A Parametric Method to Customize Surfboard and Stand up Paddle Board Fins for Additive Manufacturing
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Surfing Hydrodynamic Research with Engineering Design
Proceedings of the National Conference On Undergraduate Research (NCUR) 2020 Montana State University, Bozeman, MT March 26-28, 2020 Project S.H.R.E.D.: Surfing Hydrodynamic Research with Engineering Design Patricio Garzon , Drew Paolicelli, Andrew Ankeny, Victor Castano Embry-Riddle Aeronautical University College of Engineering 1 Aerospace Boulevard Daytona Beach, Florida 32114 USA Faculty Advisors: Dr. Zheng Zhang & Dr. Jeff Brown Abstract Project Surfing Hydrodynamic Research using Engineering Design (S.H.R.E.D.) focused on the design and testing of surfboard fins through the application of aerospace industry practices. Two innovative fins, one with a winglet and the other with a vortex generator, are introduced in this study. Both designs were fabricated using a composite SLS core, coated with 4-ounce carbon fiber cloth and epoxy resin. Wind tunnel tests were then conducted in the Embry-Riddle Aeronautical University Low-Speed Wind Tunnel located at the Micaplex. These tests were performed in flows dynamically similar to surfing conditions. A parametric study of dynamic similarity between saltwater and air was also directed which, combined with data collected, provides insight to the limitations of wind tunnel testing for hydrodynamic objects. Both Project S.H.R.E.D. designs as well as four market fins, were tested at three different flow speeds while completing a full sweep of pre-determined angles of attack. The aerodynamic efficiency, which is the ratio of side force to drag, was compared between each design. Both Project S.H.R.E.D. designs performed comparably to all market fin designs. An exceptional spike in efficiency at angles of attack near zero indicates the “AU” fin (one of the market designs) is the most efficient. -
Surfboard Design Guide V1.7 KS
surfboard design guide 1 About Compare Surfboards CompareSurfboards.com is a Sydney, Australia-based website featuring real surfboard reviews by and for real surfers. Built for everyday, weekend-warrior surfers, CompareSurfboards serves up weekly reviews and more from a vast range of shapers -- some underground, some iconic. Say Hi! 2 About Benny Hi, I’m Benny! Welcome to Compare Surfboards and welcome to the family! Like many of you, I'm a regular, everyday surfer but I LOVE IT! When it comes to surfboard design, there is a lot to know & lots of jargon. Whether you’re just starting out or a seasoned Hi, I veteran, understanding your equipment can help take your ’m Beny surfing to the next level. This guide will help you understand the basic surfboard design features and how they work together in unison to achieve the purpose of a given board. 3 Table of Contents Introduction 5 Before Design, Think Physics 6 Surfboard Plan Shape or Outline 8 Surfboard Tail Shapes 10 Surfboard Foil 12 Surfboard Rocker 14 Surfboard Rail Volume and Shape 16 Surfboard Bottom Contours 18 Surfboard Fins 20 Surfboard Fin Placement 22 4 Introduction Good surfboard design is part science, part art + a lot of trial and error. Like a good symphony, all aspects of a board’s design serve a specific purpose and these elements must come together to produce the desired outcome. Understanding each component and how they contribute to an overarching design is the primary goal of this guide. Things to Remember • One of the most important steps to becoming a more informed surfer is understanding your equipment • Surfboard design is complex and multi-faceted, however, a few basics principles apply • Understanding the ‘big picture’ will help you make more informed decisions about your equipment 5 Before we start What forces are applied to surfboards during use? 6 “Surfing is al physics.” THREE BASIC FORCES APPLIED TO SURFBOARDS DURING USE: • BUOYANCY - Buoyancy counterbalances the weight of both board and surfer and stops them from sinking. -
Luna Moth: Supporting Creativity in the Cloud
Pedro Alfaiate Instituto Superior Técnico / Luna Moth INESC-ID Inês Caetano Instituto Superior Técnico / INESC-ID Supporting Creativity in the Cloud António Leitão Instituto Superior Técnico / INESC-ID 1 ABSTRACT Algorithmic design allows architects to design using a programming-based approach. Current algo- 1 Migration from desktop application rithmic design environments are based on existing computer-aided design applications or building to the cloud. information modeling applications, such as AutoCAD, Rhinoceros 3D, or Revit, which, due to their complexity, fail to give architects the immediate feedback they need to explore algorithmic design. In addition, they do not address the current trend of moving applications to the cloud to improve their availability. To address these problems, we propose a software architecture for an algorithmic design inte- grated development environment (IDE), based on web technologies, that is more interactive than competing algorithmic design IDEs. Besides providing an intuitive editing interface which facilitates programming tasks for architects, its performance can be an order of magnitude faster than current aalgorithmic design IDEs, thus supporting real-time feedback with more complex algorithmic design programs. Moreover, our solution also allows architects to export the generated model to their preferred computer-aided design applications. This results in an algorithmic design environment that is accessible from any computer, while offering an interactive editing environment that inte- grates into the architect’s workflow. 72 INTRODUCTION programming languages that also support traceability between Throughout the years, computers have been gaining more ground the program and the model: when the user selects a component in the field of architecture. In the beginning, they were only used in the program, the corresponding 3D model components are for creating technical drawings using computer-aided design highlighted. -
© Copyright 2019 Association of Surfing Professionals LLC Page 1
® © Copyright 2019 Association of Surfing Professionals LLC Page 1 WSL RULE BOOK 2019 ALL CHANGES FROM PREVIOUS VERSIONS CAN BE REQUESTED FROM WSL. LAST UPDATED 6 DECEMBER 2019 World Surf League 147 Bay St Santa Monica, CA, 90405 USA Phone: +1 (310) 450 1212 Email: [email protected] U Hwww.worldsurfleague.comU All rights reserved. No part of this Rulebook may be reproduced in any form by any mechanical or electronic means including information storage or retrieval systems without permission in writing from Association of Surfing Professionals LLC. World Surf League, WSL, ASP, It’s On, Dream Tour, Big Wave Tour Awards, CT, QS, AirTour, BWT, Big Wave Tour, You Can’t Script This, Championship Tour, Qualification Series, and all associated logos and event logos are trademarks or registered trademarks of Association of Surfing Professionals LLC or it’s subsidiaries throughout the world. Modifications to this Rulebook can happen at any time with the approval and under the authority of the Head of Tours and Competition. The Rulebook will be enforceable upon publication on www.worldsurfleague.com. This Rulebook and the contents herein are the copyright of Association of Surfing Professionals LLC © Copyright 2019 Association of Surfing Professionals LLC Page 2 CONTENTS CHAPTER 1: CHAMPIONSHIP TOUR (CT) ........................................................................... 8 Article 1: Application of this Chapter ............................................................................ 8 Article 2: Prize Money ..................................................................................................... -
The Most Important Dates in the History of Surfing
11/16/2016 The most important dates in the history of surfing (/) Explore longer 31 highway mpg2 2016 Jeep Renegade BUILD & PRICE VEHICLE DETAILS ® LEGAL Search ... GO (https://www.facebook.com/surfertoday) (https://www.twitter.com/surfertoday) (https://plus.google.com/+Surfertodaycom) (https://www.pinterest.com/surfertoday/) (http://www.surfertoday.com/rssfeeds) The most important dates in the history of surfing (/surfing/10553themost importantdatesinthehistoryofsurfing) Surfing is one of the world's oldest sports. Although the act of riding a wave started as a religious/cultural tradition, surfing rapidly transformed into a global water sport. The popularity of surfing is the result of events, innovations, influential people (http://www.surfertoday.com/surfing/9754themostinfluentialpeopleto thebirthofsurfing), and technological developments. Early surfers had to challenge the power of the oceans with heavy, finless surfboards. Today, surfing has evolved into a hightech extreme sport, in which hydrodynamics and materials play vital roles. Surfboard craftsmen have improved their techniques; wave riders have bettered their skills. The present and future of surfing can only be understood if we look back at its glorious past. From the rudimentary "caballitos de totora" to computerized shaping machines, there's an incredible trunk full of memories, culture, achievements and inventions to be rifled through. Discover the most important dates in the history of surfing: 30001000 BCE: Peruvian fishermen build and ride "caballitos -
Surfing, Gender and Politics: Identity and Society in the History of South African Surfing Culture in the Twentieth-Century
Surfing, gender and politics: Identity and society in the history of South African surfing culture in the twentieth-century. by Glen Thompson Dissertation presented for the Degree of Doctor of Philosophy (History) at Stellenbosch University Supervisor: Prof. Albert M. Grundlingh Co-supervisor: Prof. Sandra S. Swart Marc 2015 0 Stellenbosch University https://scholar.sun.ac.za Declaration By submitting this thesis electronically, I declare that the entirety of the work contained therein is my own, original work, that I am the author thereof (unless to the extent explicitly otherwise stated) and that I have not previously in its entirety or in part submitted it for obtaining any qualification. Date: 8 October 2014 Copyright © 2015 Stellenbosch University All rights reserved 1 Stellenbosch University https://scholar.sun.ac.za Abstract This study is a socio-cultural history of the sport of surfing from 1959 to the 2000s in South Africa. It critically engages with the “South African Surfing History Archive”, collected in the course of research, by focusing on two inter-related themes in contributing to a critical sports historiography in southern Africa. The first is how surfing in South Africa has come to be considered a white, male sport. The second is whether surfing is political. In addressing these topics the study considers the double whiteness of the Californian influences that shaped local surfing culture at “whites only” beaches during apartheid. The racialised nature of the sport can be found in the emergence of an amateur national surfing association in the mid-1960s and consolidated during the professionalisation of the sport in the mid-1970s. -
Numerical Investigation of the Hydrodynamics of Changing Fin Positions Within a 4-Fin Surfboard Configuration
applied sciences Article Numerical Investigation of the Hydrodynamics of Changing Fin Positions within a 4-Fin Surfboard Configuration Sebastian Falk 1,*, Stefan Kniesburges 1 , Rolf Janka 2, Tom O’Keefe 3, Roberto Grosso 4 and Michael Döllinger 1 1 Division of Phoniatrics and Pediatric Audiology at the Department of Otorhinolaryngology, Head & Neck Surgery, University Hospital Erlangen, Friedrich-Alexander-University Erlangen-Nürnberg, 91054 Erlangen, Germany; [email protected] (S.K.); [email protected] (M.D.) 2 Department of Radiology, Friedrich-Alexander-University Erlangen-Nürnberg, 91054 Erlangen, Germany; [email protected] 3 Daum Tooling Inc., San Clemente, CA 92672, USA; [email protected] 4 Computer Graphics Group, Friedrich-Alexander-University Erlangen-Nürnberg, 91054 Erlangen, Germany; [email protected] * Correspondence: [email protected] Received: 14 November 2019; Accepted: 20 January 2020; Published: 23 January 2020 Abstract: Most sports like surfing are highly developed. It is necessary to tease the last percentages out of the competitors and equipment—in the case of surfing the surfboard-fin-system—to win competitions or championships. In this computational investigation, a parameter study of the positioning of the two rear fins within a 4-fin configuration with fixed front fins on a surfboard is executed to find appropriate fin positions for specific surf situations. Four different inflow velocities are investigated. The RANS and URANS models combined with the SST k ! turbulence model, − which is available within the computational fluid dynamics (CFD) package STAR-CCM+, are used to simulate the flow field around the fins for angles of attack (AoA) between 0◦ and 45◦. -
Chapter 430 BICYCLES, SKATEBOARDS and ROLLER SKATES
Chapter 430 BICYCLES, SKATEBOARDS AND ROLLER SKATES § 430.01. Definitions. [Ord. No. 458, passed 2-25-1991; Ord. No. 535, passed 7-8-1996] The following words, when used in this chapter, shall have the following meanings, unless otherwise clearly apparent from the context: (a) BICYCLE — Shall mean any wheeled vehicle propelled by means of chain driven gears using footpower, electrical power or gasoline motor power, except that vehicles defined as "motorcycles" or "mopeds" under the Motor Vehicle Code for the State of Michigan shall not be considered as bicycles under this chapter. This definition shall include, but not be limited to, single-wheeled vehicles, also known as unicycles; two-wheeled vehicles, also known as bicycles; three-wheeled vehicles, also known as tricycles; and any of the above-listed vehicles which may have training wheels or other wheels to assist in the balancing of the vehicle. (b) SKATEBOARD — Shall include any surfboard-like object with wheels attached. "Skateboard" shall also include, under its definition, vehicles commonly referred to as "scooters," being surfboard-like objects with wheels attached and a handle coming up from the forward end of the surfboard area. (c) ROLLER SKATES — Shall include any shoelike device with wheels attached, including, but not limited to, roller skates, in-line roller skates and roller blades. § 430.02. Operation upon certain public ways prohibited; sails and towing prohibited. [Ord. No. 458, passed 2-25-1991; Ord. No. 677, passed 12-8-2003] (a) No person shall ride or in any manner use a skateboard, roller skate or roller skates upon the following public ways: (1) U.S. -
© Copyright 2018 Association of Surfing Professionals LLC Page 1
® © Copyright 2018 Association of Surfing Professionals LLC Page 1 WSL RULE BOOK 2018 ALL CHANGES FROM PREVIOUS VERSIONS CAN BE REQUESTED FROM WSL. LAST UPDATED 23 August 2018 World Surf League 147 Bay St Santa Monica, CA, 90405 USA Phone: +1 (310) 450 1212 Email: [email protected] Hwww.worldsurfleague.com U All rights reserved. No part of this Rulebook may be reproduced in any form by any mechanical or electronic means including information storage or retrieval systems without permission in writing from Association of Surfing Professionals LLC. World Surf League, WSL, ASP, It’s On, Dream Tour, Big Wave Tour Awards, CT, QS, BWT, Big Wave Tour, You Can’t Script This, Championship Tour, Qualification Series, and all associated logos and event logos are trademarks or registered trademarks of Association of Surfing Professionals LLC or it’s subsidiaries throughout the world. Modifications to this Rulebook can happen at any time with the approval and under the authority of the WSL Commissioner. The Rulebook will be enforceable upon publication on www.worldsurfleague.com. This Rulebook and the contents herein are the copyright of Association of Surfing Professionals LLC © Copyright 2018 Association of Surfing Professionals LLC Page 2 CONTENTS CHAPTER 1: CHAMPIONSHIP TOUR (CT) ...................................................................... 7 Article 1: Application of this Chapter ....................................................................... 7 Article 2: Prize Money .............................................................................................. -
Surfing Scientific Output Indexed in the Web of Science and Scopus (1967-2017)
ARTIGOS ORIGINAIS SURFING SCIENTIFIC OUTPUT INDEXED IN THE WEB OF SCIENCE AND SCOPUS (1967-2017) PRODUÇÃO CIENTÍFICA DO SURFE INDEXADA NA WEB OF SCIENCE E SCOPUS (1967-2017) PRODUCCIÓN CIENTÍFICA DE SURFING INDEXADA EN LA WEB OF SCIENCE Y SCOPUS (1967-2017) Mikel Pérez-Gutiérrez*, Carlos Cobo-Corrales* Keywords: Abstract: The aim of this study was to carry out a bibliometric analysis of the surfing Bibliometrics. scientific output indexed in the Web of Science and Scopus until 2017 focused Sports. on productivity, subjects and collaboration patterns. A total of 318 documents Scientific published from 1967 to 2017 were discovered. Medical Sciences was the most Publication represented field and the percentage of collaboration achieved 69.18%. Only Indicators. Australian institutions were represented within the top ten authors. Although surfing has become an emerging research field, it appears to be a rare case within Sport Sciences due to the leading role of Australian institutions. Palavras chave: Resumo: O objetivo deste trabalho foi desenvolver uma análise bibliométrica Bibliometria. da produção científica do surfe indexada na Web of Science e Scopus até 2017 Esportes. centrada na produtividade, matérias e padrões de colaboração. Descobriram-se Indicadores um total de 318 documentos publicados de 1967 até 2017. Ciências médicas foi o de Produção campo mais representado e a percentagem de colaboração foi de 69,18%. Nos dez Científica. autores mais importantes só se acharam representadas instituições australianas. Embora o surfe tenha se tornado uma área de investigação emergente, parece ser um sujeito excepcional nas Ciências do Esporte devido ao papel dominante das instituições australianas. *University of Cantabria. -
Design for Additive Manufacturing: Tool Review and a Case Study
applied sciences Article Design for Additive Manufacturing: Tool Review and a Case Study Daniel Moreno Nieto 1,* and Daniel Moreno Sánchez 2 1 Departamento de Ingeniería Mecánica y Diseño Industrial, Escuela Superior de Ingeniería, Universidad de Cádiz, Puerto Real, 11510 Cádiz, Spain 2 Departamento de Ciencia de los Materiales e Ingeniería Metalúrgica y Química Inorgánica, Facultad de Ciencias, IMEYMAT, Campus Río San Pedro, Universidad de Cádiz, PuertoReal, 11510 Cádiz, Spain; [email protected] * Correspondence: [email protected]; Tel.: +34-676923332 Abstract: This paper aims to collect in a structured manner different computer-aided engineering (CAE) tools especially developed for additive manufacturing (AM) that maximize the capabilities of this technology regarding product development. The flexibility of the AM process allows the manu- facture of highly complex shapes that are not possible to produce by any other existing technology. This fact enables the use of some existing design tools like topology optimization that has already existed for decades and is used in limited cases, together with other novel developments like lattice design tools. These two technologies or design approaches demand a highly flexible manufacturing system to be applied and could not be used before, due to the conventional industrial process limita- tions. In this paper, these technologies will be described and combined together with other generic or specific design tools, introducing the study case of an additive manufactured mechanical design of a bicycle stem. Citation: Moreno Nieto, D.; Moreno Keywords: additive manufacturing; industrial design; fused deposition modeling; parametric design; Sánchez, D. Design for Additive industrial design; CAD computer aided design; topology optimization; lattice design Manufacturing: Tool Review and a Case Study. -
Computational Terrain Modeling with Distance Functions for Large Scale Landscape Design
222 Full Paper Computational Terrain Modeling with Distance Functions for Large Scale Landscape Design Ilmar Hurkxkens1, Mathias Bernhard2 1ETH Zurich, Chair of Landscape Architecture, Zurich/Switzerland · [email protected] 2ETH Zurich, Digital Building Technologies, Zurich/Switzerland Abstract: The act of reshaping terrain to meet cultural, infrastructural and ecological demands becomes an increasingly important practice with upcoming challenges like sea level rise, landslides, floods and drought. While recent hardware innovation in 3D sensing and autonomous construction machinery has opened up the digital recording and digital fabrication of large-scale topographies (HURKXKENS 2017), 3D modeling of digital terrain is still a complex and time-consuming task. The found geometry of the ground, largely irregular in shape and material constitution, poses serious problems and limitations for an efficient digital workflow today. Based on digital elevation data, this paper demonstrates a powerful computational landform editing tool using 2D distance functions. Keywords: Computational terrain modeling, procedural design, signed distance functions, large scale landscape design, digital fabrication 1 Introduction Most designer-oriented software packages use boundary representations (BReps) in NURBS or mesh surfaces to provide a 3D visual interface to the designer. Using BReps in large scale land- scape design have proven very tedious and difficult to work with. Often a combination of the two is used to create clean-cut topography in NURBS which is embedded in a mesh for the project surroundings (WALLISS & RAHMANN 2016). The digital equivalent of terrain modeling is best described as Boolean operations that tend to be problematic on large NURBS or meshes, quickly reaching the limits of the conventional software packages from Autodesk, Nemetschek or McNeel (MCNEEL 2000).