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Rise of the Empire 1000 Bby-0 Bby (2653 Atc -3653 Atc)
RISE OF THE EMPIRE 1003-980 B.B.Y. (2653-2653 A.T.C.) The Battle of Ruusan 1,000 B.B.Y.-0 B.B.Y. and the Rule of Two (2653 A.T.C. -3653 A.T.C.) 1000 B.B.Y. (2653 A.T.C.) “DARKNESS SHARED” Bill Slavicsek Star Wars Gamer #1 Six months prior to the Battle of Ruusan. Between chapters 20 and 21 of Darth Bane: Path of Destruction. 996 B.B.Y. (2657 A.T.C.) “ALL FOR YOU” Adam Gallardo Tales #17 Volume 5 The sequence here is intentional. Though I am keeping the given date, this story would seem to make more sense placed prior to the Battle of Ruusan and the fall of the Sith. 18 PATH OF DESTRUCTION with the Sith). This was an issue dealt with in the Ruusan Reformations, marking the Darth Bane beginning of the Rule of Two for the Sith, and Drew Karpyshyn the reformation of the Republic and the Jedi Order. This has also been borne out by the fact that in The Clone Wars, the members of the current Galactic Republic still refer to the former era as “The Old Republic” (an error that in this case works in the favor of retcons, I The date of this novel has been shifted around believe). The events of this graphic novel were somewhat. The comic Jedi vs. Sith, off of which adapted and overwritten by Chapters 26- it is based, has been dated 1032 B.B.Y and Epilogue of Darth Bane: Path of Destruction 1000 B.B.Y. -
Prince of the Iron Fist What We’Re Playing …...… 8 ….....3-7 Sage’S Chronicles ..….....8 Tech Geeks ……….…
RETROGRADE TECH GEEKS Go back in time to when How does Microsoft’s 3-pointers were bombs layout and design and a frog could dance at program hold up? We halftime in Double Dribble. take it for a spin. PAGE 11 PAGE 10 Fourth Quarter 2009 PRINCE OF THE IRON TEKKEN FIST A fallen student of Namco’s Cybertainment division shares SOUL his beginnings CALIBUR with its aging series Tekken. PAGE 2 GAMING INSURRECTION FOURTH QUARTER 2009 editorial Though the average Joe doesn’t care about E3, you should h … the leaves are transpiring in the Los Angeles media. So why should you care beginning to change Civic Center, and they don’t about E3? colors and the kiddies care. If you don’t, that’s cool. But if AAA are back to school. So why does anyone give a you want to know what’s coming That can mean only one thing: hoot? Because it’s simply the out, what looks decent and worth It’s fall! With fall also comes the biggest event of the year for your time and your money, care. change of seasons also for the video gamers and the compa- If you care at all about how your Cry of War gaming industry. Christmas is nies that need them. money’s going to be spent just around the corner. Anyone who is anyone in the around Christmastime for the So how does the gaming in- industry goes. For years since its gamer in your life, care. If you dustry measure when it’s time to 1995 conception, the trade show don’t watch the conferences, I change the blankets on the bed? gained a mythological stature don’t blame you. -
Soulcalibur 4 Moves List Algol
SoulCalibur 4 Moves List Algol Signature Alnilam Wezen A A B H H M Signature Suhail Sheratan A B K H M M GB Signature Thaltha Qarn B B B H M M Signature Alshain Najm B M IMP Signature Eltanin Nath Menamcing Eye ... A + B SM Signature Marfic Eltanin Nath (Hold) A + K (During Hit) A + B L SM Signature Metallah Mufrid B A M M Signature Nath Tawr or B M Signature Sham Gienah A + B M M M M Signature Albali Alkes A + G T Signature Combo ~ B + K Signature Combo K ~ A B K Horizontal Chertan Aladfar A A H H Horizontal Qadim Thuban a B M Horizontal Alnilam Wezen A A B H H M Horizontal Theemin Lesuth A A M M Horizontal Hadar Saiph A SL Horizontal Saiph Caph A L Horizontal Mirfak Aladfar A A H H GB Horizontal Suhail Sheratan A B K H M M GB Horizontal Hadar Saiph WC A SL Horizontal Akrab Saiph WR A H Horizontal Alrakis Saiph JUMP A H Horizontal Adhil Caph TA A H Horizontal Alioth Saiph WCTA A SL Vertical Beemin Acubens B B M M Vertical Thalthah Qarn B B B H M M Vertical Ras Algethi B B M M Vertical Ras Algethi~Qamar I'klil B M Vertical Matar Acubens B M - 1 - Algol Vertical Awwal Qarn B M Vertical Qarn Eltanin Nath B (During Hit) A + B H SM Vertical Qarn Eltanin Nath (Hold) B (During Hit) A + B Vertical Alshain Najm B M IMP Vertical Hadar Acubens WC B M Vertical Qadim Sulafat WC B M Vertical Alruccaba Vega WC B M Vertical Alruccaba Vega (Hold) WC B M GB Vertical Haris Shaula WR B M Vertical Alrakis Vega JUMP B M Vertical Adhil Acubens TA B M Vertical Alioth Acubens WCTA B M Kick Menkar Pherkad K H Kick Menkar Scheat K M Kick Dhih Tarf K K H M Kick Dhih Tarf (Hold) K K H M GB Kick Pherkad Rigil K M Kick Fil Qadam K L Kick Tawr Rigil K L Kick Nimr Marfic K H Kick Nimr Marfic (Hold) K H Kick Cursa Scheat WC K L Kick Theemin Menkar WR K M Kick Theemin Menkar (Hold) WR K M H Kick Algorab Skat JUMP K M Kick Adhil Menkar TA K H Kick Alioth Cursa WCTA K L Simultaneous Alaraph Achernar A + B M Simultaneous Eltanin Nath (Menancing Eye) A + B SM Simultaneous Eltanin Nath Menancing Eye .. -
NDK 2019 Program
WELCOME WELCOME TO THE 23RD YEAR OF NAN DESU KAN! Important s we enter our last year at the Notes Sheraton, we are reminded of how Afortunate we are. For the past Please note that our 23 years, we have been working to grow and Cosplay Café is a paid serve the anime community in Colorado and event. Please register surrounding states. We are proud to still be at our Merch room here, and stand for our fandom while still in Plaza Court 2. working to complete our mission statement as There are a handful a registered 501 c(4) Nonprofit Organization. of craft panels that require you to pay a For us, the love of anime and Japanese culture small materials fee. isn’t just a marketing tool or a nifty feature Please pay the amount on our schedule; it’s our purpose for existing indicated in the panel and a mandate of our Nonprofit Charter. We description directly to bring people together to further the knowledge the person running of Japanese Art, animation and culture, and the panel itself! welcome people from all over the region under Take a look at our our roof. We include people of all fandoms, Photography rules ethnicities and identities...and have been for for both cosplayers our whole existence. We choose charities that and photographers! mean something to the community both local Please note that our and nationwide. We actually care, and will Burlesque Show is continue to do so as long as we possibly can. a strict 18+ show, no exceptions! For our theme this year, are declaring 2019 as the Year of the Gamer! We have greatly expanded TABLE our Gaming community over the past few years to over 10,000 square feet of dedicated gaming OF CONTENTS space! We are proud to announce the opening the 4 Rules & Policies Senjo Gamer’s Market next to our ever-popular Gaming Dojo! As always, we are continually 6 Map increasing the quality and growing the number of 7 N. -
BANDAI NAMCO Group
TABLE OF CONTENTS 1 BANDAI NAMCO Group Outline Results of Operations 01 Consolidated Business Performance / Management Indicators 02 Sales by Category Products / Service Data 03 Sales by IPs / Toys and Hobby Unit 05 Network Entertainment Unit 06 Real Entertainment Unit / Visual and Music Production Unit / IP Creation Unit 2 Related Market Data Toys and Hobby 07 Toy Market 08 Plastic Model Market / Figure Market / Capsule Toy Market / Card Product Market 09 Candy Toy Market / Children’s Lifestyle (Sundries) Market / Babies’ / Children’s Clothing Market Network Entertainment 09 Game App Market / Top Publishers in the Global App Market 10 Home Video Game Market BANDAI NAMCO Group Real Entertainment 10 Amusement Machine Market / Amusement Facility Market FACT BOOK 2020 Visual and Music Production 11 Visual Software Market / Music Content Market IP Creation 11 Animation Market 3 ESG Data BANDAI NAMCO Group Important CSR Themes: FY2020.3 Activity Report 12 Safety and Cleanliness of Products and Services 13 Environmental Consideration 14 Policies Regarding Influence on Society of the Group’s Content and Products / Supply Chain Management Environment-Related Information 15 Overview of Environmental Performance Data for FY2020.3 / BANDAI NAMCO Group CO2 Emissions Human Resources-Related Information (Total for Unit Core Companies) 17 Number of Employees by Type of Employment / Number of Female Managers / Number of Employ- ees Hired after Graduation / Employment Rate for People with Disabilities / Averages / Number of Employees That Took Leave for Childcare or Family Nursing / Annual Paid Leave Utilization Rate / Industrial Accidents / Systems to Promote Achieve- ment of Work–Life Balance (Examples) 4 BANDAI NAMCO Group’s History History 18 BANDAI’s History / NAMCO’s History 26 BANDAI NAMCO Group’s History Notes: 1. -
Namco Bandai's Soulcalibur Iv Ships Two Million Units
FOR IMMEDIATE RELEASE ® NAMCO BANDAI’S SOULCALIBUR IV SHIPS TWO MILLION UNITS Souls Burn Worldwide With Celebrated Fighting Franchise Santa Clara, Calif., (August 7, 2008) – Leading video game developer and publisher, NAMCO BANDAI Games America Inc., announced today that Soulcalibur® IV, the newest installment to the world renowned weapon-based fighting series, has shipped two million units worldwide following its July 29 launch. Now available at retailers throughout North America for the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system, Soulcalibur® IV, continues the franchise’s legacy of delivering a rich gaming experience with robust features and enhancements. Set to finally reveal the origins of this ongoing saga, Soulcalibur IV features new and familiar faces from across the galaxy who seeks the rival swords for their own goals. The line-up of weapon-wielding fighters grows as new characters add another layer of challenge and mystery, including legendary STAR WARS™ characters Jedi Master Yoda for the Xbox 360 version of the title; Darth Vader for the PLAYSTATION 3 system; and Darth Vader’s Secret Apprentice from LucasArts' hotly anticipated Star Wars®: The Force Unleashed™, who will make an appearance on both platforms. Retooled from the ground up, Soulcalibur IV provides a true next generation experience by bringing the beloved series to the HD era and presenting the game as it was meant to be enjoyed. Adding to the depth of weapon based combat players can perform Critical Finish moves to defeat opponents in one spectacular hit. Also, fighting aficionados can now battle online for the first time in franchise history using customized characters or fan favorites to challenge others for worldwide domination. -
Nintendo Gamecube
Nintendo GameCube Last Updated on September 30, 2021 Title Publisher Qty Box Man Comments 18 Wheeler: American Pro Trucker Acclaim Japan Atsumare!! Made In Wario Nintendo Bakuten Shoot Beyblade 2002: Nettou! Magne Tag Battle Takara Baseball 2003, The Konami Battle Hōshin Koei Battle Stadium D.O.N. Bandai Namco Games Beach Spikers: Virtua Beach Volleyball Sega Biohazard Capcom Biohazard 2 Capcom Biohazard 3: Last Escape Capcom Biohazard 4 Capcom Biohazard Code: Veronica Complete Capcom Biohazard Zero Capcom Bleach GC: Tasogare Ni Mamieru Shinigami Sega Bloody Roar Extreme Hudson Soft Bokujou Monogatari: Wonderful Life Natsume Bokujou Monogatari: Wonderful Life for Girls Natsume Capcom vs. SNK 2 EO Millionaire Fighting 2001 Capcom Captain Tsubasa: Ōgon Sedai no Chōsen Konami Chaos Field Expanded Milestone Charinko Hero Banpresto Chibi-Robo Nintendo Club Nintendo e-Catalog 2004 Nintendo Croket! Banking no Kikiwosukue Konami Cubic Lode Runner: Hudson Selection Vol. 1 Hudson Dabitsuku 3 Sega Dairantou Smash Brothers DX Nintendo Dance Dance Revolution with Mario Nintendo Densetsu no Quiz Nintendo Densetsu no Quiz Ou Ketteisen: Microphone bundle Nintendo Disney Sports Soccer Konami Disney Sports: American Football Konami Disney's Magical Park Hudson Disney's Magical Park: Hudson the Best Hudson Donkey Kong Jungle Beat Nintendo Donkey Kong Jungle Beat: Tarukonga Set Nintendo Donkey Konga: Bongos Set Nintendo Donkey Konga 2: Hit Song Parade Nintendo Donkey Konga 3 Nintendo Doubutsu Bancho Nintendo Doubutsu no Mori + Nintendo Dragon -
Video Game Party Packages Video Game Party Packages
VIDEOVIDEO GAMEGAME PARTYPARTY PACKAGESPACKAGES ADD VIDEO GAMES TO YOUR PARTY, EVENT OR MEET-UP! PREMIERE PACKAGES Convenient party packages built for all ages and budgets. $675 for the first 12 children, including the birthday child. Each additional child is $25. 1. THE CLASSIC PACKAGE 2. SMASH BROTHERS PACKAGE 3. THE NINTENDO PACKAGE Easy system is 2 player and loaded COST: $700 This package features games across all with multiple games for the guests Featuring the Nintendo Smash Brothers Nintendo systems. to choose from. series, with up to 16 players! • Smash Brothers Brawl (Wii) • (2) NES Classic Systems • Smash Bros Brawl - 4 Player • Mario Kart Double Dash (Game Cube) • (2) SNES Classic Systems • Super Smash Bros U - 4 Player • Super Mario Bros (Wii) • (2) PlayStation Classic Systems • Super Smash Bros U - 8 Player • NES Super Mario Brothers (NES) • Large HDTV • Mario Sonic Olympics (Wii) • DLC Expanded Roster • Mario Sports Mix (Wii) • Can Pair with guest’s 3DS system 4. THE TEAM-UP PACKAGE 5. FIGHTING GAMES PACKAGE 6. SPORTS PACKAGE This package features games that Bring the true arcade-style games to This package features fun, arcade-style guests will team up and play together! your party! [RATED TEEN] sports games for all ages and interests. • New Super Mario Brothers (Wii) • Soul Caliber • Mario Strikers (soccer) • X-Men the Arcade • Street Fighter IV • NBA Jam (basketball) • Teenage Mutant Ninja Turtles • Tekken Tag • Wii Sports (bowling, tennis) • Gauntlet Legends • Naruto 4 • NHL Hitz (hockey) • Raymen Legends • Marvel v. Capcom 2 • Virtua Tennis • Marvel Ultimate Alliance • Dragon Ball Bodukai T • NFL Blitz (football) Packages are offered as a set, no exchanges or substitutions, please! UPGRADES Personalize one of the premiere packages by adding a custom upgrade to make sure you have your favorite game! SINGLE ADD-ON SMASH BROTHERS ADD-ON THREE GAME ADD-ON Add an additional game system with the This will add on a larger TV and one Add 3 Extra game setups to your party. -
Top Soulcalibur Vi Players of All-Time
TOP SOULCALIBUR VI PLAYERS OF ALL-TIME *Legend: In bold - Champion/Runner-up Asterisk (*) - Champion's Character Carat (^) - Runner-up's Character Black - Runner-up Green - In a Minor Tournament Red - In a Major Tournament Premier - In a Premier Tournament Orange - In a Grand Tournament Linkorz (USA) (Siegfried**^*, Groh*, Geralt*^***, Amy) – 4,400 Skyll (France) (Mitsurugi***^**^*^) – 4,400 Bluegod (USA) (Azwel**^^**^**^) – 4,085 Yuttoto (Japan) (Voldo*^*, Azwel*) – 2,700 Party Wolf (USA) (Kilik^*^, Seong Mi-Na*, Tira, Amy, Groh, Maxi^, Cassandra) – 2,290 Shen Chan (Singapore) (Cervantes^*^, Raphael, Voldo, Kilik^) – 2,170 Keev (France) (Nightmare***^**^, Sophitia^, Amy) – 2,125 Saiyne (USA) (Ivy^^^*^) – 1,980 LoloMx (Mexico) (Seong Mi-Na, Yoshimitsu*^^, Astaroth) – 1,560 RichSticks (USA) (Maxi^^^, Azwel) – 1,560 Sandman (USA) (Siegfried, Azwel*, Amy) – 1,400 NOOBICYDE (France) (Azwel*^***) – 1,125 Kamizono (Japan) (Seong Mi-Na^*) – 750 PyroRaptor/PyroZamfir (Canada) (Siegfried***, Seong Mi-Na) – 740 Xephukai (USA) (Xianghua, Sophitia^^*, Seong Mi-Na) – 695 Shen Yuan (Singapore) (Siegfried^, Talim, Sophitia, Xianghua) – 640 Sonicfox (USA) (Azwel^*, Cervantes) – 600 HolyCarp (UK) (Ivy***) – 560 Kayane (France) (Xianghua^, 2B*) – 520 RTD (USA) (Azwel, Seong Mi-Na*) – 520 CLOB/Count Ravioli (USA) (Astaroth^^) – 510 Mick (USA) (Xianghua**) – 510 Reptile (Canada) (Nightmare^*^, Xianghua) – 510 DTN (France) (Siegfried, Raphael*^) – 490 Woahhzz (USA) (Raphael) – 490 Boom (USA) (Yoshimitsu, Raphael, Voldo) – 450 Tamonegi (Japan) (Maxi) – 440 -
Xbox One Backward Compatibility List (Last Update: 03 November 2016
Xbox One Backward Compatibility List (Last Update: 03 November 2016) CONTENT TITLE CONTENT TYPE PUBLISHER STATUS LIMBO Arcade Microsoft Studios NEW Blue Dragon (disc only) Games On Demand Microsoft 11/1/2016 Killer Is Dead Games On Demand XSEED Games 10/27/2016 RAGE (disc only) Games On Demand Bethesda Softworks 10/27/2016 Shred Nebula Arcade Microsoft St2016- 10/27/2016 Galaga Legions Arcade Bandai Namco 10/20/2016 Joe Danger 2: The Movie Arcade Microsoft Studios 10/20/2016 The Orange Box Games On Demand Electronic Arts 10/20/2016 Eat Lead Games On Demand D3 Publisher 10/13/2016 Puzzle Quest Arcade Xbox Live Arcade 10/13/2016 Silent Hill: Downpour Games On Demand Konami 10/13/2016 Battlestations: Midway Games On Demand Square Enix 10/11/2016 Dragon’s Lair Arcade Microsoft Studios 10/11/2016 Jurassic Park: The Game Games On Demand Telltale Inc. 10/11/2016 Tour de France 2011 (not available in all regions) Games On Demand Focus Home Interactive 10/11/2016 Puzzle Quest 2 Arcade D3 10/4/2016 Puzzle Quest Galactrix Arcade D3 10/4/2016 Sonic & All-Stars Racing Transformed Games On Demand SEGA 10/4/2016 Guwange Arcade CAVE 9/29/2016 Lost Odyssey (Disc Only) Games On Demand Microsoft 9/29/2016 Toy Story 3 Games On Demand Disney Interactive Studios 9/29/2016 Call of Duty: World at War Games On Demand Activision 9/27/2016 E4 Games On Demand Microsoft Studios 9/27/2016 EnclevermentExperiment Games On Demand Microsoft Studios 9/27/2016 FunTown Mahjong Games On Demand Microsoft Studios 9/27/2016 Call of Duty 3 Games On Demand Activision 9/22/2016 Word Puzzle Arcade Microsoft Studios 9/20/2016 Bound by Flame Games On Demand Focus Home Interactive 9/15/2016 The Maw Arcade Microsoft Studios 9/15/2016 Virtua Fighter 5 Final Showdown Arcade Sega 9/15/2016 ARKANOID Live! Arcade TAITO Corporation 9/8/2016 Bayonetta Games On Demand Sega 9/8/2016 de Blob 2 Games On Demand THQ Inc. -
BANDAI NAMCO Group
BANDAI NAMCO Group INTEGRATED REPORT 2019 The BANDAI NAMCO Group develops entertainment-related products and services in a wide range of fields, including toys, network content, home video games, amusement machines, amusement facilities, and visual and music content. OUR MISSION STATEMENT Dreams, Fun and Inspiration “Dreams, Fun and Inspiration” are the Engine of Happiness. Through our entertainment products and services, BANDAI NAMCO will continue to provide“Dreams, Fun and Inspiration” to people around the world, based on our boundless creativity and enthusiasm. OUR VISION The Leading Innovator in Global Entertainment As an entertainment leader across the ages, BANDAI NAMCO is constantly exploring new areas and heights in entertainment. We aim to be loved by people who have fun and will earn their trust as “the Leading Innovator in Global Entertainment.” CONTENTS 02 THE BANDAI NAMCO Group — 20 MESSAGES FROM THE PRESIDENTS OF 1 YEAR OF RESULTS (FY2019.3) UNIT CORE COMPANIES 04 OUR GROWTH TRACK 30 SPECIAL FEATURE— Fostering evolution by taking on challenges with 06 THE GROUP’S GREATEST STRENGTH — the ALL BANDAI NAMCO concept THE IP AXIS STRATEGY 08 THE BANDAI NAMCO Group― 47 ESG SECTION OUR VALUE CREATION PROCESS MESSAGE FROM THE OFFICER IN CHARGE OF ESG / ROUNDTABLE DISCUSSION AMONG OUTSIDE 10 MAJOR IP IN GROUP PRODUCTS AND SERVICES DIRECTORS / CORPORATE GOVERNANCE / 12 BOARD OF DIRECTORS AND AUDIT & SUPERVISORY OVERVIEW OF OFFICERS / PERSONNEL STRATEGY / BOARD MEMBERS CSR INITIATIVES 14 OVERVIEW OF THE MID-TERM PLAN 70 FINANCIAL SECTION 16 PRESIDENT’S MESSAGE 109 CORPORATE DATA 110 OVERVIEW OF MAIN GROUP COMPANIES GROUP ORGANIZATION Toys and Hobby Unit Network Entertainment Unit Real Entertainment Unit Visual and Music Production Unit IP Creation Unit Affiliated Business Companies About Integrated Report 2019 IR CSR In editing this report, we made reference to the International Integrated Reporting Framework of the International Integrated Reporting Council (IIRC). -
Auswählen, Gestalten, Individualisieren: Avataraktualisierungen Als Anfänge Des Computerspiels 2021
Repositorium für die Medienwissenschaft Peter Podrez Auswählen, Gestalten, Individualisieren: Avataraktualisierungen als Anfänge des Computerspiels 2021 https://doi.org/10.25969/mediarep/16137 Veröffentlichungsversion / published version Zeitschriftenartikel / journal article Empfohlene Zitierung / Suggested Citation: Podrez, Peter: Auswählen, Gestalten, Individualisieren: Avataraktualisierungen als Anfänge des Computerspiels. In: Spiel|Formen. Anfänge, Jg. 1 (2021), Nr. 1, S. 90–115. DOI: https://doi.org/10.25969/mediarep/16137. Erstmalig hier erschienen / Initial publication here: https://www.gamescoop.uni-siegen.de/spielformen/index.php/journal/article/view/8 Nutzungsbedingungen: Terms of use: Dieser Text wird unter einer Creative Commons - This document is made available under a creative commons - Namensnennung 4.0/ Lizenz zur Verfügung gestellt. Nähere Attribution 4.0/ License. For more information see: Auskünfte zu dieser Lizenz finden Sie hier: https://creativecommons.org/licenses/by/4.0/ https://creativecommons.org/licenses/by/4.0/ Peter Podrez Auswählen, Gestalten, Individualisieren AUSWÄHLEN, GESTALTEN, INDIVIDUALISIEREN Avataraktualisierungen als Anfänge des Computerspiels Peter Podrez „What’s your name? Okay. I’ll just call you ageless, faceless, gender-neu- tral, culturally ambiguous adventure person. AFGNCAAP for short.“ Mit diesen Worten adressiert Dalboz, ein körperloser, in einer Laterne gefan- gener Zauberer die Spielenden in ZORK GRAND INQUISITOR (Activision/ Activision 1997). Das Adventure lässt Spieler:innen in die