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尚孝純博士 an Understanding of First-Mover Advantages
國立政治大學資訊管理學系 碩士學位論文 指導教授:尚孝純博士 治 政 大 立 學 國 An Understanding of First-mover‧ ‧ N a y t Advantagest of App Developmenti i s o r n e 行動應用之商業模式分析a i v l C n hengchi U 研究生:梁凱智 中華民國 103 年 6 月 Acknowledgements Firstly, I would like to express my sincerest gratitude to my supervisor, Professor Shari Shang, who guide me throughout my project, inspired me with valuable ideas and allowed me the room to explore my own interests. Secondly, I would like to thank my classmates, without whom I would not be able to finish and release my essay on the International Conference on Advances in Computing, Communication and Information Technology (CCIT). Thirdly, I would like to thank those who replied to the questionnaire, which greatly contributed to my research. Finally, I would also take the opportunity to thank my friends and family for their understanding and timely encouragement. I am lucky to have you all. 治 政 大 立 學 國 ‧ ‧ N a y t t i i s o r n e a i v l C n hengchi U 1 摘要 近幾年來,智慧型手機靠著其方便多元的功能,已經成為大部份消費者生 活中不可或缺的一部分。App Store 的出現使行動應用程式開發的市場較傳統應 用程式開發市場容易進入。透過 App Store,開發者可以直接將軟體賣給位於世 界各地的消費者。本研究想了解在一個發展如此迅速的市場中是否存在著先進 者優勢,以及該如何維持其優勢。 本研究屬於一探索式研究,本研究探討了過去的先進者優勢相關文獻,以 了解傳統產業中的先進者優勢。先進者優勢的來源主要有:技術領導、資源佔 有、轉換成本、網路外部性與定價優勢。為了瞭解在行動應用程式市場中是否 存在先進者優勢以及如何維持優勢,本研究蒐集並分析了過去幾年來的行動應 治 用程式排行榜的相關資訊。發現政在行動應用程式開發市場中存在著上述之先進大 者優勢,本研究也發現這些優勢可立 以透過持續更新、與社群平台整合等策略來 維持。 學 關鍵字: 先進者優勢、應用程式國 ‧ ‧ N a y t t i i s o r n e a i v l C n hengchi U 2 Abstract The applications (apps) on Smartphones exhibit many kinds of innovation. -
Game Developer Power 50 the Binding November 2012 of Isaac
THE LEADING GAME INDUSTRY MAGAZINE VOL19 NO 11 NOVEMBER 2012 INSIDE: GAME DEVELOPER POWER 50 THE BINDING NOVEMBER 2012 OF ISAAC www.unrealengine.com real Matinee extensively for Lost Planet 3. many inspirations from visionary directors Spark Unlimited Explores Sophos said these tools empower level de- such as Ridley Scott and John Carpenter. Lost Planet 3 with signers, artist, animators and sound design- Using UE3’s volumetric lighting capabilities ers to quickly prototype, iterate and polish of the engine, Spark was able to more effec- Unreal Engine 3 gameplay scenarios and cinematics. With tively create the moody atmosphere and light- multiple departments being comfortable with ing schemes to help create a sci-fi world that Capcom has enlisted Los Angeles developer Kismet and Matinee, engineers and design- shows as nicely as the reference it draws upon. Spark Unlimited to continue the adventures ers are no longer the bottleneck when it “Even though it takes place in the future, in the world of E.D.N. III. Lost Planet 3 is a comes to implementing assets, which fa- we defi nitely took a lot of inspiration from the prequel to the original game, offering fans of cilitates rapid development and leads to a Old West frontier,” said Sophos. “We also the franchise a very different experience in higher level of polish across the entire game. wanted a lived-in, retro-vibe, so high-tech the harsh, icy conditions of the unforgiving Sophos said the communication between hardware took a backseat to improvised planet. The game combines on-foot third-per- Spark and Epic has been great in its ongoing weapons and real-world fi rearms. -
Fast Born Globals
STOCKHOLM SCHOOL OF ECONOMICS MASTER OF SCIENCE IN BUSINESS AND ECONOMICS SPECIALIZATION IN MANAGEMENT MASTER THESIS DECEMBER 2011 Fast Born Globals An analysis of International Entrepreneurship in the Mobile Applications Industry Abstract The introduction of smartphones caused a disruptive change in the mobile telecommunications industry. Digital distribution platforms demounted market entry barriers and allow software firms to easily distribute their products on a global scale. This paper examines whether the Born Global theory is applicable to these recently founded and globally active mobile software development firms. In a first step a Quantitative analysis is exerted in order to determine if Born Globals are a prevalent phenomenon in the mobile application industry. In a second step the comparative case study method is applied to compare the characteristics and behavioural patterns of selected cases to Born Globals in other industries. It is found that companies Qualifying as Born Globals are numerous in the mobile application industry. However, the applicability of Born Global theory to these firms in terms of determinant characteristics is limited and is found to depend on the companies’ business model. Developers monetizing their applications through digital distribution platforms show significant differences in important characteristics compared to Born Globals in other industries. On the contrary, for companies monetizing their applications through other channels and hence using the platforms solely for distribution purposes, comparability to Born Globals in other industries is given. Authors: Kristina Böhm (40073) and Benjamin Tschauner (40069) Supervisor: Mikael Samuelsson, Assistant Professor, Dep. of Management and Organization Acknowledgement We would like to thank our thesis advisor Mikael Samuelsson for being a great source of insight, constructive feedback and especially for being so flexible in advising the thesis virtually. -
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How Do I Set up My Nimbus Wireless Controller with My Ipad Or Iphone?
How do I set up my Nimbus Wireless controller with my iPad or iPhone? 1) Turn on your controller and press the bluetooth button on the top. This will put the controller into pairing mode. 2) On your bluetooth supported device, make sure bluetooth is turned on and you should be able to find the controller in your supported device's bluetooth menu. If the Nimbus does not show up, try to disable and re-enable bluetooth 3) The Nimbus will only work with games and applications and provide MFi controller support. There is a list of compatible games included in the SteelSeries Nimbus Companion App which is linked below. There are also lists of games with MFi support available on the web, but we cannot guarantee their accuracy. You can download the Nimbus Companion App here. Will the Nimbus Wireless controller work with a Macbook? The Nimbus is classified as an MFi controller, as opposed to a typical "gamepad" that one might consider an Xbox or PlayStation controller to be. Because of this, developers need to include support for this controller type by including a framework during the development process that allows an app to read user input from the controller. Games that are cross-platform typically do not include support for these types of custom controls, and you will be able to get much better details about support for MFi controllers by reaching out to the developers of the game or app you are trying to use and asking them. Is the Stratus compatible with iOS10? Yes! The SteelSeries Stratus Gaming Controller is now compatible with iOS 10. -
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Getting out of the Garage: Managing Teams, Legal Fees, Cloud Servers and 97 Other Things to Manage Growth
Getting Out Of The Garage: Managing Teams, Legal Fees, Cloud Servers And 97 Other Things To Manage Growth Iman Mostafavi Co-Founder & COO Limbic A Brief History of Limbic ● 3 Co-Founders ● Technical Backgrounds (Computer Graphics) ● Entrepreneurial Spirit ● Startups, Side Projects Founding team is all technical with backgrounds directly applicable to game development. No “business guy” founders, but each founder has developed business sense and has previous entrepreneurial attempts. First worked together closely in an entrepreneurship course w/Arash Met our CTO who was a visiting scholar (Volker) and got to know him by taking a surfing class together in sunny SD. We had no formal “business plan,” just went straight to making a prototype Incorporated online in February of 09 once we realized we were definitely going to give working together a shot. Overview ● Getting Started ● “Success” ● The Next Threshold What to expect from this talk: I’ll be running through some of the challenges we faced as we went through the various stages of growth. Some of you in the audience will likely have been through some of the same experiences we’ve, and some of you will have been through completely different ones. Operating Virtually Company presence: concentrated in California, but team members around the world (Germany, the Netherlands, and New Zealand). Advantages: Environmental benefits, zero commute time, no need to relocate ever, access to a global talent pool. Employees can work in their own ideal environment, they can control their own distractions. You call them pants, I call them oppression! Disadvantages: Need to get away from distractions (kids, significant other, errands).