Model Transformations in Converge. In: 2Nd Workshop in Software Model Engineering (Wisme 2003), October 2003, San Francisco
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Dynamically Typed Languages
Dynamically Typed Languages Laurence Tratt [email protected] Bournemouth University, Poole, Dorset, BH12 5BB, United Kingdom. Mar 13, 2009 Dynamically typed languages such as Python and Ruby have experienced a rapid grown in popularity in recent times. However, there is much confusion as to what makes these languages interesting relative to statically typed lan- guages, and little knowledge of their rich history. In this chapter I explore the general topic of dynamically typed languages, how they differ from statically typed languages, their history, and their defining features. 1 Introduction As computing is often split into software and hardware, so programming languages are often split into dynamically and statically typed languages. The traditional, simplified, definition of dynamically typed languages are that they do not enforce or check type- safety at compile-time, deferring such checks until run-time. While factually true, this definition leaves out what makes dynamically typed languages interesting|for example that they lower development costs [Ous98] and provide the flexibility required by specific domains such as data processing [MD04]. For many people, dynamically typed languages are the youthful face of a new style of programming introduced in the past few years. In fact, they trace their roots back to the earliest days of high-level programming languages in the 1950's via Lisp [McC60]. Many important techniques have been pioneered in dynamically typed languages from lexical scoping [SJ75] to Just-In-Time (JIT) compilation [Ayc03], and they remain a breeding ground for new ideas. Systems programming { seen as `serious' and thus demanding statically typed lan- guages { is often contrasted with scripting programming { seen as `amateurish' and thus needing little more than dynamically typed languages [Ous98]. -
A Bibliography of Publications in ACM SIGPLAN Notices, 1980–1989
A Bibliography of Publications in ACM SIGPLAN Notices, 1980{1989 Nelson H. F. Beebe University of Utah Department of Mathematics, 110 LCB 155 S 1400 E RM 233 Salt Lake City, UT 84112-0090 USA Tel: +1 801 581 5254 FAX: +1 801 581 4148 E-mail: [email protected], [email protected], [email protected] (Internet) WWW URL: http://www.math.utah.edu/~beebe/ 20 June 2019 Version 3.26 Title word cross-reference 1 [1625, 1284, 1078]. 1/83 [509]. 100 [1190]. 11 [95, 390, 139, 393]. 11/780 [139]. 1100 [58]. 16-bit [1828]. 164 [721]. 1838 [1612]. 1978 [39]. 1980 [1943, 245]. 1980's [760]. 1981 [1946, 312, 311, 345, 354]. 1982 [1948]. #16G [797]. 1983 [1952, 1953]. 1984 [1955, 1956]. 1985 [1142]. 1986 [1960, 1961, 1962, 18, 19]. 1987 ∗ 3 + [1637]. 2 [1822]. = [328, 1637]. [1586]. [20, 25, 1239, 1357]. 1989 [39]. 198x TM 8 [1105]. [1827]. Ada [140]. [1850]. λ [39, 1388]. [1887]. n [1108]. N ≤ 8 [998, 1145, 1011]. ! 0 [1914]. [1637]. 2' [832, 1004, 941, 1383, 918, 1191, 1500, 1006, 1193, 919, 920, 949, 1007, 1145, 1196, * [918]. 950, 1376, 526, 843, 1158, 837, 1633, 800, 782, 913, 748, 1155, 1149, 791, 790, 1554, -calculus [1887]. -dimensional [1822]. 452, 634, 459, 1183, 966, 688, 842, 967]. 2000 -ively [1521]. [1833, 1844, 1847]. /information [195]. 3 [1924, 1477]. 32 [375, 371]. 32-bit [1828]. 370 [1203]. 0-201-17928-8 [1614]. 002R [1356]. 1 2 432 [650, 387]. 4381 [1269]. ACM-SIGPLAN [1943]. ACM/SIGPLAN [1971]. Acore [1645]. 6 [619]. 68 [513, 66, 107]. -
Scalable Multiple Representation and Dynamic Classification by Multiple Specialization of Objects in OO-Prolog
International Journal of Computer Trends and Technology Volume 68 Issue 11, 24-42, November 2020 ISSN: 2231 – 2803 /doi:10.14445/22312803/IJCTT-V68I11P104 © 2020 Seventh Sense Research Group® Scalable multiple representation and dynamic classification by multiple specialization of objects in OO-Prolog Macaire Ngomo#1 # CM IT CONSEIL – Engineering and Innovation Department – 32 rue Milford Haven 10100 Romilly Sur Seine (France) Abstract - This study takes place within the framework of the The inheritance management model of the OO-Prolog representation of knowledge by objects and within the language is based on the non-determinism of logic framework of our work on the marriage of logic and objects. programming, on explicit naming, and on the concept of full On the one hand, object-oriented programming has proved attribute naming, which allows conflicts to be resolved to be appropriate for constructing complex software before they arise. The OO-Prolog language adopts a dynamic systems. On the other hand, logic programming is inheritance for both attributes and methods. This is a distinguished by its declarative nature, integrated inference, difference with classical models such as the ObjVLisp model and well-defined semantic capabilities. In particular, from which it was inspired. Let us recall that ObjVLisp inheritance is a refinement mechanism whose mode of makes a static inheritance of the instance variables, which application leaves several design choices. In the context of results in the flattening of the inheritance graph regarding the this marriage, we describe the semantics of multiple state of an object. The result is that an object in ObjVLisp is inheritances in a non-deterministic approach, the conceptual a vector of instance variables where all inheritance choices of integration of multiple inheritances made for the information has disappeared. -
PDF US Letter Paper
Logtalk 2.6 Documentation July 2000 Paulo Jorge Lopes de Moura [email protected] TECHNICAL REPORT DMI—2000/1 Department of Mathematics and Informatics University of Beira Interior Rua Marquês d'Ávila e Bolama 6201-001 Covilhã — Portugal Table of contents Table of contents USER MANUAL.....................................................................................................................................................................8 Logtalk features .......................................................................................................................................................9 Integration of logic and object-oriented programming..........................................................................................9 Integration of event-driven and object-oriented programming..............................................................................9 Support for both prototype and class-based systems .............................................................................................9 Support for multiple object hierarchies................................................................................................................10 Separation between interface and implementation ..............................................................................................10 Private, protected and public inheritance.............................................................................................................10 Private, protected and public object predicates....................................................................................................10 -
The Language List - Version 2.4, January 23, 1995
The Language List - Version 2.4, January 23, 1995 Collected information on about 2350 computer languages, past and present. Available online as: http://cui_www.unige.ch/langlist ftp://wuarchive.wustl.edu/doc/misc/lang-list.txt Maintained by: Bill Kinnersley Computer Science Department University of Kansas Lawrence, KS 66045 [email protected] Started Mar 7, 1991 by Tom Rombouts <[email protected]> This document is intended to become one of the longest lists of computer programming languages ever assembled (or compiled). Its purpose is not to be a definitive scholarly work, but rather to collect and provide the best information that we can in a timely fashion. Its accuracy and completeness depends on the readers of Usenet, so if you know about something that should be added, please help us out. Hundreds of netters have already contributed to this effort. We hope that this list will continue to evolve as a useful resource available to everyone on the net with an interest in programming languages. "YOU LEFT OUT LANGUAGE ___!" If you have information about a language that is not on this list, please e-mail the relevant details to the current maintainer, as shown above. If you can cite a published reference to the language, that will help in determining authenticity. What Languages Should Be Included The "Published" Rule - A language should be "published" to be included in this list. There is no precise criterion here, but for example a language devised solely for the compiler course you're taking doesn't count. Even a language that is the topic of a PhD thesis might not necessarily be included. -
A History of Object- Oriented Programming Languages and Their Impact on Program Design and Software Development
A History of Object- Oriented Programming Languages and their Impact on Program Design and Software Development Page 1 A program is simply a sequence of commands instructing a computer what to do. The degrees of freedom available in devising this list, make programs potentially the most complex and intricate entities ever envisioned by humans. For this reason, it is imperative that they are subdivided, otherwise they would soon become unmanageable and incomprehensible. It is essentially the different ways in which this can be accomplished which has engendered the development of programming design methods and subsequently languages which facilitate their implementation. Early languages could be categorised as procedural and applicative. The former predominantly embody a series of instructions to assign values to variables, while the latter resemble mathematical function definitions and ideally have no statements, only expressions without side effects (Parker 1988). During the 1960s, a new discipline, object- orientation emerged. Although the first language of this type originated towards the end of the 1960s, it is only in the last decade that its employment has become widespread because of the benefits it confers over existing methods. As the requirement for systems becomes ever more prodigious and elaborate, it is perceived as a means by which greater reliability and easier maintenance can be achieved. In order to understand the advantages stipulated by the inventors of object-oriented languages, it is important to appreciate the conceptual distinctions between these and traditional imperative programming languages. In the latter, a software schema may be data or process driven, with functions and variables attributed different levels of importance. -
Reflective Programming and Open Implementations
Reflective Programming and Open Implementations Dr. Stéphane Ducasse [email protected] http://www.iam.unibe.ch/~ducasse/ University of Bern 2000/2001 i. Table of Contents 1. Reflective Programming and Open Implementations 1 Class as Objects 34 Goal of this Lecture 2 Some Class Properties 35 Outline of the Lecture 3 Some Method based Properties 36 What we could have made... 4 Metaclass Responsibilities 37 History,Concepts,Definitions and Examples 5 Outline 38 Why Do We Need Reflective Programming? 6 Why ObjVlisp? 39 Why Do We Need Reflective Programming? 7 The Loops Approach 40 Traditional vs Reflective Answers 8 The Smalltalk Pragmatical Approach 41 Role ot Reflective Prog in Software Engineering 9 ObjVlisp in 5 Postulates (i) 42 Definitions (I) 10 How to Stop Infinite Recursion? 43 Consequences 11 ObjVlisp in 5 Postulates (ii) 44 Meta Programming in Programming Language Context 12 Unification between Classes and Instances 45 Three Approaches 13 About the 6th ObjVlisp’s Postulate 46 Infinite Tower of (Meta)Interpreters 14 Instance Structure: Instance Variables 47 Reflective Languages 15 Instance Behavior: Methods 48 Open Implementation and MOPs 16 Minimal Structure of an Object 49 The Basic Claim of Open Implementation 17 Class as an Object: Structure 50 Meta Object Protocols 18 The class Class: a Reflective class 52 Meta Programming in CLOS 19 A Complete Example 53 Infinite Tower vs Open Implementation 20 Outline 54 A Simple Application as Example 21 Message Passing (i) 55 Programming in Explicit Metaclass Context 22 Message Passing (ii) 56 Reusing Meta Programs 23 Object Creation by Example 57 MetaProgramming in OO Context 24 Object Creation: the Method new 58 MetaProgramming by Example 25 Object Allocation 59 Costs of Reflective Programming 26 Object Initialization 60 Designing Reflective Systems 27 Object Creation: the Metaclass Role 61 Meta-Problems 28 Class Creation 62 Meta and Open are not Limited to Programming Languages 29 A Simple Instantiation Graph 63 2.