Flag Football
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FLAG FOOTBALL COACH PACKET TABLE OF CONTENTS CODE OF CONDUCT PAGE 2 PRACTICE GUIDELINE(S) PAGES 3-6 LEAGUE PHILOSOPHY PAGE 7 FLAG FOOTBALL RULES PAGES 7-10 ROSTER/PLAYER CONTACTS TBA GAME SCHEDULE TBA 1 Volunteer Coach Code of Conduct and Ethics The following code of conduct shall apply to all people who volunteer, coach, or hold a responsible position within the Monroe Parks and Recreation Department. The conduct where applied to the coach also applies to the assistant coaches, managers, team parents, etc. The primary functions of a coach are to teach the fundamentals of the particular sport and install the character of good sportsmanship. When these two functions are accomplished, the program has been successful. It is the coach’s responsibility to at all times set a good example. Coaches represent our association at all times. Their actions and activities reflect on every member of the Monroe Parks and Recreation Department. Coaches must also possess knowledge of the sport adequately enough to be passed on. Each coach must demonstrate ability and the methodology to transfer this knowledge. Each coach must radiate that positive attitude that makes children want to learn. When these most important qualities have been met in the opinion of the commissioner and the board, the prospect is acceptable to be a coach. Each coach must, however, follow these additional codes of conduct. 1. Each coach serves at the pleasure of the Monroe Parks and Recreation Department. A coach may be removed at any time with or without cause. 2. The use of profane language is prohibited in front of anyone associated with the league or program. 3. A coach will not criticize players, officials, opposing coaches, parent through improper language or gestures. He/she will treat each person involved with respect and dignity. 4. A coach will emphasize good athletes are good students first, and both are physically and mentally alert. 5. A coach will emphasize that the use of teamwork will result in winning games. He/she will not favor any particular player for any reason. 6. Each coach must comply with the “minimum play rule” during all games regardless of what the score may be. 7. A coach will refrain from “running up” the score against any opponent. 8. All coaches will accept the officials’ decisions. 9. A coach must set an example of good personal conduct at all times. 10. The use of alcohol and/or drugs, and the use of tobacco are prohibited on the playing fields at all time. The coach shall not be under the influence of alcohol or illegal drugs at all times 11. Coaches and assistants must be properly attired when attending practice, games, or any team functions. 12. The coach will learn the strengths and weakness of his/her players in order to place them into situations where each player has a maximum opportunity to achieve success 13. The coach will protect the health and safety of his/her players by insisting that all of the activities under his/her control be conducted for their psychological and physiological welfare, rather than the interests of any adults 14. When a coach makes a commitment to the children of this association to coach a team, he or she is expected to participate in all functions including coaches meetings, games, practices, and team banquets. 15. Infractions of any of the Coaches’ Code of Ethics will result in the following actions: a. 1st infraction will result in one (1) game suspension. b. 2nd infraction will result in being removed from the coaching position. 2 FLAG FOOTBALL PRACTICE GUIDELINES OVERVIEW - Have a parent meeting at the first practice to explain your expectations and coaching style. Allow for both players and parents to introduce themselves. - Coordinate a snack list among parents and advise parents to arrive at least fifteen (15) minutes early to both practices and games. - If you do not have an assistant coach, inform all parents you will need one (1) assistant coach to help with practices and games. ALL volunteer coaches must pass a background screening. - Stay organized and prepared by having a practice schedule for each practice. This practice guideline is to help coaches get started if needed, but is not required. - ALWAYS keep parents informed about any important updates and REMEMBER this is a recreational league. The main objective is to teach the fundamentals of the game, to develop a sense of teamwork and to have fun! THOUGH THE TEMPATION MAY BE TO SPEND EACH PRACTICE RUNNING THROUGH PLAYS OVER AND OVER, PRACTICES SHOULD MOSTLY CONSIST OF RUNNING DRILLS TO IMPROVE THE INDIVIDUAL SKILLS OF YOUR TEAM. Practice 1 This is a basic guide for your first week of practice. Feel free to modify however you see fit. Introductions (5 - 10 minutes) Take a few minutes to get to know your team. A good exercise is form a circle, and go around the circle having each child introduce themselves, and provide some basic information (like which school they go to, who their favorite NFL team is, who their favorite NFL player is, etc.). Let your team know a little about yourself. This is also a good opportunity to let your parents know that there are lots of opportunities for them to help with the team, and that you welcome their participation. We will have masking tape and markers available at each field. Feel free to write each player’s name on a piece of masking tape and have them affix it to the front of their jersey. Warm-Ups (5 - 10 minutes) Have your players go for a brief jog in an orderly fashion, stressing that it is not a race, and they should run at an easy pace. When they are finished, have them circle up and go through 8-10 basic stretches, such as touching their toes, quad stretches (flamingos), butterfly stretch, arm circles, et cetera. 3 Snapping the Ball (10 minutes) Each play begins with a snap, so this is an important skill to master. Begin by demonstrating the proper technique involved in snapping the football with the quarterback under center. Proper technique begins with the center grasping the ball in a similar fashion to which he would grasp the ball to throw a pass. The centerʼs feet should be slightly more than shoulder with apart, and his knees should be bent. The center executes the snap on the quarterbackʼs signal (set - hike, or whatever cadence you choose). The snap is performed by lifting the ball back towards the quarterback while rotating the wrist 90 degrees. The laces of the football should be parallel to the ground when the quarterback receives the ball. Have each player perform a few under-center snaps, with players rotating at quarterback. The shotgun snap starts in the same way, with the centerʼs feet slightly more than shoulder width apart, knees bent, and grasping the ball much like he was going to execute a pass. The quarterback should be five to seven yards back. Have the center look at his target between his legs, and execute the shotgun snap on the quarterbackʼs signal. The shotgun snap is, in essence, the center throwing a pass to the quarterback. Have each player perform a few shotgun snaps, with players rotating at quarterback. Passing Warm-Up (10 minutes) Have players split into groups of three or four. Have them stand around 10 yards apart (adjust the distance for different age groups). Have the players begin throwing the football to one another to warm up their arms. Use this opportunity to demonstrate proper passing and receiving techniques. For passing, each player should stand with the shoulder of his non-throwing arm pointed directly at his target. He should use the shoulder kind of like a gun site. The ball should be held high (“on the shelf”, or basically at the letters). The Peyton Manning school of quarterbacking simplifies the basics of passing into three motions -- wipe the windshield (the quarterback’s non-throwing arm leaves the ball, and begins to open up the chest to make a throwing motion), elbow your brother (the quarterback’s throwing arm simultaneously moves backward, with the elbow remaining at the same height), and flick the booger (when the quarterback completes his throwing motion, he should flick his wrist and flick his finger at the target to follow through). For receiving, make sure that players are catching the ball with their hands, and not trapping it against their body. For balls received above the waist, the player’s thumbs and index fingers should touch, forming a diamond. For balls received below the waist, the player’s pinkies should touch. Break (2 minutes) Have the player grab a quick drink and set up for your next drill. 4 Basic Route Running (10 minutes) Set up two lines for receivers to run routes, and two separate lines for quarterbacks to throw passes. You should have just two quarterbacks, and should rotate quarterbacks during the drill. The receivers should run through four separate routes: the seven-yard out, seven-yard curl, go-route, and the slant. Seven Yard Out Receivers run seven yards up the field, turning out at a 90-degree angle at seven yards. Receivers should use the opposite foot to make their cut -- for example, if the pattern calls for an out pattern to the left, the receiver should cut off of his right foot, and vice-versa. Seven Yard Curl Receivers work seven yards up the field and turn quickly. Receivers should place their hands out in front of them to create as much space between themselves and a defensive player.