Mapreduce Design Patterns
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Chapter 12 Calc Macros Automating Repetitive Tasks Copyright
Calc Guide Chapter 12 Calc Macros Automating repetitive tasks Copyright This document is Copyright © 2019 by the LibreOffice Documentation Team. Contributors are listed below. You may distribute it and/or modify it under the terms of either the GNU General Public License (http://www.gnu.org/licenses/gpl.html), version 3 or later, or the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/), version 4.0 or later. All trademarks within this guide belong to their legitimate owners. Contributors This book is adapted and updated from the LibreOffice 4.1 Calc Guide. To this edition Steve Fanning Jean Hollis Weber To previous editions Andrew Pitonyak Barbara Duprey Jean Hollis Weber Simon Brydon Feedback Please direct any comments or suggestions about this document to the Documentation Team’s mailing list: [email protected]. Note Everything you send to a mailing list, including your email address and any other personal information that is written in the message, is publicly archived and cannot be deleted. Publication date and software version Published December 2019. Based on LibreOffice 6.2. Using LibreOffice on macOS Some keystrokes and menu items are different on macOS from those used in Windows and Linux. The table below gives some common substitutions for the instructions in this chapter. For a more detailed list, see the application Help. Windows or Linux macOS equivalent Effect Tools > Options menu LibreOffice > Preferences Access setup options Right-click Control + click or right-click -
Rexx Programmer's Reference
01_579967 ffirs.qxd 2/3/05 9:00 PM Page i Rexx Programmer’s Reference Howard Fosdick 01_579967 ffirs.qxd 2/3/05 9:00 PM Page iv 01_579967 ffirs.qxd 2/3/05 9:00 PM Page i Rexx Programmer’s Reference Howard Fosdick 01_579967 ffirs.qxd 2/3/05 9:00 PM Page ii Rexx Programmer’s Reference Published by Wiley Publishing, Inc. 10475 Crosspoint Boulevard Indianapolis, IN 46256 www.wiley.com Copyright © 2005 by Wiley Publishing, Inc., Indianapolis, Indiana Published simultaneously in Canada ISBN: 0-7645-7996-7 Manufactured in the United States of America 10 9 8 7 6 5 4 3 2 1 1MA/ST/QS/QV/IN No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except as permitted under Sections 107 or 108 of the 1976 United States Copyright Act, without either the prior written permission of the Publisher, or authorization through payment of the appropriate per-copy fee to the Copyright Clearance Center, 222 Rosewood Drive, Danvers, MA 01923, (978) 750-8400, fax (978) 646-8600. Requests to the Publisher for permission should be addressed to the Legal Department, Wiley Publishing, Inc., 10475 Crosspoint Blvd., Indianapolis, IN 46256, (317) 572-3447, fax (317) 572-4355, e-mail: [email protected]. LIMIT OF LIABILITY/DISCLAIMER OF WARRANTY: THE PUBLISHER AND THE AUTHOR MAKE NO REPRESENTATIONS OR WARRANTIES WITH RESPECT TO THE ACCURACY OR COM- PLETENESS OF THE CONTENTS OF THIS WORK AND SPECIFICALLY DISCLAIM ALL WAR- RANTIES, INCLUDING WITHOUT LIMITATION WARRANTIES OF FITNESS FOR A PARTICULAR PURPOSE. -
Scripting: Higher- Level Programming for the 21St Century
. John K. Ousterhout Sun Microsystems Laboratories Scripting: Higher- Cybersquare Level Programming for the 21st Century Increases in computer speed and changes in the application mix are making scripting languages more and more important for the applications of the future. Scripting languages differ from system programming languages in that they are designed for “gluing” applications together. They use typeless approaches to achieve a higher level of programming and more rapid application development than system programming languages. or the past 15 years, a fundamental change has been ated with system programming languages and glued Foccurring in the way people write computer programs. together with scripting languages. However, several The change is a transition from system programming recent trends, such as faster machines, better script- languages such as C or C++ to scripting languages such ing languages, the increasing importance of graphical as Perl or Tcl. Although many people are participat- user interfaces (GUIs) and component architectures, ing in the change, few realize that the change is occur- and the growth of the Internet, have greatly expanded ring and even fewer know why it is happening. This the applicability of scripting languages. These trends article explains why scripting languages will handle will continue over the next decade, with more and many of the programming tasks in the next century more new applications written entirely in scripting better than system programming languages. languages and system programming -
10 Programming Languages You Should Learn Right Now by Deborah Rothberg September 15, 2006 8 Comments Posted Add Your Opinion
10 Programming Languages You Should Learn Right Now By Deborah Rothberg September 15, 2006 8 comments posted Add your opinion Knowing a handful of programming languages is seen by many as a harbor in a job market storm, solid skills that will be marketable as long as the languages are. Yet, there is beauty in numbers. While there may be developers who have had riches heaped on them by knowing the right programming language at the right time in the right place, most longtime coders will tell you that periodically learning a new language is an essential part of being a good and successful Web developer. "One of my mentors once told me that a programming language is just a programming language. It doesn't matter if you're a good programmer, it's the syntax that matters," Tim Huckaby, CEO of San Diego-based software engineering company CEO Interknowlogy.com, told eWEEK. However, Huckaby said that while his company is "swimmi ng" in work, he's having a nearly impossible time finding recruits, even on the entry level, that know specific programming languages. "We're hiring like crazy, but we're not having an easy time. We're just looking for attitude and aptitude, kids right out of school that know .Net, or even Java, because with that we can train them on .Net," said Huckaby. "Don't get fixated on one or two languages. When I started in 1969, FORTRAN, COBOL and S/360 Assembler were the big tickets. Today, Java, C and Visual Basic are. In 10 years time, some new set of languages will be the 'in thing.' …At last count, I knew/have learned over 24 different languages in over 30 years," Wayne Duqaine, director of Software Development at Grandview Systems, of Sebastopol, Calif., told eWEEK. -
Safe, Fast and Easy: Towards Scalable Scripting Languages
Safe, Fast and Easy: Towards Scalable Scripting Languages by Pottayil Harisanker Menon A dissertation submitted to The Johns Hopkins University in conformity with the requirements for the degree of Doctor of Philosophy. Baltimore, Maryland Feb, 2017 ⃝c Pottayil Harisanker Menon 2017 All rights reserved Abstract Scripting languages are immensely popular in many domains. They are char- acterized by a number of features that make it easy to develop small applications quickly - flexible data structures, simple syntax and intuitive semantics. However they are less attractive at scale: scripting languages are harder to debug, difficult to refactor and suffers performance penalties. Many research projects have tackled the issue of safety and performance for existing scripting languages with mixed results: the considerable flexibility offered by their semantics also makes them significantly harder to analyze and optimize. Previous research from our lab has led to the design of a typed scripting language built specifically to be flexible without losing static analyzability. Inthis dissertation, we present a framework to exploit this analyzability, with the aim of producing a more efficient implementation Our approach centers around the concept of adaptive tags: specialized tags attached to values that represent how it is used in the current program. Our frame- work abstractly tracks the flow of deep structural types in the program, and thuscan ii ABSTRACT efficiently tag them at runtime. Adaptive tags allow us to tackle key issuesatthe heart of performance problems of scripting languages: the framework is capable of performing efficient dispatch in the presence of flexible structures. iii Acknowledgments At the very outset, I would like to express my gratitude and appreciation to my advisor Prof. -
APPLYING MODEL-VIEW-CONTROLLER (MVC) in DESIGN and DEVELOPMENT of INFORMATION SYSTEMS an Example of Smart Assistive Script Breakdown in an E-Business Application
APPLYING MODEL-VIEW-CONTROLLER (MVC) IN DESIGN AND DEVELOPMENT OF INFORMATION SYSTEMS An Example of Smart Assistive Script Breakdown in an e-Business Application Andreas Holzinger, Karl Heinz Struggl Institute of Information Systems and Computer Media (IICM), TU Graz, Graz, Austria Matjaž Debevc Faculty of Electrical Engineering and Computer Science, University of Maribor, Maribor, Slovenia Keywords: Information Systems, Software Design Patterns, Model-view-controller (MVC), Script Breakdown, Film Production. Abstract: Information systems are supporting professionals in all areas of e-Business. In this paper we concentrate on our experiences in the design and development of information systems for the use in film production processes. Professionals working in this area are neither computer experts, nor interested in spending much time for information systems. Consequently, to provide a useful, useable and enjoyable application the system must be extremely suited to the requirements and demands of those professionals. One of the most important tasks at the beginning of a film production is to break down the movie script into its elements and aspects, and create a solid estimate of production costs based on the resulting breakdown data. Several film production software applications provide interfaces to support this task. However, most attempts suffer from numerous usability deficiencies. As a result, many film producers still use script printouts and textmarkers to highlight script elements, and transfer the data manually into their film management software. This paper presents a novel approach for unobtrusive and efficient script breakdown using a new way of breaking down text into its relevant elements. We demonstrate how the implementation of this interface benefits from employing the Model-View-Controller (MVC) as underlying software design paradigm in terms of both software development confidence and user satisfaction. -
Complementary Slides for the Evolution of Programming Languages
The Evolution of Programming Languages In Text: Chapter 2 Programming Language Genealogy 2 Zuse’s Plankalkül • Designed in 1945, but not published until 1972 • Never implemented • Advanced data structures – floating point, arrays, records • Invariants 3 Plankalkül Syntax • An assignment statement to assign the expression A[4] + 1 to A[5] | A + 1 => A V | 4 5 (subscripts) S | 1.n 1.n (data types) 4 Minimal Hardware Programming: Pseudocodes • Pseudocodes were developed and used in the late 1940s and early 1950s • What was wrong with using machine code? – Poor readability – Poor modifiability – Expression coding was tedious – Machine deficiencies--no indexing or floating point 5 Machine Code • Any binary instruction which the computer’s CPU will read and execute – e.g., 10001000 01010111 11000101 11110001 10100001 00010101 • Each instruction performs a very specific task, such as loading a value into a register, or adding two binary numbers together 6 Short Code: The First Pseudocode • Short Code developed by Mauchly in 1949 for BINAC computers – Expressions were coded, left to right – Example of operations: 01 – 06 abs value 1n (n+2)nd power 02 ) 07 + 2n (n+2)nd root 03 = 08 pause 4n if <= n 04 / 09 ( 58 print and tab 7 • Variables were named with byte-pair codes – E.g., X0 = SQRT(ABS(Y0)) – 00 X0 03 20 06 Y0 – 00 was used as padding to fill the word 8 IBM 704 and Fortran • Fortran 0: 1954 - not implemented • Fortran I: 1957 – Designed for the new IBM 704, which had index registers and floating point hardware • This led to the idea of compiled -
Design Patterns in Ocaml
Design Patterns in OCaml Antonio Vicente [email protected] Earl Wagner [email protected] Abstract The GOF Design Patterns book is an important piece of any professional programmer's library. These patterns are generally considered to be an indication of good design and development practices. By giving an implementation of these patterns in OCaml we expected to better understand the importance of OCaml's advanced language features and provide other developers with an implementation of these familiar concepts in order to reduce the effort required to learn this language. As in the case of Smalltalk and Scheme+GLOS, OCaml's higher order features allows for simple elegant implementation of some of the patterns while others were much harder due to the OCaml's restrictive type system. 1 Contents 1 Background and Motivation 3 2 Results and Evaluation 3 3 Lessons Learned and Conclusions 4 4 Creational Patterns 5 4.1 Abstract Factory . 5 4.2 Builder . 6 4.3 Factory Method . 6 4.4 Prototype . 7 4.5 Singleton . 8 5 Structural Patterns 8 5.1 Adapter . 8 5.2 Bridge . 8 5.3 Composite . 8 5.4 Decorator . 9 5.5 Facade . 10 5.6 Flyweight . 10 5.7 Proxy . 10 6 Behavior Patterns 11 6.1 Chain of Responsibility . 11 6.2 Command . 12 6.3 Interpreter . 13 6.4 Iterator . 13 6.5 Mediator . 13 6.6 Memento . 13 6.7 Observer . 13 6.8 State . 14 6.9 Strategy . 15 6.10 Template Method . 15 6.11 Visitor . 15 7 References 18 2 1 Background and Motivation Throughout this course we have seen many examples of methodologies and tools that can be used to reduce the burden of working in a software project. -
The World of Scripting Languages Pdf, Epub, Ebook
THE WORLD OF SCRIPTING LANGUAGES PDF, EPUB, EBOOK David Barron | 506 pages | 02 Aug 2000 | John Wiley & Sons Inc | 9780471998860 | English | New York, United States The World of Scripting Languages PDF Book How to get value of selected radio button using JavaScript? She wrote an algorithm for the Analytical Engine that was the first of its kind. There is no specific rule on what is, or is not, a scripting language. Most computer programming languages were inspired by or built upon concepts from previous computer programming languages. Anyhow, that led to me singing the praises of Python the same way that someone would sing the praises of a lover who ditched them unceremoniously. Find the best bootcamp for you Our matching algorithm will connect you to job training programs that match your schedule, finances, and skill level. Java is not the same as JavaScript. Found on all windows and Linux servers. All content from Kiddle encyclopedia articles including the article images and facts can be freely used under Attribution-ShareAlike license, unless stated otherwise. Looking for more information like this? Timur Meyster in Applying to Bootcamps. Primarily, JavaScript is light weighed, interpreted and plays a major role in front-end development. These can be used to control jobs on mainframes and servers. Recover your password. It accounts for garbage allocation, memory distribution, etc. It is easy to learn and was originally created as a tool for teaching computer programming. Kyle Guercio - January 21, 0. Data Science. Java is everywhere, from computers to smartphones to parking meters. Requires less code than modern programming languages. -
A Design Pattern Generation Tool
Project Number: GFP 0801 A DESIGN PATTERN GEN ERATION TOOL A MAJOR QUALIFYING P ROJECT REPORT SUBMITTED TO THE FAC ULTY OF WORCESTER POLYTECHNIC INSTITUTE IN PARTIAL FULFILLME NT OF THE REQUIREMEN TS FOR THE DEGREE OF BACHELOR O F SCIENCE BY CAITLIN VANDYKE APRIL 23, 2009 APPROVED: PROFESSOR GARY POLLICE, ADVISOR 1 ABSTRACT This project determines the feasibility of a tool that, given code, can convert it into equivalent code (e.g. code that performs the same task) in the form of a specified design pattern. The goal is to produce an Eclipse plugin that performs this task with minimal input, such as special tags.. The final edition of this plugin will be released to the Eclipse community. ACKNOWLEGEMENTS This project was completed by Caitlin Vandyke with gratitude to Gary Pollice for his advice and assistance, as well as reference materials and troubleshooting. 2 TABLE OF CONTENTS Abstract ....................................................................................................................................................................................... 2 Acknowlegements ................................................................................................................................................................... 2 Table of Contents ..................................................................................................................................................................... 3 Table of Illustrations ............................................................................................................................................................. -
Design Patterns
CSE 403: Software Engineering, Winter 2016 courses.cs.washington.edu/courses/cse403/16wi/ Design Patterns Emina Torlak [email protected] Outline • Overview of design patterns • Creational patterns • Structural patterns • Behavioral patterns 2 introoverview of design patterns What is a design pattern? 4 What is a design pattern? • A standard solution to a common programming problem • a design or implementation structure that achieves a particular purpose • a high-level programming idiom 4 What is a design pattern? • A standard solution to a common programming problem • a design or implementation structure that achieves a particular purpose • a high-level programming idiom • A technique for making code more flexible or efficient • reduce coupling among program components • reduce memory overhead 4 What is a design pattern? • A standard solution to a common programming problem • a design or implementation structure that achieves a particular purpose • a high-level programming idiom • A technique for making code more flexible or efficient • reduce coupling among program components • reduce memory overhead • Shorthand for describing program design • a description of connections among program components • the shape of a heap snapshot or object model 4 Why should you care? • You could come up with these solutions on your own … • But you shouldn't have to! • A design pattern is a known solution to a known problem. 5 Types of design patterns • Creational patterns • how objects are instantiated • Structural patterns • how objects / classes can -
Object-Oriented Design Patterns
Object-Oriented Design Patterns David Janzen EECS 816 Object-Oriented Software Development University of Kansas Outline • Introduction – Design Patterns Overview – Strategy as an Early Example – Motivation for Creating and Using Design Patterns – History of Design Patterns • Gang of Four (GoF) Patterns – Creational Patterns – Structural Patterns – Behavioral Patterns Copyright © 2006 by David S. 2 Janzen. All rights reserved. What are Design Patterns? • In its simplest form, a pattern is a solution to a recurring problem in a given context • Patterns are not created, but discovered or identified • Some patterns will be familiar? – If you’ve been designing and programming for long, you’ve probably seen some of the patterns we will discuss – If you use Java Foundation Classes (Swing), Copyright © 2006 by David S. 3 you have certaJiannzleyn. Aulls rieghdts rsesoervmed.e design patterns Design Patterns Definition1 • Each pattern is a three-part rule, which expresses a relation between – a certain context, – a certain system of forces which occurs repeatedly in that context, and – a certain software configuration which allows these forces to resolve themselves 1. Dick Gabriel, http://hillside.net/patterns/definition.html Copyright © 2006 by David S. 4 Janzen. All rights reserved. A Good Pattern1 • Solves a problem: – Patterns capture solutions, not just abstract principles or strategies. • Is a proven concept: – Patterns capture solutions with a track record, not theories or speculation 1. James O. Coplien, http://hillside.net/patterns/definition.html Copyright © 2006 by David S. 5 Janzen. All rights reserved. A Good Pattern • The solution isn't obvious: – Many problem-solving techniques (such as software design paradigms or methods) try to derive solutions from first principles.