Pathfinder Adventure: the Slithering

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Pathfinder Adventure: the Slithering Pathfinder Adventure: The Slithering PATHFINDER SOCIETY Pathfinder Adventures Treasure Bundles at each 4 XP interval), and 12 Playing or GMing the adventure The Slithering grants Reputation that can be assigned to any faction. It also specific benefits for participants in the Pathfinder Society grants 24 days of Downtime. (second edition) organized play campaign. Players earn access to the items and options listed on the Chronicle Sheet through their actions during the KEY DIFFERENCES FROM SCENARIOS adventure. If the PCs do not discover an item or fulfill the Pathfinder Adventures have variable play times. They do conditions described in the adventure to gain access to an not contain specific faction-related elements or school option, cross that option off of each player’s Chronicle training methods, nor are they designed for play by Sheet. If a single PC gains access to an option presented characters over a wide range of levels. Thematically, on the Chronicle Sheet that can only be obtained by Pathfinder Adventures do not assume the characters are one member of the party, they earn that option on the Pathfinders.The Slithering is therefore offered outside of Chronicle Sheet for all members of their group. the standard Organized Play environment. Characters do not need to conform to the standard Organized Play Pathfinder Society requirements laid out in the Guide to Organized Play: Organized Play Pathfinder Society. The Pathfinder Society is a worldwide fantasy roleplaying campaign that puts you in the role of an agent of the KEEPSAKES Pathfinder Society, a legendary league of explorers, Chronicle Sheets for Pathfinder Adventures and Adventure archaeologists, and adventurers dedicated to discovering Paths occasionally include a section for Keepsakes. A and chronicling the greatest mysteries and wonders of character can only acquire one keepsake per adventure; an ancient world beset by magic and evil. A Pathfinder’s once a player has applied this Chronicle to a character adventures explore the dark alleys and political intrigues and purchased a keepsake from the list, they must cross of Absalom between far-flung travels to the most any other Keepsakes off of their Chronicle Sheet. The interesting and remote locales in the world of Pathfinder. character does not have access to the crossed-off items, In an organized play campaign, your character exists though they may later gain access to some of these items in a common setting shared by tens of thousands of through other means (such as boons purchased through other gamers from around the world. You can take your the Achievement Points system on paizo.com). A player character to a Pathfinder Society event anywhere in the cannot purchase more than one copy of a keepsake item. world, and while the Game Master and your companions might change every time you play, your character APPLYING CREDIT advances as normal. Campaigning in an organized play Players who play through The Slithering, as well as GMs environment offers a uniquely immersive experience, as who run the adventure, gain the adventure’s Chronicle your diverse companions add depth and character to the Sheet, which they can apply to any of their Pathfinder campaign world. It’s also a great way to get in touch with Society (second edition) Organized Play characters. other local gamers, meet new people, and play regularly Players must decide which character to apply credit with a variety of other players. to when they receive the Chronicle Sheet and the GM For more information on the Pathfinder Society, on signs it. The Chronicle Sheet gives 1 level’s worth of how to read the attached Chronicle Sheets, and to find experience (12 XP), 30 Treasure Bundles appropriate games in your area, check out the campaign’s homepage to a character of that level (applied in batches of 10 at pathfindersociety.club. 1 PATHFINDER SOCIETY ADVENTURE Pathfinder Adventure: The Slithering Sanctioning Document © 2021 Paizo Inc. All rights reserved. Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, Starfinder, and the Starfinder logo are registered trademarks of Paizo Inc.; the Pathfinder P logo, Pathfinder Acces- sories, Pathfinder Adventure Card Game, Pathfinder Adventure Card Society, Pathfinder Adventure Path, Pathfinder Adven- tures, Pathfinder Battles, Pathfinder Combat Pad, Pathfinder Flip Mat, Pathfinder Flip-Tiles, Pathfinder Legends,Pathfinder Lost Omens,Pathfinder Pawns, Pathfinder Roleplaying Game, Pathfinder Tales, Starfinder Adventure Path, Starfinder Combat Pad, Starfinder Flip-Mat, Starfinder Pawns, Starfinder Roleplaying Game, and Starfinder Society are trademarks of Paizo Inc. Event Reporting Form Date Event Code: Location GM Org Play #: -2 GM Name: GM Faction: Adventure #: Adventure Name: Reporting Codes: (check when instructed, line through all if no conditions to report) □ A □ B □ C □ D Fame Earned: Bonus Faction Goal Achieved: □ Yes □ No □ N/A Scenario-based Infamy earned? □ Yes □ No □ N/A Faction: Character Name: □ Grand Archive □ Envoy’s Alliance □ Slow Track □ Radiant Oath □ Horizon Hunters □ Dead -2 □ Vigilant Seal □ Verdant Wheel Org Play #: Level □ □ Infamy Faction: Character Name: □ Grand Archive □ Envoy’s Alliance □ Slow Track □ Radiant Oath □ Horizon Hunters □ Dead -2 □ Vigilant Seal □ Verdant Wheel Org Play #: Level □ □ Infamy Faction: Character Name: □ Grand Archive □Envoy’s Alliance □ Slow Track □ Radiant Oath □ Horizon Hunters □ Dead -2 □ Vigilant Seal □ Verdant Wheel Org Play #: Level □ □ Infamy Faction: Character Name: □ Grand Archive □ Envoy’s Alliance □ Slow Track □ Radiant Oath □ Horizon Hunters □ Dead -2 □ Vigilant Seal □ Verdant Wheel Org Play #: Level □ □ Infamy Faction: Character Name: □ Grand Archive □ Envoy’s Alliance □ Slow Track □ Radiant Oath □ Horizon Hunters □ Dead -2 □ Vigilant Seal □ Verdant Wheel Org Play #: Level □ □ Infamy Faction: Character Name: □ Grand Archive □ Envoy’s Alliance □ Slow Track □ Radiant Oath □ Horizon Hunters □ Dead -2 □ Vigilant Seal □ Verdant Wheel Org Play #: Level □ □ Infamy 2 Open Game License Version 1.0a Creative Directors • James Jacobs and Robert G. McCreary The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Director of Game Design • Jason Bulmahn Wizards of the Coast, Inc. (“Wizards”). All Rights Reserved. Director of Visual Design • Sarah E. Robinson 1. Definitions: (a) “Contributors” means the copyright and/or trademark owners who have contributed Open Game Content; (b) “Derivative Material” means copyrighted Director of Game Development • Adam Daigle material including derivative works and translations (including into other computer Organized Play Managing Developer • Linda Zayas-Palmer languages), potation, modification, correction, addition, extension, upgrade, improvement, Developers • Eleanor Ferron, Jason Keeley, Luis Loza, Ron Lundeen, Patrick compilation, abridgment or other form in which an existing work may be recast, Renie, and Jason Tondro transformed or adapted; (c) “Distribute” means to reproduce, license, rent, lease, sell, Starfinder Lead Designer• Joe Pasini broadcast, publicly display, transmit or otherwise distribute; (d) “Open Game Content” Starfinder Senior Developer• John Compton means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement Pathfinder Society Developer• Thurston Hillman over the prior art and any additional content clearly identified as Open Game Content Starfinder Society Developer• Jenny Jarzabski by the Contributor, and means any work covered by this License, including translations Organized Play Developer •Mike Kimmel and derivative works under copyright law, but specifically excludes Product Identity. Design Manager • Mark Seifter (e) “Product Identity” means product and product line names, logos and identifying Pathfinder Lead Designer • Logan Bonner marks including trade dress; artifacts, creatures, characters, stories, storylines, plots, Designer • James Case and Michael Sayre thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual Managing Editor • Leo Glass or audio representations; names and descriptions of characters, spells, enchantments, Senior Editor • Avi Kool and Lu Pellazar personalities, teams, personas, likenesses and special abilities; places, locations, Editors • Addley C. Fannin, Patrick Hurley, Ianara Natividad, and Kieran environments, creatures, equipment, magical or supernatural abilities or effects, logos, Newton symbols, or graphic designs; and any other trademark or registered trademark clearly Managing Art Director • Sonja Morris identified as Product identity by the owner of the Product Identity, and which specifically Art Directors • Kent Hamilton, Kyle Hunter, and Adam Vick excludes the Open Game Content; (f) “Trademark” means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the Senior Graphic Designer • Emily Crowell associated products contributed to the Open Game License by the Contributor (g) “Use”, Graphic Designer • Tony Barnett “Used” or “Using” means to use, Distribute, copy, edit, format, modify, translate and Director of Brand Strategy • Mark Moreland otherwise create Derivative Material of Open Game Content. (h) “You” or “Your” means Paizo CEO • Lisa Stevens the licensee in terms of this agreement. President • Jeffrey Alvarez
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