How to Succeed in Art & (2D) Animation Without Really Trying By
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Digital Surrealism: Visualizing Walt Disney Animation Studios
City University of New York (CUNY) CUNY Academic Works Publications and Research Queens College 2017 Digital Surrealism: Visualizing Walt Disney Animation Studios Kevin L. Ferguson CUNY Queens College How does access to this work benefit ou?y Let us know! More information about this work at: https://academicworks.cuny.edu/qc_pubs/205 Discover additional works at: https://academicworks.cuny.edu This work is made publicly available by the City University of New York (CUNY). Contact: [email protected] 1 Digital Surrealism: Visualizing Walt Disney Animation Studios Abstract There are a number of fruitful digital humanities approaches to cinema and media studies, but most of them only pursue traditional forms of scholarship by extracting a single variable from the audiovisual text that is already legible to scholars. Instead, cinema and media studies should pursue a mostly-ignored “digital-surrealism” that uses computer-based methods to transform film texts in radical ways not previously possible. This article describes one such method using the z-projection function of the scientific image analysis software ImageJ to sum film frames in order to create new composite images. Working with the fifty-four feature-length films from Walt Disney Animation Studios, I describe how this method allows for a unique understanding of a film corpus not otherwise available to cinema and media studies scholars. “Technique is the very being of all creation” — Roland Barthes “We dig up diamonds by the score, a thousand rubies, sometimes more, but we don't know what we dig them for” — The Seven Dwarfs There are quite a number of fruitful digital humanities approaches to cinema and media studies, which vary widely from aesthetic techniques of visualizing color and form in shots to data-driven metrics approaches analyzing editing patterns. -
A Totally Awesome Study of Animated Disney Films and the Development of American Values
California State University, Monterey Bay Digital Commons @ CSUMB Capstone Projects and Master's Theses 2012 Almost there : a totally awesome study of animated Disney films and the development of American values Allyson Scott California State University, Monterey Bay Follow this and additional works at: https://digitalcommons.csumb.edu/caps_thes Recommended Citation Scott, Allyson, "Almost there : a totally awesome study of animated Disney films and the development of American values" (2012). Capstone Projects and Master's Theses. 391. https://digitalcommons.csumb.edu/caps_thes/391 This Capstone Project is brought to you for free and open access by Digital Commons @ CSUMB. It has been accepted for inclusion in Capstone Projects and Master's Theses by an authorized administrator of Digital Commons @ CSUMB. Unless otherwise indicated, this project was conducted as practicum not subject to IRB review but conducted in keeping with applicable regulatory guidance for training purposes. For more information, please contact [email protected]. Social and Behavioral Sciences Department Senior Capstone California State University, Monterey Bay Almost There: A Totally Awesome Study of Animated Disney Films and the Development of American Values Dr. Rebecca Bales, Capstone Advisor Dr. Gerald Shenk, Capstone Instructor Allyson Scott Spring 2012 Acknowledgments This senior capstone has been a year of research, writing, and rewriting. I would first like to thank Dr. Gerald Shenk for agreeing that my topic could be more than an excuse to watch movies for homework. Dr. Rebecca Bales has been a source of guidance and reassurance since I declared myself an SBS major. Both have been instrumental to the completion of this project, and I truly appreciate their humor, support, and advice. -
Animated Stereotypes –
Animated Stereotypes – An Analysis of Disney’s Contemporary Portrayals of Race and Ethnicity Alexander Lindgren, 36761 Pro gradu-avhandling i engelska språket och litteraturen Handledare: Jason Finch Fakulteten för humaniora, psykologi och teologi Åbo Akademi 2020 ÅBO AKADEMI – FACULTY OF ARTS, PSYCHOLOGY AND THEOLOGY Abstract for Master’s Thesis Subject: English Language and Literature Author: Alexander Lindgren Title: Animated Stereotypes – An Analysis of Disney’s Contemporary Portrayals of Race and Ethnicity Supervisor: Jason Finch Abstract: Walt Disney Animation Studios is currently one of the world’s largest producers of animated content aimed at children. However, while Disney often has been associated with themes such as childhood, magic, and innocence, many of the company’s animated films have simultaneously been criticized for their offensive and quite problematic take on race and ethnicity, as well their heavy reliance on cultural stereotypes. This study aims to evaluate Disney’s portrayals of racial and ethnic minorities, as well as determine whether or not the nature of the company’s portrayals have become more culturally sensitive with time. To accomplish this, seven animated feature films produced by Disney were analyzed. These analyses are of a qualitative nature, with a focus on imagology and postcolonial literary theory, and the results have simultaneously been compared to corresponding criticism and analyses by other authors and scholars. Based on the overall results of the analyses, it does seem as if Disney is becoming more progressive and culturally sensitive with time. However, while most of the recent films are free from the clearly racist elements found in the company’s earlier productions, it is quite evident that Disney still tends to rely heavily on certain cultural stereotypes. -
Leslie Bishko the Uses and Abuses of Cartoon Style in Animation
Animation Studies – Vol.2, 2007 Leslie Bishko The Uses and Abuses of Cartoon Style in Animation Introduction “Cartoon style” in animation broadly refers to animation design and movement that adheres to the 12 Principles of Animation, defined and developed at the Disney Studios. The Principles evolved through trial and error, by observing motion on-screen and noting what aspects of animated movement served the believability of the characters. To this day, the 12 Principles of Animation are known by all animators and used as a benchmark for good animation. Yet, these principles are not complete movement concepts. They influence specific movement patterns that are often applied without consideration of their effects, resulting in characterization that lacks authenticity. Viewers have come to expect that animated character performances portray the illusion of a living being. As a determining factor for believability in animation, authenticity functions on two levels. First, we suspend our disbelief and engage with the character; there is no question of the character’s aliveness. Second, through characterization, we experience an authentic being whose inner intent is communicated outwardly, and made unmistakably clear. Originating from the roots of 20th century modern dance, Laban Movement Analysis (LMA) is a conceptual framework for the observation, description and interpretation of human movement that offers a robust movement vocabulary. Where Animation Principles can potentially impose a specific style of animated movement, LMA is style-neutral and therefore excels at articulating components of style. Additionally, LMA addresses the relationship of intent to action, an innovative feature that aids us in the observation of authenticity which the Animation Principles lack. -
Jobs and Education
Vol. 3 Issue 3 JuneJune1998 1998 J OBS AND E DUCATION ¥ Animation on the Internet ¥ Glenn VilppuÕs Life Drawing ¥ CanadaÕs Golden Age? ¥ Below the Radar WHO IS JARED? Plus: Jerry BeckÕs Essential Library, ASIFA and Festivals TABLE OF CONTENTS JUNE 1998 VOL.3 NO.3 4 Editor’s Notebook It’s the drawing stupid! 6 Letters: [email protected] 7 Dig This! 1001 Nights: An Animation Symphony EDUCATION & TRAINING 8 The Essential Animation Reference Library Animation historian Jerry Beck describes the ideal library of “essential” books on animation. 10 Whose Golden Age?: Canadian Animation In The 1990s Art vs. industry and the future of the independent filmmaker: Chris Robinson investigates this tricky bal- ance in the current Canadian animation climate. 15 Here’s A How de do Diary: March The first installment of Barry Purves’ production diary as he chronicles producing a series of animated shorts for Channel 4. An Animation World Magazine exclusive. 20 Survey: It Takes Three to Tango Through a series of pointed questions we take a look at the relationship between educators, industry representatives and students. School profiles are included. 1998 33 What’s In Your LunchBox? Kellie-Bea Rainey tests out Animation Toolworks’ Video LunchBox, an innovative frame-grabbing tool for animators, students, seven year-olds and potato farmers alike! INTERNETINTERNET ANIMATIONANIMATION 38 Who The Heck is Jared? Well, do you know? Wendy Jackson introduces us to this very funny little yellow fellow. 39 Below The Digital Radar Kit Laybourne muses about the evolution of independent animation and looks “below the radar” for the growth of new emerging domains of digital animation. -
From Snow White to Frozen
From Snow White to Frozen An evaluation of popular gender representation indicators applied to Disney’s princess films __________________________________________________ En utvärdering av populära könsrepresentations-indikatorer tillämpade på Disneys prinsessfilmer __________________________________________________ Johan Nyh __________________________________________________ Faculty: The Institution for Geography, Media and Communication __________________________________________________ Subject: Film studies __________________________________________________ Points: 15hp Master thesis __________________________________________________ Supervisor: Patrik Sjöberg __________________________________________________ Examiner: John Sundholm __________________________________________________ Date: June 25th, 2015 __________________________________________________ Serial number: __________________________________________________ Abstract Simple content analysis methods, such as the Bechdel test and measuring percentage of female talk time or characters, have seen a surge of attention from mainstream media and in social media the last couple of years. Underlying assumptions are generally shared with the gender role socialization model and consequently, an importance is stated, due to a high degree to which impressions from media shape in particular young children’s identification processes. For young girls, the Disney Princesses franchise (with Frozen included) stands out as the number one player commercially as well as in customer awareness. -
To Infinity and Back Again: Hand-Drawn Aesthetic and Affection for the Past in Pixar's Pioneering Animation
To Infinity and Back Again: Hand-drawn Aesthetic and Affection for the Past in Pixar's Pioneering Animation Haswell, H. (2015). To Infinity and Back Again: Hand-drawn Aesthetic and Affection for the Past in Pixar's Pioneering Animation. Alphaville: Journal of Film and Screen Media, 8, [2]. http://www.alphavillejournal.com/Issue8/HTML/ArticleHaswell.html Published in: Alphaville: Journal of Film and Screen Media Document Version: Publisher's PDF, also known as Version of record Queen's University Belfast - Research Portal: Link to publication record in Queen's University Belfast Research Portal Publisher rights © 2015 The Authors. This is an open access article published under a Creative Commons Attribution-NonCommercial-NoDerivs License (https://creativecommons.org/licenses/by-nc-nd/4.0/), which permits distribution and reproduction for non-commercial purposes, provided the author and source are cited. General rights Copyright for the publications made accessible via the Queen's University Belfast Research Portal is retained by the author(s) and / or other copyright owners and it is a condition of accessing these publications that users recognise and abide by the legal requirements associated with these rights. Take down policy The Research Portal is Queen's institutional repository that provides access to Queen's research output. Every effort has been made to ensure that content in the Research Portal does not infringe any person's rights, or applicable UK laws. If you discover content in the Research Portal that you believe breaches copyright or violates any law, please contact [email protected]. Download date:28. Sep. 2021 1 To Infinity and Back Again: Hand-drawn Aesthetic and Affection for the Past in Pixar’s Pioneering Animation Helen Haswell, Queen’s University Belfast Abstract: In 2011, Pixar Animation Studios released a short film that challenged the contemporary characteristics of digital animation. -
Computer Animation Prof
UW-Green Bay Summer Art Studio June 23-28, 2019 Computer Animation Prof. Thomas J. Wallestad, Instructor NECESSARY AND OPTIONAL SUPPLIES (AND OTHER STUFF) FOR SAS STUDENTS TO BRING TO: Welcome Computer Animation Students! We will be learning character animation using traditional animation techniques and applying them to the powerful animation program, Adobe Animate, on the Macintosh. -Thomas Wallestad ART SUPPLIES Most Important: − One USB mini jump drive (1GB) or portable hard-drive for use on a Macintosh & PC for archiving your work. Necessary: − Several graphite pencils (#2 or #4 preferably) − A Staedtler or Prismacolor Col-Erase non-photo blue pencil (AKA non-repro blue pencil) − White vinyl erasers (not pink erasers that tear & stain paper) − Pencil sharpeners (housing preferably made of metal not plastic) − Several fine point black ink pens (preferably fiber or felt tip) NO Sharpies® !!! (i.e. Sanford / Papermate Liquid Expresso or Liquid Flair Extra-Fine Point) − Correction fluid in a pen: Liquid Paper, Wite-Out, or Pentel Presto! Pens − Masking tape or Drafting tape − Transparent grid-lined ruler or clear ruler (preferably with a beveled edge) − White copy paper (many sheets for animation, storyboards, concept art & model sheets) Optional: In order of importance − A Round Peg Bar for hand-drawn animation (http://www.lightfootltd.com) − A 10"x12" light box (Artograph LightTracer) or (HUION LED light pad w/ USB-power) − Various sized black ink pens − Tracing paper − A right angle − Coloring tools (markers, pens, pencils, opaque -
The Walt Disney Studios Presents Upcoming Film Slate from Disney, Pixar, Marvel, and Lucasfilm at D23 Expo 2017
THE WALT DISNEY STUDIOS PRESENTS UPCOMING FILM SLATE FROM DISNEY, PIXAR, MARVEL, AND LUCASFILM AT D23 EXPO 2017 ‘Celebration of an Animated Classic: The Lion King’ Event Announced BURBANK, Calif., June 27, 2017 – The Walt Disney Studios presents an exclusive look at its unparalleled film slate at D23 Expo 2017 in Anaheim, California, taking place July 14–16. At two marquee Hall D23 presentations, the Studio will give fans a behind-the-scenes glimpse at its upcoming releases, with animated films from Walt Disney Animation Studios and Pixar Animation Studios showcased on Friday, July 14, and live-action projects from Disney, Marvel Studios, and Lucasfilm taking the stage on Saturday, July 15. Disney, Pixar, Marvel, and Lucasfilm are responsible for some of the world’s biggest movie hits, including recent blockbusters such as Disney’s Beauty and the Beast, Pirates of the Caribbean: Dead Men Tell No Tales, and The Jungle Book; Walt Disney Animation Studios’ Zootopia and Moana; Pixar Animation Studios’ Inside Out, Finding Dory, and Cars 3; Marvel Studios’ Guardians of the Galaxy Vol. 2, Doctor Strange, and Captain America: Civil War; and Lucasfilm’s Star Wars: The Force Awakens and Rogue One: A Star Wars Story. While the films to be featured in Hall D23 will remain under wraps until showtime, the Studio’s upcoming slate includes Pixar’s Coco; Marvel Studios’ Thor: Ragnarok, Black Panther, and Avengers: Infinity War; Lucasfilm’s Star Wars: The Last Jedi; Disney’s A Wrinkle in Time and Mary Poppins Returns; Walt Disney Animation Studios’ Ralph Breaks the Internet: Wreck-It Ralph 2; and more. -
9781474410571 Contemporary
CONTEMPORARY HOLLYWOOD ANIMATION 66543_Brown.indd543_Brown.indd i 330/09/200/09/20 66:43:43 PPMM Traditions in American Cinema Series Editors Linda Badley and R. Barton Palmer Titles in the series include: The ‘War on Terror’ and American Film: 9/11 Frames Per Second Terence McSweeney American Postfeminist Cinema: Women, Romance and Contemporary Culture Michele Schreiber In Secrecy’s Shadow: The OSS and CIA in Hollywood Cinema 1941–1979 Simon Willmetts Indie Reframed: Women’s Filmmaking and Contemporary American Independent Cinema Linda Badley, Claire Perkins and Michele Schreiber (eds) Vampires, Race and Transnational Hollywoods Dale Hudson Who’s in the Money? The Great Depression Musicals and Hollywood’s New Deal Harvey G. Cohen Engaging Dialogue: Cinematic Verbalism in American Independent Cinema Jennifer O’Meara Cold War Film Genres Homer B. Pettey (ed.) The Style of Sleaze: The American Exploitation Film, 1959–1977 Calum Waddell The Franchise Era: Managing Media in the Digital Economy James Fleury, Bryan Hikari Hartzheim, and Stephen Mamber (eds) The Stillness of Solitude: Romanticism and Contemporary American Independent Film Michelle Devereaux The Other Hollywood Renaissance Dominic Lennard, R. Barton Palmer and Murray Pomerance (eds) Contemporary Hollywood Animation: Style, Storytelling, Culture and Ideology Since the 1990s Noel Brown www.edinburghuniversitypress.com/series/tiac 66543_Brown.indd543_Brown.indd iiii 330/09/200/09/20 66:43:43 PPMM CONTEMPORARY HOLLYWOOD ANIMATION Style, Storytelling, Culture and Ideology Since the 1990s Noel Brown 66543_Brown.indd543_Brown.indd iiiiii 330/09/200/09/20 66:43:43 PPMM Edinburgh University Press is one of the leading university presses in the UK. We publish academic books and journals in our selected subject areas across the humanities and social sciences, combining cutting-edge scholarship with high editorial and production values to produce academic works of lasting importance. -
Thesis (2.022Mb)
ABSTRACT Mara Ashley Waters Director: Sarah-Jane Murray, Ph.D. Stories are a way for us to share what we love and believe to everyone in the world. It's a medium that has the ability to cross all divisions, no matter our differences. With storytelling comes the responsibility of what truth, or danger, we choose to create and give to the world. With this in mind, my story takes on the task of giving a villain's backstory rather than a hero's, attempting to show that even the worst of characters that pop off of the page have so much more to them than just inherent evil. ! ! Mara A Thesis Submitted to the Faculty of Baylor University In Partial Fulfillment of the Requirements for the Honors Program By Ashley Lynae Waters Waco, Texas May 2017 ! ! TABLE OF CONTENTS Preface . iv Mara . 1 Chapter One . 2 Chapter Two . 8 Chapter Three . 13 Chapter Four . 17 Chapter Five . 21 Chapter Six . 45 Chapter Seven . 55 Chapter Eight . 64 Chapter Nine . 68 Chapter Ten . 74 Chapter Eleven . 92 Chapter Twelve . 105 Chapter Thirteen . 109 Chapter Fourteen . 115 Chapter Fifteen . 120 Chapter Sixteen . 124 Chapter Seventeen . 132 Chapter Eighteen . 135 ! ! Works Consulted . 137 ! ! ! ! ! ! ! PREFACE! ! Stories!are!the!bridges!around!the!world!that!transcend!time!and!space.! Whether!we!are!reading!stories!of!King!David!from!the!Bible,!the!trials!of!Macbeth! from!Shakespeare’s!writings!in!the!sixteenth!century,!or!Katniss!Everdeen’s!fight! with!President!Snow!from!our!generation,!we!are!experiencing!something!that!has!Uncle&Tom’s& Cabinmanaged!to!survive!and!make!its!way!into!our!lives.!Stories!such!as!Harry&Potter& -
Mulan: Female Character‟S Negotiation Towards
MULAN: FEMALE CHARACTER‟S Mulan, an animated movie by Walt Disney NEGOTIATION TOWARDS (1998), adopts the Chinese legend of Hua PATRIARCHY Mulan from the fourth century. It was directed by Tony Bancroft and Barry Cook. 1 2 Christy Tisnawijaya , Andreas Tano The movie was awarded 1999 Academy Awards Nominations: Best Original Score [email protected] and 1999 Golden Globe Awards Nominations: Best Original Score; Best English Department, Song. The main character, Fa Mulan, has a strong influence in the story. She is a Universitas Pamulang teenager who is not ready to be a wife, but her family insists her to be married. Then, Abstract she screws up her marriage and goes to a This research is aimed at showing the battle replacing her father. The issues of how gender inequality in Mulan animated movie men and women are expected to behave tend (1998). The elements of narrative: setting, to be prominent in many scenes of the plot, and point of view were analyzed through movie. the works of cinematography: angle and shot. The differences between the male and Patriarchy, the ideology that men female gender roles were found by examining are superior to women, determines women the dialogues and the song lyrics. The social roles in society based on her reproduction construction of gender roles was discussed organs‟ functions to childbearing (Irigaray, using the ideology of patriarchy by Irigaray 2004). This ideology makes “motherhood is (2004) and the concept of Confucianism by taken for granted as an identity for women” Lam (2016). (Woodward, 1999: 242). This feminine mystique, being a wife and a mother as the destiny of every girl, has restricted women in public space (Friedan, 1963).