D20 Codex Arcanis
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Dungeons & Dragons
Dungeons & Dragons SPECULATIVE HANDBOOK OF 5E “v0.02, Advanced Dungeons & Dragons 4E, Vista Edition” designed to be as close an experience as possible to Tom Hanks classic "Mazes and Monsters" – Vanir "Not intended for Actual Play" FOR USE WITH 1ST, 2ND , 3RD, 3.5TH AND 4TH EDITION Kim Jong-Il • Dave Matthews • Illustrations by Jack Chick 1 C REDITS Speculative Handbook 5e Rule Speculative Handbook 5e Author Sources Daan van Yperen All the good people from #ihate5e on [email protected] twitter, in alphabetical order: http://blog.mostlyoriginal.net 926Moms, Bobzilla, Canageek, DMingNicholas, DarthVayne, DaveTheGame, Destrin, Dragonshaos, ErinPalette, GatorGames, Hungry, JBMannon, Additional Design JaeGamer, JesterOC, JoeyD473, KJToo, Kalyr, KattDavs - 'Power Gamer' monster KattDavs, MacGuffen, Milambus, NMcCoy, PatricioJones, Redkun, Robotkarateman, RyanMarinoff, Saliana, Sanastar, Saracenus, Siliconwolf, SlatzG, SnowRaven, Thiefofhearts, Valgrind, WeNeedtheXP, WolfStar76, allgeektout, apearlma, asmor, barsoomcore, bartoneus, brianrjames, cadorette, cartoonlad, casseytoi, cbpye, chgowiz, criticalhits, dalcher, dansich, direflail, ditransitive, dmyax, drcheard, dscleaver, e2thej, eddiecurrent, edrondol, forager23, fxguy1969, gaborcsigas, geekmojo, geeksdreamgirl, gefahrmaus, gregbilsland, greywulf, iHate5e, jatori, jesperalm, jimanda2, joshroby, jrients, just, kcboschert, kensanata, killed, kynn, madbrewlabs, majyc, mana_junkie, mccoo1, merb101, mikemearls, mleger, mmaranda, mudbunny74, newbiedm, oddysey, paizo, panthera_onca, phaezen, -
SILVER AGE SENTINELS (D20)
Talking Up Our Products With the weekly influx of new roleplaying titles, it’s almost impossible to keep track of every product in every RPG line in the adventure games industry. To help you organize our titles and to aid customers in finding information about their favorite products, we’ve designed a set of point-of-purchase dividers. These hard-plastic cards are much like the category dividers often used in music stores, but they’re specially designed as a marketing tool for hobby stores. Each card features the name of one of our RPG lines printed prominently at the top, and goes on to give basic information on the mechanics and setting of the game, special features that distinguish it from other RPGs, and the most popular and useful supplements available. The dividers promote the sale of backlist items as well as new products, since they help customers identify the titles they need most and remind buyers to keep them in stock. Our dividers can be placed in many ways. These are just a few of the ideas we’ve come up with: •A divider can be placed inside the front cover or behind the newest release in a line if the book is displayed full-face on a tilted backboard or book prop. Since the cards 1 are 11 /2 inches tall, the line’s title will be visible within or in back of the book. When a customer picks the RPG up to page through it, the informational text is uncovered. The card also works as a restocking reminder when the book sells. -
Arcanis Players Guide.Indd
PCI 1110 Player’s Guide to Arcanis Players Guide to Arcanis Cover: Paul (Prof) Herbert Artists: Toren Atkinson, Andrew Baker, Alex Bradley, David Griffith, Veronica Jones, Eric Lofgren, Richard Pace, Scott Purdy, Hian Rodriguez, Jason Walton Developers: Pedro Barrenechea, Matt Blank, Henry Lopez, Sean Molley, Kristy Weaver (Ockunzzi), Nelson Rodriguez, Derrel Weaver, and Eric Wiener Editors: Matt Blank, M. Sean Molley, Kristy Weaver (Ockunzzi), Derrel Weaver Layout: Ruben Smith-Zempel Art Direction: Jim Beck Contributors: Aaron Dulgar, Brendan Robertson, Duane Choquette, Brian Schoner, Casey McGirt, Chris Sanders, Daniel Perez, David Chappell , David Lopez, Eric Gorman, James Zwiers, Jeffery Witthauer, John Komala, Kerry Nelson, Matt Blank, Nick Grover, Paul Dennis Waltman, Richard Pace, Robert A. Maxwell, Sean Williamson, and Vincent Au Special Thanks To Adrian Estergaard, Robert Maxwell, Sean Molley, Brian Schoner, Russell Timm, Derrel Weaver. Ramon Guillen, Matthew Tearle, Jeffery Witthauer, and James Zwiers. Miami Playtest Team GM: Lynn Register Players: Laura Register, Melanie Register, Albert Solano, Michele Ann Hernandez, and Lazio “Laz” Quintana. Out of Town Play Testers GM: Jeff Huston Players: Lauri A Scheinholtz, Mark Henderson, and Dennis Walters, Prestige Class Design Program Richard K. Krick Team Paradigm: Henry Lopez, Nelson Rodriguez, Eric Wiener, M. Sean Molley, Matt Blank, Peter Barrenechea Except as otherwise identified, all portions of this publication are © 2000-2004 Paradigm Concepts, Inc. All rights reserved. The mention of, use of or reference to any company, trademark or product in this publication is not a challenge to the trademark of copyright in question. Dungeons & Dragons ® and Wizards of the Coast ® are registered trademarks of Wizards of the Coast and are used with permission. -
Da Archive Annex MARCH 28Th 2018 New Links Will Be Placed Here for a While Before Adding Them to Da Archive
Da Archive Annex MARCH 28th 2018 New links will be placed here for a while before adding them to Da Archive. PLEASE BUY A COPY OF THE BOOKS THAT YOU USE If you can't understand why you should support your game, go work at Burger King for 2 weeks for no pay and you might get a clue. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Sorry for the incomplete links and L33t gibberish. This way seems to be a good idea, what with all the matrixbots and cyber crotchspiders out there. SS, $$, or @SS is sendspace, m3g4 is mega, <d0t> is a period or dot as in dot com, etc. There is a u$ercl0ud and a u$er$cl0ud, be careful to go to the correct one. $n!p<dot>li, s00<dot>gd, and h1v3<dot>@m links are cAsE sEnSeTiVe Anon Has Pointed Out That A Few Sites Used Have Unwanted Clutter That Can Be Annoying. “Be warned the site it's on is rife with malware traps. When you figure it out make sure the file you're saving is a .PDF and not the same thing with .EXE stuck on the end. The second one is a million bad programs that eat your compooter like I eat Cheetos.” Special thanks to Da Archivist, Mageguru, Here!, Agent13, TheWiz!, The Warden, Fat Charley, Blink_Dog, DiosMios, Porthos, The Greyhawk Ranger, Fitz-Empress bani Flambeau, helpful, CityofCarse, donkey, Magister Man, ABF, 3DoorsDownDude, Smink, Nergal All the Awesome Curators, and the entire Anon Brigade. Extra Special thanks to the Pioneers who paved the way. Like Anons say Thanks to all the anons here that provide us with their files and/or help!!! This thread is awesomesauce3, and you're the reason! The most recent version of this document and others can be found at $n!p<dot>li /ShareThread Fun and Educational! What methods do people prefer to add OCR to a PDF? smallpdf.com does a pretty good job of lossless compression OCR shouldn't be affecting the compression of the image in the PDF by default. -
MENACE of the ICY SPIRE” Is a DUNGEONS & DRAGONS® Adventure for Five Characters of 2Nd Level
MMenaceenace ofof tthehe IIcycy SpireSpire “MENACE OF THE ICY SPIRE” is a DUNGEONS & DRAGONS® adventure for five characters of 2nd level. The adventure is set in the FORGOTTEN REALMS® setting near the town of Loudwater in the Gray Vale. This adventure is designed to work well with the sample adventures found in Chapter 1 of the FORGOTTEN REALMS Campaign Guide. In particular, this adventure makes an excellent sequel to Barrow of the Ogre King, which introduces Loudwater and the surrounding area along with several NPCs who would make ideal patrons for sending the PCs on this adventure. However, it is not necessary for the characters to have visited Loudwater previously. by Sean Molley illustrations by Rob Alexander, Ben Wootten and Ron Lemen cartography by Kyle Hunter TM & © 2008 Wizards of the Coast, Inc. All rights reserved. 4. Octoberber 20082008 | DUNGEON 159159 Menace of the Icy Spire BBACKGROUNDACKGROUND Feywild and his tower was sealed in a block of magic that the cold temperatures appear to be more pro- ice as a warning to others. The fey set a powerful nounced in the area of the Dire Wood. Rumors even About 30 years ago, a dwarf warlock named Draig- gemstone holding a spirit of winter to act as the tell of blizzards in broad daylight! Some claim it is the durroch came to the Gray Vale. Draigdurroch keystone holding the icy barrier. work of evil faeries, but the town’s leaders believe that was part of a cabal of warlocks, and his particular The ritual enacted by the fey was designed to have a more likely source of the problem is Draigdurroch research dealt with the creation of new types of a limited area of effect—Draigdurroch’s tower was Tower. -
Contents of E:\Pub\RPG\Fantasy\D&D\D&D1e
Contents of E:\pub\RPG\Fantasy\D&D\D&D1e and AD&D\AD&D - Adventures\ ] AD&D - Against the Giants - Liberation of Geoff.pdf ::INFO:: 18.64 MiB AD&D - Apocalypse Stone.pdf ::INFO:: 30.62 MiB AD&D - Astral Blade.pdf ::INFO:: 346.78 KiB AD&D - Axe of the Dwarvish Lords.pdf ::INFO:: 35.19 MiB AD&D - Bandits.doc ::INFO:: 21.58 KiB AD&D - Bigby's Tomb (from polyhedron #20).pdf ::INFO:: 5.36 MiB AD&D - Black Pyramid of the Ancient Cloakers.doc ::INFO:: 180.51 KiB AD&D - Black Roses (from Imagine #11) (reduced).pdf ::INFO:: 1.21 MiB AD&D - Black Roses (from Imagine #11).pdf ::INFO:: 20.67 MiB AD&D - Black Tower.pdf ::INFO:: 1.63 MiB AD&D - Blackrock Brothers Abroad.rtf ::INFO:: 1.67 MiB AD&D - Blood on the Snow.pdf ::INFO:: 1.10 MiB AD&D - Bloodbane Keep.doc ::INFO:: 98.27 KiB AD&D - Box for the Margrave (from Imagine #3) (reduced).pdf ::INFO:: 2.48 MiB AD&D - Box for the Margrave (from Imagine #3).pdf ::INFO:: 31.24 MiB AD&D - Brittlestone Parapets (a one-page dungeon).pdf ::INFO:: 134.29 KiB AD&D - Catapult Run.pdf ::INFO:: 3.10 MiB AD&D - Citadel by the Sea (from Dragon 78).pdf ::INFO:: 2.17 MiB AD&D - Cold Drake Canyon.pdf ::INFO:: 1.21 MiB AD&D - Corrupt Crypt of Ilmater.pdf ::INFO:: 1.55 MiB AD&D - Council of Wyrms (boxed set).pdf ::INFO:: 29.61 MiB AD&D - Cry of the Gravegod (a one-page dungeon).pdf ::INFO:: 285.16 KiB AD&D - Dancing Hut of Baba Yaga.pdf ::INFO:: 29.48 MiB AD&D - Dark & Hidden Ways.pdf ::INFO:: 8.20 MiB AD&D - Dead of Night.pdf ::INFO:: 402.42 KiB AD&D - Deck of Encounters, Set 1.pdf ::INFO:: 104.80 MiB AD&D - Deck of Encounters, -
Download Quick-Start Guide
Quick-start Guide Created by 3 Hound Games Written by James Beneda and Jason Chambers Contents Introduction . 3 Chapter 1: Ability Scores and Adventure Points . 9 Chapter 2: Races . 15 Chapter 3: Archetypes . 28 Chapter 4: Skills . 37 Chapter 5: Talents & Limitations . 53 Chapter 6: Arms and Armor . 66 Chapter 7: Magic . 84 Chapter 8: Spells . 88 Chapter 9: Equipment & Goods . 109 Chapter 10: Finishing Detail . 112 Chapter 11: Combat . 117 4 turn themselves into mighty heroes, deadly brigands of legend, or the most feared villains Introduction the world has ever seen. All of this and more is possible in Mythis. Its only real limitation is what you can imagine. ythis is a roleplaying system that allows you to experience In this quick start guide you will find some a story while having an impact (but not all) of the playable options available Mon how it unfolds. Similar to in the full game. This free guide has been playing make-believe, you will portray one put together to help ease new players into or more characters and decide what they do our role-playing system more gently and and how they do it. However, there are a few tide players over until the release of the full key differences between playing make-believe system. Once you have gotten the hang of and playing Mythis. In Mythis dice help to how to play Mythis we recommend that you determine the outcome of events along with use your imagination as best you can and a player’s choices, and the stats and skills of have fun! Keep an eye out for the full release the character. -
Table of Contents Introduction Page 3
Table of Contents Introduction page 3 Chapter I: Races of Arcanis page 9 Dark Kin page 11 Dwarf page 13 Elorii page 17 Gnome page 24 Human page 26 Kio page 28 Ss'ressen page 30 Undir page 32 Val page 34 Chapter II: Arcanis Classes page 53 Cleric page 54 Elder Sorcerer page 75 Eldritch Sorcerer page 83 Fighter page 90 Fury page 97 Holy Champion page 105 Psion page 131 Ranger page 137 Rogue page 144 Shaman page 149 Chapter III: Backgrounds page 167 Chapter IV: Equipment page 203 Chapter V: Customization Options page 227 Chapter VI: Magic of Arcanis page 249 Chapter VII: Psionics of Arcanis page 287 Chapter VIII: The World of Arcanis page 307 Arcanis Map page 318 Nations of Arcanis page 320 ArcanisSample Religions file page 382 Appendix 1: Bestiary page 400 Appendix 2: New Magic Items page 409 Introduction Welcome to Arcanis: The World of the Shattered Empires shiny gold coin. This type of campaign can be fun as well. campaign setting, an epic fantasy world with grim In these pages I’ve laid out my Arcanis campaign. Now overtones, designed for experienced role-players who enjoy go make it YOURS. adding intrigue and a bit of moral ambiguity to their adventures. While the setting has enough opportunities for Creating your Hero combat to satisfy those who enjoy the tactical challenges While a character is more than a collection of numbers on aspect of the game, where Arcanis truly shines is in creating a page, that’s where the framework for your Hero begins to an immersive environment where your characters are faced take shape.