Cubs Secret Life of Pets Activity Pack
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This resource was downloaded from the York Ebor District Library. Resource Type: Cubs Activity Title: Secret Life of Pets Programme Plan Description: A range of activities, themed around the film ‘The Secret Life of Pets’ – ideal for a themed-programme or camp. Badge Criteria: Various Other Notes: - http://eborscouts.org.uk/district-library/ Thank you for using us. Please continue to upload your own resources and activities using the Google Form located on the District Resource Library homepage. IN CINEMAS JUNE 24 ACTIVITY PACK Find other resources at secretlifeofpets.damarismedia.com The Secret Life of Pets © 2016 Universal Studios. All Rights Reserved. Contents Introduction 3 What’s the Story? 3 Get Ready 4 Meet and Greet 5 Part 1: It’s a Dog’s Life 6 Yip Yap Woof 6 The Owner’s Coming! 6 Teamwork Trail 7 Fur or Feathers, Paws or Claws 8 Bingo card template 9 Balloon Dog 10 Part 2: Take Care of Me 11 Marshmallow Bunny 11 Somebody Who Looks After Me 12 Thankyou card template 13 Pet Rescue 14 Friendship Fire-Building 15 What you’ll need 16 Part 3: Take-home pages 17-20 Event poster 21 Credits 23 2 IN CINEMAS JUNE 24 Introduction These free resources from Damaris Media provide fun and engaging activities around new animated adventure The Secret Life of Pets (in UK cinemas 24th June 2016), which Cub Scouts can enjoy as part of this year’s Cubs100 celebrations. The resource pack is suitable for other groups of young people aged 8-11; some activities may also be suitable for younger children. This pack is designed to be a complete programme for a Cub Scout meeting or other similar group meeting. As the group leader, you should feel free to select whichever activities fit within your timeframe and are appropriate for your group. The aim is to get active, get creative, strengthen friendships and have an adventure! The group will be exploring the value of difference and of being grateful for the people who take care of us. What’s the Story? Favourite dog Max has exactly the life he wants in his owner’s Manhattan apartment - so he’s not happy when she brings home a sloppy mongrel named Duke. But the two quarrelling pets must put their differences aside when they find out that a bunny named Snowball is building an army of abandoned animals determined to take revenge on all well-loved pets and their owners. Comedy superstars Louis C.K., Eric Stonestreet and Kevin Hart make their animated feature-film debuts in The Secret Life of Pets, which co-stars Jenny Slate, Ellie Kemper, Lake Bell, Dana Carvey, Hannibal Buress, Bobby Moynihan, Steve Coogan and Albert Brooks. Illumination founder and CEO Chris Meledandri and his longtime collaborator Janet Healy produce the film; it’s directed by Chris Renaud (Despicable Me, Despicable Me 2), co-directed by Yarrow Cheney and written by Cinco Paul, Ken Daurio and Brian Lynch. IN CINEMAS JUNE 24 3 Get Ready Before the meeting, have a read through and decide which of the activities you’ll be doing with your group. Make sure you have everything you need (see page 16 for a complete checklist), and enough space for any games or outdoor activities. Buy prizes if you want to give them out for participation, teamwork or effort during the session. You will need to do some advance preparation for some of these activities, especially Teamwork Trail (page 7). If you want to do the extension activity for Fur or Feathers, Paws or Claws (page 8), make sure you ask your group the week before to find pictures for sharing. They could ask a parent or carer to email these to you or bring in a digital or printed copy. You might want to decorate your meeting space to fit with the theme! This could include cuddly toy animals, posters or pictures of pets, pet toys such as balls and wool, or pet-related items such as baskets and bowls. Don’t forget to print copies of the take-home pages (pages 17-20), which are full of more fun ideas for the young people to do at home. HE SEE T ARRIVES IN UK CINEMAS 24TH JUNE FILM! 4 IN CINEMAS JUNE 24 Meet and Greet When the young people arrive, greet everybody and explain that your meeting today will be based around The Secret Life of Pets. Play the trailer for The Secret Life of Pets, available at secretlifeofpets.damarismedia.com. Ask the group what they thought of the trailer, and talk through these icebreaker questions together. If you were going to be a pet, what kind of animal would you be and why? If you were a pet, who would you like your owner to be and why? (Maybe a celebrity, a fictional character, or someone you know!) If you were a pet, what kind of home would you like to live in? What would you do all day while your owner was away? If the group particularly enjoys this conversation, they could go on to write or draw their answers when they get home. (A template can be found on page 17.) Encourage them to be as imaginative and inventive in their answers as they want! IN CINEMAS JUNE 24 5 Part 1: It’s a Dog’s Life What’s it really like to be Max the dog? It’s time to get inside the canine mind… Play one or both of these games to get everybody warmed up and in the mood for pet-themed fun. Timing: 5-10 minutes each Activity: Yip Yap Woof The group stands in a circle. The first player looks in one direction and says ‘yip’; the person next to them repeats this action and the noise is passed around the circle. When somebody says ‘woof’, the direction changes and the ‘yip’ travels the other way. When somebody says ‘yap’, they point across the circle to show who the ‘yip’ is travelling to (the ‘yip’ should continue in the same direction). As the circle gets smaller the speed of the game should increase! Continue playing for as long as you want to. Activity: The Owner’s Coming! You’ll need: a large indoor space. One end of the room is designated the ‘basket’. Designate a volunteer from the group as the ‘owner’ - they have gone out for the day, leaving the rest of the group (the ‘pets’) to get up to mischief. Designate one remaining end of the room as the ‘bedroom’, one as the ‘kitchen’ and one as the ‘garden’. As the ‘owner’ shouts out these instructions at random to the group, the ‘pets’ do the corresponding actions: ‘Raid the fridge!’ - run to the kitchen and pretend to scoff imaginary food ‘Roll on the carpet!’ - run to the bedroom and roll around on the floor ‘Chase the birds!’ - run to the garden and jump up and down ‘Bark at the neighbour!’ - run to the garden and make loud barking noises ‘The owner is coming!’ - run to the basket and sit down. The last pet to sit down in the basket is out - continue playing until you have a winner! 6 IN CINEMAS JUNE 24 Activity: Teamwork Trail In this outdoor or indoor teamwork activity, the young people will learn to team up with someone who’s using different skills. For Cub Scouts this activity could count as part of the Teamwork Challenge Award or the Navigator Staged Activity Badge. You’ll need: A wide outdoor or indoor space; 3-6 cardboard boxes, each containing 3 labelled bags with a selection of sensory objects; a copy of your map for each team; pens; blindfolds; earplugs optional. Before the meeting, make up 3-6 boxes each containing: An object that can be identified through smell or noise (such as a piece of smelly cheese or some jingly keys), in a bag labelled ‘dog’. An object that can be identified through touch (such as a sponge or tennis ball), in a bag labelled ‘cat’. Food that can be identified through taste (such as pieces of apple or chocolate), in a bag labelled ‘rabbit’. Keep in mind the dietary requirements of your group. Place the boxes containing these bagged objects in hidden locations around your meeting space or a nearby outdoor space such as a field or playground, and mark their locations on a simple map. Number the boxes in a different sequence on each copy of the map so that the groups go around the trail in a different order. Timing: 15-30 minutes The animals Max meets in The Secret Life of Pets come in all shapes and sizes, but they have to learn to work together. Divide your group into teams of four. One is the ‘dog’, one the ‘cat’, one the ‘rabbit’ and one the ‘bird’. Give a copy of the map to each bird: their job is to guide the rest of their team around the trail to the boxes, in the numbered order. Nobody else in the team is allowed to look at the map. When the team find a box, the dog, cat and rabbit must be blindfolded. (The cat and rabbit could also be given earplugs.) The bird must then present them each with their object and write down their guess as to what it is. The dog must use their ears and nose: they cannot touch or taste the object. The cat must use their hands: they cannot listen to, smell or taste the object. The rabbit must only taste: they cannot smell, touch or listen to the object.