The Star of a Fantasy RPG Adventure
SPOTLIGHT ON INDIE RPGS NOV./DEC. 2020 THE MAGAZINE FOR PHYSICAL GAME PLAYERS $0.00 or Zeboyd Games’ Robert Boyd, the “RPGs give a lot of bang for your the idea to make each battle self-contained Eldritch Enterprises! appeal of the role-playing genre isn’t buck—at least 20-30 hours, as with no long-term resource management was Zeboyd’s RPG hits! hard to pin down. “As a kid, JRPGs opposed to an action game” inspired by Final Fantasy XIII. Desperation really appealed to me,” he says. “They mode—negative HP—was inspired by Bor- had fun stories and characters mixed “With Cosmic Star Heroine, we were trying derlands. Having cooldowns instead of MP Dragon Fantasy... Fwith strategic gameplay, in an era where to make a spiritual successor to Phantasy was inspired by the Xenoblade games. Items F You Got Your most games had minimal stories and action- Star IV with visuals reminiscent of Chrono that recharge after combat may have been focused gameplay.” That made them an easy Trigger,” Boyd says. “Our upcoming magical inspired by Paladin’s Quest or Dark Souls— Quest in My buy, despite their often being more expensive girl RPG, This Way Madness Lies, is heavily and ailment HP was definitelyinspired by Final Trigger! than other 8- and 16-bit games: “They gave inspired by the later Persona games, while Dark Souls.” a lot of bang for your buck, with the average having combat visuals reminiscent of the It can be tricky to navigate the one being 20-30 hours, as opposed to an ac- Shining Force & Golden Sun games.” line between homage and retread, but games ALSO IN THIS ISSUE tion game that might only last a day or two.” At the same time, Boyd says, like Cosmic Star Heroine and Cthulhu Saves “The star of a RPGs no longer need to ship on there’s much to be learned about modern Christmas prove it’s possible.
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