11/24/2017

INTEGRATING PHYSICAL DEVELOPMENT WITHIN TEAM SPORT TACTICAL PERIODIZATION

CESAR MEYLAN, PhD, CSCS Canadian Sport Institute Pacific Canadian Soccer Association

Building the session plan 4 Corners approach

Behaviors

Know you, show you Right lens, right time, right comms End in mind, now

Expectations

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Between The White Lines: Maximizing Return on Training Investment

1. Seek to understand before being understood

2. Build evidenced based training principles

3. Monitor with accuracy

4. Optimize communication lines

5. Fill in the empty buckets

GMS Profile 2017 Technical Physical Mental Power Winger 7/11 Primary Rating Primary Rating Primary Rating Power The Footballer as an athlete Dribbling 85+ 2m Acceleration 85+ Attacking Mindset 90+ Receiving back to goal 85+ 30m Speed 95+ Defensive Mindset 80+ Receiving in behind 95+ 10m Speed 95+ Creativity 85+ Running at Aggression Mindset Receiving between lines 85+ Power/Explosiveness 95+ Anticipation 85+ Posture Receiving off a switch 90+ Strength 95+ Determination 90+ players

Single touch turns 95+ Speed Endurance 90+ Aggression 90+ Aerobic Multiple touch turns 85+ Endurance 80+ Bravery 90+ Touch to evade 85+ Agility 85+ Composure 85+ Capacity & Direct Rotational Crossing Accuracy 90+ Jump Reach 80+ Vision 80+ Power Crossing skills 90+ Crossing Dissociation & Power Balance 80+ ATT Decision accuracy 85+ Running with the ball 95+ Height 80+ DEF Decision accuracy 80+

Individual Movement 95+ Individual Positioning 90+ Hip mobility Combined Movement 85+ WN Lumbar-Pelvic Control Team Positioning 80+ Shooting top of box 85+ Work Rate 85+

Vertical force Lateral force Shooting on the run 90+ Concentration 80+ production & production Finishing in the box 90+ Tactical Awareness 80+ Shooting absorption Shooting accuracy 90+ Horizontal force Attacking Headers 85+ High Pace Knee stability production Defensive Headers 75+ Descriptor Key Stats GMS T1 L1-2-3 Players Passing on the run 90+

1 touch passing 85+ The power winger is extremely direct and uses world class pace at every Technical Rose Ankle Stiffness opportunity to threaten the line behind with or without the ball. This • Goal Scoring Ratio: 1:3 Prince Running Creative passing 80+ player is aggressive with an attacking mindset exploring opportunity • AVP’s receive in front: 3+ Dayes & Foot mobility Diagonal passing 80+ through movement to receive and turn to run at defenders or into space • AVP’s receive behind: 7+ Lamontagne Anaerobic Economy with the ball. Uses pace, power and aggression to be 1st to the ball and • AVP’s create: 7+ Incision Passes 80+ can impose themselves defensively in pressing, back pressing and • AQE: 10+ Capacity & Power Pressing 85+ supporting team compactness. Has exceptional 1 touch turning ability • Total Turns: 5+ and high quality turning, crossing, finishing and passing ability while • Fwd Pass Completion: 70% Intercepting 80+ travelling at full pace. Can assume the 9 position and takeover basic 2/3 • Crossing: 4+ Tackling 80+ FB responsibilities. • Shots: 2+ • Successful ATT Dribbles: 3 Tracking 80+

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From the WHY to the HOW What does the game gives you?

Physical performance within the context of football: “The ability to dominate the direct opposition while also applying all principles of the game for 90+ min.” WHY?

Quality - Durability Quantity - Sustainability Game Toughness Game Speed Game Intensity Game Volume • Better actions • Better actions • More actions • Maintain quality & quantity of 86%HRmax • Aggression • 1v1 defending • Box to Box actions • Shielding • Foot race winners • Pressing beast • Always available • Tackling • Turning • Recovery Runs • Stay in the game (decision-making) • Win headers • Explosive • 3 movements player • Maintain tactical shape • Dominant (1v1) • Evasive • Back to back games • Suffocating • Pace • Cagey Match Data • Mobile • Robust Physiological and Biomechanical Qualities to Perform (What?)

Physical Testing Supportive mechanisms (Game Readiness) Position Metres P/Min High IMA P/Min HSR/min Training Methods (How & When?) • Nutrition-Hydration Team 108 1.73 6.41 • Recovery & Sleep • Return to play FWD 108 1.83 6.78 • Special interventions MF 113 1.83 6.41 • Priming Integration (key driving principles and sub-principles) FB 106 1.58 7.11 CB 103 1.65 4.83

ROTI: Physical Development Within Football ROTI: Tactical Periodization

 11v11  PHASE OF PLAY Attacking  UNIT Organization  FUNCTION  POSSESSION  SSG 4 Moments Attacking Defensive Transition of the game Transition

Defensive Organization

Delgado-Bordonau, 2012

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ROTI: Physical Development Within Football Cardiovascular response to training Football Specific Overload Horizontal Alternation

• Technical Skills • Fitness level • Commitment

Uncontrolled Controlled

Delgado-Bordonau, 2012 Hill-Haas, 2011

Cardiovascular response to training Stimulate vs. SimulateSIMULATE VS. STIMULATE

6v6 - 1v1 11v11 – 8v8

[La]

Considerations when planning SSG:  Residual fatigue?  Individual response?  Positional demands?  Overload vs. Underload?  Top Speed?  Worse Case Scenario Training?

What about phase of play, unit work or individual skillset?  Low Cardiovascular loading Figure 1. Comparison of work-rate in various small sided games. Relationship to international match work-rate is  High neuromuscular loading represented in % above each bar. HIE = high intensity effort  Low perception of loading vs. actual Hill-Haas, 2011 (>16.5 km/h) ; High IMA = high accel-decel-COD (2.5 m/s)

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90 m2 310 m2 Lacome et al. (2017) What about residual fatigue?

 Big surface = ↑ HS & TD  In the Tight = ↑ MechW  HIIT needed to overload TD & HS  CD overloaded in tight SSG  4v4 better in small bout  Rotation to adapt positional load

What about residual Fatigue?

Buchheit, 2017

What about residual fatigue? The Impact of Mental Fatigue

Pre-Post: • CMJ Mental Fatigue Impairs Physical & Technical Performance • Groin Squeeze

Run @ 12km/h for 4 min + 4x 60-m runs: • Vert. Stiffness (K)  STR taxes anterior chain • Pk Force • Propulsion efficiency: ratio velocity:F prodImpairs (V1/F1) Decision Making & Creativity

For all sessions: • ↓ groin SqueezeLimits (technical-12% to skill -7%) – most in the STR session Hinders football specific running • ↑ K (+7-16%)

Session Dependant: CMJ & V1/F1  Propulsion affected by Volume • ↑ CMJ after Speed & endurance (+5-6%) – no change after STR  HF training potentiation? • ↑ V1/F1 ratio after strength (10%) • ↓ V1/F1 ratio after Speed (-5%) & endurance (-6%)

Buchheit, 2017 Coutts, 2016

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The Impact of Mental Fatigue The Matrix

How Coaches Can Positively Impact Mental Fatigue WHY? Four Characteristics of the Game

WHAT? Training Emphasis Days Vary the cognitive load in SSG

WHEN? Periodization of Specific Session GENERIC

Create time constraints on objectives HOW? Specifics of the Session Content

Vary pitch size to force faster decision making HOW? Content Manipulation

WHAT? System Overload Last SSG: play until there is a winner WHAT? Energy Pathways SPECIFIC

Coutts, 2016

Principles Recap – Group Task Ceiling-Flooring Concept

Ceiling (8-10 Training Contacts)

Total Distance: 30-32 km (2.7- 3 GL) # HIE: 180-220 (3-3.5 GL) # IMA: 650-700 (3.5-4 GL) Sprint Distance: 700-900-m(3-3.5 GL) Pload: 3000-3400 (2.7-3 GL)

RPE: 3200-3600 AU (4 -4.5 GL)  7 day RPE rolling: 420-514 AU RED min: 80-100 min (1.5 GL)  2 strength/week TRIMP: 1200-1600(3-4 GL)  1 speed/week

Median (4 training + 1 game)

 7 days RPE rolling: 285-340  1 strength session (light) Total Distance: 25-27 km  1 speed (within football) # HIE: 140-160 # IMA: 500-550 Sprint Distance: 400-600-m RPE: 2000-2400 RED min: 50-60 TRIMP: 1000-1200

Flooring (Taper – 7-14 days rolling average to consider)

Total Distance: 17-20 km  7 day RPE rolling: RPE: 1200-1400 # HIE: 80-100 175-200 RED min: 20-30 # IMA: 380-420  No strength session TRIMP: 800-900 Sprint Distance: 400-600 What principles of integration do you use in your environment?

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WNT Match Build-up WNT Match Build-up

WNT Match Preparation FIFA Windows 2016 Strength Fitness Speed Reaction MD MD+1 MD+2 MD-4 MD-3 MD-2 MD-1 Theme Explosive Extensive Intensive Reactive km 4.3 5.4 3.7 2.9 #HIE 27 30 21 15 #Ac/Dc 89 120 85 69

RPEsession 425 475 315 235 RED’ 6 8 3 3 OBSERVATIONS WHO IS THE BIGGEST INFLUENCER?  MD-3 heaviest day  Progressive-regressive loading  Explicit vs. Implicit  Variance in the type of loading  Cognitive loading  Always some form of intensity  Match Realistic  Managing individual players

Professional Match Build-up The Session Plan

Session Objectives NOVEMBER 1st - PM Model Part I - Warm-up PART II - FT5-BK5 Pack Habits PART III - 11v11 + Skillsets PART IV - 11v11 Coached PART V - 11v11 Full intensity Moment AO-DO-DT-AT Platform Tactical objectives Load Hard Phyical theme intensive to extensive Intensity moderate to high Volume Moderate Add graphic Add graphic Add graphic Add graphic Add graphic Mental Objective Duration 90' Coach's note Keeping this session tight is key given the mutliple parts and the fact that there are periods of high intensity. Also knowing what the players have gone through already in the last 2 days. Aim for a qualitative session with intensity and reduced volume Session Plan min 5 Break - min 5 Break - min 5 Break - min 5 Break - Format Warm-up for readiness for the FT5-BK5 Habit work Front 5 v Back 4 (Habits) - - 11v11 11v11 11v11 Pitch Dimension Need half a pitch 1/3 of the pitch Full pitch penality spot to end line Full pitch Duration of Phase 15' 10' 20' 15' 10' Two blocks of 8 min with rotation after 5 min where players are on a skillset Physical warm-up and possession based warm-up - Post pack habits will need 8 min block (similar to Phase 2) - Full intensity (can manage the starting Phase Breakdown 4x2' with possible rotation included session on the adjecent pitch (SXI at the start of the first block getting more Heavily coached some max velocity work position if required) repetition)

Need a rythms so if rotation must be done on the fly. Rotate key players that Keep with warm-up short as we can see that this session could blow out of At that stage session, could over flow. Awareness that it might be the case, Considerations have already done a lot of work such as Desi who typically gets worked in this Smooth transition between Skillset and 11v11. proportion with more parts keeping timing tight type of drills.

Training Timeline 0-15 min 20-30 min 35-55 min 60-75 min 80-90 min Loading parameters Date Session Duration (min) 5 Total internal load (TRIMP) 280 RED min 10 RPE score 90 Session RPE 450 Anterior Chain-groin (IMA) 115 # HIR 35 Sprint distance (m) 172 Total external load (m) 5655 Player Load 602

Owen, 2017

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Communication Pre-Training Live Communication

OVERVIEW Player Graph Position Total % Norm

 Limited volume 8 FB 435 43%  Stride opening @ sub-intensity (80%) 8 FW 322 29%  Prehab Warm-up 8 MF 455 41% Session Plan Ariel Young 8 CB 240 24% 8 FW 335 37% SPECIFICS 1. WU 20’ 8 FW 314 28%  Manage fragile players 2. UNIT work 6’ 8 MF 441 39% 8 FW 580 46%  < 3 Km 3. 11v9 (3/4 field) PPT 15-20’ Jessie Fleming 8 MF 613 48%  < 20 HIR’s a. AO: FB shallow x 3 Julia Grosso 8 MF 260 22% 8 FW 499 45%  < 8-10 reps @ near max intensity b. DO: The Lock x 2 8 FB 264 27% c. DO: FR3 Press x 2 8 GK 209 46% DON’T 8 FB 332 34% 4. Set Play 10’  Multiple transition Maegan Kelly 8 FB 277 28% 8 FW 581 53%  Large distances Rebecca 8 MF 476 45%  Deceleration (triple movements) Sabrina D'Angelo 8 GK 167 37% Stephanie Labbe 8 GK 225 52%  Extensive Amount of Striking 8 CB 417 42%

Forecasting vs. Actual Forecasting Training Load

7-day rolling RPE Session RPE 7 day rolling average 600

MD-12 500 Taper Priming 400 Week

300 Load early

200

100

0

1

-9 -8 -7 -6 -5 -4 -3 -2 -1

-30 -29 -28 -27 -26 -25 -24 -23 -22 -21 -20 -19 -18 -17 -16 -15 -14 -13 -12 -11 -10 OLY Pred. OLY Actu.

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Following the plan Building capacity with a progressive overload

30-35 km/wk, ~ 1 month out from 1st Rolling 7 day average game in Rio

~25 km/wk in clubs

Filling up the right buckets Filling up the buckets

S&C 11v11

Prehabiliation

Aerobic & Anaerobic Power

Top Speed • HI Running Strength • Endurance Base • Positional Load Positional Top-up

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Worst Case Scenario Concept (Gabbett, 2016) Worst case scenario training

Match (± SD) Peak5 (± SD) % Difference TD (m.min-1) 108 144 30% HSR (m.min-1) 9.4 24.7 162% Accel (count.min-1) 1.80 3.29 83% PLoad (AU.min-1) 11.5 15.5 35%

Simulating Worst Case Senario: Distance Simulating Worst Case Senario: Distance

125 m/min 125 m/min 89 ± 6% PEAK 89 ± 6% PEAK

CB CB

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Simulating Worst Case Senario: HSR Simulating Worst Case Senario: HSR

7.4 HSR/min 7.4 HSR/min 32 ± 11% PEAK 32 ± 11% PEAK

CB CB

Asking the right questions Match report example

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Match Report Example Applying a growth mindset

Time in possession - platforms

Applying a growth mindset Improvement Ideas

Know your sport 1 Are you informed of the demand of your sport?

Work Collaboratively 2 Who does the objectives of others impact your outcome?

Time in possession - platforms Your Own Reality 3 What drill can you categories to inform loading?

Have a Plan “B” 4 What if you cannot achieve what is needed?

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Questions

[email protected] @MeylanCesar

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