Indie Video Game Development Work Innovation in the Creative Economy
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palgrave.com Alexander Styhre Indie Video Game Development Work Innovation in the Creative Economy Explores how innovation and passion will influence future economic growth, using the study of Swedish indie video game developers to make broader points about upcoming trends Presents a study of so-called indie video game developers, being the creative and “underground” fringe of the video game industry Reviews relevant literature and addresses video game development as an innovation-led field that operates in the intersection of computer science, digital media, and entertainment This book presents a study of so-called indie video game developers that are widely regarded 1st ed. 2020, XIV, 246 p. as the creative and innovative fringe of the video game industry. The video game industry is an exemplary entrepreneurial high growth industry that combines digital media, cinematographic Printed book representations and interactive gaming technologies, and uses global digital distribution Hardcover channels to reach local gaming communities. The study examines a number of issues, 119,99 € | £109.99 | $149.99 concerns, challenges, and opportunities that indie developers are handling as part of their [1] 128,39 € (D) | 131,99 € (A) | CHF development work. The love of gaming and video games more specifically is the shared and 141,50 unifying force of both so-called Triple-A developers and the indie developer community. Still, Softcover issues such as how to raise financial capital or otherwise fund the development work, or how 84,99 € | £74.99 | $109.99 to optimize the return on investment when video games are released on digital platforms are [1]90,94 € (D) | 93,49 € (A) | CHF issues that indie developers need to cope with. The study is theoretically framed as a case of 100,50 an innovation-led sector of the economy, yet being anchored in the Swedish welfare state eBook model, wherein e.g., free tertiary education and social insurances and health case at low cost are provided and supportive of enterprising. This book will be valuable reading for academics 71,68 € | £59.99 | $84.99 working in the fields of knowledge management, innovation, and the creative economy. [2]71,68 € (D) | 71,68 € (A) | CHF 80,00 Available from your library or springer.com/shop MyCopy [3] Printed eBook for just € | $ 24.99 springer.com/mycopy Order online at springer.com / or for the Americas call (toll free) 1-800-SPRINGER / or email us at: [email protected]. / For outside the Americas call +49 (0) 6221-345-4301 / or email us at: [email protected]. The first € price and the £ and $ price are net prices, subject to local VAT. Prices indicated with [1] include VAT for books; the €(D) includes 7% for Germany, the €(A) includes 10% for Austria. Prices indicated with [2] include VAT for electronic products; 19% for Germany, 20% for Austria. All prices exclusive of carriage charges. Prices and other details are subject to change without notice. All errors and omissions excepted. [3] No discount for MyCopy. Part of .