst (region growing). Kodiert wird die Art und Weise, wie neue Netzele- mente dem wachsenden Teilbereich einverleibt werden. Das Verfahren der Cut-Border Machine kann sowohl auf Dreiecksnetze als auch auf Tetraedernetze angewendet wer- den. Trotz der einfachen Struktur des Verfahrens kann eine sehr hohe Kompression- srate erzielt werden. Im Falle von Tetraedernetzen erreicht die Cut-Border Machine die beste Kompressionsrate von allen bekannten Verfahren. Die einfache Struktur der Cut-Border Machine erm¨oglicht einerseits die Realisierung direkt in Hardware und ist auch als Implementierung in Software extrem schnell. Auf der anderen Seite erlaubt die Einfachheit eine theoretische Analyse des Algorithmus. Gezeigt werden konnte, dass f¨ur ebene Triangulierungen eine leicht modifizierte Version der Cut-Border Machine lineare Laufzeiten in der Zahl der Knoten erzielt und dass die komprimierte Darstellung nur linearen Speicherbedarf ben¨otigt, d.h. -
MASTER THESIS Generating Hollow Offset Surface Meshes From
Department of Information and Computing Sciences Utrecht University The Netherlands MASTER THESIS ICA-3746356 Generating hollow offset surface meshes from segmented CT volumes using distance fields Submitted on 20th August 2019 By M.F.A. Martens Project supervisor (first examiner): prof. dr. R.C. Veltkamp Second examiner: dr. ir. A.F. van der Stappen Daily supervisor: Jan de Vaan Abstract We propose a method to generate hollow offset surface meshes from CT data using distance fields, in general and in the context of the 3mensio software package. Our method improves on several shortcomings of the currently implemented morpholo- gical offsetting method, like a blocky appearance of the offset surface, and uneven distance between the original surface and the offset surface. Our distance field ap- proach is very robust, and performs consistently for a wide range of tested anatomy and across different levels of CT voxel scaling. Our new method is able to return an offset mesh from CT segmentation data in an acceptable amount of time: mostly below 20 seconds, even for very large segmentations. Acknowledgements I want to thank 3mensio Medical Imaging B.V, and my daily supervisor Jan de Vaan in particular, for providing the opportunity to do an internship at their company, and for the support throughout the writing of this thesis report. I also want to thank my main supervisor and first examiner, prof. dr. Remco Veltkamp, for the help with all of my questions and for the feedback on earlier versions of this report. Also I would like to thank dr. ir. Frank van der Stappen, who agreed to by my second examiner. -
Voronoi Meshing Without Clipping
VoroCrust: Voronoi Meshing Without Clipping AHMED ABDELKADER, University of Maryland, College Park CHANDRAJIT L. BAJAJ, University of Texas, Austin MOHAMED S. EBEIDA∗, Sandia National Laboratories AHMED H. MAHMOUD, University of California, Davis SCOTT A. MITCHELL, Sandia National Laboratories JOHN D. OWENS, University of California, Davis AHMAD A. RUSHDI, Sandia National Laboratories 0.00 0.99 0.41 1.00 0.0 0.2 0.4 0.6 0.8 1.0 0.4 0.5 0.6 0.7 0.8 0.9 1.0 Fig. 1. State-of-the-art methods for conforming Voronoi meshing clip Voronoi cells at the bounding surface. The Restricted Voronoi Diagram [Yan et al. 2013] (left) is sensitive to the input tessellation and produces surface elements of very low quality, per the shortest-to-longest edge ratio distribution shown in the inset. In contrast, VoroCrust (right) generates an unclipped Voronoi mesh conforming to a high-quality surface mesh. Polyhedral meshes are increasingly becoming an attractive option algorithm that can handle broad classes of domains exhibiting with particular advantages over traditional meshes for certain arbitrarily curved boundaries and sharp features. In addition, the applications. What has been missing is a robust polyhedral meshing power of primal-dual mesh pairs, exemplified by Voronoi-Delaunay meshes, has been recognized as an important ingredient in numerous ∗ Correspondence address: [email protected]. Author names are listed in alphabetical order. formulations. The VoroCrust algorithm is the first provably-correct This material is based upon work supported by the U.S. Department algorithm for conforming polyhedral Voronoi meshing for non- of Energy, Office of Science, Office of Advanced Scientific Computing convex and non-manifold domains with guarantees on the quality Research (ASCR), Applied Mathematics Program, and the Laboratory of both surface and volume elements. -
A Frontal Delaunay Quad Mesh Generator Using the L Norm
INTERNATIONAL JOURNAL FOR NUMERICAL METHODS IN ENGINEERING Int. J. Numer. Meth. Engng 2010; 00:1{6 Prepared using nmeauth.cls [Version: 2002/09/18 v2.02] A frontal Delaunay quad mesh generator using the L1 norm J.-F. Remacle1, F. Henrotte1, T. Carrier-Baudouin1, E. B´echet2, E. Marchandise1, C. Geuzaine3 and T. Mouton2 1 Universit´ecatholique de Louvain, Institute of Mechanics, Materials and Civil Engineering (iMMC), B^atimentEuler, Avenue Georges Lema^ıtre 4, 1348 Louvain-la-Neuve, Belgium 2 Universit´ede Li`ege, LTAS, Li`ege,Belgium 3 Universit´ede Li`ege, Department of Electrical Engineering and Computer Science, Montefiore Institute B28, Grande Traverse 10, 4000 Li`ege,Belgium SUMMARY In a recent paper [1], a new indirect method to generate all-quad meshes has been developed. It takes advantage of a well known algorithm of the graph theory, namely the Blossom algorithm, which computes in polynomial time the minimum cost perfect matching in a graph. In this paper, we describe a method that allow to build triangular meshes that are better suited for recombination into quadrangles. This is done by using the infinity norm to compute distances in the meshing process. The alignment of the elements in the frontal Delaunay procedure is controlled by a cross field defined on the domain. Meshes constructed this way have their points aligned with the cross field directions and their triangles are almost right everywhere. Then, recombination with the Blossom-based approach yields quadrilateral meshes of excellent quality. Copyright c 2010 John Wiley & Sons, Ltd. key words: quadrilateral meshing; surface remeshing; graph theory; optimization; perfect matching 1. -
From Segmented Medical Images to Surface and Volume Meshes, Using Existing Tools and Algorithms
VI International Conference on Adaptive Modeling and Simulation ADMOS 2013 J. P. Moitinho de Almeida, P. D´ıez,C. Tiago and N. Par´es(Eds) FROM SEGMENTED MEDICAL IMAGES TO SURFACE AND VOLUME MESHES, USING EXISTING TOOLS AND ALGORITHMS CLAUDIO LOBOS∗, RODRIGO ROJAS-MORALEDAy ∗;y Departamento de Inform´atica Universidad T´ecnica Federico Santa Mar´ıa Av. Espa~na1680, 2390123, Valpara´ıso,Chile e-mail: [email protected]∗ [email protected] Key words: Surface and Volume Meshing, Segmented Images, Finite Element Method. Abstract. In a medical context, one of the most used techniques to produce an initial mesh (starting from segmented medical images) is the Marching Cubes (MC) introduced by Lorensen and Cline in [1]. Unfortunately, MC presents several issues in the meshing context. These problems can be summarized in three types: topological (presence of holes), of quality (sharp triangles) and accuracy in the representation of the target domain (the staircase effect). Even though there are several solutions to overcome topological and quality issues, the staircase effect remains as a challenging problem. On the other hand, the Computational Geometry Algorithms Library (CGAL) [2], has implemented the Poisson Surface Reconstruction algorithm introduced in [3], which is capable of producing accurate and high quality triangulations based on a point set and its normal directions. This paper shows how surface meshes can be produced using both, MC and CGAL. Moreover, starting from the generated quality surface mesh, this work also shows how volume meshes can be produced. Therefore, a complete workflow, start- ing from segmented medical images to surface and volume meshes, is introduced in this work. -
A Laplacian for Nonmanifold Triangle Meshes
Eurographics Symposium on Geometry Processing 2020 Volume 39 (2020), Number 5 Q. Huang and A. Jacobson (Guest Editors) A Laplacian for Nonmanifold Triangle Meshes Nicholas Sharp and Keenan Crane Carnegie Mellon University Abstract We describe a discrete Laplacian suitable for any triangle mesh, including those that are nonmanifold or nonorientable (with or without boundary). Our Laplacian is a robust drop-in replacement for the usual cotan matrix, and is guaranteed to have nonnegative edge weights on both interior and boundary edges, even for extremely poor-quality meshes. The key idea is to build what we call a “tufted cover” over the input domain, which has nonmanifold vertices but manifold edges. Since all edges are manifold, we can flip to an intrinsic Delaunay triangulation; our Laplacian is then the cotan Laplacian of this new triangulation. This construction also provides a high-quality point cloud Laplacian, via a nonmanifold triangulation of the point set. We validate our Laplacian on a variety of challenging examples (including all models from Thingi10k), and a variety of standard tasks including geodesic distance computation, surface deformation, parameterization, and computing minimal surfaces. CCS Concepts • Mathematics of computing ! Discretization; Partial differential equations; 1. Introduction Discrete Laplacians. For triangle meshes, the de facto standard is the cotan Laplacian (Section 3.3), equivalent to the usual linear finite The Laplacian D measures the degree to which a given function element stiffness matrix. This operator is very sparse, easy to build, u deviates from its mean value in each local neighborhood; it and generally works well for unstructured meshes with irregular hence characterizes a wide variety of phenomena such as the dif- vertex distributions. -
Mesh Models of Images, Their Generation, and Their Application in Image Scaling
Mesh Models of Images, Their Generation, and Their Application in Image Scaling by Ali Mostafavian B.Sc., Iran University of Science and Technology, 2007 M.Sc., Sharif University of Technology, 2009 A Dissertation Submitted in Partial Fulfillment of the Requirements for the Degree of DOCTOR OF PHILOSOPHY in the Department of Electrical and Computer Engineering c Ali Mostafavian, 2019 University of Victoria All rights reserved. This dissertation may not be reproduced in whole or in part, by photocopying or other means, without the permission of the author. ii Mesh Models of Images, Their Generation, and Their Application in Image Scaling by Ali Mostafavian B.Sc., Iran University of Science and Technology, 2007 M.Sc., Sharif University of Technology, 2009 Supervisory Committee Dr. Michael D. Adams, Supervisor (Department of Electrical and Computer Engineering) Dr. Pan Agathoklis, Departmental Member (Department of Electrical and Computer Engineering) Dr. Venkatesh Srinivasan, Outside Member (Department of Computer Science) iii ABSTRACT Triangle-mesh modeling, as one of the approaches for representing images based on nonuniform sampling, has become quite popular and beneficial in many applications. In this thesis, image representation using triangle-mesh models and its application in image scaling are studied. Consequently, two new methods, namely, the SEMMG and MIS methods are proposed, where each solves a different problem. In particular, the SEMMG method is proposed to address the problem of image representation by producing effective mesh models that are used for representing grayscale images, by minimizing squared error. The MIS method is proposed to address the image- scaling problem for grayscale images that are approximately piecewise-smooth, using triangle-mesh models. -
Mesh Generation
Mesh Generation Pierre Alliez Inria Sophia Antipolis - Mediterranee 2D Delaunay Refinement 2D Triangle Mesh Generation Input: . PSLG C (planar straight line graph) . Domain bounded by edges of C Output: . triangle mesh T of such that . vertices of C are vertices of T . edges of C are union of edges in T . triangles of T inside have controlled size and quality Key Idea . Break bad elements by inserting circumcenters (Voronoi vertices) [Chew, Ruppert, Shewchuk,...] “bad” in terms of size or shape Basic Notions C: PSLG describing the constraints T: Triangulation to be refined Respect of the PSLG . Edges a C are split until constrained subedges are edges of T . Constrained subedges are required to be Gabriel edges . An edge of a triangulation is a Gabriel edge if its smallest circumcirle encloses no vertex of T . An edge e is encroached by point p if the smallest circumcirle of e encloses p. Refinement Algorithm C: PSLG bounding the domain to be meshed. T: Delaunay triangulation of the current set of vertices T|: T Constrained subedges: subedges of edges of C Initialise with T = Delaunay triangulation of vertices of C Refine until no rule apply . Rule 1 if there is an encroached constrained subedge e insert c = midpoint(e) in T (refine-edge) . Rule 2 if there is a bad facet f in T| c = circumcenter(f) if c encroaches a constrained subedge e refine-edge(e). else insert(c) in T 2D Delaunay Refinement PSLG Background Constrained Delaunay Triangulation Delaunay Edge An edge is said to be a Delaunay edge, if it is inscribed in an empty circle -
A Robust Smoothed Voxel Representation for the Generation of Finite Element Models for Computational Urban Physics
FICUP An International Conference on Urban Physics B. Beckers, T. Pico, S. Jimenez (Eds.) Quito – Galápagos, Ecuador, 26 – 30 September 2016 A robust smoothed voxel representation for the generation of finite element models for computational urban physics Alain Rassineux1, Benoit Beckers1 1 Sorbonne universités, Université de Technologie de Compiègne, CNRS Laboratoire Roberval UMR 7337 CNRS/UTC 7337, Centre de Recherche de Royallieu, BP 20529, F60205 Compiègne e-mail: [email protected] Keywords: Mesh generation, finite element analysis, large scale city models. Abstract. A voxel based methodology to create high quality finite element meshes of large city models for urban computational physics is proposed. Initial data are limited to 3D points cloud or STL files. A voxel grid which provides a rough representation of the outer (visible) surfaces of geometry is first created. The voxel model is then smoothed by a subdivision technique which provides a better representation of the normal vector to the surface than the voxel model. The points smoothed models are thereafter projected on the initial data. The ground, building blocks and the air are identified as volumes and their corresponding closed conforming surface mesh is created. Examples of complex reconstructions are presented. 249 FICUP 2016 A. Rassineux, B. Beckers 1. Introduction The work proposed here is mostly based on the generation of finite element meshes of complex urban models. When dealing with complex geometry assembly, the major time of the finite element analysis (FEA) is spent on the creation of the mesh model. Mesh generation based on CAD for computational mechanics for instance has been widely investigated [De Cougny 1996]. -
Grouper: a Compact, Streamable Triangle Mesh Data Structure
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, VOL. 19, NO. X, XXXXXXX 2013 1 Grouper: A Compact, Streamable Triangle Mesh Data Structure Mark Luffel, Topraj Gurung, Peter Lindstrom, Senior Member, IEEE, and Jarek Rossignac Abstract—We present Grouper: an all-in-one compact file format, random-access data structure, and streamable representation for large triangle meshes. Similarly to the recently published SQuad representation, Grouper represents the geometry and connectivity of a mesh by grouping vertices and triangles into fixed-size records, most of which store two adjacent triangles and a shared vertex. Unlike SQuad, however, Grouper interleaves geometry with connectivity and uses a new connectivity representation to ensure that vertices and triangles can be stored in a coherent order that enables memory-efficient sequential stream processing. We present a linear-time construction algorithm that allows streaming out Grouper meshes using a small memory footprint while preserving the initial ordering of vertices. As a part of this construction, we show how the problem of assigning vertices and triangles to groups reduces to a well-known NP-hard optimization problem, and present a simple yet effective heuristic solution that performs well in practice. Our array-based Grouper representation also doubles as a triangle mesh data structure that allows direct access to vertices and triangles. Storing only about two integer references per triangle—i.e., less than the three vertex references stored with each triangle in a conventional indexed mesh format—Grouper answers both incidence and adjacency queries in amortized constant time. Our compact representation enables data-parallel processing on multicore computers, instant partitioning and fast transmission for distributed processing, as well as efficient out-of-core access. -
R. Garimella, M. Shashkov and P. Knupp, Triangular and Quadrilateral Surface Mesh Quality Optimization Using Local
Triangular and Quadrilateral Surface Mesh Quality Optimization Using Local Parametrization (LA-UR-02-7190) Rao V. Garimella a, Mikhail J. Shashkov a, Patrick M. Knupp b aMS B284, Los Alamos National Laboratory, Los Alamos, NM 87545. bMS 0847, Sandia National Laboratories, Albuquerque, NM 87185. Abstract A procedure is presented to improve the quality of surface meshes while maintain- ing the essential characteristics of the discrete surface. The surface characteristics are preserved by repositioning mesh vertices in a series of element-based local para- metric spaces such that the vertices remain on the original discrete surface. The movement of the mesh vertices is driven by a non-linear numerical optimization process. Two optimization approaches are described, one which improves the qual- ity of elements as much as possible and the other which improves element quality but also keeps the new mesh as close as possible to the original mesh. Key words: Unstructured surface mesh, triangles, quadrilaterals, numerical optimization, element quality, Jacobian condition number, Reference Jacobian Matrices 1 Introduction Improvement of mesh quality is a very important problem for mesh generation and numerical simulation. The quality of a surface mesh heavily influences the ability of mesh generation algorithms to generate good quality solid meshes. Since surface meshes define external and internal boundaries of computational domains where boundary conditions are imposed, they also influence the ac- curacy of numerical simulations. Email addresses: [email protected] (Rao V. Garimella), [email protected] (Mikhail J. Shashkov), [email protected] (Patrick M. Knupp). Preprint submitted to Elsevier Science 18 November 2002 Many researchers have investigated the issue of improving the quality (element shape and mesh gradation) of triangular, quadrilateral and mixed meshes in the plane [1–6].