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Guide 2020 Games from Spain
GUIDE GAMES 2020 FROM SPAIN Message from the CEO of ICEX Spain Trade and Investment Dear reader, We are proud to present the new edition of our “Guide to Games from Spain”, a publication which provides a complete picture of Spain’s videogame industry and highlights its values and its talent. This publication is your ultimate guide to the industry, with companies of various sizes and profiles, including developers, publishers and services providers with active projects in 2020. GAMES Games from Spain is the umbrella brand created and supported by ICEX Spain Trade and Investment to promote the Spanish videogame industry around the globe. You are cordially invited to visit us at our stands at leading global events, such us Game Con- nection America or Gamescom, to see how Spanish videogames are playing in the best global production league. Looking forward to seeing you soon, ICEX María Peña SPAIN TRADE AND INVESTMENT ICT AND DIGITAL CONTENT DEPARTMENT +34 913 491 871 [email protected] www.icex.es GOBIERNO MINISTERIO DE ESPAÑA DE INDUSTRIA, COMERCIO Y TURISMO EUROPEAN REGIONAL DEVELOPMENT FUND A WAY TO MAKE EUROPE GENERAL INDEX ICEX | DISCOVER GAMES FROM SPAIN 6 SPANISH VIDEOGAME INDUSTRY IN FIGURES 8 INDEX 10 DEVELOPERS 18 PUBLISHERS 262 SERVICES 288 DISCOVER www.gamesfromspain.com GAMES FROM SPAIN Silvia Barraclough Head of Videogames Animation and VR/AR ICEX, Spain Trade and Investment in collaboration with [email protected] DEV, the Spanish association for the development and +34 913 491 871 publication of games and entertainment software, is proud to present its Guide to Games from Spain 2020, the perfect way to discover Spanish games and com- panies at a glance. -
085765096700 Hd Movies / Game / Software / Operating System
085765096700 --> SMS / CHAT ON / WHATSAPP / LINE HD MOVIES / GAME / SOFTWARE / OPERATING SYSTEM / EBOOK VIDEO TUTORIAL / ANIME / TV SERIAL / DORAMA / HD DOKUMENTER / VIDEO CONCERT Pertama-tama saya ucapkan terimaksih agan2 yang telah mendownload list ini.. Harap di isi dan kirim ke [email protected] Isi data : NAMA : ALAMAT : NO HP : HARDISK : TOTAL KESELURUHAN PENGISIAN HARDISK : Untuk pengisian hardisk: 1. Tinggal titipkan hardisk internal/eksternal kerumah saya dari jam 07:00-23:00 WIB untuk alamat akan saya sms.. 2. List pemesanannya di kirim ke email [email protected]/saat pengantar hardisknya jg boleh, bebas pilih yang ada di list.. 3. Pembayaran dilakukan saat penjemputan hardisk.. 4. Terima pengiriman hardisk, bagi yang mengirimkan hardisknya internal dan external harap memperhatikan packingnya.. Untuk pengisian beserta hardisknya: 1. Transfer rekening mandiri, setelah mendapat konfirmasi transfer, pesanan baru di proses.. 2. Hardisk yang telah di order tidak bisa di batalkan.. 3. Pengiriman menggunakan jasa Jne.. 4. No resi pengiriman akan di sms.. Lama pengerjaan 1 - 4 hari tergantung besarnya isian dan antrian tapi saya usahakan secepatnya.. Harga Pengisian Hardisk : Dibawah Hdd320 gb = 50.000 Hdd 500 gb = 70.000 Hdd 1 TB =100.000 Hdd 1,5 TB = 135.000 Hdd 2 TB = 170.000 Yang memakai hdd eksternal usb 2.0 kena biaya tambahan Check ongkos kirim http://www.jne.co.id/ BATAM GAME 085765096700 --> SMS / CHAT ON / WHATSAPP / LINE HD MOVIES / GAME / SOFTWARE / OPERATING SYSTEM / EBOOK VIDEO TUTORIAL / ANIME / TV SERIAL / DORAMA / HD DOKUMENTER / VIDEO CONCERT Pertama-tama saya ucapkan terimaksih agan2 yang telah mendownload list ini.. Movies 0 GB Game Pc 0 GB Software 0 GB EbookS 0 GB Anime dan Concert 0 GB 3D / TV SERIES / HD DOKUMENTER 0 GB TOTAL KESELURUHAN 0 GB 1. -
September 2012
issue #34 september 2012 PREVIEW: Death Ray Manta REVIEWS: Da New Guys: Day of the Jackass Call of Cthulhu: The Wasted Land The Myst Reader and the Story of the D'ni SEPTEMBER 2012 I have no idea when we will get to publish this September issue, but it has come together quite well. This month we have a preview of DRM, a game premiering in the Bundle in a Box; Two articles from Gnome’s blog, Da New Guys and Call of Cthulhu: The Wasted Land; As well as the start of the Myst series I talked about last month. Oth- er then the news section, which is as big as ever, The Myst article is the only real substantial content. Which is not to put the other articles down, but they are extremely short. Cover Image: MYst ONliNE: URU liVE This Myst article, at seven pages with images in its finished form, is certainly the biggest article I ever wrote for Adventure Lantern and ADVENTURE LANTERN the biggest writing project I have #09 (34) september 2012 taken on thus far; There is a lot of information to be taken in if you want to be even semi Myst literate. In this ar- ticle I review, talk about, and explain OWNER/EXECUTIVE EDitoR the story behind the enigmatic 1993 hit Ugur Sener adventure game and its many sequels, prequels, and adaptations; As well as pay- OTHER EDitoR(S) ing particular attention to and officially reviewing the book trilogy, that Jonathon Wisnoski was made alongside the game series. This article, if I may say so myself, came together very well and I hope it will be a pleasure to read; But possibly even better than my writing was Constantin’s compilation of ARTICLES BY the article, with expert use of images and background. -
Previews/Interviews: • the Journey Down: Chapter One HD Preview and Interview Reviews: • the Lost Crown: a Ghost-Hunting
Previews/Interviews: • The Journey Down: Chapter One HD Preview and Interview Reviews: • The Lost Crown: A Ghost-Hunting Adventure • The Dream Machine: Chapters 1-3 • The Walking Dead: Episode 1 Adventure Lantern May 2012 Editorial If you scroll down a few pages, you will find Nick's was in tears. I sat back in my chair, shaken and lengthy review of The Lost Crown. Nick offers a amazed that a game could trigger such a response. No detailed analysis of the game, explaining why he was video game before or since Sanitarium has been able less than satisfied with the adventure. He describes to elicit as strong an emotional reaction from me. how the protagonist was unlikable and the sequences where you interrogate the ghosts felt repetitive. He I was hardly the only person to be moved by the scene identifies several technical problems regarding the in question. In his Gamesutra postmortem article for game's puzzles and navigation. However, reading Sanitarium, developer Chris Pasetto indicates that through the review, I got the impression that Nick's "when [Mike Nicholson, the game's art and design dissatisfaction goes beyond the individual design flaws lead] read his proposal to the design team, three of he eloquently explains. The fundamental problem is them nearly cried." In fact, Mr. Pasetto notes that that for him, the game failed to create a strong throughout the development of Sanitarium, the team atmosphere and an immersive experience. The game was "determined to create a main plot line that held the ultimately lacked the emotional impact that makes game together and evoked strong emotions in the players care about the story and the characters. -
Lani Minella
Page 1 Blonde Hair ••• Hazel Eyes (Colored Contacts Available) LANI MINELLA 800-357-7040 5' 8" • 125 lbs FILM & TELEVISION IT: Chapter 2 Monsters and Witches VO WB/ New Line Cinema ABC Sports Documentary ("Our Greatest Hopes....Fears") Esther, Oshrat ABC Network Lost Book of Nostradamus (History Channel) Enza Massa, Martinol, Piccinin,Misti,Fadiga Matchframe/1080 productionsDC DC DC:Legends of Tomorrow Episode 606 Zaguron Amelia Warner Bros TV, DC Ent, Berlanti Prod Bloopy's Buddies (national TV series) Bloopy, Sgt. Lookout, Chef Cuisine Creative Children's Group, New York The Queen's Corgi (Animated film) Ginger Carbot Animation Rollover Prod. ANIMATION & CD-ROM *Additional List Available Upon Request World of Warcraft: Cataclysm • Lich King • Warcraft 3 Succubus, Zaela,Tuskar, Banshee,Geist,more Activision Blizzard God of War 4 and God of War Ragnarok Pesta, Light One,Raven Keeper,Garden Spirit Sony Mass Effect 3 Last female Krogan "Eve", Asari Medic EA/Bioware Last of Us • Last of Us 2 Infected, Bloater, Clickers Naughty Dog Starcraft 1 • Starcraft 2: Wings of Liberty Dropship pilot, Zerg Queen, Medivac Activision Blizzard Nancy Drew---(all game titles) Nancy Drew & misc VOs Her Interactive Justice League "Flash and Substance" (cartoon) Mayor, Waitress, Camera op, Worker Warner Brothers Animation Hearthstone (multiple releases) Sindragossa, Golakka Crawler + more Blizzard Mortal Kombat 9 Sindel, Sheeva, Elder Gods, Radio Ops Warner Brothers Interactive Super Smash Bros. Brawl • New Super Mario Brothers Lucas,Pitt,Lin,Larry,Lemmy,Wendy, -
Thimbleweed Park Spielanalyse
Thimbleweed Park Spielanalyse 2 Inhaltsverzeichnis Einleitung 3 These 4 1. Historische Analyse 5 1.1 Spielhistorische Analyse 5 1.2 Technikhistorische Analyse 7 1.3 Kulturhistorische Analyse 10 2. Systematische Analyse 13 2.1 Technisches Genre 13 2.2 Narratives Genre 14 2.3 Ludisches Genre 15 2.4 Performatives Genre 16 2.5 Audiovisuelles Genre 18 3. Medienästhetische Analyse 19 3.1 Audiovisuelle Ästhetik 19 3.1.1 Grafik 19 3.1.2 Animation 20 3.1.3 Sound 21 3.1.4 Filmästhetische Merkmale 22 3.2 Ludition 23 3.2.1 Ludische Charakteristika 23 3.2.2 Graphical User Interface 25 3.3 Narration 26 3.4 Performanz 27 Fazit 28 Quellenverzeichnis 30 Anhang 33 Eigenständigkeitserklärung 34 3 Einleitung “It’s like opening a dusty old desk drawer and finding an undiscovered LucasArts adventure game you’ve never played before.”1 Thimbleweed Park erweckt den Eindruck eines klassischen Adventure Games, obgleich es aktueller kaum sein könnte. Das Spiel wurde am 30. März 2017 ohne das Zutun einer renommierten Publisherfirma2 auf den Plattformen Linux, Macintosh, Windows und Xbox One veröffentlicht und wird seitdem von der einschlägigen Presse hoch gehandelt. IGN gibt eine Bewertung mit 8,5 von 10 Punkten, 4players.de vergibt 87 von 100 Punkten und Adventure Gamers schenkt dem Projekt 5 von 5 Sternen.3 Finanziert und ermöglicht wurde das Projekt über eine Crowdfunding-Kampagne auf der Plattform Kickstarter, welche von den Entwicklern Ron Gilbert und Gary Winnick im November 2014 initiiert wurde. 626.250$ des ursprünglichen Zielbetrags von 375.000$ wurden dabei finanziert.4 Es ist sehr wahrscheinlich, dass der überschwängliche Erfolg der Kampagne unter anderem darin begründet liegt, dass es sich bei den Entwicklern um die Mitbegründer des Genres der Grafik-Adventures handelt.5 Während der Entwicklung wurden weite Teile des Entstehungsprozesses über einen Developer-Blog der Community offenbart. -
Games from Spain”, a Publication Which Provides a Complete Picture of Spain’S Videogame Industry and Highlights Its Values and Its Talent
GUIDE TO 2019 2019 NIPO: 114190486 EUROPEAN UNION NIPO: 114190491 D.L.: M-8502-2019 EUROPEAN REGIONAL DEVELOPMENT A way to make Europe Message from The CEO of ICEX, Spain Trade and Investment. Dear reader, Continuing with our support for the Spanish videogame area, we are proud to present our second edition of the “Guide to Games from Spain”, a publication which provides a complete picture of Spain’s videogame industry and highlights its values and its talent. This publication is your ultimate guide to the industry, introducing you to companies of various sizes and profiles, including developers, publishers and services providers with active projects in 2019. Games from Spain is the umbrella brand created and supported by ICEX, Spain Trade and Investment to promote the videogame industry around the globe. You are cordially invited to visit us at our stands at Game Connection America, Gamescom or Tokyo Game show, among other events, and so to see how Spanish videogames are once again playing in the best global productions league. Looking forward to seeing you soon. Kind regards, María Peña Mateos EUROPEAN UNION EUROPEAN REGIONAL DEVELOPMENT A way to make Europe 4 5 GENERAL INDEX Message from The CEO of ICEX 03 Spanish videogame industry in figures 06 Discover GAMES FROM SPAIN 07 Index Developers 08 Index Publishers 18 Index Services 20 6 7 SPANISH VIDEOGAME INDUSTRY IN FIGURES NUMBER OF GAME DEVELOPMENT Discover NUMBER OF GAME DEVELOPMENT 455 COMPANIES 455 COMPANIES GAMES FROM SPAIN EMPLOYMENT 6.337 persons (direct employment) EMPLOYMENT