The Problem with Native Javascript Apis External Javascript Libraries Still Matter
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Machine Learning in the Browser
Machine Learning in the Browser The Harvard community has made this article openly available. Please share how this access benefits you. Your story matters Citable link http://nrs.harvard.edu/urn-3:HUL.InstRepos:38811507 Terms of Use This article was downloaded from Harvard University’s DASH repository, and is made available under the terms and conditions applicable to Other Posted Material, as set forth at http:// nrs.harvard.edu/urn-3:HUL.InstRepos:dash.current.terms-of- use#LAA Machine Learning in the Browser a thesis presented by Tomas Reimers to The Department of Computer Science in partial fulfillment of the requirements for the degree of Bachelor of Arts in the subject of Computer Science Harvard University Cambridge, Massachusetts March 2017 Contents 1 Introduction 3 1.1 Background . .3 1.2 Motivation . .4 1.2.1 Privacy . .4 1.2.2 Unavailable Server . .4 1.2.3 Simple, Self-Contained Demos . .5 1.3 Challenges . .5 1.3.1 Performance . .5 1.3.2 Poor Generality . .7 1.3.3 Manual Implementation in JavaScript . .7 2 The TensorFlow Architecture 7 2.1 TensorFlow's API . .7 2.2 TensorFlow's Implementation . .9 2.3 Portability . .9 3 Compiling TensorFlow into JavaScript 10 3.1 Motivation to Compile . 10 3.2 Background on Emscripten . 10 3.2.1 Build Process . 12 3.2.2 Dependencies . 12 3.2.3 Bitness Assumptions . 13 3.2.4 Concurrency Model . 13 3.3 Experiences . 14 4 Results 15 4.1 Benchmarks . 15 4.2 Library Size . 16 4.3 WebAssembly . 17 5 Developer Experience 17 5.1 Universal Graph Runner . -
Pragmatic Guide to Javascript
www.allitebooks.com What Readers Are Saying About Pragmatic Guide to J a v a S c r i p t I wish I had o w n e d this book when I first started out doing JavaScript! Prag- matic Guide to J a v a S c r i p t will take you a big step ahead in programming real-world JavaScript by showing you what is going on behind the scenes in popular JavaScript libraries and giving you no-nonsense advice and back- ground information on how to do the right thing. W i t h the condensed years of e x p e r i e n c e of one of the best JavaScript developers around, it’s a must- read with great reference to e v e r y d a y JavaScript tasks. Thomas Fuchs Creator of the script.aculo.us framework An impressive collection of v e r y practical tips and tricks for getting the most out of JavaScript in today’s browsers, with topics ranging from fundamen- tals such as form v a l i d a t i o n and JSON handling to application e x a m p l e s such as mashups and geolocation. I highly recommend this book for anyone wanting to be more productive with JavaScript in their web applications. Dylan Schiemann CEO at SitePen, cofounder of the Dojo T o o l k i t There are a number of JavaScript books on the market today, b u t most of them tend to focus on the new or inexperienced JavaScript programmer. -
CSS Browser Selector Plus: a Javascript Library to Support Cross-Browser Responsive Design Richard Duchatsch Johansen Talita C
CSS Browser Selector Plus: A JavaScript Library to Support Cross-browser Responsive Design Richard Duchatsch Johansen Talita C. Pagani Britto Cesar Augusto Cusin W3C Accessibility WG Member and Assistant Coordinator Professor at Faculdade Paraíso do Senior Front-end Developer at of Educational Projects - MStech Ceará and W3C Accessibility WG Eventials – Rua Itapaiúna, 2434 Rua Joaquim Anacleto Bueno, 1-42 Member – Rua da Conceição, 1228 São Paulo – SP – Brazil, Zip Code Bauru – SP – Brazil, Juazeiro do Norte – CE – Brazil, 05707-001 Zip Code 17047-281 Zip Code 63010-465 +55 14 9711-7983 +55 14 3235-5500 +55 15 8100-4466 [email protected] [email protected] [email protected] ABSTRACT means you can use CSS Media Queries to tweak a CSS for a Developing websites for multiples devices have been a rough task mobile devices, printer or create a responsive site. for the past ten years. Devices features change frequently and new Media queries is an extension to the @media (or media=”” devices emerge every day. Since W3C introduced media queries attribute, in <link> tag) specification on CSS, allowing in CSS3, it’s possible to developed tailored interfaces for multiple declaration of conditional queries expressions to detect particular devices using a single HTML document. CSS3 media queries media features, such as viewport width, display color, orientation have been used to support adaptive and flexible layouts, however, and resolution [1], as shown on Table 1. it’s not supported in legacy browsers. In this paper, we present CSS Browser Selector Plus, a cross-browser alternative method Table 1. -
THE FUTURE of SCREENS from James Stanton a Little Bit About Me
THE FUTURE OF SCREENS From james stanton A little bit about me. Hi I am James (Mckenzie) Stanton Thinker / Designer / Engineer / Director / Executive / Artist / Human / Practitioner / Gardner / Builder / and much more... Born in Essex, United Kingdom and survived a few hair raising moments and learnt digital from the ground up. Ok enough of the pleasantries I have been working in the design field since 1999 from the Falmouth School of Art and onwards to the RCA, and many companies. Ok. less about me and more about what I have seen… Today we are going to cover - SCREENS CONCEPTS - DIGITAL TRANSFORMATION - WHY ASSETS LIBRARIES - CODE LIBRARIES - COST EFFECTIVE SOLUTION FOR IMPLEMENTATION I know, I know, I know. That's all good and well, but what does this all mean to a company like mine? We are about to see a massive change in consumer behavior so let's get ready. DIGITAL TRANSFORMATION AS A USP Getting this correct will change your company forever. DIGITAL TRANSFORMATION USP-01 Digital transformation (DT) – the use of technology to radically improve performance or reach of enterprises – is becoming a hot topic for companies across the globe. VERY DIGITAL CHANGING NOT VERY DIGITAL DIGITAL TRANSFORMATION USP-02 Companies face common pressures from customers, employees and competitors to begin or speed up their digital transformation. However they are transforming at different paces with different results. VERY DIGITAL CHANGING NOT VERY DIGITAL DIGITAL TRANSFORMATION USP-03 Successful digital transformation comes not from implementing new technologies but from transforming your organisation to take advantage of the possibilities that new technologies provide. -
Onclick Event-Handler
App Dev Stefano Balietti Center for European Social Science Research at Mannheim University (MZES) Alfred-Weber Institute of Economics at Heidelberg University @balietti | stefanobalietti.com | @nodegameorg | nodegame.org Building Digital Skills: 5-14 May 2021, University of Luzern Goals of the Seminar: 1. Writing and understanding asynchronous code: event- listeners, remote functions invocation. 2. Basic front-end development: HTML, JavaScript, CSS, debugging front-end code. 3. Introduction to front-end frameworks: jQuery and Bootstrap 4. Introduction to back-end development: NodeJS Express server, RESTful API, Heroku cloud. Outputs of the Seminar: 1. Web app: in NodeJS/Express. 2. Chrome extensions: architecture and examples. 3. Behavioral experiment/survey: nodeGame framework. 4. Mobile development: hybrid apps with Apache Cordova, intro to Ionic Framework, progressive apps (PWA). Your Instructor: Stefano Balietti http://stefanobalietti.com Currently • Fellow in Sociology Mannheim Center for European Social Research (MZES) • Postdoc at the Alfred Weber Institute of Economics at Heidelberg University Previously o Microsoft Research - Computational Social Science New York City o Postdoc Network Science Institute, Northeastern University o Fellow IQSS, Harvard University o PhD, Postdoc, Computational Social Science, ETH Zurich My Methodology Interface of computer science, sociology, and economics Agent- Social Network Based Analysis Models Machine Learning for Optimal Experimental Experimental Methods Design Building Platforms Patterns -
Learning Javascript Design Patterns
Learning JavaScript Design Patterns Addy Osmani Beijing • Cambridge • Farnham • Köln • Sebastopol • Tokyo Learning JavaScript Design Patterns by Addy Osmani Copyright © 2012 Addy Osmani. All rights reserved. Revision History for the : 2012-05-01 Early release revision 1 See http://oreilly.com/catalog/errata.csp?isbn=9781449331818 for release details. ISBN: 978-1-449-33181-8 1335906805 Table of Contents Preface ..................................................................... ix 1. Introduction ........................................................... 1 2. What is a Pattern? ...................................................... 3 We already use patterns everyday 4 3. 'Pattern'-ity Testing, Proto-Patterns & The Rule Of Three ...................... 7 4. The Structure Of A Design Pattern ......................................... 9 5. Writing Design Patterns ................................................. 11 6. Anti-Patterns ......................................................... 13 7. Categories Of Design Pattern ............................................ 15 Creational Design Patterns 15 Structural Design Patterns 16 Behavioral Design Patterns 16 8. Design Pattern Categorization ........................................... 17 A brief note on classes 17 9. JavaScript Design Patterns .............................................. 21 The Creational Pattern 22 The Constructor Pattern 23 Basic Constructors 23 Constructors With Prototypes 24 The Singleton Pattern 24 The Module Pattern 27 iii Modules 27 Object Literals 27 The Module Pattern -
Amazon Silk Developer Guide Amazon Silk Developer Guide
Amazon Silk Developer Guide Amazon Silk Developer Guide Amazon Silk: Developer Guide Copyright © 2015 Amazon Web Services, Inc. and/or its affiliates. All rights reserved. The following are trademarks of Amazon Web Services, Inc.: Amazon, Amazon Web Services Design, AWS, Amazon CloudFront, AWS CloudTrail, AWS CodeDeploy, Amazon Cognito, Amazon DevPay, DynamoDB, ElastiCache, Amazon EC2, Amazon Elastic Compute Cloud, Amazon Glacier, Amazon Kinesis, Kindle, Kindle Fire, AWS Marketplace Design, Mechanical Turk, Amazon Redshift, Amazon Route 53, Amazon S3, Amazon VPC, and Amazon WorkDocs. In addition, Amazon.com graphics, logos, page headers, button icons, scripts, and service names are trademarks, or trade dress of Amazon in the U.S. and/or other countries. Amazon©s trademarks and trade dress may not be used in connection with any product or service that is not Amazon©s, in any manner that is likely to cause confusion among customers, or in any manner that disparages or discredits Amazon. All other trademarks not owned by Amazon are the property of their respective owners, who may or may not be affiliated with, connected to, or sponsored by Amazon. AWS documentation posted on the Alpha server is for internal testing and review purposes only. It is not intended for external customers. Amazon Silk Developer Guide Table of Contents What Is Amazon Silk? .................................................................................................................... 1 Split Browser Architecture ...................................................................................................... -
The Effect of Ajax on Performance and Usability in Web Environments
The effect of Ajax on performance and usability in web environments Y.D.C.N. op ’t Roodt, BICT Date of acceptance: August 31st, 2006 One Year Master Course Software Engineering Thesis Supervisor: Dr. Jurgen Vinju Internship Supervisor: Ir. Koen Kam Company or Institute: Hyves (Startphone Limited) Availability: public domain Universiteit van Amsterdam, Hogeschool van Amsterdam, Vrije Universiteit 2 This page intentionally left blank 3 Table of contents 1 Foreword ................................................................................................... 6 2 Motivation ................................................................................................. 7 2.1 Tasks and sources................................................................................ 7 2.2 Research question ............................................................................... 9 3 Research method ..................................................................................... 10 3.1 On implementation........................................................................... 11 4 Background and context of Ajax .............................................................. 12 4.1 Background....................................................................................... 12 4.2 Rich Internet Applications ................................................................ 12 4.3 JavaScript.......................................................................................... 13 4.4 The XMLHttpRequest object.......................................................... -
Building Blocks: Utilizing Component-Based Software Engineering in Developing Cross-Platform Mobile Applications
KTH Computer Science and Communication Building Blocks: Utilizing Component-Based Software Engineering in Developing Cross-Platform Mobile Applications Master of Science Thesis Interactive Media Technology at KTH Royal Institute of Technology By Oskar Andersson ([email protected]) Supervisor at KTH: Vasiliki Tsaknaki Supervisors at Ericsson Research: Michal Koziuk & Johan Sjöberg Acknowledgements I would like to thank Stefan Ålund and Ericsson Research for the opportunity to work with this thesis. In particular, I have to thank my supervisors, Michal Koziuk & Johan Sjöberg, for their help and support during my time there. I would also like to thank my supervisor at KTH, Vasiliki Tsaknaki, for her constructive criticism and valuable feedback. Thank you! Oskar Andersson October 3 2014, Stockholm 2 Abstract Contemporary approaches to cross-platform mobile application development, such as hybrid apps from PhoneGap and generated native apps from Xamarin, show promise in reducing development time towards Android, iOS and other platforms. At the same time, studies show that there are various problems associated with these approaches, including suffering user experiences and codebases that are difficult to maintain and test properly. In this thesis, a novel prototype framework called Building Blocks was developed with the purpose of investigating the feasibility of utilizing component-based software engineering in solving this problem. The prototype was developed towards Android along with a web interface that allowed users to assemble an Android app using software components. The report concludes that component-based software engineering can be – and already is – utilized successfully to improve cross-platform mobile app development with special regards to user experience. Qualitative data indicate that Building Blocks as a concept is flexible and shows promise for mobile app development in which functionality is often reused, such as enterprise apps. -
Metropolia-Thesis.Pdf
Joni Korpi Adaptive Web Design As applied to the design process of a web application Metropolia University of Applied Sciences Bachelor of Engineering Media Technology Bachelor’s Thesis 16.3.2012 Abstract Author Joni Korpi Title Adaptive Web Design As applied to the design process of a web application Number of Pages 36 pages Date 18.3.2012 Degree Bachelor of Engineering Degree Programme Media Technology Specialisation option Digital Media Instructors Aarne Klemetti, Senior Lecturer Harri Airaksinen, Principal Lecturer This thesis explored the usage of adaptive web design techniques in the design process of a reservation and inventory management web application, New Reserve. It attempted to uncover issues a designer is likely to face when moving from a tradi- tional web design process to an adaptive one. Most issues uncovered were related to keeping visual design appealing and attempt- ing to support multiple input methods, such as touch screens and mice, at the same time. Using a fluid grid for visual design was found to be difficult, as they caused problems when elements start stretching beyond their optimal maximum dimensions, and when element dimensions are determined in a mix of percentage units and absolute units. Intentionally leaving empty space in wide designs and using the alternative "border-box" model were found to alleviate these problems. Using the "Mobile First" approach for design was found to be recommended, as the amount of mobile internet users is set to overtake desktop internet users very soon. The approach also helps in keeping designs cruft-free. Making images adapt to mo- bile sizes and bandwidth restrictions was found to be difficult, but there is hope for a standards-based technique to deal with this in the near future. -
Meridium V3.6X Open Source Licenses (PDF Format)
Open Source Components Component Version License License Link Usage Home Page .NET Zip Library Unspecified SharpZipLib GPL License (GPL w/exception) http://www.icsharpcode.net/opensource/sharpziplib/ Dynamic Library http://dotnetziplib.codeplex.com/ 32feet.NET Unspecified Microsoft Public License http://opensource.org/licenses/MS-PL File + Dynamic Library http://32feet.codeplex.com AjaxControlToolkit Unspecified Microsoft Public License http://opensource.org/licenses/MS-PL Dynamic Library http://ajaxcontroltoolkit.codeplex.com/ Android - platform - external - okhttp 4.3_r1 Apache License 2.0 http://www.apache.org/licenses/LICENSE-2.0.html File http://developer.android.com/index.html angleproject Unspecified BSD 3-clause "New" or "Revised" License http://opensource.org/licenses/BSD-3-Clause Dynamic Library http://code.google.com/p/angleproject/ Apache Lucene - Lucene.Net 3.0.3-RC2 Apache License 2.0 http://www.apache.org/licenses/LICENSE-2.0.html Dynamic Library http://lucenenet.apache.org/ AttributeRouting (ASP.NET Web API) 3.5.6 MIT License http://www.opensource.org/licenses/mit-license.php File http://www.nuget.org/packages/AttributeRouting.WebApi AttributeRouting (Self-hosted Web API) 3.5.6 MIT License http://www.opensource.org/licenses/mit-license.php File http://www.nuget.org/packages/AttributeRouting.WebApi.Hosted AttributeRouting.Core 3.5.6 MIT License http://www.opensource.org/licenses/mit-license.php Component http://www.nuget.org/packages/AttributeRouting.Core AttributeRouting.Core.Http 3.5.6 MIT License http://www.opensource.org/licenses/mit-license.php -
RESPONSIVE IMAGES Comparing Techniques for Implementing Responsive Images to Websites
rik en v H d a pa ka ll s M a RESPONSIVE IMAGES Comparing techniques for implementing responsive images to websites Bachelor Degree Project in Computer Science 30 ECTS Spring term 2014 Jafet Bjarkar Björnsson Supervisor: Jana Rambusch Examiner: Henrik Gustavsson Abstract This thesis explores responsive images for websites, i.e., content images that respond to users display size, pixel density and bandwidth. We look into responsive web design and how it is related to responsive images. Different responsive image techniques are discussed and various use cases for responsive images are explored along with technologies that are needed to implement responsive images. A testing website is built and responsive image techniques are applied one by one, tested and compared and its effect on the websites load time is measured. The process of implementing the techniques is described with code examples and images. The results indicate that responsive images can certainly have positive effect on loading time of a website. Weather or not responsive images should be implemented depends on how much image data the website has and how fast the Internet connection is. Websites with more images can certainly profit from using responsive image techniques, especially if only slower bandwidths are available. Keywords: responsive, images, mobile, performance, HTML5, CSS3 Table of Contents 1 Introduction .......................................................................................................... 1 2 Background .........................................................................................................